Re: [PD] OSX-intel extended Audiio droputs
Luigi Rensinghoff wrote: Sorry for the confusion - the missing abstractions... I investigated and actually it seems to be a Gem Problem...I tried PD 0.41 - vanilla with a downloaded Gem and PD 0.39 - stable a short look at the patch did not reveal anything spectacular that actually might crash Gem. how did you investigate? (just not loading Gem and everything works?) what i don't like in the patch, is that it starts off as soon as it is loaded (imagine somebody has connected their dac to something loud) - btw, what's the point of embedding the testtone-patch and autostart it? so: does it also crash when you run pd with -noloadbang? does it also crash when you create a gemwindow before loading the patch? gmasdr IOhannes ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] OSX-intel extended Audiio droputs
Hi Listi am quite desperate;-(Working on areally nice patch with boids and sound.I have the latest available OS-X extended for Intel, which is still from nightly autobuilds (20080505), because it has a working boid3D external.There is pmpd and Gem involved but the load meter is only a 30 percent.After about 7 seconds of running the patch (no Gui-elemnt or number box running) i start to have nasty crackle sounds.I have no idea where they come fromi put the delay to 100 ms and the -rt audioflag...patch is attachedIf anybody has an Idea ?? boids3d-pmpd-example_minimal.pd Description: application/applefile boids3d-pmpd-example_minimal.pd Description: Binary data Best Luigi >---Luigi Rensinghoff[EMAIL PROTECTED]skype:gigischinkeichat:gigicarlo ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] OSX-intel extended Audiio droputs
Luigi Rensinghoff wrote: Hi List i am quite desperate;-( Working on areally nice patch with boids and sound. I have the latest available OS-X extended for Intel, which is still from nightly autobuilds (20080505), because it has a working boid3D external. There is pmpd and Gem involved but the load meter is only a 30 percent. After about 7 seconds of running the patch (no Gui-elemnt or number box running) i start to have nasty crackle sounds. I have no idea where they come fromi put the delay to 100 ms and the -rt audioflag... patch is attached hmmm, something crashes pd when I open the patch. it is not boids3d. marius. ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] OSX-intel extended Audiio droputs
Hi Luigi I'd love to try this but gmail is turning your attachment into a noname file and the usual solution for that isn't working. If you have a sec could you zip or tar the file and resend it? cheers dafydd On Wed, May 7, 2008 at 12:17 PM, Luigi Rensinghoff [EMAIL PROTECTED] wrote: Hi List i am quite desperate;-( Working on areally nice patch with boids and sound. I have the latest available OS-X extended for Intel, which is still from nightly autobuilds (20080505), because it has a working boid3D external. There is pmpd and Gem involved but the load meter is only a 30 percent. After about 7 seconds of running the patch (no Gui-elemnt or number box running) i start to have nasty crackle sounds. I have no idea where they come fromi put the delay to 100 ms and the -rt audioflag... patch is attached If anybody has an Idea ?? Best Luigi --- Luigi Rensinghoff [EMAIL PROTECTED] skype:gigischinke ichat:gigicarlo ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list -- www.sideshowmedia.ca skype: chickeninthegrass ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] OSX-intel extended Audiio droputs
hello, i can't test, i' missing boids-single and fluide_mass3D. are this abstractions or externals? cyrille Luigi Rensinghoff a écrit : Hi List i am quite desperate;-( Working on areally nice patch with boids and sound. I have the latest available OS-X extended for Intel, which is still from nightly autobuilds (20080505), because it has a working boid3D external. There is pmpd and Gem involved but the load meter is only a 30 percent. After about 7 seconds of running the patch (no Gui-elemnt or number box running) i start to have nasty crackle sounds. I have no idea where they come fromi put the delay to 100 ms and the -rt audioflag... patch is attached If anybody has an Idea ?? Best Luigi --- Luigi Rensinghoff [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] skype:gigischinke ichat:gigicarlo ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] OSX-intel extended Audiio droputs
Hello, Please run top from the command-line as well to see how much CPU PD is really taking up. On our macbooks here, and also on our G4 powerbook, both PD vanilla and extended have been running at about 50% CPU just by loading the program, but that isn't shown in PD's load meter. We have had some success with turning off airport - in some cases we get back down to 5% or so just having PD running with airport disabled. There were some posts over in the supercollider list about the same problem -- running 70% CPU just by booting the server, but then having some success (down to 1%-2%) once airport was turned off. Are you on a laptop? If so, it's at least something to try. Thanks, Matt Date: Wed, 7 May 2008 18:17:56 +0200 From: Luigi Rensinghoff [EMAIL PROTECTED] Subject: [PD] OSX-intel extended Audiio droputs To: PD-list@iem.at Message-ID: [EMAIL PROTECTED] Content-Type: text/plain; charset=utf-8 Hi List i am quite desperate;-( Working on areally nice patch with boids and sound. I have the latest available OS-X extended for Intel, which is still from nightly autobuilds (20080505), because it has a working boid3D external. There is pmpd and Gem involved but the load meter is only a 30 percent. After about 7 seconds of running the patch (no Gui-elemnt or number box running) i start to have nasty crackle sounds. I have no idea where they come fromi put the delay to 100 ms and the -rt audioflag... patch is attached If anybody has an Idea ?? ? Best Luigi --- Luigi Rensinghoff [EMAIL PROTECTED] skype:gigischinke ichat:gigicarlo -- next part -- An HTML attachment was scrubbed... URL: http://lists.puredata.info/pipermail/pd-list/attachments/20080507/8ba2282b/attachment.htm -- next part -- A non-text attachment was scrubbed... Name: boids3d-pmpd-example_minimal.pd Type: application/applefile Size: 91 bytes Desc: not available Url : http://lists.puredata.info/pipermail/pd-list/attachments/20080507/8ba2282b/attachment.bin -- next part -- A non-text attachment was scrubbed... Name: boids3d-pmpd-example_minimal.pd Type: application/octet-stream Size: 25152 bytes Desc: not available Url : http://lists.puredata.info/pipermail/pd-list/attachments/20080507/8ba2282b/attachment.obj -- next part -- An HTML attachment was scrubbed... URL: http://lists.puredata.info/pipermail/pd-list/attachments/20080507/8ba2282b/attachment-0001.htm ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] OSX-intel extended Audiio droputs
Le 7 mai 08 à 20:52, Luigi Rensinghoff a écrit : Sorry for the confusion - the missing abstractions... I investigated and actually it seems to be a Gem Problem...I tried PD 0.41 - vanilla with a downloaded Gem and PD 0.39 - stable always the same I am working on a solution with two PD's running connected via OSC. No better Idea I think that is a good idea to run two instances of pd connected via osc or via netsend/netreceive : one instance for sound the other for Gem things. ++ Jack Thanks Luigi boids3d-pmpd-example_minimal.zip Am 07.05.2008 um 19:11 schrieb cyrille henry: hello, i can't test, i' missing boids-single and fluide_mass3D. are this abstractions or externals? cyrille Luigi Rensinghoff a écrit : Hi List i am quite desperate;-( Working on areally nice patch with boids and sound. I have the latest available OS-X extended for Intel, which is still from nightly autobuilds (20080505), because it has a working boid3D external. There is pmpd and Gem involved but the load meter is only a 30 percent. After about 7 seconds of running the patch (no Gui-elemnt or number box running) i start to have nasty crackle sounds. I have no idea where they come fromi put the delay to 100 ms and the -rt audioflag... patch is attached If anybody has an Idea ?? Best Luigi --- Luigi Rensinghoff [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] skype:gigischinke ichat:gigicarlo ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/ listinfo/pd-list --- Luigi Rensinghoff [EMAIL PROTECTED] skype:gigischinke ichat:gigicarlo ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/ listinfo/pd-list ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list