Re: [PD] creating an engaging interactive art in public space

2011-04-18 Thread hans w. koch
dunno, but i am very much in favor of almost hidden art in public spaces, which 
doesn´t spring to the public eyes.
suprise is bigger when accidentally discovered.
an example (from my own work, sorry): soundchip mounted in a public trashcan in 
budapest, which plays fuer elise, when someone throws into it.
http://www.hans-w-koch.org/installations/thankyou.html

cheers
hans
www.hans-w-koch.net




 Date: Thu, 7 Apr 2011 21:28:18 +1000
 From: Adityo Pratomo quietdi...@gmail.com
 Subject: Re: [PD] creating an engaging interactive art in public space
 To: Simon Wise simonzw...@gmail.com
 Cc: pd-list@iem.at
 Message-ID: banlktika7cjqs1xkmpxaz0zol2royhd...@mail.gmail.com
 Content-Type: text/plain; charset=iso-8859-1
 
 oh wow, this is so complete, thank you for answering Simon. Have you done
 this kind of installation before? After some digest, I think you're right,
 the key is to create something easy to understand and interesting for both
 the audience and the performer. You nailed the key point here.
 
 Thank you very much :)
 
 On Wed, Apr 6, 2011 at 8:49 PM, Simon Wise simonzw...@gmail.com wrote:
 
 On 05/04/11 09:01, Adityo Pratomo wrote:
 
 create an engaging interactive art piece for a public space? I was just
 doing a casual internet browsing the other day, looking at various
 interactive art in public space, then suddenly that question popped up.
 
 
 Looking at only the public space + interactive part of the question (so not
 considering general things to consider in making work for an audience .. or
 in making something interactive, or placing a work in a public space) ...
 
 Some choices I would probably make ...
 
 - I would want to ensure there was no need to explain to an audience that
 interaction is possible and desirable, and to use the interactive-ness of
 the installation to provoke a desire to explore and discover. This is
 certainly not the only kind of interactive installation I would be
 interested in, but it would be my first impulse.
 
 - The work must either invite or provoke the sort of activities that
 create a recognisable response in its 'resting' state, or should be devised
 in such a way that visitors to the space doing the common things in that
 space provide the required input. These are two very different approaches
 and lead to very different kinds of work, both are interesting to me.
 
 - The interactive-ness should be noticeable by a casual visitor, and the
 methods and logic of that interaction should be able to be worked out by an
 engaged audience member through the kinds of exploration invited by the
 special qualities of the installation and the particular habits and rules of
 the public space it has been placed in. It is important to remember that
 only some will engage in this way, and that the work should not depend on
 this way of engaging but it should certainly allow for it. Confusing or
 inconsistent behaviour is certainly a possibility, as a conscious choice of
 the artist and followed through properly, but is hard to make work.
 
 - The kind of engagement with the interactivity which is playful more than
 analytical should be rewarding.
 
 - The work should also be engaging for an audience member that is more
 passively observing while others interact. That is I would keep in mind that
 the interaction is only part of the work, and that quite often a passer-by
 will be engaged by the work because of the interaction with someone else.
 
 - Interactivity presents the opportunity to give a work a strong sense of
 being alive, and of building a heightened sense of connection with the
 space. The moment a visitor notices the responsiveness is very important, it
 can be the start of some kind of narrative or journey, or some kind of
 surprise which shifts the way the public space is perceived, or ...
 
 
 
 There is a lot more to say, it is a very big topic!
 
 
 Simon
 
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Re: [PD] creating an engaging interactive art in public space

2011-04-07 Thread Adityo Pratomo
oh wow, this is so complete, thank you for answering Simon. Have you done
this kind of installation before? After some digest, I think you're right,
the key is to create something easy to understand and interesting for both
the audience and the performer. You nailed the key point here.

Thank you very much :)

On Wed, Apr 6, 2011 at 8:49 PM, Simon Wise simonzw...@gmail.com wrote:

 On 05/04/11 09:01, Adityo Pratomo wrote:

  create an engaging interactive art piece for a public space? I was just
 doing a casual internet browsing the other day, looking at various
 interactive art in public space, then suddenly that question popped up.


 Looking at only the public space + interactive part of the question (so not
 considering general things to consider in making work for an audience .. or
 in making something interactive, or placing a work in a public space) ...

 Some choices I would probably make ...

  - I would want to ensure there was no need to explain to an audience that
 interaction is possible and desirable, and to use the interactive-ness of
 the installation to provoke a desire to explore and discover. This is
 certainly not the only kind of interactive installation I would be
 interested in, but it would be my first impulse.

  - The work must either invite or provoke the sort of activities that
 create a recognisable response in its 'resting' state, or should be devised
 in such a way that visitors to the space doing the common things in that
 space provide the required input. These are two very different approaches
 and lead to very different kinds of work, both are interesting to me.

  - The interactive-ness should be noticeable by a casual visitor, and the
 methods and logic of that interaction should be able to be worked out by an
 engaged audience member through the kinds of exploration invited by the
 special qualities of the installation and the particular habits and rules of
 the public space it has been placed in. It is important to remember that
 only some will engage in this way, and that the work should not depend on
 this way of engaging but it should certainly allow for it. Confusing or
 inconsistent behaviour is certainly a possibility, as a conscious choice of
 the artist and followed through properly, but is hard to make work.

  - The kind of engagement with the interactivity which is playful more than
 analytical should be rewarding.

  - The work should also be engaging for an audience member that is more
 passively observing while others interact. That is I would keep in mind that
 the interaction is only part of the work, and that quite often a passer-by
 will be engaged by the work because of the interaction with someone else.

  - Interactivity presents the opportunity to give a work a strong sense of
 being alive, and of building a heightened sense of connection with the
 space. The moment a visitor notices the responsiveness is very important, it
 can be the start of some kind of narrative or journey, or some kind of
 surprise which shifts the way the public space is perceived, or ...



 There is a lot more to say, it is a very big topic!


 Simon

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Re: [PD] creating an engaging interactive art in public space

2011-04-07 Thread Simon Wise

On 07/04/11 19:28, Adityo Pratomo wrote:

oh wow, this is so complete, thank you for answering Simon. Have you done
this kind of installation before? After some digest, I think you're right,


I've worked with performance and installation and public spaces and interaction 
in various different combinations for many years, but a lot of the ideas I 
mentioned come originally from working with a performance company that spent 
seven years digging quite deeply into the audience-performer relationship, 
pushing what you can expect from an audience member quite hard, and questioning 
why and how you can do it. No computers involved, but a lot of string and 
pulleys and no shortage of bodies or interaction.


Simon

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Re: [PD] creating an engaging interactive art in public space

2011-04-07 Thread chris clepper
I've made a fair amount of interactive video work in public spaces and it is
best to assume nothing about the public.  In general, the vast majority will
ignore it unless you physically disrupt the space like Richard Serra - and
then people will just hate you.  Putting the image of the viewer in the work
can help since a good chunk of the world likes looking at themselves.
Others will run for cover.  It is best to keep the interaction portion
simple and direct since kids are likely to spend the largest amount of time
playing with the work.  Adults usually have a lot to do and stopping to
'interact' with artwork isn't at the top of the list.

Placement of the work makes a huge difference so locating the work near a
museum district or outside of the local Google office has the potential to
attract a public more inclined to deal with the work.

And finally, any work put in the public space will require some amount of
legal work to be done particularly in the US.  It is in the artist's
interest to employ some sort of representation to avoid nasty things down
the road.


On Mon, Apr 4, 2011 at 9:01 PM, Adityo Pratomo quietdi...@gmail.com wrote:

 hi there everyone

 Just a normative non-technical question here. I was wondering how would you
 guys create an engaging interactive art piece for a public space? I was just
 doing a casual internet browsing the other day, looking at various
 interactive art in public space, then suddenly that question popped up. I
 think that art in public space is very much different with one on gallery or
 museum, because people won't have that mind set of actually having an
 interaction with an art piece. If so then, what are your strategies to
 create one? Are you assuming that people or passer-by will automatically
 react to that interactive art? Or is there anything else?

 Thank you guys, have a great day :D

 Cheers,

 Adityo
 --
 www.adityo.net

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Re: [PD] creating an engaging interactive art in public space

2011-04-07 Thread Tyler Leavitt
Even something as simple as an indicator light that is motion triggered is
enough to communicate the interactivity of the piece to the audience...
there are more creative ways of course.



On Thu, Apr 7, 2011 at 8:02 AM, chris clepper cgclep...@gmail.com wrote:

 I've made a fair amount of interactive video work in public spaces and it
 is best to assume nothing about the public.  In general, the vast majority
 will ignore it unless you physically disrupt the space like Richard Serra -
 and then people will just hate you.  Putting the image of the viewer in the
 work can help since a good chunk of the world likes looking at themselves.
 Others will run for cover.  It is best to keep the interaction portion
 simple and direct since kids are likely to spend the largest amount of time
 playing with the work.  Adults usually have a lot to do and stopping to
 'interact' with artwork isn't at the top of the list.

 Placement of the work makes a huge difference so locating the work near a
 museum district or outside of the local Google office has the potential to
 attract a public more inclined to deal with the work.

 And finally, any work put in the public space will require some amount of
 legal work to be done particularly in the US.  It is in the artist's
 interest to employ some sort of representation to avoid nasty things down
 the road.


 On Mon, Apr 4, 2011 at 9:01 PM, Adityo Pratomo quietdi...@gmail.comwrote:

 hi there everyone

 Just a normative non-technical question here. I was wondering how would
 you guys create an engaging interactive art piece for a public space? I was
 just doing a casual internet browsing the other day, looking at various
 interactive art in public space, then suddenly that question popped up. I
 think that art in public space is very much different with one on gallery or
 museum, because people won't have that mind set of actually having an
 interaction with an art piece. If so then, what are your strategies to
 create one? Are you assuming that people or passer-by will automatically
 react to that interactive art? Or is there anything else?

 Thank you guys, have a great day :D

 Cheers,

 Adityo
 --
 www.adityo.net

 ___
 Pd-list@iem.at mailing list
 UNSUBSCRIBE and account-management -
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Re: [PD] creating an engaging interactive art in public space

2011-04-06 Thread Simon Wise

On 05/04/11 09:01, Adityo Pratomo wrote:


create an engaging interactive art piece for a public space? I was just
doing a casual internet browsing the other day, looking at various
interactive art in public space, then suddenly that question popped up.


Looking at only the public space + interactive part of the question (so not 
considering general things to consider in making work for an audience .. or in 
making something interactive, or placing a work in a public space) ...


Some choices I would probably make ...

 - I would want to ensure there was no need to explain to an audience that 
interaction is possible and desirable, and to use the interactive-ness of the 
installation to provoke a desire to explore and discover. This is certainly not 
the only kind of interactive installation I would be interested in, but it would 
be my first impulse.


 - The work must either invite or provoke the sort of activities that create a 
recognisable response in its 'resting' state, or should be devised in such a way 
that visitors to the space doing the common things in that space provide the 
required input. These are two very different approaches and lead to very 
different kinds of work, both are interesting to me.


 - The interactive-ness should be noticeable by a casual visitor, and the 
methods and logic of that interaction should be able to be worked out by an 
engaged audience member through the kinds of exploration invited by the special 
qualities of the installation and the particular habits and rules of the public 
space it has been placed in. It is important to remember that only some will 
engage in this way, and that the work should not depend on this way of engaging 
but it should certainly allow for it. Confusing or inconsistent behaviour is 
certainly a possibility, as a conscious choice of the artist and followed 
through properly, but is hard to make work.


 - The kind of engagement with the interactivity which is playful more than 
analytical should be rewarding.


 - The work should also be engaging for an audience member that is more 
passively observing while others interact. That is I would keep in mind that the 
interaction is only part of the work, and that quite often a passer-by will be 
engaged by the work because of the interaction with someone else.


 - Interactivity presents the opportunity to give a work a strong sense of 
being alive, and of building a heightened sense of connection with the space. 
The moment a visitor notices the responsiveness is very important, it can be the 
start of some kind of narrative or journey, or some kind of surprise which 
shifts the way the public space is perceived, or ...




There is a lot more to say, it is a very big topic!


Simon

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[PD] creating an engaging interactive art in public space

2011-04-04 Thread Adityo Pratomo
hi there everyone

Just a normative non-technical question here. I was wondering how would you
guys create an engaging interactive art piece for a public space? I was just
doing a casual internet browsing the other day, looking at various
interactive art in public space, then suddenly that question popped up. I
think that art in public space is very much different with one on gallery or
museum, because people won't have that mind set of actually having an
interaction with an art piece. If so then, what are your strategies to
create one? Are you assuming that people or passer-by will automatically
react to that interactive art? Or is there anything else?

Thank you guys, have a great day :D

Cheers,

Adityo
-- 
www.adityo.net
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