Re: [pygame] nokia s60 branch merge...
Jussi, are you able to test trunk? Everything should be merged in from your branch now :) Cool :) I'll try it ASAP. What OS's are the compiler(s) and emulator available for? The Nokia's build tools are for Windows, but there are ports for Linux and Mac: http://www.martin.st/symbian/. No emulator though. I use Nokia's 5th edition SDK myself. Is that symbian/how_to_build.txt file up to date? Probably not. I'll check it out. 2009/5/9 René Dudfield ren...@gmail.com: hi again, all but one of the files were just conflicts between the various py3k changes... so just added the one file. Jussi, are you able to test trunk? Everything should be merged in from your branch now :) Thinking of testing the symbian stuff in the future... perhaps we can set up an emulator for building and testing? Then we can make sure future changes work ok on symbian too. What OS's are the compiler(s) and emulator available for? Is that symbian/how_to_build.txt file up to date? cheers, On Sat, May 9, 2009 at 1:01 PM, René Dudfield ren...@gmail.com wrote: Excellent, thanks :) I just sat down to finish off merging in the rest of lib/ test/ and examples/ stuff from the symbian branch. I'll try out your build with portable python on vista once I've done with that stuff. cu, On Sat, May 9, 2009 at 12:53 PM, Lenard Lindstrom le...@telus.net wrote: I had to make a few small fixes to get it compiling again with Python 3.1, but nothing major. I got some XP time so built an installer (separate post). It is hardly a release quality, but it is available for emergencies. Lenard -- Jussi Toivola
[pygame] running downloaded games / auto installer
Hi, I know its a basic question, but when I have downloaded some games from the pygame site that contain various files and folders. Where do I need to copy these files and folders to, in order to get the games to run? Just one more question. Is it possible to package a game? written in python with the python language, pygame and an installer that will install the necessary packages on a users computer - the way you would install a commercial game written in C++?? Thanks. tim
Re: [pygame] running downloaded games / auto installer
timmcilv...@talktalk.net wrote: Hi, I know its a basic question, but when I have downloaded some games from the pygame site that contain various files and folders. Where do I need to copy these files and folders to, in order to get the games to run? Just one more question. Is it possible to package a game written in python with the python language, pygame and an installer that will install the necessary packages on a users computer - the way you would install a commercial game written in C++? Thanks. tim PyGame games are incredibly easy to run. For windows, you just need to unzip the folder, enter the folder, and double click on the start script. It might be titled the same as the name of the game or called something different, like run_main.py, Run [The name of the game].bat, main.py, start_game.py, or something else. Just double click on the file that looks important. For Linux, you need to untar the directory, cd into the directory, and start the main script with python [The name of the main script].py. If you can't figure out which script starts the game, just list the filed in the directory for me and I should be able to tell you which is the right one. Evan Kroske
Re: [pygame] running downloaded games / auto installer
I am writing such a thing called hypernucleus :) It is similar in concept to steam! 2009/5/9 Evan Kroske e.kro...@gmail.com: timmcilv...@talktalk.net wrote: Hi, I know its a basic question, but when I have downloaded some games from the pygame site that contain various files and folders. Where do I need to copy these files and folders to, in order to get the games to run? Just one more question. Is it possible to package a game written in python with the python language, pygame and an installer that will install the necessary packages on a users computer - the way you would install a commercial game written in C++? Thanks. tim PyGame games are incredibly easy to run. For windows, you just need to unzip the folder, enter the folder, and double click on the start script. It might be titled the same as the name of the game or called something different, like run_main.py, Run [The name of the game].bat, main.py, start_game.py, or something else. Just double click on the file that looks important. For Linux, you need to untar the directory, cd into the directory, and start the main script with python [The name of the main script].py. If you can't figure out which script starts the game, just list the filed in the directory for me and I should be able to tell you which is the right one. Evan Kroske -- Thanks, Richie Ward