Eirik Blekesaune wrote:
> Hi list,
>
> I'm trying to find an GEM object that can duplicate an image with a
> rectangle and blends them together with controllable offsets and
> random posistion.
>
> Any hints?
from Pd:
[random]
from Gem:
[pix_image] -- load image
[pix_texture]-- upload to GPU
[pix_coordinate] -- warp image (eg, crop, repeat)
[rectangle] -- geo to be textured
[alpha] -- enable blending
[GEMglBlendFunc] -- for more interesting blending
[translate] -- move geos around
For arbitrary blending functions you'll need multitexture GLSL shaders.
Hope this helps,
Claude
--
http://claudiusmaximus.goto10.org
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