Re: [Piglit] [PATCH] arb_uniform_buffer_object-minmax: divide block size by 4 to get components

2014-06-25 Thread Ian Romanick
On 06/25/2014 12:27 PM, Brian Paul wrote:
> GL_MAX_UNIFORM_BLOCK_SIZE is in bytes.  A "component" is regarded as being
> four bytes in size.  So to compute the number of components, divide the
> block size by 4.
> 
> With this change, nvidia's driver passes the test.

I might be tempted to s/4/sizeof(float)/g, but either way

Reviewed-by: Ian Romanick 

> Found by Kai Ninomiya of VMware.
> ---
>  tests/spec/arb_uniform_buffer_object/minmax.c |6 +++---
>  1 file changed, 3 insertions(+), 3 deletions(-)
> 
> diff --git a/tests/spec/arb_uniform_buffer_object/minmax.c 
> b/tests/spec/arb_uniform_buffer_object/minmax.c
> index 03b254c..e5cd81a 100644
> --- a/tests/spec/arb_uniform_buffer_object/minmax.c
> +++ b/tests/spec/arb_uniform_buffer_object/minmax.c
> @@ -81,9 +81,9 @@ piglit_init(int argc, char **argv)
>   glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &funiforms);
>   glGetIntegerv(GL_MAX_UNIFORM_BLOCK_SIZE, &blocksize);
>   piglit_test_min_int(GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS,
> -  vblocks * blocksize + vuniforms);
> +  vblocks * blocksize / 4 + vuniforms);
>   piglit_test_min_int(GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS,
> -  fblocks * blocksize + funiforms);
> +  fblocks * blocksize / 4 + funiforms);
>   if (gs) {
>   if (piglit_get_gl_version() >= 31) {
>   glGetIntegerv(GL_MAX_GEOMETRY_UNIFORM_BLOCKS, &gblocks);
> @@ -91,7 +91,7 @@ piglit_init(int argc, char **argv)
>   glGetIntegerv(GL_MAX_GEOMETRY_UNIFORM_COMPONENTS, &guniforms);
>  
>   piglit_test_min_int(GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS,
> - gblocks * blocksize + guniforms);
> + gblocks * blocksize / 4 + guniforms);
>   }
>  
>   piglit_test_min_int(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, 1);
> 

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Re: [Piglit] [PATCH] arb_uniform_buffer_object-minmax: divide block size by 4 to get components

2014-06-25 Thread Charmaine Lee
Reviewed-by: Charmaine Lee 

From: Piglit  on behalf of Brian Paul 

Sent: Wednesday, June 25, 2014 12:27 PM
To: piglit@lists.freedesktop.org
Subject: [Piglit] [PATCH] arb_uniform_buffer_object-minmax: divide block
size by 4 to get components

GL_MAX_UNIFORM_BLOCK_SIZE is in bytes.  A "component" is regarded as being
four bytes in size.  So to compute the number of components, divide the
block size by 4.

With this change, nvidia's driver passes the test.

Found by Kai Ninomiya of VMware.
---
 tests/spec/arb_uniform_buffer_object/minmax.c |6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/tests/spec/arb_uniform_buffer_object/minmax.c 
b/tests/spec/arb_uniform_buffer_object/minmax.c
index 03b254c..e5cd81a 100644
--- a/tests/spec/arb_uniform_buffer_object/minmax.c
+++ b/tests/spec/arb_uniform_buffer_object/minmax.c
@@ -81,9 +81,9 @@ piglit_init(int argc, char **argv)
glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &funiforms);
glGetIntegerv(GL_MAX_UNIFORM_BLOCK_SIZE, &blocksize);
piglit_test_min_int(GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS,
-vblocks * blocksize + vuniforms);
+vblocks * blocksize / 4 + vuniforms);
piglit_test_min_int(GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS,
-fblocks * blocksize + funiforms);
+fblocks * blocksize / 4 + funiforms);
if (gs) {
if (piglit_get_gl_version() >= 31) {
glGetIntegerv(GL_MAX_GEOMETRY_UNIFORM_BLOCKS, &gblocks);
@@ -91,7 +91,7 @@ piglit_init(int argc, char **argv)
glGetIntegerv(GL_MAX_GEOMETRY_UNIFORM_COMPONENTS, &guniforms);

piglit_test_min_int(GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS,
-   gblocks * blocksize + guniforms);
+   gblocks * blocksize / 4 + guniforms);
}

piglit_test_min_int(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, 1);
--
1.7.10.4

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[Piglit] [PATCH] arb_uniform_buffer_object-minmax: divide block size by 4 to get components

2014-06-25 Thread Brian Paul
GL_MAX_UNIFORM_BLOCK_SIZE is in bytes.  A "component" is regarded as being
four bytes in size.  So to compute the number of components, divide the
block size by 4.

With this change, nvidia's driver passes the test.

Found by Kai Ninomiya of VMware.
---
 tests/spec/arb_uniform_buffer_object/minmax.c |6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/tests/spec/arb_uniform_buffer_object/minmax.c 
b/tests/spec/arb_uniform_buffer_object/minmax.c
index 03b254c..e5cd81a 100644
--- a/tests/spec/arb_uniform_buffer_object/minmax.c
+++ b/tests/spec/arb_uniform_buffer_object/minmax.c
@@ -81,9 +81,9 @@ piglit_init(int argc, char **argv)
glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &funiforms);
glGetIntegerv(GL_MAX_UNIFORM_BLOCK_SIZE, &blocksize);
piglit_test_min_int(GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS,
-vblocks * blocksize + vuniforms);
+vblocks * blocksize / 4 + vuniforms);
piglit_test_min_int(GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS,
-fblocks * blocksize + funiforms);
+fblocks * blocksize / 4 + funiforms);
if (gs) {
if (piglit_get_gl_version() >= 31) {
glGetIntegerv(GL_MAX_GEOMETRY_UNIFORM_BLOCKS, &gblocks);
@@ -91,7 +91,7 @@ piglit_init(int argc, char **argv)
glGetIntegerv(GL_MAX_GEOMETRY_UNIFORM_COMPONENTS, &guniforms);
 
piglit_test_min_int(GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS,
-   gblocks * blocksize + guniforms);
+   gblocks * blocksize / 4 + guniforms);
}
 
piglit_test_min_int(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, 1);
-- 
1.7.10.4

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