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2020-10-23 Thread Ambrogio Riili
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Re: [pygame] Bug for Pygame on Mac, doesn't receive keyboard inputs.

2020-04-17 Thread Ambrogio Riili
Hi Irv, thanks a lot for your response. I will try.
Cheers,
Ambro

2020-04-17 19:54 GMT+02:00, Irv Kalb :
> HI,
>
> I recently brought up a similar thing on this list a couple of weeks ago.  I
> am using Python 3.7 with Pygame on my Mac with no problems, but I had heard
> of problems with 3.8.  Here is a response from Thomas Kluyver to my
> question:
>
> ---
> Hi Irv,
>
> If I recall correctly, the issue was that there aren't pre-built wheels for
> pygame with Python 3.8 - looking at the PyPI files
> (https://pypi.org/project/pygame/#files
> <https://pypi.org/project/pygame/#files> ), it's only built for Windows at
> the moment. So it's not incompatible, but it's more complicated to install
> it on Linux & Mac than if you use Python 3.7.
>
> From what you say, a setup that you know works is probably preferable to
> using the latest Python version.
>
> Best wishes,
> Thomas
> 
>
> So, if possible, I would downgrade your Python to 3.7.x and see if that
> fixes this problem.
>
> Irv
>
>> On Apr 16, 2020, at 3:24 PM, Ambrogio Riili  wrote:
>>
>> Hello everybody. I hope it's the right place for this report. I would
>> like to report a problem in Pygame for Mac. I also use Windows and I
>> have no problem. However for Mac the situation has worsened
>> significantly. First of all, to install Pygame on Mac I followed a
>> long procedure, because pip alone could not install it and gave error.
>> But once this procedure is finished, Pygame has installed itself,
>> however every game created with Pygame does not receive keyboard
>> inputs. Could you solve in the next versions? I leave you here all my
>> specifications and the only way I have found to solve it on Mac.
>> Thank you,
>> Ambro
>>
>> macOS Catalina 10.15.4
>> python 3.8.2
>> pygame 1.9.6 (but I have tried different versions, from 1.9.4 onwards)
>> The only method I found to solve the problem I read on a forum, where
>> a user proposed to install pyobjc (pip install pyobjc) and then add
>> these lines:
>>
>> from AppKit import NSApplication
>> NSApplication.sharedApplication().setActivationPolicy_(0)
>>
>
>


[pygame] Bug for Pygame on Mac, doesn't receive keyboard inputs.

2020-04-16 Thread Ambrogio Riili
Hello everybody. I hope it's the right place for this report. I would
like to report a problem in Pygame for Mac. I also use Windows and I
have no problem. However for Mac the situation has worsened
significantly. First of all, to install Pygame on Mac I followed a
long procedure, because pip alone could not install it and gave error.
But once this procedure is finished, Pygame has installed itself,
however every game created with Pygame does not receive keyboard
inputs. Could you solve in the next versions? I leave you here all my
specifications and the only way I have found to solve it on Mac.
Thank you,
Ambro

macOS Catalina 10.15.4
python 3.8.2
pygame 1.9.6 (but I have tried different versions, from 1.9.4 onwards)
The only method I found to solve the problem I read on a forum, where
a user proposed to install pyobjc (pip install pyobjc) and then add
these lines:

from AppKit import NSApplication
NSApplication.sharedApplication().setActivationPolicy_(0)