Re: [PlayerStage-Gazebo] how to set real time equal to simulation time?

2009-06-02 Thread Nate Koenig
Hello,

The latest SVN version of gazebo now lets to control the physics update loop.

Use the follow tags:

physics:ode
  updateRate # /updateRate
/physics:ode

The number you set updateRate to follows these rules:

 0 : Gazebo will attempt to run the simulation in real time
0 : Gazebo will run as fast as it can
 0: This number will represent the desired physics update frequency.


-nate

On Tue, May 26, 2009 at 6:17 AM, Cestmir Houska czest...@gmail.com wrote:
 Hi,

 I faced the same problem a while ago and nobody seemed to answer me. What
 did it for me was uncommenting part of the source code in
 server/Simulator.cc - namely in the Simulator::MainLoop() function. I didn't
 look at the current source code though, so take this advice as a mere hint.

 Regards,

 Cestmir CZestmyr Houska

 On Tue, May 19, 2009 at 5:57 PM, ximengzhu ximeng...@gmail.com wrote:


 Dear all,
 my question is the one of the title of the thread.
 For my purpose I need to use the real time equal to the simulation time.
 This means I need to set at one the multiplier of the real time.
 Anyone knows how to?
 Thanks in advance,
 Ximengzhu
 --
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 http://www.nabble.com/how-to-set-real-time-equal-to-simulation-time--tp23619214p23619214.html
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OpenSolaris 2009.06 is a cutting edge operating system for enterprises 
looking to deploy the next generation of Solaris that includes the latest 
innovations from Sun and the OpenSource community. Download a copy and 
enjoy capabilities such as Networking, Storage and Virtualization. 
Go to: http://p.sf.net/sfu/opensolaris-get
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[PlayerStage-Gazebo] how to set real time equal to simulation time?

2009-05-21 Thread ximengzhu

Dear all,
my question is the one of the title of the thread.
For my purpose I need to use the real time equal to the simulation time.
This means I need to set at one the multiplier of the real time.
Anyone knows how to?
Thanks in advance,
Ximengzhu
-- 
View this message in context: 
http://www.nabble.com/how-to-set-real-time-equal-to-simulation-time--tp23619214p23619214.html
Sent from the playerstage-gazebo mailing list archive at Nabble.com.


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is a gathering of tech-side developers  brand creativity professionals. Meet
the minds behind Google Creative Lab, Visual Complexity, Processing,  
iPhoneDevCamp asthey present alongside digital heavyweights like Barbarian
Group, R/GA,  Big Spaceship. http://www.creativitycat.com 
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