Re: [PD] WebPd - Re: Webkit and firefox support

2012-03-30 Thread Vilson Vieira
Sebastien, incredible! Looking forward to see you dynamic patching thing!
Wishing to help soon.

Keep rocking!

2012/3/30 sebastien piquemal 

> Thanks ! I was kind of afraid that you were upset by me raping your code
> ...
>
> I think what I did really made the whole thing easier to maintain and
> easier to test. The new architecture is as uncoupled as possible and so
> allows for more hardcore testing (for example, I wrote full unit-tests for
> [cos~] : https://github.com/sebpiq/**WebPd/blob/master/test/**
> objects.js#L60<https://github.com/sebpiq/WebPd/blob/master/test/objects.js#L60>
> ).
> I'll continue refactoring in the same direction, and I expect that in ~ 1
> month, I'll arrive to a point where it will be about stable.
> Also, I finished yesterday to implement an API for complete dynamic
> patching. For example, you can now do :
>
> var patch = new Pd.Patch();
> var osc440 = new Pd.objects['osc~'](patch, [440]);
> var dac = new Pd.objects['dac~'](patch);
> patch.connect(osc440.getId(), 0, dac.getId(), 0);
> patch.connect(osc440.getId(), 0, dac.getId(), 1);
>
> There's still a bunch of stuff I'm not fully satisfied of, but overall
> that's the idea.
> Also, I am moving slowly all the objects from the old system to new system
> (implementing full unit-testing at the same time), so many objects are not
> available yet, because not yet migrated.
>
> Cheers,
>
> Sébastien
>



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Re: [PD] Novation Launchpad + PD

2010-09-02 Thread Vilson Vieira
Thanks Paulo for the reply.

I found the Programmer's Reference Guide from [1]. With that it's now
so hard to hack the controller.

[1] 
http://www.novationmusic.com/support/download/launchpad_programmers_reference_guide/668

2010/9/2 Paulo Casaes :
>
> Hi,
>
> I've been using it pretty successfully with this OSC Wrapper
> http://createdigitalmusic.com/2009/11/11/novation-launchpad-osc-wrapper-makes-midi-more-readable/
>
> The messages are in the OSC style but it actually uses PD's FUDI (netsend,
> netreceive).
> It's far more practical than dealing with it in midi, though you do need to
> install the max runtime (gratis).
>
> Paulo
>
> On 02/09/2010 14:37, Vilson Vieira wrote:
>>
>> Hello,
>>
>> anyone is using the Novation Launchpad with PD on Linux? I'm thinking
>> it's a cheaper option between Arduinome and Monome.
>>
>> Thanks.
>>
>
>
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[PD] Novation Launchpad + PD

2010-09-02 Thread Vilson Vieira
Hello,

anyone is using the Novation Launchpad with PD on Linux? I'm thinking
it's a cheaper option between Arduinome and Monome.

Thanks.

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Re: [PD] youtube2pd

2010-08-11 Thread Vilson Vieira
awesome! congrats patrick! I was looking for a patch like that some time
ago.

thanks to share! :-)

2010/8/11 patrick 

> hi everyone,
>
> i am sharing a solution for pd to remix youtube video (download, transcode,
> sequence, fx). it's only for linux and it's using py.pd_linux (included for
> python 2.6) + python-gdata, mtl and other applications (readme.txt).
>
> you can see a video of the patch in action (i didn't take the time to
> choose the video for a nice demo...):
> http://vimeo.com/14059272
>
> you can download the patch here:
> http://puredata.info/Members/patrick
>
> if anyone use or make modification, let me know!
> pat
>
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Re: [PD] [FM Discuss] Portuguese translation of the PD manual

2010-08-11 Thread Vilson Vieira
+1

2010/8/11 Bernardo Barros 

> Personally I don't see the point why so many materials of pratical use
> in free software splits the efford make two translations for brazilian
> and european portuguese. It does even lees sense after the new
> orthography common to both sides. Ok, I know, there *are* differences,
> but, come on!, they don't make you misunderstand anything, it's just a
> different flavor.
>
> I would vote to unify effords concerning any translation like this
> tutorial or any text of pratical use. They could even mix up, one
> chapter made by a brazilian, another by a portuguese guy, no problem.
>
> 2010/8/11, Vilson Vieira :
> > Em 10 de agosto de 2010 21:42, João Pais 
> escreveu:
> >
> >> Oi galera,
> >>
> >
> > Hey João,
> >
> >
> >> posso perguntar qual o interesse específico em traduzir o manual (ou
> outro
> >> material qualquer) para portugês? [português do brasil, imagino]
> >>
> >
> > yes, it's pt-br. Every translation is interesting not just for the native
> > speakers of the target language, but even the original version could
> benefit
> > from that. Translating a document we're revisioning the original one, so
> > it's so natural to go back to that and include some contribution.
> >
> > I usually recommend the FLOSS Manual of Pure Data to new users, and they
> > don't like so much when discovers that it's written just in english.
> > Personally I don't like to read translations, but for newcomers it's a
> > pretext to run out.
> >
> > I think mainly the object list of the FLOSS Manual needs to be
> translated:
> > every new user of PD wants a "cheat sheet", and I know it's a right-click
> > away from them, but some times, at workshops for instance, it's good to
> have
> > a piece of paper to show all the from-basic-to-powerful objects.
> >
> >
> >> Eu sou um dos participantes do floss manual (fiz a lista de objectos e o
> >> capítulo sobre listas).
> >
> >
> > It's awesome! Congrats and thanks! :-)
> >
> > @Gabi: I want to help too ;-)
> >
> > All the best.
> >
> > OBS: João, a resposta foi em inglês pois creio que o pessoal da lista se
> > beneficie. Abraços!
> >
> > --
> > Vilson Vieira
> >
> > vil...@void.cc
> >
> > ((( http://automata.cc )))
> >
> > ((( http://musa.cc )))
> >
>



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Re: [PD] [FM Discuss] Portuguese translation of the PD manual

2010-08-11 Thread Vilson Vieira
Em 10 de agosto de 2010 21:42, João Pais  escreveu:

> Oi galera,
>

Hey João,


> posso perguntar qual o interesse específico em traduzir o manual (ou outro
> material qualquer) para portugês? [português do brasil, imagino]
>

yes, it's pt-br. Every translation is interesting not just for the native
speakers of the target language, but even the original version could benefit
from that. Translating a document we're revisioning the original one, so
it's so natural to go back to that and include some contribution.

I usually recommend the FLOSS Manual of Pure Data to new users, and they
don't like so much when discovers that it's written just in english.
Personally I don't like to read translations, but for newcomers it's a
pretext to run out.

I think mainly the object list of the FLOSS Manual needs to be translated:
every new user of PD wants a "cheat sheet", and I know it's a right-click
away from them, but some times, at workshops for instance, it's good to have
a piece of paper to show all the from-basic-to-powerful objects.


> Eu sou um dos participantes do floss manual (fiz a lista de objectos e o
> capítulo sobre listas).


It's awesome! Congrats and thanks! :-)

@Gabi: I want to help too ;-)

All the best.

OBS: João, a resposta foi em inglês pois creio que o pessoal da lista se
beneficie. Abraços!

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Re: [PD] squeakyshoecore / GarageAcidLab patches

2010-08-09 Thread Vilson Vieira
Chris, it's funtastic! ;-)

Thanks to share!!

2010/8/9 chrism 

> Hey all,
>
> I uploaded a new squeakyshoecore tune:
> <http://sciencegirlrecords.com/chr15m/squeakyshoecore/>
>
> As promised, you can get the Pd patches now too. Use a midi controller to
> control them.
> <http://mccormick.cx/projects/GarageAcidLab/>
>
> Cheers,
>
> Chris.
>
> ---
> http://mccormick.cx
>
>
>
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Re: [PD] Beagleboard-xM

2010-07-30 Thread Vilson Vieira
2010/7/29 Hans-Christoph Steiner 

> You do not need anything from Tcl/Tk build or run Pd 0.43  in -nogui
> mode.  The GUI is still written in Tcl/Tk and pd --> pd-gui
> communication is still in the form of Tcl commands.
>

Hans, is there a way to catch all Tcl commands send from pd to pd-gui?

Another question... the PD startup order [1] continues the same at 0.43?

Thanks.

[1] http://puredata.info/docs/developer/PdStartupOrder

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Re: [PD] Beagleboard-xM

2010-07-29 Thread Vilson Vieira
2010/7/29 Hans-Christoph Steiner 

> pd 0.43 no longer needs any building for the GUI side, the Tcl/C code
> has been completely eliminated.  So you just build Pd on your platform,
> and if it doesn't have Tcl/Tk, you can't use the .tcl files ;)
>

can we say pd 0.43 is independent from GUI toolkits at its core? I'm reading
[1] but didn't got this feeling. I'm thinking to use pd as backend and use
GTK or other toolkit to the frontend.

sorry about the OT.

[1] http://puredata.info/dev/PdGuiRewrite

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Re: [PD] Q*Bert !

2010-07-25 Thread Vilson Vieira
Hey! I have that incredible game cartridge for Atari 2600 :-D

Awesome!

2010/7/24 Jose Luis Santorcuato 

> Hehehehe, nice memories
>
>
> José
>
> 2010/7/24 Mathieu Bouchard 
>
>>  On Sat, 24 Jul 2010, ALAN BROOKER wrote:
>>
>>> 2010/7/24 Mathieu Bouchard 
>>>
>>>   http://gridflow.ca/gallery/qbert.pd.png
>>>>
>>> nice! is it playable?
>>>
>>
>> In the version you see, it's similar to level 3 (you have to hit every
>> tile an odd number of times), but it's neverending and has no enemies.
>>
>> You can use arrowkeys in the main patch window, and if you have a PC
>> keyboard, you can also use arrowkeys in the GEM window (someone on Mac will
>> have to add the GEM keynumbers because it doesn't provide keynames, whereas
>> [gf/mouse_spy] does use keynames).
>>
>> I'm currently adding the red ball. Now it moves randomly in the correct
>> way, but there is no bouncing animation (there isn't for the main character
>> either).
>>
>>
>>  _ _ __ ___ _  _ _ ...
>> | Mathieu Bouchard, Montréal, Québec. téléphone: +1.514.383.3801
>>
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>
> --
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Re: [PD] squeakyshoecore

2010-07-11 Thread Vilson Vieira
Awesome tracks Chris! I'm so curious to take a look at your patches. I've
never listened anything similar using algorithms. Please, get us informed.

Congrats!

2010/7/11 chrism 

> Hello Pd users,
>
> I am making a new album, and the first three tracks are up. It is
> algorithmic acid made with Pure Data on my Ubuntu GNU/Linux laptop.
>
> <http://sciencegirlrecords.com/chr15m/squeakyshoecore/>
>
> Here is a blog post with some more information about the Pure Data patches
> I made to create the music. The patches are GPLv3, but I have not got the
> latest version online yet. If you want to follow the development of this
> album, subscribe to this tag on my blog:
>
> <http://mccormick.cx/news/tags/music>
>
> Thanks for listening.
>
> Cheers,
>
> Chris.
>
> ---
> http://mccormick.cx
>
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Re: [PD] Work in progress

2010-06-16 Thread Vilson Vieira
2010/6/15 Bill Gribble 

> When this gets a little more baked there will be public git, wiki, etc
> but it's just a toy yet... I just wanted to throw these screenshots out
> there.
>

Bill, it's amazing. I'm waiting for the code.

Congrats.

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Re: [PD] Google Summer of Code 2011

2010-06-07 Thread Vilson Vieira
2010/6/6 patrick mcnameeking 

> I agree that the Exhibition should be expanded.  There currently are
> instructions for how to contribute to the exhibition here:
> http://puredata.info/docs/sitedocs/AddingToTheExhibition
> Do you guys think that it would be out of line for me to search for artists
> who use Pd and ask them to post some documentation of their work?
>

It's a good idea and I can help you with that Patrick.


> On Sun, Jun 6, 2010 at 11:21 PM, Dan Wilcox  wrote:
>>
>>> expanding the PD showcase of projects made with pd (like the Processing
>>> Exhibition <http://processing.org/exhibition/>)
>>>
>>
Maybe it could merge with [1]? A new design of puredata.info or something
like this.

[1] http://puredata.info/dev/pd_webwiki

Cheers.

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Re: [PD] Receiving Data from Seriell Com Port in Pure Data

2010-06-03 Thread Vilson Vieira
do you want to get every chunk of data from a serial comm?

please, take a look at [zl group]. with that you can do something like:

[comport 9600]
|
[zl group 2]
|  |
|0 \  |0 \

getting serial numbers from [comport] and grouping them two-by-two.

cheers.

2010/6/3 hghoyer 

> How can i Receive Messeges from Seriell ComPort  like the Picture in
> this mail - in Pd ?
>
> I´m Reading the WII-Nunchuckdata with this Instruktion...
> http://www.windmeadow.com/node/42
>
> The Pictures shows the Serial input - So how can im Read this Serial
> Format with Pure Data?
>
> Dear Hans
>
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Re: [PD] how to log complete pd sessions

2010-04-29 Thread Vilson Vieira
2010/4/29 Claude Heiland-Allen 

>
> Gil More wrote:
>
>> hi there,
>>
>> i'd like to have log-files of complete pd sessions - ideally with a time
>> stamp - so that i can kind of rerun the whole process of patch creation. i
>> can get pd with the debugging option to output all actions, but i
>> unfortunately do not know how to store (and timestamp) all that.
>>
>
> Pd doesn't support this directly, but maybe you could stick a proxy in
> between pd and pd-gui to capture/replay sessions.
>
> Something like peerdata (formerly known as multipd) might work:
>
> http://svn.umlaeute.mur.at/svnroot/zmoelnig/projects/peerdata/
>
>
Yes. You give me a great idea! I will save some "log" from "pd -verbose -d
2" on a text file and load it with topd [1], with a time break between every
command. So, topd will recreate the patch, command by command. I'll keep you
informed.

Cheers.

[1] http://github.com/automata/topd

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Re: [PD] connect arduino COM port

2010-04-24 Thread Vilson Vieira
Hi Camilo!

2010/4/24 Camilo Cadavid Corredor 

>  Hello,
> I just got started working with arduino. Reading about the conection
> between Pd and arduino i found that i have to sync the firmware into the
> arduino board. After I do this i have to find out which COM port my USB
> conection gave the board. I have a MAC-OS X 10.6.3 version.
> Could someone please help me to find this...
> I appreciate it.
>

Maybe it helps you: http://automata.cc/index.php/2010/01/pd-arduino/

It's on brazilian portuguese (even the video) but I think it's self
explanatory.

[]s

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Re: [PD] External to get boxes' informations

2010-04-21 Thread Vilson Vieira
2010/4/21 IOhannes m zmoelnig 

>  well, what iemguts can do, you can do in any other language (if you are
> willing to use the private interfaces in s_stuff.h, m_imp.h,
> g_canvas.h,...)
>

now I got it.


>  > Is there a roadmap to make the facilities of iemguts a default feature
> at PD
> > soon? I would like to contribute on it.
>
> i haven't planned that.
> for me, iemguts is something highly experimental (e.g. not something
> most people would use in their everyday life; but of course it's up to
> the people to chose what they use in their everyday life).
> more important, what i want to do can be mainly done as an external
> (even though using private interfaces), and so there is no real need to
> internalize these objects (it's not something like a loader-mechanism,
> which is virtually impossible to implement without touching Pd-core)
>

I understand. iemguts is really a good way to get what I want.


> anyhow, i'm happy to include contributions in iemguts (if they meet my
> random criteria :-))
>

I will be glad to contribute, even with documentation. And I imagine that,
because it's dealing with PD guts, you need to watch its close every new
release of PD, right? I wish to help.

Thanks again!

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Re: [PD] External to get boxes' informations

2010-04-20 Thread Vilson Vieira
2010/4/20 IOhannes m zmoelnig 

> On 2010-04-19 19:09, Vilson Vieira wrote:
> > Guys,
> >
> > is there any object (or any way to create an external object) to get
> > informations about other objects on the patch at the moment (for example,
> > the number of inlets/outlets of one object, it's state (number, symbol,
> ...)
> > and other things)?
> >
>
> yes.
> it's in iemguts.
>

Thanks IOhannes, I've used iemguts, it's so interesting! But being an
external, can I get information about things like: how many objects are on
my current patch? how inlets/outlets they have? I think you've implemented
iemguts to that porpouse: there isn't a way to do that using just the m_pd.h
interfaces. Am I right?

I'm trying to get information about the objects on a patch to make it easy
to reflect the state of PD to other languages like Python [1]. Yes, I've
seen your presentation about reflection on PD and it's awesome!

Is there a roadmap to make the facilities of iemguts a default feature at PD
soon? I would like to contribute on it.

Thanks a lot!

[1] http://github.com/automata/topd/

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[PD] External to get boxes' informations

2010-04-19 Thread Vilson Vieira
Guys,

is there any object (or any way to create an external object) to get
informations about other objects on the patch at the moment (for example,
the number of inlets/outlets of one object, it's state (number, symbol, ...)
and other things)?

Thanks!

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Re: [PD] PD] Zen Garden re-implementing the wheel in C++?

2010-04-19 Thread Vilson Vieira
Guys,

and how about PD-anywhere? How ZenGarden is influenced by? Isn't them so
similar?

Thanks.

2010/4/18 Frank Barknecht 

> On Sat, Apr 17, 2010 at 04:12:51PM +0200, Matteo Sisti Sette wrote:
> > I don't think it is more ambiguous than the order of execution of this:
> >
> > [adc~]
> >  |
> > [dac~]
> >
> > Either (a) adc-dac or (b) dac-adc.
>
> In Pd it's always (a) because patch cords define the execution order for
> signals. There's no ambiguity, but you cannot do loops this way ("DSP
> loop detected").
>
> > Indeed loops by direct wiring are not allowed in Pd.
> > But to my surprise I find out that loops using send~ and receive~ are.
> > So does a send~-receive~ pair always implicitly have a one-block
> latency???
>
> Not always, but always when you do a loop. When you don't do a loop, you
> can order them so they have zero latency using patchcords/subpatches.
>
> > So my question is which of these is true:
> > A) there is always a one-block latency between a s~ and a corresponding
> r~
>
> No.
>
> > B) there _can_ be a latency, depending on the execution order Pd
> > choses, and you can't know whether there will or won't be.
>
> Yes, there can be a latency, but you can make sure there is none by
> sorting manually using subpatches/patchcords, or you can make sure Pd
> introduces latency by doing a DSP loop. If you try both at the same
> time, you get an error message - the famous "DSP loop detected".
>
> > C) there _can_ be a latency, but if there is no dsp loop on the
> > graph, then you can be sure there won't be any avoidable latency due
> > to execution order.
>
> I'm not sure I understand this sentence, but if you don't have loops,
> you can avoid latency between s~/r~, yes, by sorting.
>
> > Does anybody know the answer?
>
> http://crca.ucsd.edu/~msp/techniques/latest/book-html/node120.html<http://crca.ucsd.edu/%7Emsp/techniques/latest/book-html/node120.html>and
> following.
>
> Ciao
> --
> Frank
>
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Re: [PD] Puredata Video performances anyone?

2010-03-31 Thread Vilson Vieira
2010/3/31 Ricardo Lameiro 

> Hello fellow list members.
> I am making a concert with bassoon and electronics/Puredata effects, and i
> would like to include some videos of pd on the show. The concert will also
> be a showcase of Puredata capabilities.
>

Hello Ricardo,

here's some videos about puredata, you can use it freely:

http://vimeo.com/9009718
http://vimeo.com/9027094
http://vimeo.com/7885446
http://vimeo.com/9180738


> So I'm here to ask if someone would like to share some videos made with
> puredata that are CC licensed to include there. I also would like to have
> some Graph patch that reacts to sound... as i am making improvisation on
> them.
> any help will be appreciated
>

Sound to graph object? Yesterday a friend here suggested to me pix_sig2pix.
To see that in action take a look at
http://github.com/automata/hackspd/raw/master/glitching.pd

Hope to help you.

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Re: [PD] glitches + netbook // Vilson, András

2010-03-30 Thread Vilson Vieira
2010/3/30 servando barreiro 

>
> HI Vilson, That video you posted seems  like mixing a little bit of audio
> signal into the video and maybe viceversa... (analog glitch).  Looks also
> like an analog video mixer w circuit bending..  http://vimeo.com/8913301


Yes! I'm in love with glitching :-)


>
> I did found a nice way of making glitches in pd   http://vimeo.com/6932986 
> (minute 1
>

> this is done by having two copies of the same pix and applying a very
> subtle but very fast 3d transformation [rotateXYZ]  to one of them, for this
> task, I use the audio input..
>

Great idea! I'll investigate it if you post an example... I've created a
patch using pix_sig2pix, please, take a look [1].

[1] http://github.com/automata/hackspd/raw/master/glitching.pd

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Re: [PD] glitches

2010-03-30 Thread Vilson Vieira
2010/3/30 Matteo Sisti Sette 

> Hi,
>
> I'm not sure what you're looking for - the example in the video _seems_
> like there is something truly analog to it (such as feeding the analog audio
> signal into the TV)...
>

Yes, it seems to be something like that.


> However you should be able to simulate somewhat similar results in Gem with
> pix_sig2pix~ and some relative simple waves (sinusoids, square waves,
> sawtooths...) added together
>

Wow! Thanks so much Matteo, that's what I need!

I did a patch [1] to do glitching from dac or whatever signal, based on your
idea.

Greats.

[1] http://github.com/automata/hackspd/raw/master/glitching.pd

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[PD] glitches

2010-03-30 Thread Vilson Vieira
Hi guys,

anyone knows some patch to do glitch video? I found this
http://blog.minzky.com/2008/10/27/puredata-with-gem-and-analog-audiovideomixer/but
no source.

Thanks.

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[PD] puredata default background color

2010-01-26 Thread Vilson Vieira
hi guys,

how can I change the patches' default foreground/background color/font?

thanks.

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