Re: [PD] ds-gui errors - bad window path name

2009-05-30 Thread glerm soares
2009/5/29 Jonathan Wilkes jancs...@yahoo.com

 If you're interested, here's a slider that extends the same sort of
 patching structure as those examples.



Thanks a lot by the examples, Jonathan!


BTW, I have I question - Data structures GUI are more or less cpu expensive
than use tricks with canvases, nbx, toggles, bangs, sliders and etc... ?

I just made a nbx matrix* and I'm curious if could be better make this with
data structures (by now i will prefere this approach because most of people
I distribute my patches uses pd-extended0.41, but I will start some
tests)...


*attached, please test...

thanks
glerm


mimosa-nbxcol.pd
Description: Binary data


mimosa-nbxcol-help.pd
Description: Binary data
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Re: [PD] ds-gui errors - bad window path name

2009-05-30 Thread Jonathan Wilkes
 I just made a nbx matrix* and I'm curious if could be
 better make this with data structures (by now i will prefere
 this approach because most of people I distribute my patches
 uses pd-extended0.41, but I will start some tests)...

When there's a lot of ds-gui's in motion, they don't react as 
quickly as iem-gui objects would.  I would assume they use more CPU 
but haven't done any tests.

Data-structures would give you more flexibility in some areas, less 
in others.  For example, you can quickly change the number of rows 
and columns, but you can't set the range for drawnumber, and 
there's no easy way to plot arrrays vertically.

See the attached for a quick mockup.  I tried making it a 
two-dimensional array, but that causes extreme flickering.  You can 
put the drawpolygon object in pd-$0-row to simulate an nbox 
although doing so makes them mobile.  You could also implement a 
global show/hide toggle using the -v flag to avoid audio dropouts.

Also: you can select each column in 
edit mode and shuffle them around, then click the sort message to 
reorder them from left to right.

-Jonathan


 
 
 
 *attached, please test...
 
 thanks
 glerm
 



  

ds-version.pd
Description: application/puredata
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[PD] ds-gui errors - bad window path name

2009-05-29 Thread glerm soares
Hello,

The ds-gui folder at svn seems very nice examples of data-structures, but I
got weird errors that stuck my pd main window in a way that I can't close
the patch or even pd...

In abstractions as:

ds-slider-o-help.pd
gswitch-help.pd
ds-bng-help.pd


i got error messages like:

gl...@hdpodre:~/puredata/abstractions$ pd
tk scaling is 1.20414814815
bad window path name .x9bc0730
bad window path name .x9bc0730
bad window path name .x9bc0730.c
bad window path name .x9bc0730
bad window path name .x9bc0730


My pd version:
gl...@hdpodre:~/puredata/abstractions$ pd -version
Pd version 0.41-4extended-20090507
compiled 14:10:09 May  7 2009


system:
Ubuntu
gl...@hdpodre:~/puredata/abstractions$ uname -a
Linux hdpodre 2.6.28-11-generic #42-Ubuntu SMP Fri Apr 17 01:57:59 UTC 2009
i686 GNU/Linux
Intel(R) Celeron(R) M processor 1400MHz


abraço
glerm
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Re: [PD] ds-gui errors - bad window path name

2009-05-29 Thread Hans-Christoph Steiner


Yeah, its a known issue, fixed in 0.42.  Try Pd-vanilla 0.42.

.hc

On May 29, 2009, at 12:07 PM, glerm soares wrote:


Hello,

The ds-gui folder at svn seems very nice examples of data- 
structures, but I got weird errors that stuck my pd main window in a  
way that I can't close the patch or even pd...


In abstractions as:

ds-slider-o-help.pd
gswitch-help.pd
ds-bng-help.pd


i got error messages like:

gl...@hdpodre:~/puredata/abstractions$ pd
tk scaling is 1.20414814815
bad window path name .x9bc0730
bad window path name .x9bc0730
bad window path name .x9bc0730.c
bad window path name .x9bc0730
bad window path name .x9bc0730


My pd version:
gl...@hdpodre:~/puredata/abstractions$ pd -version
Pd version 0.41-4extended-20090507
compiled 14:10:09 May  7 2009


system:
Ubuntu
gl...@hdpodre:~/puredata/abstractions$ uname -a
Linux hdpodre 2.6.28-11-generic #42-Ubuntu SMP Fri Apr 17 01:57:59  
UTC 2009 i686 GNU/Linux

Intel(R) Celeron(R) M processor 1400MHz


abraço
glerm







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