Enable this test to run on more system configurations.

Suggested-by: Ian Romanick <i...@freedesktop.org>
Signed-off-by: Nanley Chery <nanley.g.ch...@intel.com>
---
 tests/texturing/s3tc-targeted.c | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/tests/texturing/s3tc-targeted.c b/tests/texturing/s3tc-targeted.c
index 179ea27af..c8e3f4bde 100644
--- a/tests/texturing/s3tc-targeted.c
+++ b/tests/texturing/s3tc-targeted.c
@@ -35,8 +35,8 @@
 
 PIGLIT_GL_TEST_CONFIG_BEGIN
 
-       /* We need OpenGL 1.3 for the *TexImage* functions used in this file. */
-       config.supports_gl_compat_version = 13;
+       /* We need OpenGL 1.1 for GL_EXT_texture_compression_s3tc */
+       config.supports_gl_compat_version = 11;
        config.requires_displayed_window = false;
 
 PIGLIT_GL_TEST_CONFIG_END
@@ -46,8 +46,8 @@ test_block(GLenum internal_fmt, const char * base_fmt_str,
           const uint8_t * dxt1_block, uint16_t expected_result)
 {
        /* Upload the DXT1 block. */
-       glCompressedTexImage2D(GL_TEXTURE_2D, 0, internal_fmt, 1, 1, 0,
-                              8 /* 64 bits */, dxt1_block);
+       glCompressedTexImage2DARB(GL_TEXTURE_2D, 0, internal_fmt, 1, 1, 0,
+                                 8 /* 64 bits */, dxt1_block);
 
        /* Decompress the only defined pixel in the DXT1 block. */
        uint16_t actual_pixel = 0xBEEF;
-- 
2.13.3

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