Re: [pygame] pygame.org
Hi, just sent you a private mail. If anyone else needs an account feel free to msg me, @pygame_org or Jason M. chairs, On Fri, Jun 14, 2013 at 5:36 AM, Aikiman j...@diadem.co.nz wrote: Hello fello pygamers, I was just curious as to whats happening over at www.pygame.org in terms of accepting new registrations. When I try it says this feature has been disabled, has anyone else had this problem, if this is the case is there any information as to why or if they intend to accept reg. in the future? Thanks in advance. -- View this message in context: http://pygame-users.25799.x6.nabble.com/pygame-org-tp740.html Sent from the pygame-users mailing list archive at Nabble.com.
Re: [pygame] pygame.org
Thanks Rene :) -- View this message in context: http://pygame-users.25799.x6.nabble.com/pygame-org-tp740p742.html Sent from the pygame-users mailing list archive at Nabble.com.
[pygame] Re: Developing on a Mac
I think my IDLE shat itself a few months ago on Lion, I think there is a bug with Lion or IDLE not sure which so I cant use IDEL anymore, instead I code with Eclipse and run the game inside Terminal. Whatever errors I get, Terminal spits out line numbers and error codes easily enough to read and I fix them. If you download Eclipse you need to install pydev, to be honest I havent set it up properly and you may be able to run the game from eclipse without Terminal but because it isnt setup right, I just save the code and use terminal instead. -- View this message in context: http://pygame-users.25799.x6.nabble.com/Developing-on-a-Mac-tp633p743.html Sent from the pygame-users mailing list archive at Nabble.com.
Re: [pygame] Using pygame.transform.rotozoom()
I don't know how to fix your problem, but it seems to me that using an alpha channel instead of a colorkey would be one solution. It might be easier than blitting the surface twice, anyway. On Fri, Jun 14, 2013 at 6:09 AM, Aikiman j...@diadem.co.nz wrote: Well Im close but still no cigar on this issue and its been there from around half way through developing my game. Im trying to achieve a rotating image that scales at the same time with a colorkey. Problem is I can get colorkey to work. Heres the code... self.imagePuff = pygame.image.load(Images/puff.tga).convert() self.imagePuff.set_colorkey((0,0,255)) self.imageMaster = self.imagePuff self.rect = self.imageMaster.get_rect() self.image = pygame.transform.rotozoom(self.imageMaster, self.angle, self.scale/300+0.2) self.image.set_colorkey((0,0,0)) self.rect = self.image.get_rect() self.rect.center = oldCenter After the rotozoom I end up with the original colorkey failing colorkey((0,0,255)) AND with an extra black box around the animation. So I added the second colorkey colorkey((0,0,0)) which succeeds in ridding the black box but with the blue background color persisting. Is there a workaround I havent tried yet like bringing the image in with transparency already - if so how to do? Or do I have to structure my code differently to compensate for the double transform like blitting onto a second temp surface or something fancy like that? Thanks in advance -- View this message in context: http://pygame-users.25799.x6.nabble.com/Using-pygame-transform-rotozoom-tp744.html Sent from the pygame-users mailing list archive at Nabble.com.
Re: [pygame] Re: Developing on a Mac
See http://www.python.org/download/mac/tcltk/for a description of IDLE problems on newer versions of OS X. Jason From: Aikiman j...@diadem.co.nz To: pygame-users@seul.org Sent: Friday, June 14, 2013 4:56 AM Subject: [pygame] Re: Developing on a Mac I think my IDLE shat itself a few months ago on Lion, I think there is a bug with Lion or IDLE not sure which so I cant use IDEL anymore, instead I code with Eclipse and run the game inside Terminal. Whatever errors I get, Terminal spits out line numbers and error codes easily enough to read and I fix them. If you download Eclipse you need to install pydev, to be honest I havent set it up properly and you may be able to run the game from eclipse without Terminal but because it isnt setup right, I just save the code and use terminal instead. -- View this message in context: http://pygame-users.25799.x6.nabble.com/Developing-on-a-Mac-tp633p743.html Sent from the pygame-users mailing list archive at Nabble.com.
[pygame] install problem
On my windows 7 PC, I installed Python 3.3.2 Windows x86 MSI Installerhttp://python.org/ftp/python/3.3.2/python-3.3.2.msi Then I got pygame-1.9.1.win32-py2.7.msihttp://pygame.org/ftp/pygame-1.9.1.win32-py2.7.msi During the install of pygame it wanted to know where python was installed so I put in C:\Python33\ which is correct. Then I read to check that Pygame is install correctly, type the following into the interactive shell: import pygame and got this: Python 3.3.2 (v3.3.2:d047928ae3f6, May 16 2013, 00:03:43) [MSC v.1600 32 bit (Intel)] on win32 Type copyright, credits or license() for more information. import pygame Traceback (most recent call last): File pyshell#0, line 1, in module import pygame File C:\Python33\lib\site-packages\pygame\__init__.py, line 95, in module from pygame.base import * ImportError: DLL load failed: The specified module could not be found. *Why did it fail?* -- David Running Linux since 1994
Re: [pygame] install problem
You need to install the version of pygame for python 3.3. The one you installed is for python 2.7. On Jun 14, 2013 12:23 PM, David dvp1...@gmail.com wrote: On my windows 7 PC, I installed Python 3.3.2 Windows x86 MSI Installerhttp://python.org/ftp/python/3.3.2/python-3.3.2.msi Then I got pygame-1.9.1.win32-py2.7.msihttp://pygame.org/ftp/pygame-1.9.1.win32-py2.7.msi During the install of pygame it wanted to know where python was installed so I put in C:\Python33\ which is correct. Then I read to check that Pygame is install correctly, type the following into the interactive shell: import pygame and got this: Python 3.3.2 (v3.3.2:d047928ae3f6, May 16 2013, 00:03:43) [MSC v.1600 32 bit (Intel)] on win32 Type copyright, credits or license() for more information. import pygame Traceback (most recent call last): File pyshell#0, line 1, in module import pygame File C:\Python33\lib\site-packages\pygame\__init__.py, line 95, in module from pygame.base import * ImportError: DLL load failed: The specified module could not be found. *Why did it fail?* -- David Running Linux since 1994
Re: [pygame] install problem
Not sure if there is still an issue but you will probably want to download it from the bitbucket site. Last I checked (a month or so ago) the ftp download had issues with python versions greater then 3.3.1 which was fixed but wasn't updated on the ftp site. https://bitbucket.org/pygame/pygame/downloads Kevin On 14/06/13 12:34 PM, Noel Garwick wrote: You need to install the version of pygame for python 3.3. The one you installed is for python 2.7. On Jun 14, 2013 12:23 PM, David dvp1...@gmail.com mailto:dvp1...@gmail.com wrote: On my windows 7 PC, I installed Python 3.3.2 Windows x86 MSI Installer http://python.org/ftp/python/3.3.2/python-3.3.2.msi Then I got pygame-1.9.1.win32-py2.7.msi http://pygame.org/ftp/pygame-1.9.1.win32-py2.7.msi During the install of pygame it wanted to know where python was installed so I put in C:\Python33\ which is correct. Then I read to check that Pygame is install correctly, type the following into the interactive shell: import pygame and got this: Python 3.3.2 (v3.3.2:d047928ae3f6, May 16 2013, 00:03:43) [MSC v.1600 32 bit (Intel)] on win32 Type copyright, credits or license() for more information. import pygame Traceback (most recent call last): File pyshell#0, line 1, in module import pygame File C:\Python33\lib\site-packages\pygame\__init__.py, line 95, in module from pygame.base import * ImportError: DLL load failed: The specified module could not be found. *Why did it fail?* -- David Running Linux since 1994
Re: [pygame] install problem
*Ok thanks. Almost there.* From the https://bitbucket.org/pygame/pygame/downloads site: *- prebuilt-pygame1.9.2pre-msvcr100-win32.zip (1,903,169 bytes) * * *The external libraries required to build Pygame for Pythons 2.6 and up.* *Just unzip the prebuilt directory into the root Pygame working directory* *and run python config.py. Answer Y to use prebuilt.* 1) Instructions aren not clear or accurate: what is the 'root Pygame working directory? Do they mean the Python folder? 2) There is no *config.py* file. There is an *Include folder*, *Lib folder*, and *Setup_Win.in* file that doesn't do anything. Right clicking there is no 'install' option, its not a python file. Its a text file that looks like this: # Pygame 1.9.2 Windows dependency macros. SDL = -Iprebuilt/include -Iprebuilt/include/SDL -Lprebuilt/lib -lSDL FONT = -lSDL_ttf IMAGE = -lSDL_image MIXER = -lSDL_mixer SMPEG = -Iprebuilt/include/smpeg -lsmpeg PNG = -lpng JPEG = -ljpeg FREETYPE = -Iprebuilt/include/freetype2 -lfreetype TIFF = -ltiff #ZLIB = -lz VORBISFILE = -lvorbisfile VORBIS = -Iprebuilt/include/vorbis -lvorbis OGG = -Iprebuilt/include/ogg -logg PORTMIDI = -lportmidi PORTTIME = #AVFORMAT = -Iprebuilt/include -lavformat -lavcodec -lavutil #SWSCALE = -Iprebuilt/include -lswscale -lavutil # Ensure make_prebuilt.py includes the ffmpeg headers. #COPYHDRS_AVFORMAT = -lavformat -Iprebuilt/include/libavformat #COPYHDRS_SWCALE = -lswscale -Iprebuilt/include/libswscale #COPYHDRS_AVCODEC = -lavcodec -Iprebuilt/include/libavcodec #COPYHDRS_AVUTIL = -lavutil -Iprebuilt/include/libavutil # Ensure make_prebuilt.py includes the freetype2 headers. #COPYHDRS_FREETYPE = -lfreetype -Iprebuilt/include/freetype2/freetype -Iprebuilt/include/freetype2/freetype/config # The DLL's COPYLIB_SDL -Lprebuilt/lib/SDL.dll COPYLIB_SDL_ttf -lSDL -lfreetype -Lprebuilt/lib/SDL_ttf.dll COPYLIB_SDL_image -lSDL -ljpef -lpng -ltiff -Lprebuilt/lib/SDL_image.dll COPYLIB_SDL_mixer -lSDL -lvorbisfile -lsmpeg -Lprebuilt/lib/SDL_mixer.dll COPYLIB_freetype -lz -Lprebuilt/lib/freetype2410.dll COPYLIB_smpeg -lSDL -Lprebuilt/lib/smpeg.dll COPYLIB_tiff -ljpeg -lz -Lprebuilt/lib/libtiff.dll COPYLIB_png -lz -Lprebuilt/lib/libpng15.dll COPYLIB_jpeg -Lprebuilt/lib/jpeg.dll #COPYLIB_z -Lprebuilt/lib/zlib1.dll COPYLIB_vorbisfile -lvorbis -Lprebuilt/lib/libvorbisfile.dll COPYLIB_vorbis -logg -Lprebuilt/lib/libvorbis.dll COPYLIB_ogg -Lprebuilt/lib/libogg.dll COPYLIB_portmidi -Lprebuilt/lib/portmidi.dll #COPYLIB_avformat -lavcodec -lavutil -Lprebuilt/lib/avformat-52.dll #COPYLIB_swscale -lavutil -Lprebuilt/lib/swscale-0.dll #COPYLIB_avcodec -lavutil -Lprebuilt/lib/avcodec-52.dll #COPYLIB_avutil -Lprebuilt/lib/avutil-50.dll On Fri, Jun 14, 2013 at 12:42 PM, Kevin MacPherson ke...@pixelatedplatypus.com wrote: Not sure if there is still an issue but you will probably want to download it from the bitbucket site. Last I checked (a month or so ago) the ftp download had issues with python versions greater then 3.3.1 which was fixed but wasn't updated on the ftp site. https://bitbucket.org/pygame/pygame/downloads Kevin On 14/06/13 12:34 PM, Noel Garwick wrote: You need to install the version of pygame for python 3.3. The one you installed is for python 2.7. On Jun 14, 2013 12:23 PM, David dvp1...@gmail.com wrote: On my windows 7 PC, I installed Python 3.3.2 Windows x86 MSI Installerhttp://python.org/ftp/python/3.3.2/python-3.3.2.msi Then I got pygame-1.9.1.win32-py2.7.msihttp://pygame.org/ftp/pygame-1.9.1.win32-py2.7.msi During the install of pygame it wanted to know where python was installed so I put in C:\Python33\ which is correct. Then I read to check that Pygame is install correctly, type the following into the interactive shell: import pygame and got this: Python 3.3.2 (v3.3.2:d047928ae3f6, May 16 2013, 00:03:43) [MSC v.1600 32 bit (Intel)] on win32 Type copyright, credits or license() for more information. import pygame Traceback (most recent call last): File pyshell#0, line 1, in module import pygame File C:\Python33\lib\site-packages\pygame\__init__.py, line 95, in module from pygame.base import * ImportError: DLL load failed: The specified module could not be found. *Why did it fail?* -- David Running Linux since 1994 -- David Running Linux since 1994
Re: [pygame] install problem
Just download the msi from the bitbucket site. You don't need to rebuild it unless you wanted to. https://bitbucket.org/pygame/pygame/downloads/pygame-1.9.2a0.win32-py3.3.msi On 14/06/13 01:14 PM, David wrote: *Ok thanks. Almost there.* From the https://bitbucket.org/pygame/pygame/downloads site: /- prebuilt-pygame1.9.2pre-msvcr100-win32.zip (1,903,169 bytes) ***/ / / /The external libraries required to build Pygame for Pythons 2.6 and up./ /Just unzip the prebuilt directory into the root Pygame working directory/ /and run python config.py. Answer Y to use prebuilt./ 1) Instructions aren not clear or accurate: what is the 'root Pygame working directory? Do they mean the Python folder? 2) There is no *config.py* file. There is an *Include folder*, *Lib folder*, and *Setup_Win.in* file that doesn't do anything. Right clicking there is no 'install' option, its not a python file. Its a text file that looks like this: # Pygame 1.9.2 Windows dependency macros. SDL = -Iprebuilt/include -Iprebuilt/include/SDL -Lprebuilt/lib -lSDL FONT = -lSDL_ttf IMAGE = -lSDL_image MIXER = -lSDL_mixer SMPEG = -Iprebuilt/include/smpeg -lsmpeg PNG = -lpng JPEG = -ljpeg FREETYPE = -Iprebuilt/include/freetype2 -lfreetype TIFF = -ltiff #ZLIB = -lz VORBISFILE = -lvorbisfile VORBIS = -Iprebuilt/include/vorbis -lvorbis OGG = -Iprebuilt/include/ogg -logg PORTMIDI = -lportmidi PORTTIME = #AVFORMAT = -Iprebuilt/include -lavformat -lavcodec -lavutil #SWSCALE = -Iprebuilt/include -lswscale -lavutil # Ensure make_prebuilt.py includes the ffmpeg headers. #COPYHDRS_AVFORMAT = -lavformat -Iprebuilt/include/libavformat #COPYHDRS_SWCALE = -lswscale -Iprebuilt/include/libswscale #COPYHDRS_AVCODEC = -lavcodec -Iprebuilt/include/libavcodec #COPYHDRS_AVUTIL = -lavutil -Iprebuilt/include/libavutil # Ensure make_prebuilt.py includes the freetype2 headers. #COPYHDRS_FREETYPE = -lfreetype -Iprebuilt/include/freetype2/freetype -Iprebuilt/include/freetype2/freetype/config # The DLL's COPYLIB_SDL -Lprebuilt/lib/SDL.dll COPYLIB_SDL_ttf -lSDL -lfreetype -Lprebuilt/lib/SDL_ttf.dll COPYLIB_SDL_image -lSDL -ljpef -lpng -ltiff -Lprebuilt/lib/SDL_image.dll COPYLIB_SDL_mixer -lSDL -lvorbisfile -lsmpeg -Lprebuilt/lib/SDL_mixer.dll COPYLIB_freetype -lz -Lprebuilt/lib/freetype2410.dll COPYLIB_smpeg -lSDL -Lprebuilt/lib/smpeg.dll COPYLIB_tiff -ljpeg -lz -Lprebuilt/lib/libtiff.dll COPYLIB_png -lz -Lprebuilt/lib/libpng15.dll COPYLIB_jpeg -Lprebuilt/lib/jpeg.dll #COPYLIB_z -Lprebuilt/lib/zlib1.dll COPYLIB_vorbisfile -lvorbis -Lprebuilt/lib/libvorbisfile.dll COPYLIB_vorbis -logg -Lprebuilt/lib/libvorbis.dll COPYLIB_ogg -Lprebuilt/lib/libogg.dll COPYLIB_portmidi -Lprebuilt/lib/portmidi.dll #COPYLIB_avformat -lavcodec -lavutil -Lprebuilt/lib/avformat-52.dll #COPYLIB_swscale -lavutil -Lprebuilt/lib/swscale-0.dll #COPYLIB_avcodec -lavutil -Lprebuilt/lib/avcodec-52.dll #COPYLIB_avutil -Lprebuilt/lib/avutil-50.dll On Fri, Jun 14, 2013 at 12:42 PM, Kevin MacPherson ke...@pixelatedplatypus.com mailto:ke...@pixelatedplatypus.com wrote: Not sure if there is still an issue but you will probably want to download it from the bitbucket site. Last I checked (a month or so ago) the ftp download had issues with python versions greater then 3.3.1 which was fixed but wasn't updated on the ftp site. https://bitbucket.org/pygame/pygame/downloads Kevin On 14/06/13 12:34 PM, Noel Garwick wrote: You need to install the version of pygame for python 3.3. The one you installed is for python 2.7. On Jun 14, 2013 12:23 PM, David dvp1...@gmail.com mailto:dvp1...@gmail.com wrote: On my windows 7 PC, I installed Python 3.3.2 Windows x86 MSI Installer http://python.org/ftp/python/3.3.2/python-3.3.2.msi Then I got pygame-1.9.1.win32-py2.7.msi http://pygame.org/ftp/pygame-1.9.1.win32-py2.7.msi During the install of pygame it wanted to know where python was installed so I put in C:\Python33\ which is correct. Then I read to check that Pygame is install correctly, type the following into the interactive shell: import pygame and got this: Python 3.3.2 (v3.3.2:d047928ae3f6, May 16 2013, 00:03:43) [MSC v.1600 32 bit (Intel)] on win32 Type copyright, credits or license() for more information. import pygame Traceback (most recent call last): File pyshell#0, line 1, in module import pygame File C:\Python33\lib\site-packages\pygame\__init__.py, line 95, in module from pygame.base import * ImportError: DLL load failed: The specified module could not be found. *Why did it fail?* -- David Running Linux since 1994 -- David Running Linux since 1994
Re: [pygame] install problem
Thank you! On Fri, Jun 14, 2013 at 1:17 PM, Kevin MacPherson ke...@pixelatedplatypus.com wrote: Just download the msi from the bitbucket site. You don't need to rebuild it unless you wanted to. https://bitbucket.org/pygame/pygame/downloads/pygame-1.9.2a0.win32-py3.3.msi On 14/06/13 01:14 PM, David wrote: *Ok thanks. Almost there.* From the https://bitbucket.org/pygame/pygame/downloads site: *- prebuilt-pygame1.9.2pre-msvcr100-win32.zip (1,903,169 bytes) * * *The external libraries required to build Pygame for Pythons 2.6 and up.* *Just unzip the prebuilt directory into the root Pygame working directory* *and run python config.py. Answer Y to use prebuilt.* 1) Instructions aren not clear or accurate: what is the 'root Pygame working directory? Do they mean the Python folder? 2) There is no *config.py* file. There is an *Include folder*, *Lib folder*, and *Setup_Win.in* file that doesn't do anything. Right clicking there is no 'install' option, its not a python file. Its a text file that looks like this: # Pygame 1.9.2 Windows dependency macros. SDL = -Iprebuilt/include -Iprebuilt/include/SDL -Lprebuilt/lib -lSDL FONT = -lSDL_ttf IMAGE = -lSDL_image MIXER = -lSDL_mixer SMPEG = -Iprebuilt/include/smpeg -lsmpeg PNG = -lpng JPEG = -ljpeg FREETYPE = -Iprebuilt/include/freetype2 -lfreetype TIFF = -ltiff #ZLIB = -lz VORBISFILE = -lvorbisfile VORBIS = -Iprebuilt/include/vorbis -lvorbis OGG = -Iprebuilt/include/ogg -logg PORTMIDI = -lportmidi PORTTIME = #AVFORMAT = -Iprebuilt/include -lavformat -lavcodec -lavutil #SWSCALE = -Iprebuilt/include -lswscale -lavutil # Ensure make_prebuilt.py includes the ffmpeg headers. #COPYHDRS_AVFORMAT = -lavformat -Iprebuilt/include/libavformat #COPYHDRS_SWCALE = -lswscale -Iprebuilt/include/libswscale #COPYHDRS_AVCODEC = -lavcodec -Iprebuilt/include/libavcodec #COPYHDRS_AVUTIL = -lavutil -Iprebuilt/include/libavutil # Ensure make_prebuilt.py includes the freetype2 headers. #COPYHDRS_FREETYPE = -lfreetype -Iprebuilt/include/freetype2/freetype -Iprebuilt/include/freetype2/freetype/config # The DLL's COPYLIB_SDL -Lprebuilt/lib/SDL.dll COPYLIB_SDL_ttf -lSDL -lfreetype -Lprebuilt/lib/SDL_ttf.dll COPYLIB_SDL_image -lSDL -ljpef -lpng -ltiff -Lprebuilt/lib/SDL_image.dll COPYLIB_SDL_mixer -lSDL -lvorbisfile -lsmpeg -Lprebuilt/lib/SDL_mixer.dll COPYLIB_freetype -lz -Lprebuilt/lib/freetype2410.dll COPYLIB_smpeg -lSDL -Lprebuilt/lib/smpeg.dll COPYLIB_tiff -ljpeg -lz -Lprebuilt/lib/libtiff.dll COPYLIB_png -lz -Lprebuilt/lib/libpng15.dll COPYLIB_jpeg -Lprebuilt/lib/jpeg.dll #COPYLIB_z -Lprebuilt/lib/zlib1.dll COPYLIB_vorbisfile -lvorbis -Lprebuilt/lib/libvorbisfile.dll COPYLIB_vorbis -logg -Lprebuilt/lib/libvorbis.dll COPYLIB_ogg -Lprebuilt/lib/libogg.dll COPYLIB_portmidi -Lprebuilt/lib/portmidi.dll #COPYLIB_avformat -lavcodec -lavutil -Lprebuilt/lib/avformat-52.dll #COPYLIB_swscale -lavutil -Lprebuilt/lib/swscale-0.dll #COPYLIB_avcodec -lavutil -Lprebuilt/lib/avcodec-52.dll #COPYLIB_avutil -Lprebuilt/lib/avutil-50.dll On Fri, Jun 14, 2013 at 12:42 PM, Kevin MacPherson ke...@pixelatedplatypus.com wrote: Not sure if there is still an issue but you will probably want to download it from the bitbucket site. Last I checked (a month or so ago) the ftp download had issues with python versions greater then 3.3.1 which was fixed but wasn't updated on the ftp site. https://bitbucket.org/pygame/pygame/downloads Kevin On 14/06/13 12:34 PM, Noel Garwick wrote: You need to install the version of pygame for python 3.3. The one you installed is for python 2.7. On Jun 14, 2013 12:23 PM, David dvp1...@gmail.com wrote: On my windows 7 PC, I installed Python 3.3.2 Windows x86 MSI Installerhttp://python.org/ftp/python/3.3.2/python-3.3.2.msi Then I got pygame-1.9.1.win32-py2.7.msihttp://pygame.org/ftp/pygame-1.9.1.win32-py2.7.msi During the install of pygame it wanted to know where python was installed so I put in C:\Python33\ which is correct. Then I read to check that Pygame is install correctly, type the following into the interactive shell: import pygame and got this: Python 3.3.2 (v3.3.2:d047928ae3f6, May 16 2013, 00:03:43) [MSC v.1600 32 bit (Intel)] on win32 Type copyright, credits or license() for more information. import pygame Traceback (most recent call last): File pyshell#0, line 1, in module import pygame File C:\Python33\lib\site-packages\pygame\__init__.py, line 95, in module from pygame.base import * ImportError: DLL load failed: The specified module could not be found. *Why did it fail?* -- David Running Linux since 1994 -- David Running Linux since 1994 -- David Running Linux since 1994
Re: [pygame] install problem
How do I unsubscribe to the pygame mailing list again? Who do I email? -Original Message- From: Kevin MacPherson ke...@pixelatedplatypus.com To: pygame-users pygame-users@seul.org Sent: Fri, Jun 14, 2013 9:42 am Subject: Re: [pygame] install problem Not sure if there is still an issue but you will probably want to download it from the bitbucket site. Last I checked (a month or so ago) the ftp download had issues with python versions greater then 3.3.1 which was fixed but wasn't updated on the ftp site. https://bitbucket.org/pygame/pygame/downloads Kevin On 14/06/13 12:34 PM, Noel Garwick wrote: You need to install the version of pygame for python 3.3. Theone you installed is for python 2.7. On Jun 14, 2013 12:23 PM, David dvp1...@gmail.comwrote: On mywindows 7 PC, I installed Python 3.3.2 Windows x86 MSI Installer Then I got pygame-1.9.1.win32-py2.7.msi Duringthe install of pygame it wanted to know where python was installed so I put in C:\Python33\ which is correct. Then I read to check that Pygame is install correctly, type the following into the interactive shell: import pygame and got this: Python 3.3.2 (v3.3.2:d047928ae3f6, May 16 2013,00:03:43) [MSC v.1600 32 bit (Intel)] on win32 Type copyright, credits or license() for moreinformation. import pygame Traceback (most recent call last): File pyshell#0, line 1, in module import pygame FileC:\Python33\lib\site-packages\pygame\__init__.py, line 95, in module from pygame.base import * ImportError: DLL load failed: The specified modulecould not be found. Why did it fail? -- David Running Linux since 1994
Re: [pygame] install problem
On 14 June 2013 22:23, arcktri...@aim.com wrote: How do I unsubscribe to the pygame mailing list again? Who do I email? majord...@seul.org - send the text unsubscribe pygame-users There's a handy link on the website: http://www.pygame.org/wiki/info Thomas
Re: [pygame] Using pygame.transform.rotozoom()
Bringing in a transparent .png worked, thanks. -- View this message in context: http://pygame-users.25799.x6.nabble.com/Using-pygame-transform-rotozoom-tp744p755.html Sent from the pygame-users mailing list archive at Nabble.com.
[pygame] pygame-based tiled?
So I'm sure most of you are familiar with tiled ... www.mapeditor.org ? Has anybody ever talked about an equivalent in Pygame? I'm about to upload some tiles and I may end up using pygame to tweak the spritesheet a bit before I push it to Tiled. That got me thinking ... -- A musician must make music, an artist must paint, a poet must write, if he is to be ultimately at peace with himself. - Abraham Maslow
Re: [pygame] pygame-based tiled?
As a matter of fact, someone brilliant already did! http://code.google.com/p/pytmxloader/ I have used it and can highly recommend it. And the author is a regular on irc and really knowledgeable. This is for use with tiled. Best regards, Alex Sent from my LG On 15 Jun 2013 02:08, Sean Felipe Wolfe ether@gmail.com wrote: So I'm sure most of you are familiar with tiled ... www.mapeditor.org ? Has anybody ever talked about an equivalent in Pygame? I'm about to upload some tiles and I may end up using pygame to tweak the spritesheet a bit before I push it to Tiled. That got me thinking ... -- A musician must make music, an artist must paint, a poet must write, if he is to be ultimately at peace with himself. - Abraham Maslow
Re: [pygame] pygame-based tiled?
Thanks! I was actually thinking, a clone of the Tiled program itself in python. :P But that is a good link to have as well :) On Fri, Jun 14, 2013 at 6:14 PM, Alex Nordlund deep.alexan...@gmail.com wrote: As a matter of fact, someone brilliant already did! http://code.google.com/p/pytmxloader/ I have used it and can highly recommend it. And the author is a regular on irc and really knowledgeable. This is for use with tiled. Best regards, Alex Sent from my LG On 15 Jun 2013 02:08, Sean Felipe Wolfe ether@gmail.com wrote: So I'm sure most of you are familiar with tiled ... www.mapeditor.org ? Has anybody ever talked about an equivalent in Pygame? I'm about to upload some tiles and I may end up using pygame to tweak the spritesheet a bit before I push it to Tiled. That got me thinking ... -- A musician must make music, an artist must paint, a poet must write, if he is to be ultimately at peace with himself. - Abraham Maslow -- A musician must make music, an artist must paint, a poet must write, if he is to be ultimately at peace with himself. - Abraham Maslow
[pygame] easy_install pygame on OSX ML
Hey everybody, I am getting a pygame dev environment setup on a new mac powerbook ... Mountain Lion. Not my favorite macosx ever, but somewhat better than Lion. I sure hope Apple gets its OS department back on track. But that is another discussion. ... Anyhow, I tried $ easy_install pygame and whaddyaknow, it *almost* worked! Seemed to download the binary from pygame.org, start doing stuffs, and it eventually crashed with an SDL error. clang: warning: argument unused during compilation: '-mno-fused-madd' In file included from src/_numericsurfarray.c:23: src/pygame.h:106:10: fatal error: 'SDL.h' file not found #include SDL.h ^ 1 error generated. error: Setup script exited with error: command 'clang' failed with exit status 1 --- Looks like some SDL C dependencies aren't installed on my system. I'm wondering how easy_install is failing to install the necessary dependencies? How would one go about fixing this? An opportunity to learn more about python and easy_install ... :) -- A musician must make music, an artist must paint, a poet must write, if he is to be ultimately at peace with himself. - Abraham Maslow
Re: [pygame] easy_install pygame on OSX ML
Oh schnap! It worked!! Thanks for the tip! - $ brew install sdl snip no drama $ easy_install pygame Searching for pygame Best match: pygame 1.9.2pre Adding pygame 1.9.2pre to easy-install.pth file Using /Library/Python/2.7/site-packages Processing dependencies for pygame Finished processing dependencies for pygame swolfe-pro:pycoco swolfe$ python Python 2.7.2 (default, Oct 11 2012, 20:14:37) [GCC 4.2.1 Compatible Apple Clang 4.0 (tags/Apple/clang-418.0.60)] on darwin Type help, copyright, credits or license for more information. import pygame On Fri, Jun 14, 2013 at 6:31 PM, Robert Deaton false.ho...@gmail.com wrote: easy_install and pip do not install C dependencies, it leaves that up to you. I would recommend trying homebrew if you are not familiar with what it will take to resolve this yourself. On Fri, Jun 14, 2013 at 9:30 PM, Sean Felipe Wolfe ether@gmail.com wrote: Hey everybody, I am getting a pygame dev environment setup on a new mac powerbook ... Mountain Lion. Not my favorite macosx ever, but somewhat better than Lion. I sure hope Apple gets its OS department back on track. But that is another discussion. ... Anyhow, I tried $ easy_install pygame and whaddyaknow, it *almost* worked! Seemed to download the binary from pygame.org, start doing stuffs, and it eventually crashed with an SDL error. clang: warning: argument unused during compilation: '-mno-fused-madd' In file included from src/_numericsurfarray.c:23: src/pygame.h:106:10: fatal error: 'SDL.h' file not found #include SDL.h ^ 1 error generated. error: Setup script exited with error: command 'clang' failed with exit status 1 --- Looks like some SDL C dependencies aren't installed on my system. I'm wondering how easy_install is failing to install the necessary dependencies? How would one go about fixing this? An opportunity to learn more about python and easy_install ... :) -- A musician must make music, an artist must paint, a poet must write, if he is to be ultimately at peace with himself. - Abraham Maslow -- --Robert Deaton http://lushlab.com -- A musician must make music, an artist must paint, a poet must write, if he is to be ultimately at peace with himself. - Abraham Maslow