Re: [PD] how to destroy/delete an object with dynamic patching?
On 2017-10-18 15:15, Alexandre Torres Porres wrote: > 2017-10-18 3:35 GMT-02:00 IOhannes m zmölnig: > >> there is a reason, why a library like iemguts has an object like >> [canvasdelete]: you cannot do this otherwise. > > > But is there any particular reason not to have a simple message to Pd that > would delete an object? So one could be "in luck" and not have to rely on > externals or painful in the back hacks? iirc, there was a feature-request (cum implementation) on the sf tracker and it was turned down. fgmasdr IOhannes signature.asc Description: OpenPGP digital signature ___ Pd-list@lists.iem.at mailing list UNSUBSCRIBE and account-management -> https://lists.puredata.info/listinfo/pd-list
Re: [PD] how to destroy/delete an object with dynamic patching?
2017-10-18 3:35 GMT-02:00 IOhannes m zmölnig: > > there is a hacky way to delete an object, bymimicking mouse events to > select the region where the desired object yikes... > there is a reason, why a library like iemguts has an object like > [canvasdelete]: you cannot do this otherwise. But is there any particular reason not to have a simple message to Pd that would delete an object? So one could be "in luck" and not have to rely on externals or painful in the back hacks? cheers ___ Pd-list@lists.iem.at mailing list UNSUBSCRIBE and account-management -> https://lists.puredata.info/listinfo/pd-list
Re: [PD] how to destroy/delete an object with dynamic patching?
> 2017-10-18 3:00 GMT-02:00 Alexandre Torres Porres: > >> hi, is there even a way to destroy/delete an object with dynamic patching? iemguts' [canvasdelete] (it also adds a message to the canvas class; so you don't need to use the actual object, just ordinary dynamic patching messages) On 10/18/2017 07:10 AM, Alexandre Torres Porres wrote: > oh... it has to be a vanilla way - I can't afford to have a dependency on > this then you're basically out of luck. there is a reason, why a library like iemguts has an object like [canvasdelete]: you cannot do this otherwise. fmdars IOhannes PS: but to be honest, there is a hacky way to delete an object, by mimicking mouse events to select the region where the desired object (and all other objects that overlap with it) resides and then mimicking a keyboard event that "cuts" the object. this is highly brittle (as opposed to the [canvasdelete] method which i consider *very* stable) gfamrds IOhannes signature.asc Description: OpenPGP digital signature ___ Pd-list@lists.iem.at mailing list UNSUBSCRIBE and account-management -> https://lists.puredata.info/listinfo/pd-list
Re: [PD] how to destroy/delete an object with dynamic patching?
oh... it has to be a vanilla way - I can't afford to have a dependency on this 2017-10-18 3:00 GMT-02:00 Alexandre Torres Porres: > hi, is there even a way to destroy/delete an object with dynamic patching? > > cheers > ___ Pd-list@lists.iem.at mailing list UNSUBSCRIBE and account-management -> https://lists.puredata.info/listinfo/pd-list