Re: fix games/warzone2100 on amd64
On Mon, May 23, 2011 at 10:32 PM, Brad wrote: > On 23/05/11 1:07 PM, David Coppa wrote: >> >> On Mon, May 23, 2011 at 6:08 PM, Pascal Stumpf >> wrote: >>> >>> On Mon, May 23, 2011 at 12:03:33PM -0400, Brad wrote: On 23/05/11 5:44 AM, Pascal Stumpf wrote: > > This patch (from FreeBSD) pretty much fixes warzone2100 for me. Sound > is > still choppy, but that's a different issue. > > Any more testers? :) Sort the ONLY_FOR_ARCHS line. >>> >>> Sure. >> >> So... Brad, ok for this to go in? > > No. Even with this patch I'm still seeing crashes. Ok. Thanks for testing.
Re: fix games/warzone2100 on amd64
On 23/05/11 1:07 PM, David Coppa wrote: On Mon, May 23, 2011 at 6:08 PM, Pascal Stumpf wrote: On Mon, May 23, 2011 at 12:03:33PM -0400, Brad wrote: On 23/05/11 5:44 AM, Pascal Stumpf wrote: This patch (from FreeBSD) pretty much fixes warzone2100 for me. Sound is still choppy, but that's a different issue. Any more testers? :) Sort the ONLY_FOR_ARCHS line. Sure. So... Brad, ok for this to go in? No. Even with this patch I'm still seeing crashes. -- This message has been scanned for viruses and dangerous content by MailScanner, and is believed to be clean.
Re: fix games/warzone2100 on amd64
- Original message - > On Mon, May 23, 2011 at 6:08 PM, Pascal Stumpf > wrote: > > On Mon, May 23, 2011 at 12:03:33PM -0400, Brad wrote: > > > On 23/05/11 5:44 AM, Pascal Stumpf wrote: > > > > This patch (from FreeBSD) pretty much fixes warzone2100 for me. > > > > Sound is still choppy, but that's a different issue. > > > > > > > > Any more testers? :) > > > > > > Sort the ONLY_FOR_ARCHS line. > > Sure. > > So... Brad, ok for this to go in? I was going to test this but it'll take longer since the R600/R700 diff still hasn't been commited. I'll get back to you in about 2 hrs time when I'm home. -- This message has been scanned for viruses and dangerous content by MailScanner, and is believed to be clean.
Re: fix games/warzone2100 on amd64
On Mon, May 23, 2011 at 6:08 PM, Pascal Stumpf wrote: > On Mon, May 23, 2011 at 12:03:33PM -0400, Brad wrote: >> On 23/05/11 5:44 AM, Pascal Stumpf wrote: >> >This patch (from FreeBSD) pretty much fixes warzone2100 for me. Sound is >> >still choppy, but that's a different issue. >> > >> >Any more testers? :) >> >> Sort the ONLY_FOR_ARCHS line. > Sure. So... Brad, ok for this to go in? Ciao, David
Re: fix games/warzone2100 on amd64
On Mon, May 23, 2011 at 12:03:33PM -0400, Brad wrote: > On 23/05/11 5:44 AM, Pascal Stumpf wrote: > >This patch (from FreeBSD) pretty much fixes warzone2100 for me. Sound is > >still choppy, but that's a different issue. > > > >Any more testers? :) > > Sort the ONLY_FOR_ARCHS line. Sure. Index: Makefile === RCS file: /cvs/ports/games/warzone2100/Makefile,v retrieving revision 1.15 diff -u -p -r1.15 Makefile --- Makefile28 Apr 2011 18:38:04 - 1.15 +++ Makefile23 May 2011 16:06:48 - @@ -1,11 +1,11 @@ # $OpenBSD: Makefile,v 1.15 2011/04/28 18:38:04 jasper Exp $ -ONLY_FOR_ARCHS=i386 +ONLY_FOR_ARCHS=amd64 i386 COMMENT= 3D realtime strategy on a future earth DISTNAME= warzone2100-2.3.7 -REVISION= 0 +REVISION= 1 CATEGORIES=games MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=warzone2100/} Index: patches/patch-configure_ac === RCS file: /cvs/ports/games/warzone2100/patches/patch-configure_ac,v retrieving revision 1.3 diff -u -p -r1.3 patch-configure_ac --- patches/patch-configure_ac 28 Apr 2011 18:38:04 - 1.3 +++ patches/patch-configure_ac 23 May 2011 16:06:48 - @@ -1,7 +1,7 @@ $OpenBSD: patch-configure_ac,v 1.3 2011/04/28 18:38:04 jasper Exp $ configure.ac.orig Fri Jan 21 15:52:00 2011 -+++ configure.ac Sat Jan 29 21:18:41 2011 -@@ -414,7 +411,7 @@ AC_CHECK_LIB(popt, poptGetContext, AC_SUBST([POPT_LIBS +--- configure.ac.orig Fri Jan 21 21:52:00 2011 configure.ac Mon May 23 10:56:14 2011 +@@ -414,7 +414,7 @@ AC_CHECK_LIB(popt, poptGetContext, AC_SUBST([POPT_LIBS # Look for PhysicsFS AC_CHECK_HEADER(physfs.h, , AC_MSG_ERROR([PhysicsFS header not found.])) Index: patches/patch-lib_ivis_opengl_GLee_h === RCS file: patches/patch-lib_ivis_opengl_GLee_h diff -N patches/patch-lib_ivis_opengl_GLee_h --- /dev/null 1 Jan 1970 00:00:00 - +++ patches/patch-lib_ivis_opengl_GLee_h23 May 2011 16:06:48 - @@ -0,0 +1,11 @@ +$OpenBSD$ +--- lib/ivis_opengl/GLee.h.origMon May 23 11:01:36 2011 lib/ivis_opengl/GLee.h Mon May 23 11:02:05 2011 +@@ -817,7 +817,6 @@ GLEE_EXTERN GLboolean _GLEE_SGIX_texture_range; + #ifndef GLX_ARB_get_proc_address + #define GLX_ARB_get_proc_address 1 + +- typedef void (*__GLXextFuncPtr)(void); + extern __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *); + extern void ( * glXGetProcAddressARB (const GLubyte *procName))(void); + typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSARBPROC) (const GLubyte *procName); > > -- > This message has been scanned for viruses and > dangerous content by MailScanner, and is > believed to be clean. > >
Re: fix games/warzone2100 on amd64
On 23/05/11 5:44 AM, Pascal Stumpf wrote: This patch (from FreeBSD) pretty much fixes warzone2100 for me. Sound is still choppy, but that's a different issue. Any more testers? :) Sort the ONLY_FOR_ARCHS line. -- This message has been scanned for viruses and dangerous content by MailScanner, and is believed to be clean.
Re: fix games/warzone2100 on amd64
On 23/05/11 6:09 AM, Pascal Stumpf wrote: On Mon, May 23, 2011 at 12:04:43PM +0200, David Coppa wrote: On Mon, May 23, 2011 at 11:44 AM, Pascal Stumpf wrote: This patch (from FreeBSD) pretty much fixes warzone2100 for me. Sound is still choppy, but that's a different issue. Any more testers? :) Where this patch come from? I cannot find it into FreeBSD cvs (ports/games/warzone2100) It's a sed line in the Makefile. Don't expect sanity from their ports tree. -- This message has been scanned for viruses and dangerous content by MailScanner, and is believed to be clean.
Re: fix games/warzone2100 on amd64
On Mon, May 23, 2011 at 12:04:43PM +0200, David Coppa wrote: > On Mon, May 23, 2011 at 11:44 AM, Pascal Stumpf > wrote: > > This patch (from FreeBSD) pretty much fixes warzone2100 for me. Sound is > > still choppy, but that's a different issue. > > > > Any more testers? :) > > Where this patch come from? I cannot find it into FreeBSD cvs > (ports/games/warzone2100) It's a sed line in the Makefile. > > Cheers! > David > > > > > Index: Makefile > > === > > RCS file: /cvs/ports/games/warzone2100/Makefile,v > > retrieving revision 1.15 > > diff -u -p -r1.15 Makefile > > --- Makefile 28 Apr 2011 18:38:04 - 1.15 > > +++ Makefile 23 May 2011 09:41:48 - > > @@ -1,11 +1,11 @@ > > # $OpenBSD: Makefile,v 1.15 2011/04/28 18:38:04 jasper Exp $ > > > > -ONLY_FOR_ARCHS= i386 > > +ONLY_FOR_ARCHS= i386 amd64 > > > > COMMENT= 3D realtime strategy on a future earth > > > > DISTNAME= warzone2100-2.3.7 > > -REVISION= 0 > > +REVISION= 1 > > CATEGORIES= games > > MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=warzone2100/} > > > > Index: patches/patch-configure_ac > > === > > RCS file: /cvs/ports/games/warzone2100/patches/patch-configure_ac,v > > retrieving revision 1.3 > > diff -u -p -r1.3 patch-configure_ac > > --- patches/patch-configure_ac 28 Apr 2011 18:38:04 - 1.3 > > +++ patches/patch-configure_ac 23 May 2011 09:41:48 - > > @@ -1,7 +1,7 @@ > > $OpenBSD: patch-configure_ac,v 1.3 2011/04/28 18:38:04 jasper Exp $ > > configure.ac.orig Fri Jan 21 15:52:00 2011 > > -+++ configure.ac Sat Jan 29 21:18:41 2011 > > -@@ -414,7 +411,7 @@ AC_CHECK_LIB(popt, poptGetContext, AC_SUBST([POPT_LIBS > > +--- configure.ac.orig Fri Jan 21 21:52:00 2011 > > configure.ac Mon May 23 10:56:14 2011 > > +@@ -414,7 +414,7 @@ AC_CHECK_LIB(popt, poptGetContext, AC_SUBST([POPT_LIBS > > > > # Look for PhysicsFS > > AC_CHECK_HEADER(physfs.h, , AC_MSG_ERROR([PhysicsFS header not found.])) > > Index: patches/patch-lib_ivis_opengl_GLee_h > > === > > RCS file: patches/patch-lib_ivis_opengl_GLee_h > > diff -N patches/patch-lib_ivis_opengl_GLee_h > > --- /dev/null 1 Jan 1970 00:00:00 - > > +++ patches/patch-lib_ivis_opengl_GLee_h 23 May 2011 09:41:48 - > > @@ -0,0 +1,11 @@ > > +$OpenBSD$ > > +--- lib/ivis_opengl/GLee.h.orig Mon May 23 11:01:36 2011 > > lib/ivis_opengl/GLee.h Mon May 23 11:02:05 2011 > > +@@ -817,7 +817,6 @@ GLEE_EXTERN GLboolean _GLEE_SGIX_texture_range; > > + #ifndef GLX_ARB_get_proc_address > > + #define GLX_ARB_get_proc_address 1 > > + > > +- typedef void (*__GLXextFuncPtr)(void); > > + extern __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *); > > + extern void ( * glXGetProcAddressARB (const GLubyte > > *procName))(void); > > + typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSARBPROC) (const > > GLubyte *procName); > > > > > >
Re: fix games/warzone2100 on amd64
On Mon, May 23, 2011 at 11:44 AM, Pascal Stumpf wrote: > This patch (from FreeBSD) pretty much fixes warzone2100 for me. Sound is > still choppy, but that's a different issue. > > Any more testers? :) Where this patch come from? I cannot find it into FreeBSD cvs (ports/games/warzone2100) Cheers! David > > Index: Makefile > === > RCS file: /cvs/ports/games/warzone2100/Makefile,v > retrieving revision 1.15 > diff -u -p -r1.15 Makefile > --- Makefile 28 Apr 2011 18:38:04 - 1.15 > +++ Makefile 23 May 2011 09:41:48 - > @@ -1,11 +1,11 @@ > # $OpenBSD: Makefile,v 1.15 2011/04/28 18:38:04 jasper Exp $ > > -ONLY_FOR_ARCHS= i386 > +ONLY_FOR_ARCHS= i386 amd64 > > COMMENT= 3D realtime strategy on a future earth > > DISTNAME= warzone2100-2.3.7 > -REVISION= 0 > +REVISION= 1 > CATEGORIES= games > MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=warzone2100/} > > Index: patches/patch-configure_ac > === > RCS file: /cvs/ports/games/warzone2100/patches/patch-configure_ac,v > retrieving revision 1.3 > diff -u -p -r1.3 patch-configure_ac > --- patches/patch-configure_ac 28 Apr 2011 18:38:04 - 1.3 > +++ patches/patch-configure_ac 23 May 2011 09:41:48 - > @@ -1,7 +1,7 @@ > $OpenBSD: patch-configure_ac,v 1.3 2011/04/28 18:38:04 jasper Exp $ > configure.ac.orig Fri Jan 21 15:52:00 2011 > -+++ configure.ac Sat Jan 29 21:18:41 2011 > -@@ -414,7 +411,7 @@ AC_CHECK_LIB(popt, poptGetContext, AC_SUBST([POPT_LIBS > +--- configure.ac.orig Fri Jan 21 21:52:00 2011 > configure.ac Mon May 23 10:56:14 2011 > +@@ -414,7 +414,7 @@ AC_CHECK_LIB(popt, poptGetContext, AC_SUBST([POPT_LIBS > > # Look for PhysicsFS > AC_CHECK_HEADER(physfs.h, , AC_MSG_ERROR([PhysicsFS header not found.])) > Index: patches/patch-lib_ivis_opengl_GLee_h > === > RCS file: patches/patch-lib_ivis_opengl_GLee_h > diff -N patches/patch-lib_ivis_opengl_GLee_h > --- /dev/null 1 Jan 1970 00:00:00 - > +++ patches/patch-lib_ivis_opengl_GLee_h 23 May 2011 09:41:48 - > @@ -0,0 +1,11 @@ > +$OpenBSD$ > +--- lib/ivis_opengl/GLee.h.orig Mon May 23 11:01:36 2011 > lib/ivis_opengl/GLee.h Mon May 23 11:02:05 2011 > +@@ -817,7 +817,6 @@ GLEE_EXTERN GLboolean _GLEE_SGIX_texture_range; > + #ifndef GLX_ARB_get_proc_address > + #define GLX_ARB_get_proc_address 1 > + > +- typedef void (*__GLXextFuncPtr)(void); > + extern __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *); > + extern void ( * glXGetProcAddressARB (const GLubyte > *procName))(void); > + typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSARBPROC) (const > GLubyte *procName); > >