[Pingus-Devel] Pingus Levels - Cameron
Hey Guys I have another level for to test . This one is a bit harder. regards Cameron (pingus-level (version 3) (head (license "GPLv3+") (levelname "") (description "") (author "Cameron Barratt") (number-of-pingus 50) (number-to-save 45) (time -1) (music "") (actions (basher 5) (blocker 1) (bomber 3) (bridger 16) (digger 3) (floater 1) (miner 1)) (levelsize 1920 1200)) (objects (surface-background (surface (image "textures/desert_room") (modifier "ROT0")) (position 101 100 -1000) (colori 0 0 0 0) (stretch-x #f) (stretch-y #f) (keep-aspect #f) (scroll-x 0) (scroll-y 0) (para-x 0.5) (para-y 0.5)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position -1 100 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position -1 250 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position -1 401 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 1 548 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 1 697 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 1 848 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 1 996 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 0 1146 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 300 1049 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 600 1048 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 900 1049 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 1198 1049 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 1497 1049 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 1796 1048 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 1623 899 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 1623 748 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 1624 597 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 1623 448 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 1623 300 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 1620 151 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece")
[Pingus-Devel] Pingus levels
Hey Guys I got an easy level for you to test regards Cameron (pingus-level (version 3) (head (license "GPLv3+") (levelname "Christmas ") (description "") (author "Cameron Barratt") (number-of-pingus 50) (number-to-save 30) (time -1) (music "") (actions (basher 4) (blocker 5) (bomber 5) (bridger 19) (jumper 4)) (levelsize 1920 1200)) (objects (surface-background (surface (image "textures/bluestars") (modifier "ROT0")) (position 0 0 -1000) (colori 0 0 0 0) (stretch-x #f) (stretch-y #f) (keep-aspect #f) (scroll-x 0) (scroll-y 0) (para-x 0.5) (para-y 0.5)) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/tree") (modifier "ROT0")) (position 953 310 0)) (prefab (name "prefabs/entrances/xmas") (position 309 870 0) (overrides (release-rate 50) (direction "misc") (owner-id 0))) (prefab (name "prefabs/liquids/water") (position -5 1198 0) (overrides (repeat 30))) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground2") (modifier "ROT0")) (position 207 1032 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground2") (modifier "ROT0")) (position 291 1018 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground2") (modifier "ROT0")) (position 188 966 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground3") (modifier "ROT0")) (position 141 952 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground3") (modifier "ROT0")) (position 243 956 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground2") (modifier "ROT0")) (position 289 979 0)) (exit (surface (image "exits/xmas") (modifier "ROT0")) (position 315 761 0) (owner-id 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground2") (modifier "ROT0")) (position -15 700 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground2") (modifier "ROT0")) (position 70 696 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground2") (modifier "ROT0")) (position 139 704 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground2") (modifier "ROT0")) (position -22 807 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground2") (modifier "ROT0")) (position -24 924 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground2") (modifier "ROT0")) (position -22 1012 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground3") (modifier "ROT0")) (position 222 757 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground3") (modifier "ROT0")) (position -43 684 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground3") (modifier "ROT0")) (position 88 684 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground3") (modifier "ROT0")) (position 433 969 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground2") (modifier "ROT0")) (position 489 998 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground2") (modifier "ROT0")) (position 581 992 0)) (groundpiece (type "ground") (surface (image &quo
[Pingus-Devel] Pingus levels - Cameron
Hi guys A desert level for you to test Cameron (pingus-level (version 3) (head (license "GPLv3+") (levelname "") (description "") (author "") (number-of-pingus 50) (number-to-save 20) (time -1) (music "") (actions (basher 20) (blocker 20) (bomber 20) (bridger 20) (climber 20) (digger 20) (floater 20) (jumper 20) (miner 20) (slider 20)) (levelsize 1920 1200)) (objects (surface-background (surface (image "textures/desert_room") (modifier "ROT0")) (position 3 0 -1000) (colori 0 0 0 0) (stretch-x #f) (stretch-y #f) (keep-aspect #f) (scroll-x 0) (scroll-y 0) (para-x 0.5) (para-y 0.5)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 1 2 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 301 2 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 601 2 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 901 2 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 1201 2 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 1501 2 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 1800 2 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 0 151 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 0 300 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 150 449 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 0 599 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 1 747 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 1 897 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 1 1044 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 299 1044 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 597 1044 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 896 1045 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 1195 1047 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 1494 1047 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT90")) (position 1789 901 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT90")) (position 1788 602 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT90")) (position 1797 152 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 1648 453 0)) (prefab (name "prefabs/entrances/eastern") (position 1762 220 0) (overrides (release-rate 50) (direction "misc") (owner-id 0))) (prefab (name "prefabs/entrances/eastern") (position 341 222 0) (overrides (release-rate 70) (directi
[Pingus-Devel] More desert levels to test
Hi guys three levels to test Cameron (pingus-level (version 3) (head (license "GPLv3+") (levelname "Desert") (description "") (author "Cameron") (number-of-pingus 50) (number-to-save 50) (time -1) (music "") (actions (miner 2) (slider 2)) (levelsize 1920 1200)) (objects (surface-background (surface (image "textures/desert_room") (modifier "ROT0")) (position 0 1 -1000) (colori 0 0 0 0) (stretch-x #f) (stretch-y #f) (keep-aspect #f) (scroll-x 0) (scroll-y 0) (para-x 0.5) (para-y 0.5)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 1 651 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 301 651 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 601 651 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 900 651 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 1200 651 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 1500 651 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 1799 651 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/smallbrickpiece") (modifier "ROT0")) (position 994 614 0)) (groundpiece (type "remove") (surface (image "groundpieces/remove/misc/rect1") (modifier "ROT0")) (position 994 612 0)) (groundpiece (type "remove") (surface (image "groundpieces/remove/misc/rect1") (modifier "ROT0")) (position 1045 620 0)) (groundpiece (type "remove") (surface (image "groundpieces/remove/misc/rect2") (modifier "ROT0")) (position 1054 611 0)) (prefab (name "prefabs/entrances/desert") (position 899 533 0) (overrides (release-rate 50) (direction "right") (owner-id 0))) (exit (surface (image "exits/desert") (modifier "ROT0")) (position 1311 651 0) (owner-id 0)) (groundpiece (type "solid") (surface (image "groundpieces/solid/desert/bigbrickpiece") (modifier "ROT0")) (position 298 151 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position -1 1 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 299 1 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 599 1 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 899 1 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 1198 1 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 1498 0 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 1796 0 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 1621 149 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 1618 352 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 1619 501 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/middleprickpiece") (modifier "ROT0")) (position 1619 289 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/middleprickpiece") (modifier "ROT0")) (position 1768 289 0))
[Pingus-Devel] modification - pinguslevels
Hi guys I just modified desert level 7 Cameron Barratt (pingus-level (version 3) (head (license "GPLv3+") (levelname "") (description "") (author "") (number-of-pingus 50) (number-to-save 40) (time -1) (music "") (actions (bomber 3) (jumper 1) (miner 2)) (levelsize 1920 1200)) (objects (surface-background (surface (image "textures/desert_room") (modifier "ROT0")) (position 100 100 -1000) (colori 0 0 0 0) (stretch-x #f) (stretch-y #f) (keep-aspect #f) (scroll-x 0) (scroll-y 0) (para-x 0.5) (para-y 0.5)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/leftsmallbrick") (modifier "ROT0")) (position 506 328 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/leftsmallbrick") (modifier "ROT0")) (position 581 365 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/smallbrickpiece") (modifier "ROT0")) (position 506 365 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/smallbrickpiece") (modifier "ROT0")) (position 580 402 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/leftsmallbrick") (modifier "ROT0")) (position 655 402 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/leftsmallbrick") (modifier "ROT0")) (position 730 439 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/smallbrickpiece") (modifier "ROT0")) (position 655 438 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/leftsmallbrick") (modifier "ROT0")) (position 804 476 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/smallbrickpiece") (modifier "ROT0")) (position 729 477 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/leftsmallbrick") (modifier "ROT0")) (position 879 514 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/smallbrickpiece") (modifier "ROT0")) (position 804 514 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/smallbrickpiece") (modifier "ROT0")) (position 877 552 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/leftsmallbrick") (modifier "ROT0")) (position 951 551 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/leftsmallbrick") (modifier "ROT0")) (position 1025 588 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/leftsmallbrick") (modifier "ROT0")) (position 1099 625 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/leftsmallbrick") (modifier "ROT0")) (position 1173 662 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/leftsmallbrick") (modifier "ROT0")) (position 1245 699 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/smallbrickpiece") (modifier "ROT0")) (position 950 589 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/smallbrickpiece") (modifier "ROT0")) (position 1024 626 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/smallbrickpiece") (modifier "ROT0")) (position 1097 662 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/smallbrickpiece") (modifier "ROT0")) (position 1171 700 0)) (groundpiece (t
[Pingus-Devel] Desert level 9
Hey guys Here is a Desert level for you to test :-) cheers Cameron (pingus-level (version 3) (head (license "GPLv3+") (levelname "Desert 9") (description "") (author "Cameron ") (number-of-pingus 50) (number-to-save 48) (time -1) (music "") (actions (basher 7) (bomber 2) (bridger 2) (digger 1) (jumper 2) (miner 2) (slider 1)) (levelsize 1920 1200)) (objects (surface-background (surface (image "textures/desert_room") (modifier "ROT0")) (position 1 1 -1000) (colori 0 0 0 0) (stretch-x #f) (stretch-y #f) (keep-aspect #f) (scroll-x 0) (scroll-y 0) (para-x 0.5) (para-y 0.5)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 4 931 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 304 931 0)) (prefab (name "prefabs/entrances/desert") (position 227 779 0) (overrides (release-rate 50) (direction "misc") (owner-id 0))) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigblock-broken2") (modifier "ROT0")) (position 351 786 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 601 931 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 3 1081 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 301 1080 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 601 1081 0)) (groundpiece (type "remove") (surface (image "groundpieces/remove/misc/rect1") (modifier "ROT0")) (position 394 818 0)) (groundpiece (type "remove") (surface (image "groundpieces/remove/misc/dia1") (modifier "ROT0")) (position 405 842 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/smallbrickpiece") (modifier "ROT0")) (position 217 894 0)) (groundpiece (type "remove") (surface (image "groundpieces/remove/misc/dia1") (modifier "ROT0")) (position 213 905 0)) (groundpiece (type "remove") (surface (image "groundpieces/remove/misc/rect1") (modifier "ROT0")) (position 195 873 0)) (groundpiece (type "remove") (surface (image "groundpieces/remove/misc/dia1") (modifier "ROT0")) (position 248 886 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/rightsmallbrick") (modifier "ROT0FLIP")) (position 902 772 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigblock-broken2") (modifier "ROT0")) (position 801 790 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 900 930 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/desert/bigprickpiece") (modifier "ROT0")) (position 898 1079 0)) (groundpiece (type "solid") (surface (image "groundpieces/solid/desert/smallbrickpiece") (modifier "ROT0")) (position 382 895 0)) (groundpiece (type "solid") (surface (image "groundpieces/solid/desert/smallbrickpiece") (modifier "ROT0")) (position 453 858 0)) (groundpiece (type "solid") (surface (image "groundpieces/solid/desert/smallbrickpiece") (modifier "ROT0")) (position 527 895 0)) (groundpiece (type "remove") (surface (image "groundpieces/remove/misc/rect1") (modifier "ROT0")) (position 457 896 0)) (groundpiece (type "remove") (surface (image "groundpieces/remove/misc/rect1") (modifier "ROT0")) (position 464 898 0)) (groundpiece (type "remove") (surface (image "groundpieces/remove/misc/rect1") (modifier "ROT0")) (position 457 901 0)) (groundpiece (type "solid") (surface (image "groundpieces/solid/desert/smallbrickpiece") (modifier "ROT0")) (position 451 931 0)) (hotspot (surface (image "hotspots/des
[Pingus-Devel] a very easy Christmas level
Hi Guys a very easy Christmas Cheers Cameron (pingus-level (version 3) (head (license "GPLv3+") (levelname "") (description "") (author "") (number-of-pingus 50) (number-to-save 20) (time -1) (music "") (actions (blocker 2) (bridger 5) (digger 1) (slider 2)) (levelsize 1920 1200)) (objects (surface-background (surface (image "textures/bluestars") (modifier "ROT0")) (position -8 -7 -1000) (colori 0 0 0 0) (stretch-x #f) (stretch-y #f) (keep-aspect #f) (scroll-x 0) (scroll-y 0) (para-x 0.5) (para-y 0.5)) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground2") (modifier "ROT0")) (position 258 1050 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground2") (modifier "ROT0")) (position 197 1044 0)) (prefab (name "prefabs/liquids/water") (position -6 1206 0) (overrides (repeat 30))) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground2") (modifier "ROT0")) (position 253 953 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground2") (modifier "ROT0")) (position 171 934 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground2") (modifier "ROT0")) (position 151 829 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground2") (modifier "ROT0")) (position 207 742 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground2") (modifier "ROT0")) (position 126 717 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground2") (modifier "ROT0")) (position 185 649 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground2") (modifier "ROT0")) (position 106 615 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground3") (modifier "ROT0")) (position 72 613 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground3") (modifier "ROT0")) (position 115 612 0)) (prefab (name "prefabs/entrances/desert") (position 157 533 0) (overrides (release-rate 50) (direction "misc") (owner-id 0))) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground3") (modifier "ROT0")) (position 229 915 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground2") (modifier "ROT0")) (position 232 825 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground2") (modifier "ROT0")) (position 319 936 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground2") (modifier "ROT0")) (position 353 1028 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/sweets/canestalk") (modifier "ROT90")) (position 601 897 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground3") (modifier "ROT0")) (position 442 890 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/sweets/canestalk") (modifier "ROT90")) (position 660 897 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/sweets/canestalk") (modifier "ROT90")) (position 719 897 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/sweets/canestalk") (modifier "ROT90")) (position 780 897 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground3") (modifier "ROT0")) (position 777 894 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground3") (modifier "ROT0")) (position 308 589 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground3") (modifier "ROT0")) (position 443 589 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground1") (modifier "ROT0")) (position 395 609 0)) (groundpiece (type "ground") (surface (image "groundpieces/ground/xmas/ground1") (modifier "ROT0"
[Pingus-Devel] FUN pingus level - Cameron
Hi guys Made a fun level called "PINGUS freefall"just for fun cheers Cameron (pingus-level (version 3) (head (license "GPLv3+") (levelname "PINGUS freefall") (description "A fun pingus level (Tip : give them floaters near the bottom)") (author "Cameron Barratt") (number-of-pingus 2000) (number-to-save 20) (time -1) (music "") (actions (floater 40)) (levelsize 1920 1)) (objects (surface-background (surface (image "textures/bluestars") (modifier "ROT0")) (position 98 123 -1000) (colori 0 0 0 0) (stretch-x #f) (stretch-y #f) (keep-aspect #f) (scroll-x 0) (scroll-y 0) (para-x 0.5) (para-y 0.5)) (groundpiece (type "solid") (surface (image "groundpieces/solid/industrial/greybri1") (modifier "ROT0")) (position -4 9845 0)) (groundpiece (type "solid") (surface (image "groundpieces/solid/misc/metalplate_large") (modifier "ROT0")) (position -5 9784 0)) (groundpiece (type "solid") (surface (image "groundpieces/solid/industrial/greybri1") (modifier "ROT0")) (position 193 9845 0)) (groundpiece (type "solid") (surface (image "groundpieces/solid/industrial/greybri1") (modifier "ROT0")) (position 391 9845 0)) (groundpiece (type "solid") (surface (image "groundpieces/solid/industrial/greybri1") (modifier "ROT0")) (position 589 9844 0)) (groundpiece (type "solid") (surface (image "groundpieces/solid/industrial/greybri1") (modifier "ROT0")) (position 787 9843 0)) (groundpiece (type "solid") (surface (image "groundpieces/solid/industrial/greybri1") (modifier "ROT0")) (position 982 9843 0)) (groundpiece (type "solid") (surface (image "groundpieces/solid/industrial/greybri1") (modifier "ROT0")) (position 1178 9843 0)) (groundpiece (type "solid") (surface (image "groundpieces/solid/industrial/greybri1") (modifier "ROT0")) (position 1376 9843 0)) (groundpiece (type "solid") (surface (image "groundpieces/solid/industrial/greybri1") (modifier "ROT0")) (position 1574 9843 0)) (groundpiece (type "solid") (surface (image "groundpieces/solid/industrial/greybri1") (modifier "ROT0")) (position 1771 9842 0)) (groundpiece (type "solid") (surface (image "groundpieces/solid/misc/metalplate_large") (modifier "ROT0")) (position 1856 9779 0)) (exit (surface (image "exits/industrial") (modifier "ROT0")) (position 133 9844 0) (owner-id 0)) (exit (surface (image "exits/industrial") (modifier "ROT0")) (position 623 9847 0) (owner-id 0)) (exit (surface (image "exits/industrial") (modifier "ROT0")) (position 1278 9850 0) (owner-id 0)) (entrance (position 365 554 110) (owner-id 0) (direction "misc") (release-rate 30)) (entrance (position 366 566 110) (owner-id 0) (direction "misc") (release-rate 30)) (entrance (position 368 577 110) (owner-id 0) (direction "misc") (release-rate 30)) (entrance (position 368 591 110) (owner-id 0) (direction "misc") (release-rate 30)) (entrance (position 368 606 110) (owner-id 0) (direction "misc") (release-rate 30)) (entrance (position 368 620 110) (owner-id 0) (direction "misc") (release-rate 30)) (entrance (position 368 636 110) (owner-id 0) (direction "misc") (release-rate 30)) (entrance (position 370 654 110) (owner-id 0) (direction "misc") (release-rate 30)) (entrance (position 384 520 110) (owner-id 0) (direction "misc") (release-rate 30)) (entrance (position 397 521 110) (owner-id 0) (direction "misc") (release-rate 30)) (entrance (position 412 521 110) (owner-id 0) (direc
[Pingus-Devel] Its been 2 years
Hey everyone , wow its been 2 years since I made my levels but never finished it due to inexperience but I am 16 now and Know more about git and Linux so I want to finish my level set if pingus is still being developed , Pingus seems to be quiet these days but hope its still alive Best Regards Cameron Barratt ___ Pingus-Devel mailing list Pingus-Devel@nongnu.org https://lists.nongnu.org/mailman/listinfo/pingus-devel
Re: [Pingus-Devel] Pingus-Devel Digest, Vol 119, Issue 6
Cool , I'll check it out and get back to you Regards Cameron Barratt On 22 Jan 2017 19:00, wrote: > Send Pingus-Devel mailing list submissions to > pingus-devel@nongnu.org > > To subscribe or unsubscribe via the World Wide Web, visit > https://lists.nongnu.org/mailman/listinfo/pingus-devel > or, via email, send a message with subject or body 'help' to > pingus-devel-requ...@nongnu.org > > You can reach the person managing the list at > pingus-devel-ow...@nongnu.org > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of Pingus-Devel digest..." > > > Today's Topics: > >1. Re: A new level with reflective lighting (Joshua M Dye) > > > -- > > Message: 1 > Date: Sun, 22 Jan 2017 08:02:36 -0800 > From: Joshua M Dye > To: pingus-devel@nongnu.org > Subject: Re: [Pingus-Devel] A new level with reflective lighting > Message-ID: <39c8d485-8fc3-46d5-b29d-be4f426a8...@gmail.com> > Content-Type: text/plain; charset="utf-8" > > Progress is stalled on Pingus. If I sill had git access, I would add you > to the project, but that didn't seem to get transferred from Google Code. > It might be worth it to fork pingus > > On January 20, 2017 7:12:11 PM PST, tl...@hushmail.com wrote: > >Since I haven't received any response from my previous e-mail, I > >thought it might help if you were able to view a couple new levels (I > >just completed). You might note, how the reflective lighting truly > >enhances the game and is attractive to younger players. Simply play it > >through the editor - I'd suggest not changing anything until you've > >seen it in the play mode. > > > >I think it's obvious (by viewing in the editor) how the reflective > >lighting is created and the difference between it and the standard > >view of Pingus levels. I have created a level set of approx. 40 games, > >all of which use the reflective lighting. Please notify me should you > >wish a copy of both the level set file and the individual levels. > > > >I used a Linux (Mint 18) PC to create the reflective lighting games > >and have even tested them on a lower resolution monitor. Could use > >some help with beta testing and visual testing for any errors. > >However, all the games with reflective lighting have been played (with > >positive feedback) by my 4 grandchildren and their friends. Of course, > >they use the levelsets option at Pingus startup so they don't worry > >about the editor. > > > >I would appreciate any feedback. > > > >Respectfully > >Mac > -- next part -- > An HTML attachment was scrubbed... > URL: <http://lists.nongnu.org/archive/html/pingus-devel/ > attachments/20170122/2a25f30f/attachment.html> > > -- > > Subject: Digest Footer > > ___ > Pingus-Devel mailing list > Pingus-Devel@nongnu.org > https://lists.nongnu.org/mailman/listinfo/pingus-devel > > > -- > > End of Pingus-Devel Digest, Vol 119, Issue 6 > > ___ Pingus-Devel mailing list Pingus-Devel@nongnu.org https://lists.nongnu.org/mailman/listinfo/pingus-devel