Re: RESUBMIT: games/armagetronad

2009-04-14 Thread Jonathan ARMANI

Hi,

This is a little old but works fine on amd64 / intel 945 and seems nice 
with the 4.5 theme ;)


Michael, can you send the corrected version based on Antti' comments ?

Cheers,

Michael Lechtermann a écrit :

Hi,

Antti Harri schrieb:

You don't need to quote COMMENTs.

Otherwise works fine on i386 and local play against the AI.


Thanks, changed that for all of my ports. Hoping for some more 
feedback before resubmitting it again though, if at all needed..?


Anyway, who would be the best person to talk to about getting it, and 
the other two ports, into the official tree?



Michael






Re: RESUBMIT: games/armagetronad

2008-06-21 Thread Michael Lechtermann

Hi,

Antti Harri schrieb:

You don't need to quote COMMENTs.

Otherwise works fine on i386 and local play against the AI.


Thanks, changed that for all of my ports. Hoping for some more feedback 
before resubmitting it again though, if at all needed..?


Anyway, who would be the best person to talk to about getting it, and 
the other two ports, into the official tree?



Michael



Re: RESUBMIT: games/armagetronad

2008-06-20 Thread Antti Harri


On Fri, 20 Jun 2008, Michael Lechtermann wrote:


Description from official website (http://www.armagetronad.net/):

Armagetron is a multiplayer game in 3d that attempts to emulate and expand on 
the lightcycle sequence from the movie Tron. It's an old school arcade game 
slung into the 21st century. Highlights include a customizable playing arena, 
HUD, unique graphics, and AI bots. For the more advanced player there are new 
game modes and a wide variety of physics settings to tweak as well.



Port compiles and runs just fine with the snapshot from 04.06.2008. Hope 
that's -current enough. Tested on i386.


Packages for OpenBSD 4.3-release and older (created from an older port I 
previously submitted a while ago) are also available for download on the 
official Armagetron Advanced homepage.



Comments/feedback?


You don't need to quote COMMENTs.

Otherwise works fine on i386 and local play against the AI.

--
Antti Harri



RESUBMIT: games/armagetronad

2008-06-20 Thread Michael Lechtermann

Description from official website (http://www.armagetronad.net/):

Armagetron is a multiplayer game in 3d that attempts to emulate and 
expand on the lightcycle sequence from the movie Tron. It's an old 
school arcade game slung into the 21st century. Highlights include a 
customizable playing arena, HUD, unique graphics, and AI bots. For the 
more advanced player there are new game modes and a wide variety of 
physics settings to tweak as well.



Port compiles and runs just fine with the snapshot from 04.06.2008. Hope 
that's -current enough. Tested on i386.


Packages for OpenBSD 4.3-release and older (created from an older port I 
previously submitted a while ago) are also available for download on the 
official Armagetron Advanced homepage.



Comments/feedback?


port-armagetronad-0.2.8.2.1.tgz
Description: Binary data