D6426: Skip Shader self test for Mesa >= 17
This revision was automatically updated to reflect the committed changes. Closed by commit R108:43816119e9ec: Skip Shader self test for Mesa >= 17 (authored by graesslin). REPOSITORY R108 KWin CHANGES SINCE LAST UPDATE https://phabricator.kde.org/D6426?vs=15967&id=16073 REVISION DETAIL https://phabricator.kde.org/D6426 AFFECTED FILES libkwineffects/kwinglutils.cpp To: graesslin, #kwin, #plasma, mart Cc: mart, plasma-devel, kwin, ZrenBot, progwolff, lesliezhai, ali-mohamed, hardening, jensreuterberg, abetts, sebas, apol, lukas
D6426: Skip Shader self test for Mesa >= 17
mart accepted this revision. mart added a comment. This revision is now accepted and ready to land. ouch :/ REPOSITORY R108 KWin BRANCH skip-shader-self-test-mesa-5.10 REVISION DETAIL https://phabricator.kde.org/D6426 To: graesslin, #kwin, #plasma, mart Cc: mart, plasma-devel, kwin, ZrenBot, progwolff, lesliezhai, ali-mohamed, hardening, jensreuterberg, abetts, sebas, apol, lukas
D6426: Skip Shader self test for Mesa >= 17
graesslin created this revision. Restricted Application added a project: KWin. Restricted Application added subscribers: kwin, plasma-devel. REVISION SUMMARY We are getting reports about the shader self test failing in a false positive way on Mesa 17. We already have such false positve results for NVIDIA quadro and went with disabling the self test. Most likely our self test has a problem or the rendering of the first frame has a problem. But disabling compositing because our rendering of the first frame is broken, is too much. Let's better be pro user here and disable the shader self test till we fixed the root problem. BUG: 376801 FIXED-IN: 5.10.4 TEST PLAN It compiles. REPOSITORY R108 KWin BRANCH skip-shader-self-test-mesa-5.10 REVISION DETAIL https://phabricator.kde.org/D6426 AFFECTED FILES libkwineffects/kwinglutils.cpp To: graesslin, #kwin, #plasma Cc: plasma-devel, kwin, ZrenBot, progwolff, lesliezhai, ali-mohamed, hardening, jensreuterberg, abetts, sebas, apol, mart, lukas