Re: [pygame] pygame.org

2013-06-14 Thread René Dudfield
Hi,

just sent you a private mail.  If anyone else needs an account feel free to
msg me, @pygame_org or Jason M.

chairs,


On Fri, Jun 14, 2013 at 5:36 AM, Aikiman j...@diadem.co.nz wrote:

 Hello fello pygamers,

 I was just curious as to whats happening over at www.pygame.org in terms
 of
 accepting new registrations. When I try it says this feature has been
 disabled, has anyone else had this problem, if this is the case is there
 any
 information as to why or if they intend to accept reg. in the future?

 Thanks in advance.



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Re: [pygame] pygame.org

2013-06-14 Thread Aikiman
Thanks Rene :)



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[pygame] Re: Developing on a Mac

2013-06-14 Thread Aikiman
I think my IDLE shat itself a few months ago on Lion, I think there is a bug
with Lion or IDLE not sure which so I cant use IDEL anymore, instead I code
with Eclipse and run the game inside Terminal. Whatever errors I get,
Terminal spits out line numbers and error codes easily enough to read and I
fix them. If you download Eclipse you need to install pydev, to be honest I
havent set it up properly and you may be able to run the game from eclipse
without Terminal but because it isnt setup right, I just save the code and
use terminal instead.



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Re: [pygame] Using pygame.transform.rotozoom()

2013-06-14 Thread Christopher Night
I don't know how to fix your problem, but it seems to me that using an
alpha channel instead of a colorkey would be one solution. It might be
easier than blitting the surface twice, anyway.


On Fri, Jun 14, 2013 at 6:09 AM, Aikiman j...@diadem.co.nz wrote:

 Well Im close but still no cigar on this issue and its been there from
 around
 half way through developing my game. Im trying to achieve a rotating image
 that scales at the same time with a colorkey. Problem is I can get colorkey
 to work. Heres the code...

 self.imagePuff = pygame.image.load(Images/puff.tga).convert()
 self.imagePuff.set_colorkey((0,0,255))
 self.imageMaster = self.imagePuff
 self.rect = self.imageMaster.get_rect()
 self.image = pygame.transform.rotozoom(self.imageMaster, self.angle,
 self.scale/300+0.2)
 self.image.set_colorkey((0,0,0))
 self.rect = self.image.get_rect()
 self.rect.center = oldCenter

 After the rotozoom I end up with the original colorkey failing
 colorkey((0,0,255)) AND with an extra black box around the animation. So
 I
 added the second colorkey colorkey((0,0,0))  which succeeds in ridding
 the
 black box but with the blue background color persisting. Is there a
 workaround I havent tried yet like bringing the image in with transparency
 already - if so how to do? Or do I have to structure my code differently to
 compensate for the double transform like blitting onto a second temp
 surface
 or something fancy like that?

 Thanks in advance



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Re: [pygame] Re: Developing on a Mac

2013-06-14 Thread Jason M. Marshall
See http://www.python.org/download/mac/tcltk/for a description of IDLE problems 
on newer versions of OS X.


Jason




 From: Aikiman j...@diadem.co.nz
To: pygame-users@seul.org 
Sent: Friday, June 14, 2013 4:56 AM
Subject: [pygame] Re: Developing on a Mac
 

I think my IDLE shat itself a few months ago on Lion, I think there is a bug
with Lion or IDLE not sure which so I cant use IDEL anymore, instead I code
with Eclipse and run the game inside Terminal. Whatever errors I get,
Terminal spits out line numbers and error codes easily enough to read and I
fix them. If you download Eclipse you need to install pydev, to be honest I
havent set it up properly and you may be able to run the game from eclipse
without Terminal but because it isnt setup right, I just save the code and
use terminal instead.



--
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http://pygame-users.25799.x6.nabble.com/Developing-on-a-Mac-tp633p743.html
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[pygame] install problem

2013-06-14 Thread David
On my windows 7 PC, I installed Python 3.3.2 Windows x86 MSI
Installerhttp://python.org/ftp/python/3.3.2/python-3.3.2.msi

Then I got 
pygame-1.9.1.win32-py2.7.msihttp://pygame.org/ftp/pygame-1.9.1.win32-py2.7.msi

During the install of pygame it wanted to know where python was installed
so I put in C:\Python33\ which is correct.

Then I read  to check that Pygame is install correctly, type the following
into the interactive shell:

 import pygame


and got this:

Python 3.3.2 (v3.3.2:d047928ae3f6, May 16 2013, 00:03:43) [MSC v.1600 32
bit (Intel)] on win32
Type copyright, credits or license() for more information.
 import pygame
Traceback (most recent call last):
  File pyshell#0, line 1, in module
import pygame
  File C:\Python33\lib\site-packages\pygame\__init__.py, line 95, in
module
from pygame.base import *
ImportError: DLL load failed: The specified module could not be found.


*Why did it fail?*


-- 
David
Running Linux since 1994


Re: [pygame] install problem

2013-06-14 Thread Noel Garwick
You need to install the version of pygame for python 3.3. The one you
installed is for python 2.7.
On Jun 14, 2013 12:23 PM, David dvp1...@gmail.com wrote:

 On my windows 7 PC, I installed Python 3.3.2 Windows x86 MSI 
 Installerhttp://python.org/ftp/python/3.3.2/python-3.3.2.msi

 Then I got 
 pygame-1.9.1.win32-py2.7.msihttp://pygame.org/ftp/pygame-1.9.1.win32-py2.7.msi

 During the install of pygame it wanted to know where python was installed
 so I put in C:\Python33\ which is correct.

 Then I read  to check that Pygame is install correctly, type the following
 into the interactive shell:

  import pygame


 and got this:

 Python 3.3.2 (v3.3.2:d047928ae3f6, May 16 2013, 00:03:43) [MSC v.1600 32
 bit (Intel)] on win32
 Type copyright, credits or license() for more information.
  import pygame
 Traceback (most recent call last):
   File pyshell#0, line 1, in module
 import pygame
   File C:\Python33\lib\site-packages\pygame\__init__.py, line 95, in
 module
 from pygame.base import *
 ImportError: DLL load failed: The specified module could not be found.
 

 *Why did it fail?*


 --
 David
 Running Linux since 1994



Re: [pygame] install problem

2013-06-14 Thread Kevin MacPherson
Not sure if there is still an issue but you will probably want to 
download it from the bitbucket site.
Last I checked (a month or so ago) the ftp download had issues with 
python versions greater then 3.3.1 which was fixed but wasn't updated on 
the ftp site.

https://bitbucket.org/pygame/pygame/downloads

Kevin


On 14/06/13 12:34 PM, Noel Garwick wrote:


You need to install the version of pygame for python 3.3. The one you 
installed is for python 2.7.


On Jun 14, 2013 12:23 PM, David dvp1...@gmail.com 
mailto:dvp1...@gmail.com wrote:


On my windows 7 PC, I installed Python 3.3.2 Windows x86 MSI
Installer http://python.org/ftp/python/3.3.2/python-3.3.2.msi

Then I got pygame-1.9.1.win32-py2.7.msi
http://pygame.org/ftp/pygame-1.9.1.win32-py2.7.msi

During the install of pygame it wanted to know where python was
installed so I put in C:\Python33\ which is correct.

Then I read  to check that Pygame is install correctly, type the
following into the interactive shell:

 import pygame



and got this:

Python 3.3.2 (v3.3.2:d047928ae3f6, May 16 2013, 00:03:43) [MSC
v.1600 32 bit (Intel)] on win32
Type copyright, credits or license() for more information.
 import pygame
Traceback (most recent call last):
  File pyshell#0, line 1, in module
import pygame
  File C:\Python33\lib\site-packages\pygame\__init__.py, line
95, in module
from pygame.base import *
ImportError: DLL load failed: The specified module could not be found.


*Why did it fail?*


-- 
David

Running Linux since 1994





Re: [pygame] install problem

2013-06-14 Thread David
*Ok thanks. Almost there.*
From the https://bitbucket.org/pygame/pygame/downloads site:

*- prebuilt-pygame1.9.2pre-msvcr100-win32.zip (1,903,169 bytes) 
*
*
*The external libraries required to build Pygame for Pythons 2.6 and up.*
*Just unzip the prebuilt directory into the root Pygame working directory*
*and run python config.py. Answer Y to use prebuilt.*

1) Instructions aren not clear or accurate: what is the 'root Pygame
working directory? Do they mean the Python folder?

2) There is no *config.py* file. There is an *Include folder*, *Lib folder*,
and *Setup_Win.in* file that doesn't do anything. Right clicking there is
no 'install' option, its not a python file.  Its a text file that looks
like this:

# Pygame 1.9.2 Windows dependency macros.
SDL = -Iprebuilt/include -Iprebuilt/include/SDL -Lprebuilt/lib -lSDL
FONT = -lSDL_ttf
IMAGE = -lSDL_image
MIXER = -lSDL_mixer
SMPEG = -Iprebuilt/include/smpeg -lsmpeg
PNG = -lpng
JPEG = -ljpeg
FREETYPE = -Iprebuilt/include/freetype2 -lfreetype
TIFF = -ltiff
#ZLIB = -lz
VORBISFILE = -lvorbisfile
VORBIS = -Iprebuilt/include/vorbis -lvorbis
OGG = -Iprebuilt/include/ogg -logg
PORTMIDI = -lportmidi
PORTTIME =
#AVFORMAT = -Iprebuilt/include -lavformat -lavcodec -lavutil
#SWSCALE = -Iprebuilt/include -lswscale -lavutil
# Ensure make_prebuilt.py includes the ffmpeg headers.
#COPYHDRS_AVFORMAT = -lavformat -Iprebuilt/include/libavformat
#COPYHDRS_SWCALE = -lswscale -Iprebuilt/include/libswscale
#COPYHDRS_AVCODEC = -lavcodec -Iprebuilt/include/libavcodec
#COPYHDRS_AVUTIL = -lavutil -Iprebuilt/include/libavutil
# Ensure make_prebuilt.py includes the freetype2 headers.
#COPYHDRS_FREETYPE = -lfreetype -Iprebuilt/include/freetype2/freetype
-Iprebuilt/include/freetype2/freetype/config
# The DLL's
COPYLIB_SDL -Lprebuilt/lib/SDL.dll
COPYLIB_SDL_ttf -lSDL -lfreetype -Lprebuilt/lib/SDL_ttf.dll
COPYLIB_SDL_image -lSDL -ljpef -lpng -ltiff -Lprebuilt/lib/SDL_image.dll
COPYLIB_SDL_mixer -lSDL -lvorbisfile -lsmpeg -Lprebuilt/lib/SDL_mixer.dll
COPYLIB_freetype -lz -Lprebuilt/lib/freetype2410.dll
COPYLIB_smpeg -lSDL -Lprebuilt/lib/smpeg.dll
COPYLIB_tiff -ljpeg -lz -Lprebuilt/lib/libtiff.dll
COPYLIB_png -lz -Lprebuilt/lib/libpng15.dll
COPYLIB_jpeg -Lprebuilt/lib/jpeg.dll
#COPYLIB_z -Lprebuilt/lib/zlib1.dll
COPYLIB_vorbisfile -lvorbis -Lprebuilt/lib/libvorbisfile.dll
COPYLIB_vorbis -logg -Lprebuilt/lib/libvorbis.dll
COPYLIB_ogg -Lprebuilt/lib/libogg.dll
COPYLIB_portmidi -Lprebuilt/lib/portmidi.dll
#COPYLIB_avformat -lavcodec -lavutil -Lprebuilt/lib/avformat-52.dll
#COPYLIB_swscale -lavutil -Lprebuilt/lib/swscale-0.dll
#COPYLIB_avcodec -lavutil -Lprebuilt/lib/avcodec-52.dll
#COPYLIB_avutil -Lprebuilt/lib/avutil-50.dll




On Fri, Jun 14, 2013 at 12:42 PM, Kevin MacPherson 
ke...@pixelatedplatypus.com wrote:

  Not sure if there is still an issue but you will probably want to
 download it from the bitbucket site.
 Last I checked (a month or so ago) the ftp download had issues with python
 versions greater then 3.3.1 which was fixed but wasn't updated on the ftp
 site.
 https://bitbucket.org/pygame/pygame/downloads

 Kevin



 On 14/06/13 12:34 PM, Noel Garwick wrote:

 You need to install the version of pygame for python 3.3. The one you
 installed is for python 2.7.
 On Jun 14, 2013 12:23 PM, David dvp1...@gmail.com wrote:

 On my windows 7 PC, I installed Python 3.3.2 Windows x86 MSI 
 Installerhttp://python.org/ftp/python/3.3.2/python-3.3.2.msi

  Then I got 
 pygame-1.9.1.win32-py2.7.msihttp://pygame.org/ftp/pygame-1.9.1.win32-py2.7.msi

  During the install of pygame it wanted to know where python was
 installed so I put in C:\Python33\ which is correct.

  Then I read  to check that Pygame is install correctly, type the
 following into the interactive shell:

  import pygame


  and got this:

  Python 3.3.2 (v3.3.2:d047928ae3f6, May 16 2013, 00:03:43) [MSC v.1600
 32 bit (Intel)] on win32
 Type copyright, credits or license() for more information.
  import pygame
 Traceback (most recent call last):
   File pyshell#0, line 1, in module
 import pygame
   File C:\Python33\lib\site-packages\pygame\__init__.py, line 95, in
 module
 from pygame.base import *
 ImportError: DLL load failed: The specified module could not be found.
 

  *Why did it fail?*


  --
 David
 Running Linux since 1994





-- 
David
Running Linux since 1994


Re: [pygame] install problem

2013-06-14 Thread Kevin MacPherson
Just download the msi from the bitbucket site. You don't need to rebuild 
it unless you wanted to.


https://bitbucket.org/pygame/pygame/downloads/pygame-1.9.2a0.win32-py3.3.msi

On 14/06/13 01:14 PM, David wrote:

*Ok thanks. Almost there.*
From the https://bitbucket.org/pygame/pygame/downloads site:

/- prebuilt-pygame1.9.2pre-msvcr100-win32.zip (1,903,169 bytes) ***/
/
/
/The external libraries required to build Pygame for Pythons 2.6 and up./
/Just unzip the prebuilt directory into the root Pygame working directory/
/and run python config.py. Answer Y to use prebuilt./

1) Instructions aren not clear or accurate: what is the 'root Pygame 
working directory? Do they mean the Python folder?


2) There is no *config.py* file. There is an *Include folder*, *Lib 
folder*, and *Setup_Win.in* file that doesn't do anything. Right 
clicking there is no 'install' option, its not a python file.  Its a 
text file that looks like this:


# Pygame 1.9.2 Windows dependency macros.
SDL = -Iprebuilt/include -Iprebuilt/include/SDL -Lprebuilt/lib -lSDL
FONT = -lSDL_ttf
IMAGE = -lSDL_image
MIXER = -lSDL_mixer
SMPEG = -Iprebuilt/include/smpeg -lsmpeg
PNG = -lpng
JPEG = -ljpeg
FREETYPE = -Iprebuilt/include/freetype2 -lfreetype
TIFF = -ltiff
#ZLIB = -lz
VORBISFILE = -lvorbisfile
VORBIS = -Iprebuilt/include/vorbis -lvorbis
OGG = -Iprebuilt/include/ogg -logg
PORTMIDI = -lportmidi
PORTTIME =
#AVFORMAT = -Iprebuilt/include -lavformat -lavcodec -lavutil
#SWSCALE = -Iprebuilt/include -lswscale -lavutil
# Ensure make_prebuilt.py includes the ffmpeg headers.
#COPYHDRS_AVFORMAT = -lavformat -Iprebuilt/include/libavformat
#COPYHDRS_SWCALE = -lswscale -Iprebuilt/include/libswscale
#COPYHDRS_AVCODEC = -lavcodec -Iprebuilt/include/libavcodec
#COPYHDRS_AVUTIL = -lavutil -Iprebuilt/include/libavutil
# Ensure make_prebuilt.py includes the freetype2 headers.
#COPYHDRS_FREETYPE = -lfreetype -Iprebuilt/include/freetype2/freetype 
-Iprebuilt/include/freetype2/freetype/config

# The DLL's
COPYLIB_SDL -Lprebuilt/lib/SDL.dll
COPYLIB_SDL_ttf -lSDL -lfreetype -Lprebuilt/lib/SDL_ttf.dll
COPYLIB_SDL_image -lSDL -ljpef -lpng -ltiff -Lprebuilt/lib/SDL_image.dll
COPYLIB_SDL_mixer -lSDL -lvorbisfile -lsmpeg -Lprebuilt/lib/SDL_mixer.dll
COPYLIB_freetype -lz -Lprebuilt/lib/freetype2410.dll
COPYLIB_smpeg -lSDL -Lprebuilt/lib/smpeg.dll
COPYLIB_tiff -ljpeg -lz -Lprebuilt/lib/libtiff.dll
COPYLIB_png -lz -Lprebuilt/lib/libpng15.dll
COPYLIB_jpeg -Lprebuilt/lib/jpeg.dll
#COPYLIB_z -Lprebuilt/lib/zlib1.dll
COPYLIB_vorbisfile -lvorbis -Lprebuilt/lib/libvorbisfile.dll
COPYLIB_vorbis -logg -Lprebuilt/lib/libvorbis.dll
COPYLIB_ogg -Lprebuilt/lib/libogg.dll
COPYLIB_portmidi -Lprebuilt/lib/portmidi.dll
#COPYLIB_avformat -lavcodec -lavutil -Lprebuilt/lib/avformat-52.dll
#COPYLIB_swscale -lavutil -Lprebuilt/lib/swscale-0.dll
#COPYLIB_avcodec -lavutil -Lprebuilt/lib/avcodec-52.dll
#COPYLIB_avutil -Lprebuilt/lib/avutil-50.dll




On Fri, Jun 14, 2013 at 12:42 PM, Kevin MacPherson 
ke...@pixelatedplatypus.com mailto:ke...@pixelatedplatypus.com wrote:


Not sure if there is still an issue but you will probably want to
download it from the bitbucket site.
Last I checked (a month or so ago) the ftp download had issues
with python versions greater then 3.3.1 which was fixed but wasn't
updated on the ftp site.
https://bitbucket.org/pygame/pygame/downloads

Kevin



On 14/06/13 12:34 PM, Noel Garwick wrote:


You need to install the version of pygame for python 3.3. The one
you installed is for python 2.7.

On Jun 14, 2013 12:23 PM, David dvp1...@gmail.com
mailto:dvp1...@gmail.com wrote:

On my windows 7 PC, I installed Python 3.3.2 Windows x86 MSI
Installer http://python.org/ftp/python/3.3.2/python-3.3.2.msi

Then I got pygame-1.9.1.win32-py2.7.msi
http://pygame.org/ftp/pygame-1.9.1.win32-py2.7.msi

During the install of pygame it wanted to know where python
was installed so I put in C:\Python33\ which is correct.

Then I read  to check that Pygame is install correctly, type
the following into the interactive shell:

 import pygame



and got this:

Python 3.3.2 (v3.3.2:d047928ae3f6, May 16 2013, 00:03:43)
[MSC v.1600 32 bit (Intel)] on win32
Type copyright, credits or license() for more information.
 import pygame
Traceback (most recent call last):
  File pyshell#0, line 1, in module
import pygame
  File C:\Python33\lib\site-packages\pygame\__init__.py,
line 95, in module
from pygame.base import *
ImportError: DLL load failed: The specified module could not
be found.


*Why did it fail?*


-- 
David

Running Linux since 1994






--
David
Running Linux since 1994




Re: [pygame] install problem

2013-06-14 Thread David
Thank you!


On Fri, Jun 14, 2013 at 1:17 PM, Kevin MacPherson 
ke...@pixelatedplatypus.com wrote:

  Just download the msi from the bitbucket site. You don't need to rebuild
 it unless you wanted to.


 https://bitbucket.org/pygame/pygame/downloads/pygame-1.9.2a0.win32-py3.3.msi


 On 14/06/13 01:14 PM, David wrote:

 *Ok thanks. Almost there.*
 From the https://bitbucket.org/pygame/pygame/downloads site:

  *- prebuilt-pygame1.9.2pre-msvcr100-win32.zip (1,903,169 bytes) 
 *
 *
 *The external libraries required to build Pygame for Pythons 2.6 and up.*
 *Just unzip the prebuilt directory into the root Pygame working directory*
 *and run python config.py. Answer Y to use prebuilt.*

  1) Instructions aren not clear or accurate: what is the 'root Pygame
 working directory? Do they mean the Python folder?

  2) There is no *config.py* file. There is an *Include folder*, *Lib
 folder*, and *Setup_Win.in* file that doesn't do anything. Right clicking
 there is no 'install' option, its not a python file.  Its a text file that
 looks like this:

  # Pygame 1.9.2 Windows dependency macros.
 SDL = -Iprebuilt/include -Iprebuilt/include/SDL -Lprebuilt/lib -lSDL
 FONT = -lSDL_ttf
 IMAGE = -lSDL_image
 MIXER = -lSDL_mixer
 SMPEG = -Iprebuilt/include/smpeg -lsmpeg
 PNG = -lpng
 JPEG = -ljpeg
 FREETYPE = -Iprebuilt/include/freetype2 -lfreetype
 TIFF = -ltiff
 #ZLIB = -lz
 VORBISFILE = -lvorbisfile
 VORBIS = -Iprebuilt/include/vorbis -lvorbis
 OGG = -Iprebuilt/include/ogg -logg
 PORTMIDI = -lportmidi
 PORTTIME =
 #AVFORMAT = -Iprebuilt/include -lavformat -lavcodec -lavutil
 #SWSCALE = -Iprebuilt/include -lswscale -lavutil
 # Ensure make_prebuilt.py includes the ffmpeg headers.
 #COPYHDRS_AVFORMAT = -lavformat -Iprebuilt/include/libavformat
 #COPYHDRS_SWCALE = -lswscale -Iprebuilt/include/libswscale
 #COPYHDRS_AVCODEC = -lavcodec -Iprebuilt/include/libavcodec
 #COPYHDRS_AVUTIL = -lavutil -Iprebuilt/include/libavutil
 # Ensure make_prebuilt.py includes the freetype2 headers.
 #COPYHDRS_FREETYPE = -lfreetype -Iprebuilt/include/freetype2/freetype
 -Iprebuilt/include/freetype2/freetype/config
 # The DLL's
 COPYLIB_SDL -Lprebuilt/lib/SDL.dll
 COPYLIB_SDL_ttf -lSDL -lfreetype -Lprebuilt/lib/SDL_ttf.dll
 COPYLIB_SDL_image -lSDL -ljpef -lpng -ltiff -Lprebuilt/lib/SDL_image.dll
 COPYLIB_SDL_mixer -lSDL -lvorbisfile -lsmpeg -Lprebuilt/lib/SDL_mixer.dll
 COPYLIB_freetype -lz -Lprebuilt/lib/freetype2410.dll
 COPYLIB_smpeg -lSDL -Lprebuilt/lib/smpeg.dll
 COPYLIB_tiff -ljpeg -lz -Lprebuilt/lib/libtiff.dll
 COPYLIB_png -lz -Lprebuilt/lib/libpng15.dll
 COPYLIB_jpeg -Lprebuilt/lib/jpeg.dll
 #COPYLIB_z -Lprebuilt/lib/zlib1.dll
 COPYLIB_vorbisfile -lvorbis -Lprebuilt/lib/libvorbisfile.dll
  COPYLIB_vorbis -logg -Lprebuilt/lib/libvorbis.dll
 COPYLIB_ogg -Lprebuilt/lib/libogg.dll
 COPYLIB_portmidi -Lprebuilt/lib/portmidi.dll
 #COPYLIB_avformat -lavcodec -lavutil -Lprebuilt/lib/avformat-52.dll
 #COPYLIB_swscale -lavutil -Lprebuilt/lib/swscale-0.dll
 #COPYLIB_avcodec -lavutil -Lprebuilt/lib/avcodec-52.dll
 #COPYLIB_avutil -Lprebuilt/lib/avutil-50.dll




 On Fri, Jun 14, 2013 at 12:42 PM, Kevin MacPherson 
 ke...@pixelatedplatypus.com wrote:

  Not sure if there is still an issue but you will probably want to
 download it from the bitbucket site.
 Last I checked (a month or so ago) the ftp download had issues with
 python versions greater then 3.3.1 which was fixed but wasn't updated on
 the ftp site.
 https://bitbucket.org/pygame/pygame/downloads

 Kevin



 On 14/06/13 12:34 PM, Noel Garwick wrote:

 You need to install the version of pygame for python 3.3. The one you
 installed is for python 2.7.
 On Jun 14, 2013 12:23 PM, David dvp1...@gmail.com wrote:

 On my windows 7 PC, I installed Python 3.3.2 Windows x86 MSI 
 Installerhttp://python.org/ftp/python/3.3.2/python-3.3.2.msi

  Then I got 
 pygame-1.9.1.win32-py2.7.msihttp://pygame.org/ftp/pygame-1.9.1.win32-py2.7.msi

  During the install of pygame it wanted to know where python was
 installed so I put in C:\Python33\ which is correct.

  Then I read  to check that Pygame is install correctly, type the
 following into the interactive shell:

  import pygame


  and got this:

  Python 3.3.2 (v3.3.2:d047928ae3f6, May 16 2013, 00:03:43) [MSC v.1600
 32 bit (Intel)] on win32
 Type copyright, credits or license() for more information.
  import pygame
 Traceback (most recent call last):
   File pyshell#0, line 1, in module
 import pygame
   File C:\Python33\lib\site-packages\pygame\__init__.py, line 95, in
 module
 from pygame.base import *
 ImportError: DLL load failed: The specified module could not be found.
 

  *Why did it fail?*


  --
 David
 Running Linux since 1994





  --
 David
 Running Linux since 1994





-- 
David
Running Linux since 1994


Re: [pygame] install problem

2013-06-14 Thread arcktrivik
How do I unsubscribe to the pygame mailing list again? Who do I email?







-Original Message-
From: Kevin MacPherson ke...@pixelatedplatypus.com
To: pygame-users pygame-users@seul.org
Sent: Fri, Jun 14, 2013 9:42 am
Subject: Re: [pygame] install problem


  

Not sure if there is still an issue but  you will probably want to download 
it from the bitbucket site.
  Last I checked (a month or so ago) the ftp download had issues  with 
python versions greater then 3.3.1 which was fixed but wasn't  updated on 
the ftp site.
  https://bitbucket.org/pygame/pygame/downloads
  
  Kevin
  
  
  On 14/06/13 12:34 PM, Noel Garwick wrote:


  
You need to install the version of pygame for python 3.3. Theone you 
installed is for python 2.7.
  
On Jun 14, 2013 12:23 PM, David dvp1...@gmail.comwrote:

  On mywindows 7 PC, I installed Python 3.3.2 Windows x86 
MSI Installer  


  
Then I  got pygame-1.9.1.win32-py2.7.msi


  

Duringthe install of pygame it wanted to know where python was  
  installed so I put in C:\Python33\ which is correct.


  

  
Then I read  to check that  Pygame is install correctly, type 
the following into  the interactive shell:
  

   import pygame
  








and got this:




  
Python 3.3.2 (v3.3.2:d047928ae3f6, May 16 2013,00:03:43) [MSC 
v.1600 32 bit (Intel)] on win32
  
Type copyright, credits or license() for moreinformation.
  
 import pygame
  
Traceback (most recent call last):
  
  File pyshell#0, line 1, in module
  
import pygame
  
  FileC:\Python33\lib\site-packages\pygame\__init__.py, line  
  95, in module
  
from pygame.base import *
  
ImportError: DLL load failed: The specified modulecould not be 
found.
  
 





Why did it fail?






-- 
David
Running Linux since 1994  

  


  



Re: [pygame] install problem

2013-06-14 Thread Thomas Kluyver
On 14 June 2013 22:23, arcktri...@aim.com wrote:

 How do I unsubscribe to the pygame mailing list again? Who do I email?


majord...@seul.org - send the text unsubscribe pygame-users

There's a handy link on the website: http://www.pygame.org/wiki/info

Thomas


Re: [pygame] Using pygame.transform.rotozoom()

2013-06-14 Thread Aikiman
Bringing in a transparent .png worked, thanks.



--
View this message in context: 
http://pygame-users.25799.x6.nabble.com/Using-pygame-transform-rotozoom-tp744p755.html
Sent from the pygame-users mailing list archive at Nabble.com.


[pygame] pygame-based tiled?

2013-06-14 Thread Sean Felipe Wolfe
So I'm sure most of you are familiar with tiled ... www.mapeditor.org ?

Has anybody ever talked about an equivalent in Pygame?

I'm about to upload some tiles and I may end up using pygame to tweak
the spritesheet a bit before I push it to Tiled. That got me thinking
...

-- 
A musician must make music, an artist must paint, a poet must write,
if he is to be ultimately at peace with himself.
- Abraham Maslow


Re: [pygame] pygame-based tiled?

2013-06-14 Thread Alex Nordlund
As a matter of fact, someone brilliant already did!

http://code.google.com/p/pytmxloader/

I have used it and can highly recommend it.
And the author is a regular on irc and really knowledgeable.

This is for use with tiled.

Best regards,
Alex
Sent from my LG
On 15 Jun 2013 02:08, Sean Felipe Wolfe ether@gmail.com wrote:

 So I'm sure most of you are familiar with tiled ... www.mapeditor.org ?

 Has anybody ever talked about an equivalent in Pygame?

 I'm about to upload some tiles and I may end up using pygame to tweak
 the spritesheet a bit before I push it to Tiled. That got me thinking
 ...

 --
 A musician must make music, an artist must paint, a poet must write,
 if he is to be ultimately at peace with himself.
 - Abraham Maslow



Re: [pygame] pygame-based tiled?

2013-06-14 Thread Sean Felipe Wolfe
Thanks! I was actually thinking, a clone of the Tiled program itself
in python.  :P

But that is a good link to have as well :)

On Fri, Jun 14, 2013 at 6:14 PM, Alex Nordlund deep.alexan...@gmail.com wrote:
 As a matter of fact, someone brilliant already did!

 http://code.google.com/p/pytmxloader/

 I have used it and can highly recommend it.
 And the author is a regular on irc and really knowledgeable.

 This is for use with tiled.

 Best regards,
 Alex
 Sent from my LG

 On 15 Jun 2013 02:08, Sean Felipe Wolfe ether@gmail.com wrote:

 So I'm sure most of you are familiar with tiled ... www.mapeditor.org ?

 Has anybody ever talked about an equivalent in Pygame?

 I'm about to upload some tiles and I may end up using pygame to tweak
 the spritesheet a bit before I push it to Tiled. That got me thinking
 ...

 --
 A musician must make music, an artist must paint, a poet must write,
 if he is to be ultimately at peace with himself.
 - Abraham Maslow



-- 
A musician must make music, an artist must paint, a poet must write,
if he is to be ultimately at peace with himself.
- Abraham Maslow


[pygame] easy_install pygame on OSX ML

2013-06-14 Thread Sean Felipe Wolfe
Hey everybody,

I am getting a pygame dev environment setup on a new mac powerbook ...
Mountain Lion. Not my favorite macosx ever, but somewhat better than
Lion. I sure hope Apple gets its OS department back on track. But that
is another discussion. ...

Anyhow, I tried
$ easy_install pygame

and whaddyaknow, it *almost* worked! Seemed to download the binary
from pygame.org, start doing stuffs, and it eventually crashed with an
SDL error.


clang: warning: argument unused during compilation: '-mno-fused-madd'
In file included from src/_numericsurfarray.c:23:
src/pygame.h:106:10: fatal error: 'SDL.h' file not found
#include SDL.h
 ^
1 error generated.
error: Setup script exited with error: command 'clang' failed with exit status 1
---

Looks like some SDL C dependencies aren't installed on my system. I'm
wondering how easy_install is failing to install the necessary
dependencies? How would one go about fixing this?

An opportunity to learn more about python and easy_install ... :)

-- 
A musician must make music, an artist must paint, a poet must write,
if he is to be ultimately at peace with himself.
- Abraham Maslow


Re: [pygame] easy_install pygame on OSX ML

2013-06-14 Thread Sean Felipe Wolfe
Oh schnap! It worked!!

Thanks for the tip!

-
$ brew install sdl
snip no drama

$ easy_install pygame
Searching for pygame
Best match: pygame 1.9.2pre
Adding pygame 1.9.2pre to easy-install.pth file

Using /Library/Python/2.7/site-packages
Processing dependencies for pygame
Finished processing dependencies for pygame
swolfe-pro:pycoco swolfe$ python
Python 2.7.2 (default, Oct 11 2012, 20:14:37)
[GCC 4.2.1 Compatible Apple Clang 4.0 (tags/Apple/clang-418.0.60)] on darwin
Type help, copyright, credits or license for more information.
 import pygame



On Fri, Jun 14, 2013 at 6:31 PM, Robert Deaton false.ho...@gmail.com wrote:
 easy_install and pip do not install C dependencies, it leaves that up to
 you. I would recommend trying homebrew if you are not familiar with what it
 will take to resolve this yourself.


 On Fri, Jun 14, 2013 at 9:30 PM, Sean Felipe Wolfe ether@gmail.com
 wrote:

 Hey everybody,

 I am getting a pygame dev environment setup on a new mac powerbook ...
 Mountain Lion. Not my favorite macosx ever, but somewhat better than
 Lion. I sure hope Apple gets its OS department back on track. But that
 is another discussion. ...

 Anyhow, I tried
 $ easy_install pygame

 and whaddyaknow, it *almost* worked! Seemed to download the binary
 from pygame.org, start doing stuffs, and it eventually crashed with an
 SDL error.

 
 clang: warning: argument unused during compilation: '-mno-fused-madd'
 In file included from src/_numericsurfarray.c:23:
 src/pygame.h:106:10: fatal error: 'SDL.h' file not found
 #include SDL.h
  ^
 1 error generated.
 error: Setup script exited with error: command 'clang' failed with exit
 status 1
 ---

 Looks like some SDL C dependencies aren't installed on my system. I'm
 wondering how easy_install is failing to install the necessary
 dependencies? How would one go about fixing this?

 An opportunity to learn more about python and easy_install ... :)

 --
 A musician must make music, an artist must paint, a poet must write,
 if he is to be ultimately at peace with himself.
 - Abraham Maslow




 --
 --Robert Deaton
 http://lushlab.com



-- 
A musician must make music, an artist must paint, a poet must write,
if he is to be ultimately at peace with himself.
- Abraham Maslow