Interesting... there's another simplified packaging script here: https://github.com/ccpgames/pypackage
On Mon, Feb 6, 2017 at 11:43 PM, René Dudfield <ren...@gmail.com> wrote: > Oh. I'd also like it to support pygame zero games :) > > On Mon, Feb 6, 2017 at 11:41 PM, René Dudfield <ren...@gmail.com> wrote: > >> I started making a tool for doing the zero config releases. It's not done >> yet, but it is almost able to release itself. >> >> https://github.com/illume/pyrelease >> >> (still not sure it's a good idea... but maybe) >> >> >> Usage: >> pyrelease [optional folder defaults to current working directory] >> >> >> The basic steps are these. >> >> - Gather facts. (much like ansible if you know it) >> - Create setup.py files in a temp folder >> - build sdist >> - Upload files to pypi >> - tag a new version in git. >> >> The three use cases I'm aiming to make it work with. >> ----- >> singlefile.py >> ---- >> mygame/game.py >> data/ >> ----- >> singlefile.py >> test_singlefile.py >> ----- >> >> It should support single file modules, packages, and also /data/ folders. >> As well it supports making a script automatically if it finds a main(). As >> well it finds dependencies by parsing the python code (I'll add >> requirements.txt later). So if you import pygame, click, flask etc... it >> adds them to install_requires in the setup.py. >> >> - I want to add logging of facts. eg. 'Found author: "Rene" in >> ~/.gitrc". Could not find autor in ~/.hgrc >> - Suggest additions for missing things. eg. How to create a pypi >> account, how to make ~.pypirc, git. >> - Have to make uploading to pypi easier, especially when things go >> wrong. >> - thinking of removing the setuptools dependency... only thing I use >> it for is find_packages so far. I've been writing another more modern >> implementation of that anyway. >> - Pynsist support (or py2exe, pyinstaller, whatever) >> - tests, and tests against test . pypi . python . org >> - "add setup files into this repo" for when the tool fails to be good >> enough. >> - notice telling people to go to packaging. python .org if they want >> more >> - decide on convention for screenshots (probably screenshots/ folder) >> - bitbucket, and better hg support. >> - pyweek upload support. >> - try releasing a few more things with it. >> - watch some other people try and use it. >> >> >> A nice thing about it was I was easily able to rename the project three >> times. Just by renaming files and folders. >> >> >> Anyway... I'll try another day on it and see how it turns out. >> > >