Test if the implementation is incorrectly assuming that different
image uniforms point to disjoint locations in memory, which could lead
to incorrect code transformations and break valid GLSL programs.
---
 tests/all.py                                       |   1 +
 .../arb_shader_image_load_store/CMakeLists.gl.txt  |   1 +
 tests/spec/arb_shader_image_load_store/restrict.c  | 179 +++++++++++++++++++++
 3 files changed, 181 insertions(+)
 create mode 100644 tests/spec/arb_shader_image_load_store/restrict.c

diff --git a/tests/all.py b/tests/all.py
index ab9d936..3f95600 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -4440,6 +4440,7 @@ arb_shader_image_load_store['max-images'] = 
PiglitGLTest('arb_shader_image_load_
 arb_shader_image_load_store['max-size'] = 
PiglitGLTest('arb_shader_image_load_store-max-size', run_concurrent=True)
 arb_shader_image_load_store['minmax'] = 
PiglitGLTest('arb_shader_image_load_store-minmax', run_concurrent=True)
 arb_shader_image_load_store['qualifiers'] = 
PiglitGLTest('arb_shader_image_load_store-qualifiers', run_concurrent=True)
+arb_shader_image_load_store['restrict'] = 
PiglitGLTest('arb_shader_image_load_store-restrict', run_concurrent=True)
 
 profile.tests['hiz'] = hiz
 profile.tests['fast_color_clear'] = fast_color_clear
diff --git a/tests/spec/arb_shader_image_load_store/CMakeLists.gl.txt 
b/tests/spec/arb_shader_image_load_store/CMakeLists.gl.txt
index 57948f1..bf202e4 100644
--- a/tests/spec/arb_shader_image_load_store/CMakeLists.gl.txt
+++ b/tests/spec/arb_shader_image_load_store/CMakeLists.gl.txt
@@ -26,5 +26,6 @@ piglit_add_executable(arb_shader_image_load_store-max-images 
max-images.c ${depe
 piglit_add_executable(arb_shader_image_load_store-max-size max-size.c 
${depends})
 piglit_add_executable(arb_shader_image_load_store-minmax minmax.c ${depends})
 piglit_add_executable(arb_shader_image_load_store-qualifiers qualifiers.c 
${depends})
+piglit_add_executable(arb_shader_image_load_store-restrict restrict.c 
${depends})
 
 # vim: ft=cmake:
diff --git a/tests/spec/arb_shader_image_load_store/restrict.c 
b/tests/spec/arb_shader_image_load_store/restrict.c
new file mode 100644
index 0000000..32d3092
--- /dev/null
+++ b/tests/spec/arb_shader_image_load_store/restrict.c
@@ -0,0 +1,179 @@
+/*
+ * Copyright (C) 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/** @file restrict.c
+ *
+ * Test if the implementation is incorrectly assuming that different
+ * image uniforms point to disjoint locations in memory, which could lead
+ * to code reordering and access coalescing that could break valid GLSL
+ * programs.  This is done by repeatedly reading and writing to an image
+ * through two different uniforms that alias the same image in a way that
+ * is likely to misrender if the implementation is coalescing loads.
+ *
+ * The same test is repeated with the "restrict" keyword which
+ * explicitly allows the implementation to make such assumptions.  The
+ * rendering results from this test are ignored as it's only useful to
+ * test the "restrict" keyword and to find out if the implementation
+ * is making such transformations since otherwise the main test is not
+ * meaningful.
+ */
+
+#include "common.h"
+
+/** Window width. */
+#define W 16
+
+/** Window height. */
+#define H 96
+
+/** Total number of pixels in the window and image. */
+#define N (W * H)
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+config.supports_gl_core_version = 32;
+
+config.window_width = W;
+config.window_height = H;
+config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+struct image_qualifier_info {
+        /** Test name. */
+        const char *name;
+
+        /** Image qualifier keyword. */
+        const char *qualifier;
+
+        /** Informative "control" test whose result is ignored. */
+        bool control_test;
+};
+
+const struct image_qualifier_info image_qualifiers[] = {
+        { "no qualifier", "", false },
+        { "restrict qualifier", "restrict", true },
+        { 0 }
+};
+
+char *
+qualifier_hunk(const struct image_qualifier_info *qual)
+{
+        char *s = NULL;
+
+        asprintf(&s, "#define IMAGE_Q %s\n", qual->qualifier);
+        return s;
+}
+
+static bool
+init_image(const struct image_info img)
+{
+        uint32_t pixels[4 * N];
+
+        return init_pixels(img, pixels, 1, 0, 0, 0) &&
+                upload_image(img, 0, pixels);
+}
+
+static bool
+check(const struct image_info img)
+{
+        uint32_t pixels[N];
+        uint32_t expect[N];
+        int i;
+
+        for (i = 0; i < N; ++i)
+                expect[i] = (i > W ? 2 : 1) + (i % 2 ? -1 : 1);
+
+        return download_image(img, 0, pixels) &&
+                check_pixels_v(img, pixels, expect);
+}
+
+static bool
+run_test(const struct image_qualifier_info *qual)
+{
+        const struct grid_info grid =
+                grid_info(GL_FRAGMENT_SHADER, GL_R32UI, W, H);
+        const struct image_info img =
+                image_info(GL_TEXTURE_1D, GL_R32UI, W, H);
+        GLuint prog = generate_program(
+                grid,
+                /**
+                 * Write to consecutive locations of an image using a
+                 * the value read from a fixed location of a different
+                 * image uniform which aliases the first image.  If
+                 * the implementation incorrectly coalesces repeated
+                 * loads from the fixed location the results of the
+                 * test will be altered.
+                 */
+                GL_FRAGMENT_SHADER,
+                concat(qualifier_hunk(qual),
+                       image_hunk(img, ""),
+                       hunk("IMAGE_Q uniform IMAGE_T src_img;\n"
+                            "IMAGE_Q uniform IMAGE_T dst_img;\n"
+                            "\n"
+                            "GRID_T op(ivec2 idx, GRID_T x) {\n"
+                            "        int i;\n"
+                            "\n"
+                            "        for (i = 0; i < N / 2; ++i) {\n"
+                            "                imageStore(dst_img, 2 * i,"
+                            "                           imageLoad(src_img, W) 
+ 1u);\n"
+                            "                imageStore(dst_img, 2 * i + 1,"
+                            "                           imageLoad(src_img, W) 
- 1u);\n"
+                            "        }\n"
+                            "\n"
+                            "        return x;\n"
+                            "}\n"), NULL));
+        bool ret = prog &&
+                init_fb(grid) &&
+                init_image(img) &&
+                set_uniform_int(prog, "src_img", 0) &&
+                set_uniform_int(prog, "dst_img", 0) &&
+                draw_grid(set_grid_size(grid, 1, 1), prog) &&
+                (check(img) || qual->control_test);
+
+        glDeleteProgram(prog);
+        return ret;
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+        const struct image_qualifier_info *qual;
+        enum piglit_result status = PIGLIT_PASS;
+
+        piglit_require_extension("GL_ARB_shader_image_load_store");
+
+        for (qual = image_qualifiers; qual->name; ++qual) {
+                subtest(&status, true, run_test(qual),
+                        "%s image aliasing test", qual->name);
+        }
+
+
+        piglit_report_result(status);
+}
+
+enum piglit_result
+piglit_display(void)
+{
+        return PIGLIT_FAIL;
+}
-- 
2.1.3

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