[PD] [PD-announce] Noish - Black Nature - [Hum.rec 2012]
* Hi list! It is a placer to share here my last audio work and some code.. The patch is a ensemble using boids lib. I made a gui to control 2 groups of boids wich are conected to 2 sound generator.. The release inagurates HUM.REC http://goog_2030192185Hum.rechttp://www.humrec.org/label which will support experimental sounds made from the open source philosophy. (Free / Libre and Open Source Softwarehttp://fr.wikipedia.org/wiki/Free/Libre_Open_Source_Software) and in which “releases” also include the source code. Each release will be available for free download – high-quality FLAC and also in physical format, in this case in cassette 40 minutes.* * Download FULL ZIP AUDIO (FLAC) + CODE + INFOhttp://www.archive.org/download/Noish_-_Black_Nature_hum.rec_2012/Noish_-_black_nature_hum.rec_2012.zip feedback and comments are wellcom!! enjoy it oscar _ _ _ _ __ _ _ _ | \ | | ___ (_)___| |__ | __ )| | __ _ ___| | __ | \ | | __ _| |_ _ _ _ __ ___ | \| |/ _ \| / __| '_ \ _ | _ \| |/ _` |/ __| |/ / | \| |/ _` | __| | | | '__/ _ \ | |\ | (_) | \__ \ | | | |_| | |_) | | (_| | (__| | |\ | (_| | |_| |_| | | | __/ |_| \_|\___/|_|___/_| |_| |/|_|\__,_|\___|_|\_\ |_| \_|\__,_|\__|\__,_|_| \___| * Noish - Black Nature [hum.rec, 2012] Available in cassette [C20] http://humrec.org/ Release title : black natureby Oscar Martin [noish] http://noconventions.mobi/noish Coded, edited and master @ txukrut studio BCN 2 nov 2011 Software : Pure Data, SuperCollider and Ardour under Ubuntu lucid artwork: lcpino http://lcpino.com/ licensed under GPLv3 *Side A : track 001 boids_01 track 002 boids_02 extra 003 eetz_zzz Side B : track 004 karplus track 005 noish vs antom mobin * * Side A* : *track 001* come from a exploration of the sound posibilities of the boids algorithm I used the boids lib from Pure Data and some [phasor~] audio generators. (c) 1995-98 Eric L, Singer float/2d/3d adaptation by a. sier / jash Based on Simon Fraser's implementation of Craig Reynolds' Boids algorith. Boids is free for non-commercial use. Boids is a bird flight and animal flock simulator. It is based on the same algorithm which was used in Jurassic Park for the herding dinosaurs. For more information about the boids algorithm, see Craig Reynolds' Web site at http://reality.sgi.com/employess/craig/boids.html *track 002* is a hybrid between boids sound material and sounds generated by eetz my previus work still under development. +info about eetz audiocode http://www.apo33.org/records/doku.php?id=virtual_records * Side B : 004 Karplus* For this track i used code i found in a supercollider's tutorial random melodies with the Karplus-Strong clasic sound algoritm.. the code could be by Paul Berg, Nick Collins, Alo Allik, Jan Trutzschler, Zlatko Baracskai, Sergio Luque, Jorrit Tamminga, David Cottle, Julio d'Escriván.. not too much especifications in the tutorial,, *005 noish vs anton mobin* (extract) live @ A Maïzing Session #24 (KKWNE radio) very specials thanks to Zorei anton mobin: impro with tape, scratch cassette, delay noish: impro with a Pd patch anton mobin web: http://antonmobin.blogspot.com -- oscar martin [noish] : http://noconventions.mobi/noish http://metaminafnr.hotglue.me/ http://www.minipimer.tv/ http://ursonatefanzine.tk/ - ___ Pd-announce mailing list pd-annou...@iem.at http://lists.puredata.info/listinfo/pd-announce ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] [PD-announce] MetaminaFNR A Tasty of Small Signals
hi All! i would like to share the new programmation of mEtamina Free Net Radio here, also the Pd code is available for dowload.. enjoy !! --- MetaminaFNR A Tasty of Small Signals (English below) --- Desde metaminaFNR presentamos nueva programación, despues de la emisión durante el pasado mes de mayo del compilado en doble cassette Madrid es Ruido del sello For Noise's Sake, tras algunas emisiones clandestinas y la búsqueda de un nuevo server donde alojarnos temporalmente, el mes de diciembre lo dedicaremos a la escucha de este magnífico proyecto sonoro A Tasty of Small Signals editado en DVD por el sello STÖRUNG (Barcelona) y el Centro Puertas de Castilla (Murcia) y comisiariado por Francisco López. 91 microcomposiciones de 2 minutos realizadas por 7 artistas internacionales: James Webb, Lawrence English, Francisco López, Asmus Tietchens, Louis Dufort, Alan Courtis y Zbigniew Karkowski. http://www.sonm.es/index.php?option=com_contentview=categorylayout=blogid=7Itemid=101lang=es http://storung.com/media/publicaciones/str008_official_review.pdf Queríamos emitirlo de forma especial y extender las posibilidades que el código y los nuevos formatos de emisión radiofónica en tiempo real por internet (live stream) nos ofrecen. Para ello hemos desarrollado un script en Pure Data que irá mezclando entre sí las 91 microcomposiciones de forma variada, siguiendo diferentes distribuciones de probabilidad (cadenas de markow) que hemos asignado a cada fragmento, con lo que podremos escuchar diferentes versiones y estructuras de la mezcla segun el dia y hora e el que nos conectemos a la emisión. Audio stream url: http://suservidor.servideo.org:8000/metaminaFNR.ogg web: http://metaminafnr.hotglue.me/ --- MetaminaFNR A Tasty of Small Signals --- mEtaminaFNR introduce a new programming, after the emissions during the last May of the double cassette compilation Madrid is Ruido released by the label For Noise's Sake , after some clandestine broadcasts and the search for a new server where to stay temporarily. In December we will be devoted to listening the great project A Tasty of Small Signals edited on DVD for the label Störung (Barcelona) and the Centro Puertas de Castilla (Murcia) and curated by Francisco López. 2 minutes 91 microcompositions made by 7 international artists: James Webb, Lawrence English, Francisco López, Asmus Tietchens, Louis Dufort, Alan Courtis y Zbigniew Karkowski. http://www.sonm.es/index.php?option=com_contentview=categorylayout=blogid=7Itemid=101lang=es http://storung.com/media/publicaciones/str008_official_review.pdf We wanted to stream it in a special way and work on the possibilities of the code and experiment with new broadcasts formats. For that we are developed a script in “Pure Data” which will mix up the 91 microcompositions “on the fly”, following different probability distributions (Markov Chains) assigned to each of the fragment, so we will listen different versions and structures of the mixer depending on the day and time. Audio stream url: http://suservidor.servideo.org:8000/metaminaFNR.ogg web: http://metaminafnr.hotglue.me/ -- -- oscar martin [noish] : http://noconventions.mobi/noish http://metaminafnr.hotglue.me/ http://www.minipimer.tv/ http://ursonatefanzine.tk/ - ___ Pd-announce mailing list pd-annou...@iem.at http://lists.puredata.info/listinfo/pd-announce ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] cut audio files into very litle pieces
Hi Willian and Jack, very thanks for the code and commetns, i am studing the patch, I imagine that the grain dur list work like that ¿sequencily? first grain 50ms, second grain 100ms... and at the end start again and i thinking now how to do the same but with diferents sources, this patch is a great starter point salut! oscar 2011/6/1 William Brent william.br...@gmail.com Thanks for mentioning it - looks like I also forgot to connect a bang to clear [list prepend] in [random-no-replacement], so it'll only work properly on the first run. In that subpatch, you can see there's an unused bang on the [t b b b b f] hanging off the right inlet - just connect that to the right inlet of the [list prepend] immediately below and it'll be fixed. I wanted to avoid any externals or abstractions, and the overflow only happens with longer files, so I didn't use [list drip]. If you're using extended though, you could also use [urn] from cyclone for the random no replacement. On Wed, Jun 1, 2011 at 5:49 AM, Jack j...@rybn.org wrote: Hello William, [list split 1] and [t l] give error: stack overflow. So the whole song can't be load in [table shuffled]. By replacing this with [list-drip], [list] and [t l] (see patch attached) it is working fine ;) ++ Jack Le mardi 31 mai 2011 à 23:22 -0400, William Brent a écrit : That's a job for [until], [tabread], and [tabwrite]. It's tedious but in the end it's just a lot of copying loops. I just made the attached patch - is that what you want? William On Tue, May 31, 2011 at 6:06 PM, oskoff lovich noi...@gmail.com wrote: Hi list! some help, i need to cut audio files into very small pieces: 50-500 ms and after to create new audio files (adding the small pieces with diferent patern) any idea?? thanks (i fond a way to do it with SOX, the cut part sox infile.wav outfile.wav trim 0 0.01 : newfile : restart ) but i would like to do with pd -- mEtaminaFreeNetRadio http://metaminafnr.hotglue.me/ http://noconventions.mobi/noish ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list -- William Brent www.williambrent.com “Great minds flock together” Conflations: conversational idiom for the 21st century www.conflations.com -- mEtaminaFreeNetRadio http://metaminafnr.hotglue.me/ http://noconventions.mobi/noish ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] cut audio files into very litle pieces
Hi list! some help, i need to cut audio files into very small pieces: 50-500 ms and after to create new audio files (adding the small pieces with diferent patern) any idea?? thanks (i fond a way to do it with SOX, the cut part sox infile.wav outfile.wav trim 0 0.01 : newfile : restart ) but i would like to do with pd -- mEtaminaFreeNetRadio http://metaminafnr.hotglue.me/ http://noconventions.mobi/noish ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] [PD-announce] PD (audio+code)--“eetz” new EP @ FIBRR RECORDS [NOISH]
Hi all a new audio+code release salut! -- --- *chaos audio teorie – extrange attractors–[from mathematical functions to organic jungle sounds]* - EP: one track 25 minutes + code (pure data) Release generated from the heretical use and the experimentation with the sonic possibilities of the iterative function “logistics” in a “complex number” versión [real+imaginary]. Inspirated but desviated from the research and work by “Elaine A. Walker” http://www.ziaspace.com/elaine/chaos/ChaosMelodyTheory.pdf f(xn+1) = 1 – rxn2 adding chaos to the chaos jumping from attractor to attractor eternal instability 3d Fractals modulate the temporal frequency of the iterations (Chaos PD external by Ben Bogart) Audio generators : I used [polywavesynth] a polyphonic synthesizer for Pure Data by Phil Stone http://www.pkstonemusic.com/polyWaveSynth.html and some other more simple oscilator, [nqsint] + FM-AM . After record some audio blocks using the code included. I edited and mixed them into Ardour. software : Pure Data + Ardour Linux: Ubuntu Karmic Koala ::: Download Audio VBR MP3 31mb http://www.archive.org/download/eetz_noish/eetz_noish.mp3 Download Audio WAV 256.6 mbhttp://www.archive.org/download/eetz_noish/yupana_c_a_t_noish.wav Download CODE (pureData)http://noconventions.mobi/noish/download/yupana_Exploit_cat.zip *:::* FIBRR RECORDS http://www.apo33.org/records/doku.php?id=virtual_records noish [oscar martin] http://noconventions.mobi/noish *:::* -- mEtaminaFreeNetRadio http://metaminafnr.hotglue.me/ http://noconventions.mobi/noish ___ Pd-announce mailing list pd-annou...@iem.at http://lists.puredata.info/listinfo/pd-announce ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] [PD-announce] exquisite caos audio theory
its only a gif and audio player embed but .. http://nuevocalipso.tumblr.com/caosTheory -- http://noconventions.mobi/noish ___ Pd-announce mailing list pd-annou...@iem.at http://lists.puredata.info/listinfo/pd-announce ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] : pd + sc with jackd
Hi Miquel and all, sometimes i used sc and puredata with jackd and they work very good,, with ubuntu karmic koala 9.10 in a cheap acer laptop i usually open first jack at 48000 sample rate, then supercollider and after pd -jack maybe is a problem with diferent sample rate options or try with diferents settings of jack ( on/off realtime ect) salut! zzz Hello. I use pd plus sc in puredyne and maverick. The OSC communication is fine and fast, but the audio in puredata is plenty of dio errors. I have tried many combinations of command line options, with jackd and with pd. I have compiled and jackd and puredata. Someone is using these two environments, whitou audio problems? How? In what operating system? With that computer? Thanks. -- http://noconventions.mobi/noish ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] [PD-announce] Noish~ :: “AQHG ” ::… net/cdr …::uzusounds ::…
Hi all, my latest audio-release made with Pure-data *Noish~ ::”AQHG”::… UZUCDR-10 * Coded, edited and mixed at Txcucrut Studio Bcn. Field recordings, synthesis, diy software pure data Experimental generative techniques for de-composing. Graphic ///lcpino/// :-track_Ahttp://www.archive.org/download/noish_aqhg/noish__cls_A.flac :-track_Bhttp://www.archive.org/download/noish_aqhg/noish__cls_B.flac Uzusounds http://www.uzusounds.com Net//Cdr label managed by Aurel {zorei}, where you can find people like Kenji Siratori, Phroq / Francisco Meirino,Manuel Knapp Tim Blechmann, the tropicals fish(s) of the bilbao’s RIA “”Mubles””,and more.. full download here: http://www.archive.org/details/noish_aqhg This is a free work, you can copy, distribute, and modify it under the terms of Yves Degoyon's license the noise published here can be studied, modified, used by anyone that provides all the original credits and sources in derivative projects. there are restrictions on its use, it cannot be used for : * military amd/or repressive use * commercial installations and products * any project that promotes : racism, nationalism, xenophobia, sexism, homophobia, religious hatred or missionarism .. ( expandable list) this is not a standard license. sevy. dale! -- http://noconventions.mobi/noish ___ Pd-announce mailing list pd-annou...@iem.at http://lists.puredata.info/listinfo/pd-announce ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] re_ example patches of nqpoly4? and nqpoly~
*Hi, im trying to learn about the posibilities of nqpoly4 and nqpoly~ and i would like to know if there are example patches that uses nqpoly4 or nqpoly~? that somebody can share? thanks R.* attached a very simple sint + seq , adding a osc~ + nqpoly~ -- http://noconventions.mobi/noish #N canvas 6 47 1341 660 10; #X text 137 1067 0 1 2 3 4 5 ..; #X text 407 1069 .15; #N canvas 6 48 1354 659 seeqq 0; #X obj 265 272 + 1; #X obj 219 316 f; #X floatatom 219 343 5 0 0 0 - - -; #X floatatom 304 158 5 0 0 0 - - -; #X obj 219 138 tgl 15 0 empty onoffseq empty 0 -6 0 10 -162280 -1 -1 0 1; #X obj 265 299 mod 16; #X floatatom 220 444 5 0 0 0 - - -; #X obj 220 483 * 800; #X floatatom 325 500 6 0 0 0 - - -; #X obj 307 114 hsl 128 15 0 666 0 0 empty empty empty -2 -6 0 10 -262144 -1 -1 6350 1; #X text 564 326 0 1 2 3 4 5 ..; #X text 834 328 .15; #X text 350 411 ; #X text 206 115 on/off; #X obj 219 174 metro 215; #X obj 325 528 s pitch22; #X text 343 90 time; #X obj 220 411 tabread seq_pitch; #X text 480 306 position; #X text 426 412 read the y(valor) at the x position; #X text 230 387 in x position; #X text 262 445 out y valor; #X text 391 527 send to the oscilator; #X text 261 341 steps; #X obj 567 359 hradio 25 1 0 16 empty empty empty 0 -8 0 10 -262144 -228856 -1 8; #X text 263 484 scaling to freq; #X obj 450 129 s time; #X obj 83 328 random 15; #X obj 604 517 s freq; #X msg 662 81 set seq_pitch; #X msg 662 106 set seq_pitch2; #X msg 664 130 set seq_pitch3; #X msg 662 152 set seq_pitch4; #X msg 667 179 set seq_pitch5; #X msg 668 205 set seq_pitch6; #X msg 667 230 set seq_pitch7; #X floatatom 653 16 5 0 0 0 - select_melody -; #X obj 776 32 select 0 1 2 3 4 5 6; #X obj 157 22 loadbang; #X msg 157 51 333; #X obj 308 64 hsl 128 15 0 1333 0 0 empty time_seq empty -2 -8 0 10 -262144 -1 -1 0 1; #X floatatom 108 248 5 0 0 0 - - -; #X text 49 254 recive; #X connect 0 0 5 0; #X connect 1 0 0 0; #X connect 1 0 2 0; #X connect 2 0 17 0; #X connect 2 0 24 0; #X connect 3 0 14 1; #X connect 4 0 14 0; #X connect 5 0 1 1; #X connect 6 0 7 0; #X connect 7 0 8 0; #X connect 8 0 15 0; #X connect 8 0 28 0; #X connect 9 0 3 0; #X connect 9 0 26 0; #X connect 14 0 1 0; #X connect 17 0 6 0; #X connect 29 0 17 0; #X connect 30 0 17 0; #X connect 31 0 17 0; #X connect 32 0 17 0; #X connect 33 0 17 0; #X connect 34 0 17 0; #X connect 35 0 17 0; #X connect 36 0 37 0; #X connect 37 0 29 0; #X connect 37 1 30 0; #X connect 37 2 31 0; #X connect 37 3 32 0; #X connect 37 4 33 0; #X connect 37 5 34 0; #X connect 37 6 35 0; #X connect 38 0 39 0; #X connect 39 0 9 0; #X connect 40 0 3 0; #X connect 41 0 2 0; #X restore 785 259 pd seeqq; #N canvas 6 48 1354 659 sint 0; #X obj 239 111 osc~; #X obj 240 165 *~; #X obj 303 150 hsl 128 15 0 5 0 0 empty empty empty -2 -8 0 10 -262144 -1 -1 0 1; #X obj 318 621 dac~; #X floatatom 239 93 7 0 0 0 - - -; #X obj 240 53 hsl 250 15 10 22000 1 0 empty empty empty -2 -8 0 10 -4160 -262144 -1 11348 0; #X text 343 132 volumen; #X obj 241 362 *~; #X obj 344 245 bng 15 250 50 0 bang_envol empty empty 17 7 0 10 -258113 -1 -1; #X text 365 241 bang; #N canvas 6 71 800 497 reverb 0; #N canvas 105 328 986 609 fft 0; #X obj 18 500 *~; #X obj 291 455 *~; #X obj 258 454 *~; #X obj 356 456 *~; #X obj 324 455 *~; #X obj 324 477 +~; #X obj 258 479 -~; #X obj 560 383 *~; #X obj 54 124 *~; #X obj 22 124 *~; #X obj 22 145 +~; #X obj 325 82 *~; #X obj 293 82 *~; #X obj 608 312 *~; #X obj 576 312 *~; #X obj 93 63 *~; #X obj 18 522 outlet~; #X obj 18 475 *~; #X obj 126 63 inlet~; #X obj 93 84 rfft~; #X obj 18 451 rifft~; #X obj 576 334 rsqrt~; #X obj 293 103 +~; #X obj 484 383 *~; #X obj 56 499 sig~ 0.0002; #N canvas 167 161 699 396 decision 0; #X obj 49 101 inlet~; #X obj 50 341 outlet~; #X obj 50 183 -~; #X obj 50 226 clip~ 0 1; #X obj 50 204 *~ 1e+20; #X obj 196 98 inlet~; #X text 137 213 stronger than; #X text 139 228 old one; #X obj 274 202 -~; #X obj 288 177 lrshift~ 1; #X obj 274 250 clip~ 0 1; #X obj 274 228 *~ 1e+20; #X obj 450 202 -~; #X obj 450 250 clip~ 0 1; #X obj 450 228 *~ 1e+20; #X obj 464 177 lrshift~ -1; #X obj 50 283 *~; #X obj 50 312 *~; #X text 135 199 1 if new signal; #X text 55 73 new; #X text 203 70 old; #X text 51 12 Choose whether to replace the lod signal with the new one. The new one must be stronger than the old one and also must be stronger than its two neighboring channels; #X text 267 283 1 if we're louder than neighbor; #X connect 0 0 2 0; #X connect 0 0 9 0; #X connect 0 0 8 0; #X connect 0 0 12 0; #X connect 0 0 15 0; #X connect 2 0 4 0; #X connect 3 0 16 0; #X connect 4 0 3 0; #X connect 5 0 2 1; #X connect 8 0 11 0; #X connect 9 0 8 1; #X connect 10 0 16 1; #X connect 11 0 10 0; #X connect 12 0 14 0; #X connect 13 0 17 1; #X connect 14 0 13 0; #X connect 15 0 12 1; #X connect 16 0 17 0; #X connect 17 0 1 0; #X restore 23 172 pd decision; #X obj 576 356 *~; #N canvas 276 481 755 363 divide-by-prev 0; #X obj 283 99 inlet~; #X obj 385
Re: [PD] Microsound
One of the more common techniques associated to microsound is granular synthesis, book microsound by curtis road pd tutorial http://www.pd-tutorial.com by Johannes Kreidler 3.7 granular synthesis PD granulators: particlechamber by Derek Holzer http://puredata.info/community/patches pulsegrain by nullpointer http://www.nullpointer.co.uk/-/pd.htm nm-grainer by Nick Mariete http://puredata.info/Members/nmariette/granular-implementations granulator by ch in the externat lib nusmuk included at pd-extended also try to check at pd-list archives salut! -- http://noconventions.mobi/noish ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] Microsound
You can also check out disis_munger~ which is an updated/enhanced version of munger~ from the PeRcolate library and which apparently never worked quite right on PD/Linux. munger~ and disis_munger~ working very well on PD/Linux 2010/10/18, Ivica Ico Bukvic i...@vt.edu: One of the more common techniques associated to microsound is granular synthesis, book microsound by curtis road pd tutorial http://www.pd-tutorial.com by Johannes Kreidler 3.7 granular synthesis PD granulators: particlechamber by Derek Holzer http://puredata.info/community/patches pulsegrain by nullpointer http://www.nullpointer.co.uk/-/pd.htm nm-grainer by Nick Mariete http://puredata.info/Members/nmariette/granular-implementations granulator by ch in the externat lib nusmuk included at pd-extended You can also check out disis_munger~ which is an updated/enhanced version of munger~ from the PeRcolate library and which apparently never worked quite right on PD/Linux. HTH Ico -- http://noconventions.mobi/noish ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] readanysf_duration_speed
Hi August, yes, with the las versión (0.42) run perfectaly also at 256 speed maybe too much for glitchy intentions.. :) salut! 2010/10/12, august aug...@alien.mur.at: Hi August, Cool. Abuse it, please.But, what do you mean by crashing dsp? Ideally, readanysf~ shouldn't crash, ever. Please let me know if it does. I'm not sure I understand you correctly. Does it crash PD all together, or does it lock up your DSP? The later could happen if your computer is too slow, I imagine. Sorry for confusing; the crashed was with a lot readanysf~ at high speed and a lot of other proccess running in extreme and for shure that something i did wrong it is irrelevant this crashed But i test readanysf in more isolated conditions: 1) - Pd running at 44100 samplerate and default block size - Audio file 44100 stereo -readanysf~ with default creation arguments (samples per frame in the internal buffer = 24) in this case working in a good way max speed= 20 or 25 up of this valours starting to lock up DSP and the loop mode doesn't work and I have to push stop and then play but then start at speed=1... 2) -with the same Pd samplerate and audio file -readanysf~ with (sample per frame in the internal buffer=32 and a blocksize= 256) the same that in the help file.. working much better i can play at speed=100-120 -from speed=1 to speed=60 in this range it works perfect also with the loop mode on -from speed=60 to speed=120 it is more unestable, with some glitches, and sometimes lock up DSP, when lock up the same that before ( the loop mode doesn't work and I have to push stop and then play and start to play but at speed=1... and the procesor go to 50/60%... I am in Ubuntu 9.10 Karmic Koala acer aspire 1810TZ Intel Pentium processor SU4100( for shure this is not so fast) 4GB ram readanysf~ 0.36 please download and try the same things with the latest readanysf~ http://aug.ment.org/readanysf/download.php http://aug.ment.org/software/readanysf~0.42.tar.gz also, note that you could run into a DSP lockup if your harddrive is too slow and it can't read the files fast enough. Also, for doing what you intend to do, you might want to increase the number of audio frames and the samples per frame. -- http://noconventions.mobi/noish ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] readanysf_duration_speed
Hi August, Cool. Abuse it, please.But, what do you mean by crashing dsp? Ideally, readanysf~ shouldn't crash, ever. Please let me know if it does. I'm not sure I understand you correctly. Does it crash PD all together, or does it lock up your DSP? The later could happen if your computer is too slow, I imagine. Sorry for confusing; the crashed was with a lot readanysf~ at high speed and a lot of other proccess running in extreme and for shure that something i did wrong it is irrelevant this crashed But i test readanysf in more isolated conditions: 1) - Pd running at 44100 samplerate and default block size - Audio file 44100 stereo -readanysf~ with default creation arguments (samples per frame in the internal buffer = 24) in this case working in a good way max speed= 20 or 25 up of this valours starting to lock up DSP and the loop mode doesn't work and I have to push stop and then play but then start at speed=1... 2) -with the same Pd samplerate and audio file -readanysf~ with (sample per frame in the internal buffer=32 and a blocksize= 256) the same that in the help file.. working much better i can play at speed=100-120 -from speed=1 to speed=60 in this range it works perfect also with the loop mode on -from speed=60 to speed=120 it is more unestable, with some glitches, and sometimes lock up DSP, when lock up the same that before ( the loop mode doesn't work and I have to push stop and then play and start to play but at speed=1... and the procesor go to 50/60%... I am in Ubuntu 9.10 Karmic Koala acer aspire 1810TZ Intel Pentium processor SU4100( for shure this is not so fast) 4GB ram readanysf~ 0.36 oscar 2010/10/12, august aug...@alien.mur.at: Hi August, thanks for the clarifications and the formula.. only for comments; I like to force readanysf~ with high valors to the speed i mean 20 o 25 ( up of these valors crash the dsP:) Cool. Abuse it, please.But, what do you mean by crashing dsp? Ideally, readanysf~ shouldn't crash, ever. Please let me know if it does. I'm not sure I understand you correctly. Does it crash PD all together, or does it lock up your DSP? The later could happen if your computer is too slow, I imagine. And, just so you know, there is an upper and lower limit to how much you can speed up or slow down a file. It can be as high as 256 or as low as 1/256 . It generate interesting textures (with longer files) Did it some kind of time-stretching when its running with this high speeds ?? or something similar.. It simply uses libresample to resample the audio file. So, yes, it stretches or shrinks the audio. -a. -- http://noconventions.mobi/noish ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] readanysf_duration_speed
Hi list, I am using the audio player readanysf~ from August Black and i have some question: for the last outlet we have (samplerate, lenght in seconds, and others..) the length in seconds of the player is related to speed=1 if i change the speed for example speed=0.20 obsviously the length of the file played is going to be more big.. how much ? how can i calculate the new lenght in seconds for a 44100 audio file? this speed means 20% of 44100 samples per second? any help is welcome!! best, oscar -- http://noconventions.mobi/noish ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] readanysf_duration_speed
Hi August, thanks for the clarifications and the formula.. only for comments; I like to force readanysf~ with high valors to the speed i mean 20 o 25 ( up of these valors crash the dsP:) It generate interesting textures (with longer files) Did it some kind of time-stretching when its running with this high speeds ?? or something similar.. best, oscar t 2010/10/11, august aug...@alien.mur.at: Hi Oscar, According to the way readansyf~ interprets the file on disk (not a stream from the web) the length is fixed . If you have PD running at 44100 Hz and load a file that is 42 seconds long but has a samplerate of 22050 Hz, the output of readanysf will still say that the file is 42 seconds long. It will also automatically adjust the speed (resampling) to 0.5 so that it sounds correct when playing at PD's rate of 44100Hz. Also, the float output marked as length in seconds that have been played so far in the help file and which incrementally updates as you play the filereally is position in seconds inside the file relative to the sound file's internal samplerate. This might be a bit confusiong. So, you have 4 variables to deal with. 1) samplerate of audio file 2) samplerate of pd 3) speed of readanysf that can adjust the audiofile samplerate 4) length of file in seconds If I am not mistaken, to get the total perceived duration of playtime, the formula should then be: 1/speed * length of file in seconds * youraudiofile_samplerate/pdsamplerate -august. Hi list, I am using the audio player readanysf~ from August Black and i have some question: for the last outlet we have (samplerate, lenght in seconds, and others..) the length in seconds of the player is related to speed=1 if i change the speed for example speed=0.20 obsviously the length of the file played is going to be more big.. how much ? how can i calculate the new lenght in seconds for a 44100 audio file? this speed means 20% of 44100 samples per second? any help is welcome!! best, oscar -- http://noconventions.mobi/noish ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list -- --- http://aug.ment.org -- http://noconventions.mobi/noish ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] [PD-announce] PD-aUdiO noish vs automata cdr
NOISH~ vs AUTÓMATA cdr nº205 H.A.K. Lo-Fi RECORD Hello list! a new cdr of noish and also freeDownload enjoy here http://hakrecords.blogspot.com/ http://hakrecords.blogspot.com/2010/05/n205-noish-vs-automata.html noish~ vs automata Improvisación con autómata Live at Piksel Bergen Norway 2009 by noish~ Software : Pure data, Ardour, Ubuntu Infos + code : http://noconventions.mobi/noish/ about the automata :: Automata_Sonoro_v001 (generative sound machina) is a software programmed in Pure Data for generating real-time sound compositions. It creates compositions from 7 small sound seeds (samples of 5-15 seconds) with which it generates 7 files of 1 min, to be with those who play after, transforming and mixing them iteratively in a mechanical evolution, growth and deterioration. Its based on the Fractal model and somehow with more conceptual distance also inspired by the work of Alvin Lucier I'm sitting in a room 1969. All of this does not chase to carry out strictly fractal music, but born of an interest to know and experiment with these math-concepts and strategies looking for a king of organic unpredicatability, noncontrol and chaos with which creatively play during the live perfomance. salut!! oscar martin -- http://noconventions.mobi/noish ___ Pd-announce mailing list pd-annou...@iem.at http://lists.puredata.info/listinfo/pd-announce ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] PD] microbs/virus/fluids and such visuals
hey Yves, but are you check the patch, lumafilt is only a part of the feedback chain, you can see a video there (some times looks very organic?) http://www.archive.org/details/noish_trAnsCode quicktime 400mb i know ..but for the moment.. i have o lot problem compressing to ogg, also uploading this .ogg to the giss mediabase, blocking all the time.. but this is other history cosas of newbie... 2009/4/22, ydego...@gmail.com ydego...@gmail.com: hey oskar, that medicine ain't enough, or has it ever been? lumafilt' don't remember that but i can check, it think still it's nothing close to life !! kuss sevy oskoff lovich wrote: s Hey Yves, taste your own medicine!! (i say it for the pdp-lumafilt and pdp_desintegration) maybe that could be some kind of mutant virus feedback salut! ydego...@gmail.com mailto:ydego...@gmail.com wrote: ola, i don't know if someone here have suceeded in doing organic visuals, simulating microbes, viruses and fluids ? which way we should look? shaders, glsl? -- http://noconventions.mobi/noish ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list -- http://noconventions.mobi/noish ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] PD] microbs/virus/fluids and such visuals
s Hey Yves, taste your own medicine!! (i say it for the pdp-lumafilt and pdp_desintegration) maybe that could be some kind of mutant virus feedback salut! ydego...@gmail.com wrote: ola, i don't know if someone here have suceeded in doing organic visuals, simulating microbes, viruses and fluids ? which way we should look? shaders, glsl? -- http://noconventions.mobi/noish rawAVfeedback.pd Description: Binary data ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list