On 06/05/2014 09:38 AM, Neil Roberts wrote:
This adds a test for glClearTexSubImage when clearing a sub-region of a 3D texture. Two sub-regions are cleared, one using a NULL data parameter and one providing a colour. Both regions have a depth greater than 1. All of the images of the texture are then rendered to the window and probed for the correct results. ---
Overall, the series looks good to me. Just a few nits that I posted. Reviewed-by: Brian Paul <bri...@vmware.com> _______________________________________________ Piglit mailing list Piglit@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/piglit