Re: [PD] Kinect mappings

2012-03-19 Thread Matthias Kronlachner

hi!

if you have installed latest unstables of openni and nite it should  
start tracking of a new user almost immediately without the need of a  
calibration pose.
what takes long time (at least on my machine) is the initialization  
process. (when you start gemwin)

for me pix_openni works much better and stable on linux.

if you have gem framerate at 30fps you get 15x30 joints with x,y,z  
coordinates per second.

it's really not an easy task to extract useful information out of it.
i lately added the skeleton smoothing feature, that can be very  
helpful to smoothen the output. (skeleton_smoothing 0.0-1.0)


what you need is a set of abstractions to make geometric calculations  
from the datastream, the ability to monitor/draw graphs and the  
interpretation of this data/gesture detection. iemmatrix can be  
practical for the vector calculations and to make the patches more  
readable.

i'm working in the moment on such abstractions but still a work in progress.



anyway i'm curious how the kinect for windows sdk is working.
with the built in speech recognition and source localization over the  
microphone array it has some advantages over openni/nite.
but for me the platform dependency is a no-go. so i won't work on an  
external with this framework in the future.

maybe someone else? :-)


matthias


Zitat von Pagano, Patrick p...@digitalworlds.ufl.edu:

I find that openni on the Mac takes to long to register the skeleton  
so we are using processing to track and osc the joints and  
relationships. I was originally just soliciting fun ideas for the  
huge data stream the kinect provides



Patrick Pagano B.S.,M.F.A
Digital Media Engineer
UF Digital Worlds Institute
(352)294-2020


On Mar 18, 2012, at 5:49 AM, philippe boisnard  
philem...@mac.commailto:philem...@mac.com wrote:


Yes

I use pix_openni, it's for me in fact, the better solution.

p


Le 18 mars 2012 à 07:02, dreamer a écrit :

Why not use pix_openni to do the skeleton-tracking needed?
Then you can omit OSCeleton, which is quite limited anyway.



On Sun, Mar 18, 2012 at 3:52 AM, Pagano, Patrick  
p...@digitalworlds.ufl.edumailto:p...@digitalworlds.ufl.edu wrote:

Hans
I think i looked at this before. Do you have DIlib? It seems like  
it's not available yet?

I thought i grabbed this before but that was on linux

pp

From: Hans-Christoph Steiner [h...@at.or.atmailto:h...@at.or.at]
Sent: Saturday, March 17, 2012 10:12 PM
To: Pagano, Patrick
Cc: pd-list@iem.atmailto:pd-list@iem.at
Subject: Re: [PD] Kinect mappings


Check out William Brent's dilib:
http://williambrent.conflations.com/pages/research.html

.hc

On Mar 13, 2012, at 1:23 PM, Pagano, Patrick wrote:

Hello

I am collaborating with a programmer who has developed a kinect  
streamer with windows SDK that sends data over udp.

I am soliciting some ideas on WHAT to do with the data stream.
We are thinking movies/models and midi, but I would love to hear  
some ideas regarding what to do with the data


Cheers~

pp

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Re: [PD] Kinect mappings

2012-03-18 Thread dreamer
Why not use pix_openni to do the skeleton-tracking needed?
Then you can omit OSCeleton, which is quite limited anyway.



On Sun, Mar 18, 2012 at 3:52 AM, Pagano, Patrick
p...@digitalworlds.ufl.eduwrote:

  Hans
 I think i looked at this before. Do you have DIlib? It seems like it's not
 available yet?
 I thought i grabbed this before but that was on linux

  pp
  --
 *From:* Hans-Christoph Steiner [h...@at.or.at]
 *Sent:* Saturday, March 17, 2012 10:12 PM
 *To:* Pagano, Patrick
 *Cc:* pd-list@iem.at
 *Subject:* Re: [PD] Kinect mappings


  Check out William Brent's dilib:
 http://williambrent.conflations.com/pages/research.html

  .hc

  On Mar 13, 2012, at 1:23 PM, Pagano, Patrick wrote:

  Hello

  I am collaborating with a programmer who has developed a kinect streamer
 with windows SDK that sends data over udp.
 I am soliciting some ideas on WHAT to do with the data stream.
 We are thinking movies/models and midi, but I would love to hear some
 ideas regarding what to do with the data

  Cheers~

  pp

  OSCroute_kinect4.pd___
 Pd-list@iem.at mailing list
 UNSUBSCRIBE and account-management -
 http://lists.puredata.info/listinfo/pd-list





 

  The arc of history bends towards justice. - Dr. Martin Luther King,
 Jr.



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Re: [PD] Kinect mappings

2012-03-18 Thread philippe boisnard
Yes

I use pix_openni, it's for me in fact, the better solution. 

p


Le 18 mars 2012 à 07:02, dreamer a écrit :

 Why not use pix_openni to do the skeleton-tracking needed?
 Then you can omit OSCeleton, which is quite limited anyway.
 
 
 
 On Sun, Mar 18, 2012 at 3:52 AM, Pagano, Patrick p...@digitalworlds.ufl.edu 
 wrote:
 Hans
 I think i looked at this before. Do you have DIlib? It seems like it's not 
 available yet?
 I thought i grabbed this before but that was on linux
 
 pp
 From: Hans-Christoph Steiner [h...@at.or.at]
 Sent: Saturday, March 17, 2012 10:12 PM
 To: Pagano, Patrick
 Cc: pd-list@iem.at
 Subject: Re: [PD] Kinect mappings
 
 
 Check out William Brent's dilib:
 http://williambrent.conflations.com/pages/research.html
 
 .hc
 
 On Mar 13, 2012, at 1:23 PM, Pagano, Patrick wrote:
 
 Hello
 
 I am collaborating with a programmer who has developed a kinect streamer 
 with windows SDK that sends data over udp.
 I am soliciting some ideas on WHAT to do with the data stream.
 We are thinking movies/models and midi, but I would love to hear some ideas 
 regarding what to do with the data
 
 Cheers~
 
 pp
  
 OSCroute_kinect4.pd___
 Pd-list@iem.at mailing list
 UNSUBSCRIBE and account-management - 
 http://lists.puredata.info/listinfo/pd-list
 
 
 
 
 
 The arc of history bends towards justice. - Dr. Martin Luther King, Jr.
 
 
 
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Re: [PD] Kinect mappings

2012-03-18 Thread William Brent
Sorry about this, I'm working on some updates and additions (including
working in pix_openni), so I've taken it down for the moment.  Let me
know off-list if you want it as is/in-progress.  I'm planning on
having it finished by early summer.


On Sat, Mar 17, 2012 at 10:52 PM, Pagano, Patrick
p...@digitalworlds.ufl.edu wrote:
 Hans
 I think i looked at this before. Do you have DIlib? It seems like it's not
 available yet?
 I thought i grabbed this before but that was on linux

 pp
 
 From: Hans-Christoph Steiner [h...@at.or.at]
 Sent: Saturday, March 17, 2012 10:12 PM
 To: Pagano, Patrick
 Cc: pd-list@iem.at
 Subject: Re: [PD] Kinect mappings


 Check out William Brent's dilib:
 http://williambrent.conflations.com/pages/research.html

 .hc

 On Mar 13, 2012, at 1:23 PM, Pagano, Patrick wrote:

 Hello

 I am collaborating with a programmer who has developed a kinect streamer
 with windows SDK that sends data over udp.
 I am soliciting some ideas on WHAT to do with the data stream.
 We are thinking movies/models and midi, but I would love to hear some ideas
 regarding what to do with the data

 Cheers~

 pp

 OSCroute_kinect4.pd___
 Pd-list@iem.at mailing list
 UNSUBSCRIBE and account-management -
 http://lists.puredata.info/listinfo/pd-list




 

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-- 
William Brent
www.williambrent.com

“Great minds flock together”
Conflations: conversational idiom for the 21st century

www.conflations.com

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Re: [PD] Kinect mappings

2012-03-18 Thread Pagano, Patrick
I find that openni on the Mac takes to long to register the skeleton so we are 
using processing to track and osc the joints and relationships. I was 
originally just soliciting fun ideas for the huge data stream the kinect 
provides


Patrick Pagano B.S.,M.F.A
Digital Media Engineer
UF Digital Worlds Institute
(352)294-2020


On Mar 18, 2012, at 5:49 AM, philippe boisnard 
philem...@mac.commailto:philem...@mac.com wrote:

Yes

I use pix_openni, it's for me in fact, the better solution.

p


Le 18 mars 2012 à 07:02, dreamer a écrit :

Why not use pix_openni to do the skeleton-tracking needed?
Then you can omit OSCeleton, which is quite limited anyway.



On Sun, Mar 18, 2012 at 3:52 AM, Pagano, Patrick 
p...@digitalworlds.ufl.edumailto:p...@digitalworlds.ufl.edu wrote:
Hans
I think i looked at this before. Do you have DIlib? It seems like it's not 
available yet?
I thought i grabbed this before but that was on linux

pp

From: Hans-Christoph Steiner [h...@at.or.atmailto:h...@at.or.at]
Sent: Saturday, March 17, 2012 10:12 PM
To: Pagano, Patrick
Cc: pd-list@iem.atmailto:pd-list@iem.at
Subject: Re: [PD] Kinect mappings


Check out William Brent's dilib:
http://williambrent.conflations.com/pages/research.html

.hc

On Mar 13, 2012, at 1:23 PM, Pagano, Patrick wrote:

Hello

I am collaborating with a programmer who has developed a kinect streamer with 
windows SDK that sends data over udp.
I am soliciting some ideas on WHAT to do with the data stream.
We are thinking movies/models and midi, but I would love to hear some ideas 
regarding what to do with the data

Cheers~

pp

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Re: [PD] Kinect mappings

2012-03-17 Thread Quim Llimona
The first thing to try out is a theremin, of course. Then, I find it fun to
put sound objects floating in the space and map its volume or triggering
to the distance to one of your joints (hand, for instance), so that when
you touch them they sound.
You can also try more complex things. Playing with distance between joints
is also fun, because you get rid of the absolutness of the camera. Or you
can even map things to the angle between your arms, and so. I made a kind
of air violin with it.
It's useful to have tools to work with the data, I was working on a linear
algebra abstractions library with dot products, distance, sum of vectors,
etc implemented but it's kind of on idle by now. Hope I will finish it some
day... It should be easy to build a fast, basic version though. Or I can
make a repository and upload mine, if it's useful for anybody... but some
objects are a bit buggy.


2012/3/13 Pagano, Patrick p...@digitalworlds.ufl.edu

  Hello

  I am collaborating with a programmer who has developed a kinect streamer
 with windows SDK that sends data over udp.
 I am soliciting some ideas on WHAT to do with the data stream.
 We are thinking movies/models and midi, but I would love to hear some
 ideas regarding what to do with the data

  Cheers~

  pp


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Re: [PD] Kinect mappings

2012-03-17 Thread Hans-Christoph Steiner

Check out William Brent's dilib:
http://williambrent.conflations.com/pages/research.html

.hc

On Mar 13, 2012, at 1:23 PM, Pagano, Patrick wrote:

 Hello
 
 I am collaborating with a programmer who has developed a kinect streamer with 
 windows SDK that sends data over udp.
 I am soliciting some ideas on WHAT to do with the data stream.
 We are thinking movies/models and midi, but I would love to hear some ideas 
 regarding what to do with the data
 
 Cheers~
 
 pp
  
 OSCroute_kinect4.pd___
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The arc of history bends towards justice. - Dr. Martin Luther King, Jr.


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[PD] Kinect mappings

2012-03-13 Thread Pagano, Patrick
Hello

I am collaborating with a programmer who has developed a kinect streamer with 
windows SDK that sends data over udp.
I am soliciting some ideas on WHAT to do with the data stream.
We are thinking movies/models and midi, but I would love to hear some ideas 
regarding what to do with the data

Cheers~

pp



OSCroute_kinect4.pd
Description: OSCroute_kinect4.pd
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