Re: [HACKERS] Can we simplify win32 threading code

2005-06-01 Thread Qingqing Zhou
I have simplified the code according to the discussion. Now there is no pipe
or signaling threads, process access shared memory directly to pass signals.
Seems everything works fine except pg_ctl. I now have two choices to fix it:

(1) Record Shared memory name (it is already there) and the offset of
signaling shared memory in postmaster.pid; So the pg_ctl program can access
the shared memory (since it has write down the signal number there) and
SetEvent target process;

(2) Postmaster will startup a thread monitoring messages, pg_ctl simulate
kill by sending postmaster a message target_pid, signum, then postmaster
will forward this signum to target_pid;

What do you think?

Regards,
Qingqing



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Re: [HACKERS] Can we simplify win32 threading code

2005-06-01 Thread Magnus Hagander
 I have simplified the code according to the discussion. Now 
 there is no pipe or signaling threads, process access shared 
 memory directly to pass signals.
 Seems everything works fine except pg_ctl. I now have two 
 choices to fix it:
 
 (1) Record Shared memory name (it is already there) and the 
 offset of signaling shared memory in postmaster.pid; So the 
 pg_ctl program can access the shared memory (since it has 
 write down the signal number there) and SetEvent target process;

Why not just use the pid in teh name, and have one segment per backend?
Remember on Win32 having a couple of hundred shared memory segments is
not a problem. (I assume you are creating these using MapViewOfFile()
etc, and not using the shmget() emulators)

Then if I want to kill pid 1234 I just do:
mtx = OpenMutex(..,pqsignalmtx1234);
WaitForSingleObject(mtx);
m = OpenFileMapping(...,pqsignal1234);
v = MapViewOfFile();
-- write signal number --
UnmapViewOfFile(v);
CloseHandle(m);
e = OpenEvent(..,pqsignalevt1234);
SetEvent(e);
CloseHandle(e);
ReleaseMutex(mtx);
CloseHandle(mtx);

(pseudo-code. You'll need to look for deadlocks in the event processor,
but it should be fairly easy to write code that won't deadlock)



 
 (2) Postmaster will startup a thread monitoring messages, 
 pg_ctl simulate kill by sending postmaster a message 
 target_pid, signum, then postmaster will forward this 
 signum to target_pid;

I don't like that. If the postmaster dies, how will you signal the
remaining backends? The signal processing has to take place in the
actual backend affected, and only there. But that should be no problem
with the solution I outlined above.

This way you'll also be able to pg_kill a process without knowing where
the postmaster.pid file is, which at least I would expect. Needing to
specify the full data path just to run pg_kill is not good.

//Magnus

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Re: [HACKERS] Can we simplify win32 threading code

2005-06-01 Thread Tom Lane
Magnus Hagander [EMAIL PROTECTED] writes:
 Why not just use the pid in teh name, and have one segment per backend?

Being used only for signals you mean?  That might work.

I dislike fooling around with the contents of postmaster.pid, as that
will inject platform-specific code into places where there is none now.
If that's what the patch ends up requiring, I for one will vote to leave
things as they are now.

 (2) Postmaster will startup a thread monitoring messages, 
 pg_ctl simulate kill by sending postmaster a message 
 target_pid, signum, then postmaster will forward this 
 signum to target_pid;

 I don't like that. If the postmaster dies, how will you signal the
 remaining backends?

Agreed, this seems pretty fragile ... and one thing you want from signal
processing is robustness.  It needs to be possible to signal a given
process without any support from any other.

regards, tom lane

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Re: [HACKERS] Can we simplify win32 threading code

2005-06-01 Thread Magnus Hagander
  Why not just use the pid in teh name, and have one segment 
 per backend?
 
 Being used only for signals you mean?  That might work.

That was my idea. We'll end up using three global namespace objects
(mutex+event+shared memory) instead of one (named pipe), but as we're
not talking thousands and thousands of backends in the normal case, this
shuold not be a problem I think. And if you do thousands and thousands
of backends, you'd better have the memory to support it anyway. I think
you'd hit other limits in the win32 port before you hit this one.


 I dislike fooling around with the contents of postmaster.pid, 
 as that will inject platform-specific code into places where 
 there is none now.

My thoughts exactly.


//Magnus

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Re: [HACKERS] Can we simplify win32 threading code

2005-06-01 Thread Qingqing Zhou

Magnus Hagander [EMAIL PROTECTED]
   Why not just use the pid in teh name, and have one segment
  per backend?
 
  Being used only for signals you mean?  That might work.

 That was my idea. We'll end up using three global namespace objects
 (mutex+event+shared memory) instead of one (named pipe), but as we're
 not talking thousands and thousands of backends in the normal case, this
 shuold not be a problem I think. And if you do thousands and thousands
 of backends, you'd better have the memory to support it anyway. I think
 you'd hit other limits in the win32 port before you hit this one.


  I dislike fooling around with the contents of postmaster.pid,
  as that will inject platform-specific code into places where
  there is none now.

 My thoughts exactly.


Ok, understood. In this way, that's more like the real Unix signals ...

Regards,
Qingqing



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Re: [HACKERS] Can we simplify win32 threading code

2005-05-27 Thread Qingqing Zhou

Magnus Hagander [EMAIL PROTECTED]  writes

 It may not be necessary at all. But what I meant is I don't know what
 the default permissinos ar eon a shared mem/event object in the global
 namespace. On the naemd pipe it's creator/owner full (so the postgres
 account itself can issue kills), administrators full (so anybody who
 is admin on the box can) and system full (so the local system can
 issue them). If this is not the default on the other class of objects,
 we'll need to set specific permissions.


Ok, I will come up with a patch per discussion. One more thing, any tips to
test the PG win32 signal part?

Regards,
Qingqing



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Re: [HACKERS] Can we simplify win32 threading code

2005-05-26 Thread Magnus Hagander
 Currently PG win32 port mainly does the following to simulate signals:
 
 (*) the process who kill the signal:
  - put the signal in a named pipe, then it is done;
 
 (*) the process who should receive the signal:
  - a non-stop thread pg_signal_thread will read the signal 
 from the pipe, and start another thread 
 pg_signal_dispatch_thread, which puts the signal in a local 
 memory variable pg_signal_queue and 
 SetEvent(local_memory_event_variable);
  - the main thread of this process could be awakened by the 
 event from waiting status(like semop()) or 
 CHECK_FOR_INTERRUPTS() actively;
 
 
 Could we simplify this process like this:
 
 (*) the process who kill the signal:
  - put the signal in a *shared memory variable 
 pg_signal_queue* and 
 SetEvent(*shared_memory_event_variable*), then it is done;

 (*) the process who should receive the signal:
  - the main thread of this process could be awakened by the 
 event from waiting status(like semop()) or 
 CHECK_FOR_INTERRUPTS() actively; -- there is no other threads 
 of this process;
 
 Any show-stop reasons of not doing this?

Yeah, that should work. With one shared memory segment and one event for
each process, of course. The event can be the same one as is used now,
only it has to be named so it can be accessed externally.

It would do away with the thread, certainly. But it's not quite as
simple as you outline above - you'll need to replace the critical
section locking (easy, lightweight) with a mutex or something like that
(more complex, more heavy weight). But probably named pipes is more
heavy, yes.

You'll also need some way of delivering the feedback, I think - kill(0)
is supposed to tell you if there is a live process in th eother end, so
you can't just throw the signal out and hope for the best.

I think the named pipe parts of things is a leftover from back when we
were using APCs to interrupt the main thread - which required a separate
thread. But since we can't do that, this sounds like a reasonable
simplification.

//Magnus

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Re: [HACKERS] Can we simplify win32 threading code

2005-05-26 Thread Andrew Dunstan



Magnus Hagander wrote:


(*) the process who kill the signal:
- put the signal in a *shared memory variable 
pg_signal_queue* and 
SetEvent(*shared_memory_event_variable*), then it is done;


(*) the process who should receive the signal:
- the main thread of this process could be awakened by the 
event from waiting status(like semop()) or 
CHECK_FOR_INTERRUPTS() actively; -- there is no other threads 
of this process;


Any show-stop reasons of not doing this?
   



Yeah, that should work. With one shared memory segment and one event for
each process, of course. The event can be the same one as is used now,
only it has to be named so it can be accessed externally.


 




I assume that this will not break the use of pg_ctl to deliver 
pseudo-signals. That would be a show-stopper.


cheers

andrew




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Re: [HACKERS] Can we simplify win32 threading code

2005-05-26 Thread Magnus Hagander
 (*) the process who kill the signal:
  - put the signal in a *shared memory variable
 pg_signal_queue* and
 SetEvent(*shared_memory_event_variable*), then it is done;
 
 (*) the process who should receive the signal:
  - the main thread of this process could be awakened by the 
 event from 
 waiting status(like semop()) or
 CHECK_FOR_INTERRUPTS() actively; -- there is no other 
 threads of this 
 process;
 
 Any show-stop reasons of not doing this?
 
 
 
 Yeah, that should work. With one shared memory segment and one event 
 for each process, of course. The event can be the same one 
 as is used 
 now, only it has to be named so it can be accessed externally.
 
 
 I assume that this will not break the use of pg_ctl to 
 deliver pseudo-signals. That would be a show-stopper.

It shouldn't, but there is one concern: it has to be created in the
global namespace. On older windows there is no different, but on modern
windows with terminal services in it it does. It might require some
permissions hackings - I don't know what the default permissinos are on
these things. But I *think* it should work fine.

//Magnus

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Re: [HACKERS] Can we simplify win32 threading code

2005-05-26 Thread Qingqing Zhou

Magnus Hagander [EMAIL PROTECTED] writes

 Yeah, that should work. With one shared memory segment and one event for
 each process, of course. The event can be the same one as is used now,
 only it has to be named so it can be accessed externally.


Yes, the shared memory segment size could be controlled by MaxBackends.

 It would do away with the thread, certainly. But it's not quite as
 simple as you outline above - you'll need to replace the critical
 section locking (easy, lightweight) with a mutex or something like that
 (more complex, more heavy weight). But probably named pipes is more
 heavy, yes.


Yes, use mutex.

 You'll also need some way of delivering the feedback, I think - kill(0)
 is supposed to tell you if there is a live process in th eother end, so
 you can't just throw the signal out and hope for the best.


To simulate kill(0) we can test the process handle, just like we handle
waitpid().



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Re: [HACKERS] Can we simplify win32 threading code

2005-05-26 Thread Qingqing Zhou

Magnus Hagander [EMAIL PROTECTED] writes
  I assume that this will not break the use of pg_ctl to
  deliver pseudo-signals. That would be a show-stopper.

 It shouldn't, but there is one concern: it has to be created in the
 global namespace. On older windows there is no different, but on modern
 windows with terminal services in it it does. It might require some
 permissions hackings - I don't know what the default permissinos are on
 these things. But I *think* it should work fine.


Yes, the mutex/event stuff should be in the global namespace. What do you
mean the permission hacks?

Regards,
Qingqing



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