[Pingus-Devel] Pingus Levels - Cameron

2013-07-28 Thread Cameron Barratt

Hey Guys

I have another level for to test .
This one is a bit harder.

regards

Cameron
(pingus-level 
  (version 3)
  (head 
(license "GPLv3+")
(levelname "")
(description "")
(author "Cameron Barratt")
(number-of-pingus 50)
(number-to-save 45)
(time -1)
(music "")
(actions 
  (basher 5)
  (blocker 1)
  (bomber 3)
  (bridger 16)
  (digger 3)
  (floater 1)
  (miner 1))
(levelsize 1920 1200))
  (objects 
(surface-background 
  (surface 
(image "textures/desert_room")
(modifier "ROT0"))
  (position 101 100 -1000)
  (colori 0 0 0 0)
  (stretch-x #f)
  (stretch-y #f)
  (keep-aspect #f)
  (scroll-x 0)
  (scroll-y 0)
  (para-x 0.5)
  (para-y 0.5))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position -1 100 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position -1 250 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position -1 401 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 1 548 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 1 697 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 1 848 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 1 996 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 0 1146 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 300 1049 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 600 1048 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 900 1049 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 1198 1049 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 1497 1049 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 1796 1048 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 1623 899 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 1623 748 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 1624 597 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 1623 448 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 1623 300 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 1620 151 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")

[Pingus-Devel] Pingus levels

2013-07-28 Thread Cameron Barratt

Hey Guys

I got an easy level for you to test

regards

Cameron
(pingus-level 
  (version 3)
  (head 
(license "GPLv3+")
(levelname "Christmas ")
(description "")
(author "Cameron Barratt")
(number-of-pingus 50)
(number-to-save 30)
(time -1)
(music "")
(actions 
  (basher 4)
  (blocker 5)
  (bomber 5)
  (bridger 19)
  (jumper 4))
(levelsize 1920 1200))
  (objects 
(surface-background 
  (surface 
(image "textures/bluestars")
(modifier "ROT0"))
  (position 0 0 -1000)
  (colori 0 0 0 0)
  (stretch-x #f)
  (stretch-y #f)
  (keep-aspect #f)
  (scroll-x 0)
  (scroll-y 0)
  (para-x 0.5)
  (para-y 0.5))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/tree")
(modifier "ROT0"))
  (position 953 310 0))
(prefab 
  (name "prefabs/entrances/xmas")
  (position 309 870 0)
  (overrides 
(release-rate 50)
(direction "misc")
(owner-id 0)))
(prefab 
  (name "prefabs/liquids/water")
  (position -5 1198 0)
  (overrides 
(repeat 30)))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground2")
(modifier "ROT0"))
  (position 207 1032 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground2")
(modifier "ROT0"))
  (position 291 1018 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground2")
(modifier "ROT0"))
  (position 188 966 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground3")
(modifier "ROT0"))
  (position 141 952 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground3")
(modifier "ROT0"))
  (position 243 956 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground2")
(modifier "ROT0"))
  (position 289 979 0))
(exit 
  (surface 
(image "exits/xmas")
(modifier "ROT0"))
  (position 315 761 0)
  (owner-id 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground2")
(modifier "ROT0"))
  (position -15 700 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground2")
(modifier "ROT0"))
  (position 70 696 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground2")
(modifier "ROT0"))
  (position 139 704 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground2")
(modifier "ROT0"))
  (position -22 807 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground2")
(modifier "ROT0"))
  (position -24 924 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground2")
(modifier "ROT0"))
  (position -22 1012 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground3")
(modifier "ROT0"))
  (position 222 757 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground3")
(modifier "ROT0"))
  (position -43 684 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground3")
(modifier "ROT0"))
  (position 88 684 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground3")
(modifier "ROT0"))
  (position 433 969 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground2")
(modifier "ROT0"))
  (position 489 998 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground2")
(modifier "ROT0"))
  (position 581 992 0))
(groundpiece 
  (type "ground")
  (surface 
(image &quo

[Pingus-Devel] Pingus levels - Cameron

2013-07-29 Thread Cameron Barratt

Hi guys

A desert level for you to test

Cameron
(pingus-level 
  (version 3)
  (head 
(license "GPLv3+")
(levelname "")
(description "")
(author "")
(number-of-pingus 50)
(number-to-save 20)
(time -1)
(music "")
(actions 
  (basher 20)
  (blocker 20)
  (bomber 20)
  (bridger 20)
  (climber 20)
  (digger 20)
  (floater 20)
  (jumper 20)
  (miner 20)
  (slider 20))
(levelsize 1920 1200))
  (objects 
(surface-background 
  (surface 
(image "textures/desert_room")
(modifier "ROT0"))
  (position 3 0 -1000)
  (colori 0 0 0 0)
  (stretch-x #f)
  (stretch-y #f)
  (keep-aspect #f)
  (scroll-x 0)
  (scroll-y 0)
  (para-x 0.5)
  (para-y 0.5))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 1 2 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 301 2 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 601 2 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 901 2 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 1201 2 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 1501 2 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 1800 2 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 0 151 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 0 300 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 150 449 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 0 599 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 1 747 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 1 897 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 1 1044 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 299 1044 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 597 1044 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 896 1045 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 1195 1047 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 1494 1047 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT90"))
  (position 1789 901 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT90"))
  (position 1788 602 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT90"))
  (position 1797 152 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 1648 453 0))
(prefab 
  (name "prefabs/entrances/eastern")
  (position 1762 220 0)
  (overrides 
(release-rate 50)
(direction "misc")
(owner-id 0)))
(prefab 
  (name "prefabs/entrances/eastern")
  (position 341 222 0)
  (overrides 
(release-rate 70)
(directi

[Pingus-Devel] More desert levels to test

2013-08-02 Thread Cameron Barratt

Hi guys

three levels to test

Cameron
(pingus-level 
  (version 3)
  (head 
(license "GPLv3+")
(levelname "Desert")
(description "")
(author "Cameron")
(number-of-pingus 50)
(number-to-save 50)
(time -1)
(music "")
(actions 
  (miner 2)
  (slider 2))
(levelsize 1920 1200))
  (objects 
(surface-background 
  (surface 
(image "textures/desert_room")
(modifier "ROT0"))
  (position 0 1 -1000)
  (colori 0 0 0 0)
  (stretch-x #f)
  (stretch-y #f)
  (keep-aspect #f)
  (scroll-x 0)
  (scroll-y 0)
  (para-x 0.5)
  (para-y 0.5))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 1 651 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 301 651 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 601 651 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 900 651 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 1200 651 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 1500 651 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 1799 651 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/smallbrickpiece")
(modifier "ROT0"))
  (position 994 614 0))
(groundpiece 
  (type "remove")
  (surface 
(image "groundpieces/remove/misc/rect1")
(modifier "ROT0"))
  (position 994 612 0))
(groundpiece 
  (type "remove")
  (surface 
(image "groundpieces/remove/misc/rect1")
(modifier "ROT0"))
  (position 1045 620 0))
(groundpiece 
  (type "remove")
  (surface 
(image "groundpieces/remove/misc/rect2")
(modifier "ROT0"))
  (position 1054 611 0))
(prefab 
  (name "prefabs/entrances/desert")
  (position 899 533 0)
  (overrides 
(release-rate 50)
(direction "right")
(owner-id 0)))
(exit 
  (surface 
(image "exits/desert")
(modifier "ROT0"))
  (position 1311 651 0)
  (owner-id 0))
(groundpiece 
  (type "solid")
  (surface 
(image "groundpieces/solid/desert/bigbrickpiece")
(modifier "ROT0"))
  (position 298 151 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position -1 1 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 299 1 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 599 1 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 899 1 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 1198 1 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 1498 0 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 1796 0 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 1621 149 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 1618 352 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
  (position 1619 501 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/middleprickpiece")
(modifier "ROT0"))
  (position 1619 289 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/middleprickpiece")
(modifier "ROT0"))
  (position 1768 289 0))

[Pingus-Devel] modification - pinguslevels

2013-08-05 Thread Cameron Barratt

Hi guys

I just modified desert level 7

Cameron Barratt

(pingus-level 
  (version 3)
  (head 
(license "GPLv3+")
(levelname "")
(description "")
(author "")
(number-of-pingus 50)
(number-to-save 40)
(time -1)
(music "")
(actions 
  (bomber 3)
  (jumper 1)
  (miner 2))
(levelsize 1920 1200))
  (objects 
(surface-background 
  (surface 
(image "textures/desert_room")
(modifier "ROT0"))
  (position 100 100 -1000)
  (colori 0 0 0 0)
  (stretch-x #f)
  (stretch-y #f)
  (keep-aspect #f)
  (scroll-x 0)
  (scroll-y 0)
  (para-x 0.5)
  (para-y 0.5))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/leftsmallbrick")
(modifier "ROT0"))
  (position 506 328 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/leftsmallbrick")
(modifier "ROT0"))
  (position 581 365 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/smallbrickpiece")
(modifier "ROT0"))
  (position 506 365 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/smallbrickpiece")
(modifier "ROT0"))
  (position 580 402 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/leftsmallbrick")
(modifier "ROT0"))
  (position 655 402 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/leftsmallbrick")
(modifier "ROT0"))
  (position 730 439 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/smallbrickpiece")
(modifier "ROT0"))
  (position 655 438 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/leftsmallbrick")
(modifier "ROT0"))
  (position 804 476 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/smallbrickpiece")
(modifier "ROT0"))
  (position 729 477 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/leftsmallbrick")
(modifier "ROT0"))
  (position 879 514 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/smallbrickpiece")
(modifier "ROT0"))
  (position 804 514 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/smallbrickpiece")
(modifier "ROT0"))
  (position 877 552 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/leftsmallbrick")
(modifier "ROT0"))
  (position 951 551 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/leftsmallbrick")
(modifier "ROT0"))
  (position 1025 588 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/leftsmallbrick")
(modifier "ROT0"))
  (position 1099 625 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/leftsmallbrick")
(modifier "ROT0"))
  (position 1173 662 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/leftsmallbrick")
(modifier "ROT0"))
  (position 1245 699 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/smallbrickpiece")
(modifier "ROT0"))
  (position 950 589 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/smallbrickpiece")
(modifier "ROT0"))
  (position 1024 626 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/smallbrickpiece")
(modifier "ROT0"))
  (position 1097 662 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/smallbrickpiece")
(modifier "ROT0"))
  (position 1171 700 0))
(groundpiece 
  (t

[Pingus-Devel] Desert level 9

2013-08-06 Thread Cameron Barratt

Hey guys

  Here is a Desert level for you to test :-)

cheers Cameron
(pingus-level 
  (version 3)
  (head 
(license "GPLv3+")
(levelname "Desert 9")
(description "")
(author "Cameron ")
(number-of-pingus 50)
(number-to-save 48)
(time -1)
(music "")
(actions 
  (basher 7)
  (bomber 2)
  (bridger 2)
  (digger 1)
  (jumper 2)
  (miner 2)
  (slider 1))
(levelsize 1920 1200))
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(prefab 
  (name "prefabs/entrances/desert")
  (position 227 779 0)
  (overrides 
(release-rate 50)
(direction "misc")
(owner-id 0)))
(groundpiece 
  (type "ground")
  (surface 
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  (type "ground")
  (surface 
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(modifier "ROT0FLIP"))
  (position 902 772 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/desert/bigblock-broken2")
(modifier "ROT0"))
  (position 801 790 0))
(groundpiece 
  (type "ground")
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(image "groundpieces/ground/desert/bigprickpiece")
(modifier "ROT0"))
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  (type "ground")
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(modifier "ROT0"))
  (position 898 1079 0))
(groundpiece 
  (type "solid")
  (surface 
(image "groundpieces/solid/desert/smallbrickpiece")
(modifier "ROT0"))
  (position 382 895 0))
(groundpiece 
  (type "solid")
  (surface 
(image "groundpieces/solid/desert/smallbrickpiece")
(modifier "ROT0"))
  (position 453 858 0))
(groundpiece 
  (type "solid")
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(image "groundpieces/solid/desert/smallbrickpiece")
(modifier "ROT0"))
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(image "groundpieces/remove/misc/rect1")
(modifier "ROT0"))
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(groundpiece 
  (type "remove")
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(image "groundpieces/remove/misc/rect1")
(modifier "ROT0"))
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(groundpiece 
  (type "remove")
  (surface 
(image "groundpieces/remove/misc/rect1")
(modifier "ROT0"))
  (position 457 901 0))
(groundpiece 
  (type "solid")
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(modifier "ROT0"))
  (position 451 931 0))
(hotspot 
  (surface 
(image "hotspots/des

[Pingus-Devel] a very easy Christmas level

2013-08-06 Thread Cameron Barratt

Hi Guys

a very easy Christmas

Cheers
Cameron
(pingus-level 
  (version 3)
  (head 
(license "GPLv3+")
(levelname "")
(description "")
(author "")
(number-of-pingus 50)
(number-to-save 20)
(time -1)
(music "")
(actions 
  (blocker 2)
  (bridger 5)
  (digger 1)
  (slider 2))
(levelsize 1920 1200))
  (objects 
(surface-background 
  (surface 
(image "textures/bluestars")
(modifier "ROT0"))
  (position -8 -7 -1000)
  (colori 0 0 0 0)
  (stretch-x #f)
  (stretch-y #f)
  (keep-aspect #f)
  (scroll-x 0)
  (scroll-y 0)
  (para-x 0.5)
  (para-y 0.5))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground2")
(modifier "ROT0"))
  (position 258 1050 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground2")
(modifier "ROT0"))
  (position 197 1044 0))
(prefab 
  (name "prefabs/liquids/water")
  (position -6 1206 0)
  (overrides 
(repeat 30)))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground2")
(modifier "ROT0"))
  (position 253 953 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground2")
(modifier "ROT0"))
  (position 171 934 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground2")
(modifier "ROT0"))
  (position 151 829 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground2")
(modifier "ROT0"))
  (position 207 742 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground2")
(modifier "ROT0"))
  (position 126 717 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground2")
(modifier "ROT0"))
  (position 185 649 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground2")
(modifier "ROT0"))
  (position 106 615 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground3")
(modifier "ROT0"))
  (position 72 613 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground3")
(modifier "ROT0"))
  (position 115 612 0))
(prefab 
  (name "prefabs/entrances/desert")
  (position 157 533 0)
  (overrides 
(release-rate 50)
(direction "misc")
(owner-id 0)))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground3")
(modifier "ROT0"))
  (position 229 915 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground2")
(modifier "ROT0"))
  (position 232 825 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground2")
(modifier "ROT0"))
  (position 319 936 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground2")
(modifier "ROT0"))
  (position 353 1028 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/sweets/canestalk")
(modifier "ROT90"))
  (position 601 897 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground3")
(modifier "ROT0"))
  (position 442 890 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/sweets/canestalk")
(modifier "ROT90"))
  (position 660 897 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/sweets/canestalk")
(modifier "ROT90"))
  (position 719 897 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/sweets/canestalk")
(modifier "ROT90"))
  (position 780 897 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground3")
(modifier "ROT0"))
  (position 777 894 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground3")
(modifier "ROT0"))
  (position 308 589 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground3")
(modifier "ROT0"))
  (position 443 589 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground1")
(modifier "ROT0"))
  (position 395 609 0))
(groundpiece 
  (type "ground")
  (surface 
(image "groundpieces/ground/xmas/ground1")
(modifier "ROT0"

[Pingus-Devel] FUN pingus level - Cameron

2013-08-07 Thread Cameron Barratt

Hi guys

Made a fun level called "PINGUS freefall"just for fun

cheers
Cameron
(pingus-level 
  (version 3)
  (head 
(license "GPLv3+")
(levelname "PINGUS freefall")
(description "A fun pingus level (Tip : give them floaters near the 
bottom)")
(author "Cameron Barratt")
(number-of-pingus 2000)
(number-to-save 20)
(time -1)
(music "")
(actions 
  (floater 40))
(levelsize 1920 1))
  (objects 
(surface-background 
  (surface 
(image "textures/bluestars")
(modifier "ROT0"))
  (position 98 123 -1000)
  (colori 0 0 0 0)
  (stretch-x #f)
  (stretch-y #f)
  (keep-aspect #f)
  (scroll-x 0)
  (scroll-y 0)
  (para-x 0.5)
  (para-y 0.5))
(groundpiece 
  (type "solid")
  (surface 
(image "groundpieces/solid/industrial/greybri1")
(modifier "ROT0"))
  (position -4 9845 0))
(groundpiece 
  (type "solid")
  (surface 
(image "groundpieces/solid/misc/metalplate_large")
(modifier "ROT0"))
  (position -5 9784 0))
(groundpiece 
  (type "solid")
  (surface 
(image "groundpieces/solid/industrial/greybri1")
(modifier "ROT0"))
  (position 193 9845 0))
(groundpiece 
  (type "solid")
  (surface 
(image "groundpieces/solid/industrial/greybri1")
(modifier "ROT0"))
  (position 391 9845 0))
(groundpiece 
  (type "solid")
  (surface 
(image "groundpieces/solid/industrial/greybri1")
(modifier "ROT0"))
  (position 589 9844 0))
(groundpiece 
  (type "solid")
  (surface 
(image "groundpieces/solid/industrial/greybri1")
(modifier "ROT0"))
  (position 787 9843 0))
(groundpiece 
  (type "solid")
  (surface 
(image "groundpieces/solid/industrial/greybri1")
(modifier "ROT0"))
  (position 982 9843 0))
(groundpiece 
  (type "solid")
  (surface 
(image "groundpieces/solid/industrial/greybri1")
(modifier "ROT0"))
  (position 1178 9843 0))
(groundpiece 
  (type "solid")
  (surface 
(image "groundpieces/solid/industrial/greybri1")
(modifier "ROT0"))
  (position 1376 9843 0))
(groundpiece 
  (type "solid")
  (surface 
(image "groundpieces/solid/industrial/greybri1")
(modifier "ROT0"))
  (position 1574 9843 0))
(groundpiece 
  (type "solid")
  (surface 
(image "groundpieces/solid/industrial/greybri1")
(modifier "ROT0"))
  (position 1771 9842 0))
(groundpiece 
  (type "solid")
  (surface 
(image "groundpieces/solid/misc/metalplate_large")
(modifier "ROT0"))
  (position 1856 9779 0))
(exit 
  (surface 
(image "exits/industrial")
(modifier "ROT0"))
  (position 133 9844 0)
  (owner-id 0))
(exit 
  (surface 
(image "exits/industrial")
(modifier "ROT0"))
  (position 623 9847 0)
  (owner-id 0))
(exit 
  (surface 
(image "exits/industrial")
(modifier "ROT0"))
  (position 1278 9850 0)
  (owner-id 0))
(entrance 
  (position 365 554 110)
  (owner-id 0)
  (direction "misc")
  (release-rate 30))
(entrance 
  (position 366 566 110)
  (owner-id 0)
  (direction "misc")
  (release-rate 30))
(entrance 
  (position 368 577 110)
  (owner-id 0)
  (direction "misc")
  (release-rate 30))
(entrance 
  (position 368 591 110)
  (owner-id 0)
  (direction "misc")
  (release-rate 30))
(entrance 
  (position 368 606 110)
  (owner-id 0)
  (direction "misc")
  (release-rate 30))
(entrance 
  (position 368 620 110)
  (owner-id 0)
  (direction "misc")
  (release-rate 30))
(entrance 
  (position 368 636 110)
  (owner-id 0)
  (direction "misc")
  (release-rate 30))
(entrance 
  (position 370 654 110)
  (owner-id 0)
  (direction "misc")
  (release-rate 30))
(entrance 
  (position 384 520 110)
  (owner-id 0)
  (direction "misc")
  (release-rate 30))
(entrance 
  (position 397 521 110)
  (owner-id 0)
  (direction "misc")
  (release-rate 30))
(entrance 
  (position 412 521 110)
  (owner-id 0)
  (direc

[Pingus-Devel] Its been 2 years

2015-09-05 Thread Cameron Barratt
Hey everyone , wow its been 2 years since I made my levels but never
finished it due to inexperience but I am 16 now and Know more about git and
Linux so I want to finish my level set if pingus is still being developed ,
Pingus seems to be quiet these days but hope its still alive

Best Regards

Cameron Barratt
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Re: [Pingus-Devel] Pingus-Devel Digest, Vol 119, Issue 6

2017-01-29 Thread Cameron Barratt
Cool , I'll check it out and get back to you

Regards
Cameron Barratt
On 22 Jan 2017 19:00,  wrote:

> Send Pingus-Devel mailing list submissions to
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>
>1. Re:  A new level with reflective lighting (Joshua M Dye)
>
>
> --
>
> Message: 1
> Date: Sun, 22 Jan 2017 08:02:36 -0800
> From: Joshua M Dye 
> To: pingus-devel@nongnu.org
> Subject: Re: [Pingus-Devel] A new level with reflective lighting
> Message-ID: <39c8d485-8fc3-46d5-b29d-be4f426a8...@gmail.com>
> Content-Type: text/plain; charset="utf-8"
>
> Progress is stalled on Pingus.  If I sill had git access, I would add you
> to the project, but that didn't seem to get transferred from Google Code.
> It might be worth it to fork pingus
>
> On January 20, 2017 7:12:11 PM PST, tl...@hushmail.com wrote:
> >Since I haven't received any response from my previous e-mail, I
> >thought it might help if you were able to view a couple new levels (I
> >just completed). You might note, how the reflective lighting truly
> >enhances the game and is attractive to younger players. Simply play it
> >through the editor - I'd suggest not changing anything until you've
> >seen it in the play mode.
> >
> >I think it's obvious (by viewing in the editor) how the reflective
> >lighting is created and the difference between it and the standard
> >view of Pingus levels. I have created a level set of approx. 40 games,
> >all of which use the reflective lighting. Please notify me should you
> >wish a copy of both the level set file and the individual levels.
> >
> >I used a Linux (Mint 18) PC to create the reflective lighting games
> >and have even tested them on a lower resolution monitor. Could use
> >some help with beta testing and visual testing for any errors.
> >However, all the games with reflective lighting have been played (with
> >positive feedback) by my 4 grandchildren and their friends. Of course,
> >they use the levelsets option at Pingus startup so they don't worry
> >about the editor.
> >
> >I would appreciate any feedback.
> >
> >Respectfully
> >Mac
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> End of Pingus-Devel Digest, Vol 119, Issue 6
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