Re: Re: Vtables organization

2004-01-23 Thread Dan Sugalski
At 10:54 AM -0500 1/23/04, Benjamin Kojm Stuhl wrote:
Well, that was why I had my suggested sample pseudocode restore the 
previous vtable pointer before calling down to the next function 
(and put itself back when that's done).
That has reentrancy issues, unfortunately. Potentially threading and 
DOD issues as well. Keeping the vtable reasonably immutable's in our 
best interests.
--
Dan

--"it's like this"---
Dan Sugalski  even samurai
[EMAIL PROTECTED] have teddy bears and even
  teddy bears get drunk


Re: Re: Vtables organization

2004-01-23 Thread Benjamin Kojm Stuhl
-Original Message-
> Date: Fri Jan 23 09:27:12 EST 2004
> From: "Dan Sugalski" <[EMAIL PROTECTED]>
> At 10:37 PM -0500 1/22/04, Benjamin K. Stuhl wrote:
> >Dan Sugalski wrote:
> >>In addition to the thread autolocking front end and debugging front 
> >>end vtable functions, both of which can be generic, there's the 
> >>potential for tracing and auditing front end functions, input data 
> >>massaging wrappers, and all manner of Truly Evil front (and back) 
> >>end wrappers that don't need to actually access the guts of the 
> >>PMC, but can instead rely on the other vtable functions to get the 
> >>information that they need to operate.
> >>
> >>Not that this necessarily mandates passing in the vtable pointer to 
> >>the functions, but the uses aren't exactly marginal.
> >
> >Going back to the idea of generating these vtables on the fly (and 
> >caching them): each instance of a vtable gets a void* closure in the 
> >vtable itself,
> >so at a certain expense in extra vtables, one could hang a structure off
> >of that that includes a pointer to the original vtable.
> 
> Which I thought of, but that only allows for one layer of 
> indirection, and doesn't allow the original vtable to hang any data 
> off its vtable data pointer. (Which exists, and is there for that 
> very reason) If you have two or three layers of vtable functions 
> installed then it becomes difficult and time-consuming to find the 
> right data pointer--if you allow the same vtable to be layered in 
> multiple times (and no, I don't know why you'd want to) then it 
> becomes essentially impossible.
> 
> Unfortunately the layers need to stay separate with separate data 
> attached, so if we allow layering and don't forbid the same layer in 
> there twice we have to pass in the pointer to the vtable actually 
> being called into, so the vtable functions can find the 
> layer-specific data.

Well, that was why I had my suggested sample pseudocode restore the previous vtable 
pointer before calling down to the next function (and put itself back when that's 
done). This means that every vtable function knows that PMC->vtable is the vtable _for 
the current vtable function_, and so any vtable function can be confident that it is 
accessing the corect layer-specific data. It's a bit more complexity and 2 extra 
assignments in the wrapper vtable functions versus an extra parameter to _all_ vtable 
functions.

-- BKS


Re: Vtables organization

2004-01-23 Thread Dan Sugalski
At 10:37 PM -0500 1/22/04, Benjamin K. Stuhl wrote:
Dan Sugalski wrote:
In addition to the thread autolocking front end and debugging front 
end vtable functions, both of which can be generic, there's the 
potential for tracing and auditing front end functions, input data 
massaging wrappers, and all manner of Truly Evil front (and back) 
end wrappers that don't need to actually access the guts of the 
PMC, but can instead rely on the other vtable functions to get the 
information that they need to operate.

Not that this necessarily mandates passing in the vtable pointer to 
the functions, but the uses aren't exactly marginal.
Going back to the idea of generating these vtables on the fly (and 
caching them): each instance of a vtable gets a void* closure in the 
vtable itself,
so at a certain expense in extra vtables, one could hang a structure off
of that that includes a pointer to the original vtable.
Which I thought of, but that only allows for one layer of 
indirection, and doesn't allow the original vtable to hang any data 
off its vtable data pointer. (Which exists, and is there for that 
very reason) If you have two or three layers of vtable functions 
installed then it becomes difficult and time-consuming to find the 
right data pointer--if you allow the same vtable to be layered in 
multiple times (and no, I don't know why you'd want to) then it 
becomes essentially impossible.

Unfortunately the layers need to stay separate with separate data 
attached, so if we allow layering and don't forbid the same layer in 
there twice we have to pass in the pointer to the vtable actually 
being called into, so the vtable functions can find the 
layer-specific data.
--
Dan

--"it's like this"---
Dan Sugalski  even samurai
[EMAIL PROTECTED] have teddy bears and even
  teddy bears get drunk


Re: Vtables organization

2004-01-22 Thread Benjamin K. Stuhl
Dan Sugalski wrote:
[sniping to reduce verbiage]
The issue is that the PMC's original vtable assumes (and should, IMHO 
be _able_ to assume) that it has total control over the PMC's data,


Well... I think I'll disagree here. The *class* vtable can assume this. 
However that doesn't mean that any random vtable function can.
Yes, that's what I meant by the original vtable. :-)

In addition to the thread autolocking front end and debugging front end 
vtable functions, both of which can be generic, there's the potential 
for tracing and auditing front end functions, input data massaging 
wrappers, and all manner of Truly Evil front (and back) end wrappers 
that don't need to actually access the guts of the PMC, but can instead 
rely on the other vtable functions to get the information that they need 
to operate.

Not that this necessarily mandates passing in the vtable pointer to the 
functions, but the uses aren't exactly marginal.
Going back to the idea of generating these vtables on the fly (and caching 
them): each instance of a vtable gets a void* closure in the vtable itself,
so at a certain expense in extra vtables, one could hang a structure off
of that that includes a pointer to the original vtable. E.g. (pseudo-code)

if (we don't have a tracing PerlInt in our cache) {
TracePerlIntVtable = clone_vtable(interp, TraceVtable);
vtable_set_data(interp, TracePerlIntVtable, PerlIntVtable);
cache(TracePerlIntVtable);
}
TraceVtable::get_number(INTERP, self) {
FLOATVAL f;
// I don't have the headers in front of me to get the right field names...
VTABLE *my_vtbl =  self->vtable;
VTABLE *old_vtbl = my_vtbl->private;
self->vtable = old_vtbl;
f = self->vtable->get_number(interp, self);
TRACE("%p->get_number() = %f", self, f);
self->vtable = my_vtbl;
return f;
}
With slightly more complicated closures, most of the listed uses can use this 
method. It's memory-heavy, but not too bad if we need a fair number of PMCs of 
each wrapped type and the cost gets amortized over them. And this does save an 
argument to every PMC function and just makes the wrapping classes pay. Where 
it's suboptimal is for classes like autolocking that really want a closure of 
their own on every PMC. But then again, that would again probably get into 
issues of data collisions (except for locking, which has its own reserved area).

Just some thoughts.

-- BKS


Re: Vtables organization

2004-01-22 Thread Dan Sugalski
At 8:37 AM -0500 1/19/04, Benjamin K. Stuhl wrote:
Luke Palmer wrote:

Benjamin K. Stuhl writes:

Other than the special case of :readonly, can you give me an example
of when you'd need to, rather than simply writing a PMC class that
inherits from some base? I'm having trouble thinking of an example of
when you'd want to be able to do that... After all, since operator
overloading and tying effectively _replace_ the builtin operations,
what more does one need?


Well, other than Constant, we need to be able to put locking on shared
PMCs.  We'd like to add a debug trace to a PMC.  We could even make any
kind of PMC sync itself with an external source on access, though that's
a bit of a pathological case.
Indeed, all of this can be done, however, by subclassing Ref.  I think
the reason this isn't sufficient is that we want to change the actual
PMC into this new variant when it is possibly already in existence.
Like my C was evilly trying to do.  Perhaps there's a way to
get that working safely...
The issue is that the PMC's original vtable assumes (and should, 
IMHO be _able_ to assume) that it has total control over the PMC's 
data,
Well... I think I'll disagree here. The *class* vtable can assume 
this. However that doesn't mean that any random vtable function can.

In addition to the thread autolocking front end and debugging front 
end vtable functions, both of which can be generic, there's the 
potential for tracing and auditing front end functions, input data 
massaging wrappers, and all manner of Truly Evil front (and back) end 
wrappers that don't need to actually access the guts of the PMC, but 
can instead rely on the other vtable functions to get the information 
that they need to operate.

Not that this necessarily mandates passing in the vtable pointer to 
the functions, but the uses aren't exactly marginal.
--
Dan

--"it's like this"---
Dan Sugalski  even samurai
[EMAIL PROTECTED] have teddy bears and even
  teddy bears get drunk


Re: Vtables organization

2004-01-19 Thread Benjamin K. Stuhl
Luke Palmer wrote:

Benjamin K. Stuhl writes:

Other than the special case of :readonly, can you give me an example
of when you'd need to, rather than simply writing a PMC class that
inherits from some base? I'm having trouble thinking of an example of
when you'd want to be able to do that... After all, since operator
overloading and tying effectively _replace_ the builtin operations,
what more does one need?


Well, other than Constant, we need to be able to put locking on shared
PMCs.  We'd like to add a debug trace to a PMC.  We could even make any
kind of PMC sync itself with an external source on access, though that's
a bit of a pathological case.
Indeed, all of this can be done, however, by subclassing Ref.  I think
the reason this isn't sufficient is that we want to change the actual
PMC into this new variant when it is possibly already in existence.
Like my C was evilly trying to do.  Perhaps there's a way to
get that working safely...
The issue is that the PMC's original vtable assumes (and should, IMHO be 
_able_ to assume) that it has total control over the PMC's data, so there is 
nowhere in the PMC to put a lock or a handle to an external source or 
anything. So you'd either need a Ref of some sort anyway or a global lookup 
table, which seems to be an even worse idea.

Debug tracing, though, is a good question... I hate to pass an extra pointer
to every vtable call just for that, though...
-- BKS


Re: Vtables organization

2004-01-18 Thread Luke Palmer
Benjamin K. Stuhl writes:
> Other than the special case of :readonly, can you give me an example
> of when you'd need to, rather than simply writing a PMC class that
> inherits from some base? I'm having trouble thinking of an example of
> when you'd want to be able to do that... After all, since operator
> overloading and tying effectively _replace_ the builtin operations,
> what more does one need?

Well, other than Constant, we need to be able to put locking on shared
PMCs.  We'd like to add a debug trace to a PMC.  We could even make any
kind of PMC sync itself with an external source on access, though that's
a bit of a pathological case.

Indeed, all of this can be done, however, by subclassing Ref.  I think
the reason this isn't sufficient is that we want to change the actual
PMC into this new variant when it is possibly already in existence.
Like my C was evilly trying to do.  Perhaps there's a way to
get that working safely...

Luke

> -- BKS


Re: Vtables organization

2004-01-18 Thread Benjamin K. Stuhl
Thusly did Dan Sugalski inscribe:
At 3:33 PM -0500 1/16/04, Benjamin K. Stuhl wrote:

Dan Sugalski wrote:

I was going to go on about a few ways to do this, but after I did I 
realized that only one option is viable. So, let's try this on for size:

Vtables are chained. That means each vtable has a link to the next in 
the chain. It *also* means that each call into a vtable function has 
to pass in a pointer to the vtable the call came from so calls can be 
delegated properly. If we don't want this to suck down huge amounts 
of memory it also means that the vtable needs to be split into a 
vtable header and vtable function table body.

Downside there is that we have an extra parameter (somewhat pricey) 
to all the vtable functions.


This is sort of icky. What about dynamically constructing vtables and 
caching
them?


How would one wrap a vtable, then? If you do this, there's no way to 
call back into the original (or earlier wrapping) entry.
Other than the special case of :readonly, can you give me an example of when 
you'd need to, rather than simply writing a PMC class that inherits from some 
base? I'm having trouble thinking of an example of when you'd want to be able
to do that... After all, since operator overloading and tying effectively 
_replace_ the builtin operations, what more does one need?

-- BKS


Re: Vtables organization

2004-01-16 Thread Dan Sugalski
At 3:33 PM -0500 1/16/04, Benjamin K. Stuhl wrote:
Dan Sugalski wrote:
I was going to go on about a few ways to do this, but after I did I 
realized that only one option is viable. So, let's try this on for 
size:

Vtables are chained. That means each vtable has a link to the next 
in the chain. It *also* means that each call into a vtable function 
has to pass in a pointer to the vtable the call came from so calls 
can be delegated properly. If we don't want this to suck down huge 
amounts of memory it also means that the vtable needs to be split 
into a vtable header and vtable function table body.

Downside there is that we have an extra parameter (somewhat pricey) 
to all the vtable functions.
This is sort of icky. What about dynamically constructing vtables and caching
them?
How would one wrap a vtable, then? If you do this, there's no way to 
call back into the original (or earlier wrapping) entry.
--
Dan

--"it's like this"---
Dan Sugalski  even samurai
[EMAIL PROTECTED] have teddy bears and even
  teddy bears get drunk


Re: Vtables organization

2004-01-16 Thread Benjamin K. Stuhl
Dan Sugalski wrote:
I was going to go on about a few ways to do this, but after I did I 
realized that only one option is viable. So, let's try this on for size:

Vtables are chained. That means each vtable has a link to the next in 
the chain. It *also* means that each call into a vtable function has to 
pass in a pointer to the vtable the call came from so calls can be 
delegated properly. If we don't want this to suck down huge amounts of 
memory it also means that the vtable needs to be split into a vtable 
header and vtable function table body.

Downside there is that we have an extra parameter (somewhat pricey) to 
all the vtable functions.
This is sort of icky. What about dynamically constructing vtables and caching
them? We'd probably need some sort of mangling scheme, but it wouldn't be too
hard; maybe just the ordered list of packages separated by NULs or something.
Then again, though, any sort of stacking runs into data collisions in the PMC.
So maybe we just need lots of vtable types. Ties should probably be their own 
vtable (or one each for tied scalars, hashes, and arrays); read-only-ification 
should maybe be a special case that actually does dynamically create (and
cache, if need be) vtables, replacing ->set_* and ->morph with functions
that throw an exception. For thread-sharing: proxies seem to be standard? What 
other attributes or traits or whatever actually expect to still be able to 
directly access the underlying variable? (Ties and overloads, for instance, 
_don't_ - they have to provide their own backing storage.)

I suppose what I'm getting down to is that the intelligence should just be
in the compile-time PMC class generator, not dynamic in the runtime. Except 
maybe for read-only-ification.

-- BKS


Re: Vtables organization

2004-01-16 Thread Dan Sugalski
At 11:53 AM +0100 1/16/04, Leopold Toetsch wrote:
PMCs use Vtables for almost all their functionality *and* for stuff 
that in Perl5 term is "magic" (or they should AFAIK).

E.g. setting the "_ro" property of a PMC (that supports it[1]) swaps 
in the Const$PMC vtable, where all vtable methods that would change 
the PMC thrown an exception.
Or: setting a PMC shared, whould swap in a vtable, that locks e.g. 
internal aggregate state on access. That is a non-shared PMC doesn't 
suffer of any locking slowdown.
Tieing will very likely swap in just another vtable and so on.

The questions are:
- Where and how should we store these vtables?
- Are these PMC variants distinct types (with class_enum and name)
- Or are these sub_types (BTW what is vtable->subtype)? E.g. hanging 
off from the "main" vtable?
I was going to go on about a few ways to do this, but after I did I 
realized that only one option is viable. So, let's try this on for 
size:

Vtables are chained. That means each vtable has a link to the next in 
the chain. It *also* means that each call into a vtable function has 
to pass in a pointer to the vtable the call came from so calls can be 
delegated properly. If we don't want this to suck down huge amounts 
of memory it also means that the vtable needs to be split into a 
vtable header and vtable function table body.

Downside there is that we have an extra parameter (somewhat pricey) 
to all the vtable functions.
--
Dan

--"it's like this"---
Dan Sugalski  even samurai
[EMAIL PROTECTED] have teddy bears and even
  teddy bears get drunk


Vtables organization

2004-01-16 Thread Leopold Toetsch
PMCs use Vtables for almost all their functionality *and* for stuff that 
in Perl5 term is "magic" (or they should AFAIK).

E.g. setting the "_ro" property of a PMC (that supports it[1]) swaps in 
the Const$PMC vtable, where all vtable methods that would change the PMC 
thrown an exception.
Or: setting a PMC shared, whould swap in a vtable, that locks e.g. 
internal aggregate state on access. That is a non-shared PMC doesn't 
suffer of any locking slowdown.
Tieing will very likely swap in just another vtable and so on.

The questions are:
- Where and how should we store these vtables?
- Are these PMC variants distinct types (with class_enum and name)
- Or are these sub_types (BTW what is vtable->subtype)? E.g. hanging off 
from the "main" vtable?

Comments welcome,
leo
[1] This still needs more work: Real constant PMCs are allocated in a 
separate arena which isn't scanned during DOD, *but* all items, that the 
PMC may refer too have to be constant too, including Buffers it may use. 
But swapping in the vtable is working.