[piccolo2d-dev] Re: Issue 184 in piccolo2d: visual artifacts when rendering (node disapearance, ghosts, etc)
Updates: Status: Duplicate Mergedinto: 180 Comment #7 on issue 184 by heue...@gmail.com: visual artifacts when rendering (node disapearance, ghosts, etc) http://code.google.com/p/piccolo2d/issues/detail?id=184 Thank you for your review. Closed as duplicate of issue 180. -- Piccolo2D Developers Group: http://groups.google.com/group/piccolo2d-dev?hl=en
[piccolo2d-dev] Re: Issue 184 in piccolo2d: visual artifacts when rendering (node disapearance, ghosts, etc)
Comment #6 on issue 184 by lionel.victor: visual artifacts when rendering (node disapearance, ghosts, etc) http://code.google.com/p/piccolo2d/issues/detail?id=184 Yes indeed, I have updated to r1042 and ran the same code. Damaged areas are redrawn, cheese is gone. Plus, the node no longer disapears when the offset gets larger than 282. Everything works as expected and the bug seems fixed. Thanx for that. -- Piccolo2D Developers Group: http://groups.google.com/group/piccolo2d-dev?hl=en
[piccolo2d-dev] Re: Issue 184 in piccolo2d: visual artifacts when rendering (node disapearance, ghosts, etc)
Comment #5 on issue 184 by heue...@gmail.com: visual artifacts when rendering (node disapearance, ghosts, etc) http://code.google.com/p/piccolo2d/issues/detail?id=184 Please check if r1040 also happens to fix this issue. -- Piccolo2D Developers Group: http://groups.google.com/group/piccolo2d-dev?hl=en
[piccolo2d-dev] Re: Issue 184 in piccolo2d: visual artifacts when rendering (node disapearance, ghosts, etc)
Comment #4 on issue 184 by lionel.victor: visual artifacts when rendering (node disapearance, ghosts, etc) http://code.google.com/p/piccolo2d/issues/detail?id=184 Sorry about the duplicate. I searched for "ghost", "cheese", rendering, etc... I should have spotted it... In Issue 180 you say that Issue 184 (this issue) may be related to Piccolo "not accounting for antialiasing in computing PNode bounds". I have taken the liberty to attach another screenshot taken with the same modifications above to the sample code. I juste changed the offset to "double speed = 6.0d;" so the node offsets faster... As you can see, the remaining chuncks are pretty large... not sure it just leaves the antialiasing marks... it really lokks like it istn't cleaned at all. ?? strange... Further more, I insist on the fact that the code offsets forever while in the screenshot I've just added, we can clearly see that the moving node just disapears without trace when the offset >= 282 ??? Which is indeed even stranger... Maybe... There are two bugs in one here... One could be a dupplicate of Issue 180, I'm not sure for the other ... The same sample code linked with Piccolo1.2 from the university of maryland works as expected on the same platform... so I do not know if it is related to java6 or to the 64 bits linux host. hope it helps. Attachments: Capture-OffsetVsTranslateExample2.png 14.4 KB -- Piccolo2D Developers Group: http://groups.google.com/group/piccolo2d-dev?hl=en
[piccolo2d-dev] Re: Issue 184 in piccolo2d: visual artifacts when rendering (node disapearance, ghosts, etc)
Updates: Status: New Mergedinto: -180 Comment #3 on issue 184 by heue...@gmail.com: visual artifacts when rendering (node disapearance, ghosts, etc) http://code.google.com/p/piccolo2d/issues/detail?id=184 Fair enough, I'll move it back to New. -- Piccolo2D Developers Group: http://groups.google.com/group/piccolo2d-dev?hl=en
[piccolo2d-dev] Re: Issue 184 in piccolo2d: visual artifacts when rendering (node disapearance, ghosts, etc)
Comment #2 on issue 184 by samrreid: visual artifacts when rendering (node disapearance, ghosts, etc) http://code.google.com/p/piccolo2d/issues/detail?id=184 I'm not 100% sure that the problem in Issue 184 is the same as the one in Issue 180. For example, the problem indicated in Issue 184's screenshot suggests a bounding problem caused by Piccolo not accounting for antialiasing in computing PNode bounds: http://lionel.victor.free.fr/Capture-OffsetVsTranslateExample.png The problem in Issue 180 looks like it may have a different cause. -- Piccolo2D Developers Group: http://groups.google.com/group/piccolo2d-dev?hl=en
[piccolo2d-dev] Re: Issue 184 in piccolo2d: visual artifacts when rendering (node disapearance, ghosts, etc)
Updates: Status: Duplicate Mergedinto: 180 Comment #1 on issue 184 by heue...@gmail.com: visual artifacts when rendering (node disapearance, ghosts, etc) http://code.google.com/p/piccolo2d/issues/detail?id=184 Thank you for submitting this issue -- it is a duplicate of Issue 180. -- Piccolo2D Developers Group: http://groups.google.com/group/piccolo2d-dev?hl=en