Author: shadzik                      Date: Sun Apr  8 14:05:12 2007 GMT
Module: SOURCES                       Tag: HEAD
---- Log message:
- kill GLvoid argument in some functions (it's unneeded and breaks build on 
*nix systems)

---- Files affected:
SOURCES:
   brutalchess-GLvoid.patch (NONE -> 1.1)  (NEW)

---- Diffs:

================================================================
Index: SOURCES/brutalchess-GLvoid.patch
diff -u /dev/null SOURCES/brutalchess-GLvoid.patch:1.1
--- /dev/null   Sun Apr  8 16:05:12 2007
+++ SOURCES/brutalchess-GLvoid.patch    Sun Apr  8 16:05:07 2007
@@ -0,0 +1,49 @@
+--- src/md3view.cpp    2006-04-19 00:26:16.000000000 +0200
++++ src/md3view.cpp-new        2007-04-08 15:54:46.807962969 +0200
+@@ -72,7 +72,7 @@
+       exit( returnCode );
+ }
+ 
+-int initGL( GLvoid );
++int initGL();
+ // function to reset our viewport after a window resize
+ int resizeWindow( int width, int height )
+ {
+@@ -108,7 +108,7 @@
+ 
+ 
+ // general OpenGL initialization function
+-int initGL( GLvoid )
++int initGL()
+ {
+       cout << "Initializing OpenGL" << endl;
+       // Enable smooth shading
+--- src/objview.cpp    2006-04-18 22:34:25.000000000 +0200
++++ src/objview.cpp-new        2007-04-08 15:55:44.339054060 +0200
+@@ -73,7 +73,7 @@
+       exit( returnCode );
+ }
+ 
+-int initGL( GLvoid );
++int initGL();
+ // function to reset our viewport after a window resize
+ int resizeWindow( int width, int height )
+ {
+@@ -109,7 +109,7 @@
+ 
+ 
+ // general OpenGL initialization function
+-int initGL( GLvoid )
++int initGL()
+ {
+       cout << "Initializing OpenGL" << endl;
+       // Enable smooth shading
+@@ -158,7 +158,7 @@
+ }
+ 
+ // Here goes our drawing code
+-int drawGLScene( GLvoid )
++int drawGLScene()
+ {
+       // These are to calculate our fps
+       static GLint T0     = 0;
================================================================
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