Re: [pygame] Ongoing Development
Pygame1 is really well documented in tutorials, books, whatever. To me, it is too hard to learn something like pygame2 until its mature enough to get to the point that pygame1 already is with all of that documentation/books around to check out. On Tue, Apr 16, 2013 at 3:56 AM, Andrew Barlow andrew.bar...@gmail.comwrote: Yeah, it'd be great to know the differences between PyGame 1 and 2, advantages, disadvantages, etc. My big question (besides all the others I've posted ;-) ) is which should I be using if i'm starting a project, right now? My Python is pretty sound, just not sure which version of PyGame I should be learning. On 16 April 2013 00:39, Sean Felipe Wolfe ether@gmail.com wrote: On Apr 15, 2013 12:55 PM, VinÃcius Naves Castanheira vncastanhe...@gmail.com wrote: What's the advantages of this pygame 2? 2013/4/15, m...@sysfault.org m...@sysfault.org: Paul Vincent Craven p...@cravenfamily.com: I think Pygame 2 is dependent on SDL 2 mostly. It is just a thin CTYPE shell over the SDL 2.0 library. Pygame 2 was last updated in Nov, but you can get an updated SDL DLL from the website for newer code. Yes, Pygame 2 (which really should get another name, since it not related to Pygame at all anymore) depends on SDL 2. I'm currently trimming down the SDL 2 wrapper, now that the SDL 2 API is mostly stable and hope to have finished it within the next two weeks or so (nag me regularly ;-). Cheers Marcus I hope we can bring some of this info onto the website. Maybe I'll make some wiki pages ... -- Chris Noffsinger
Re: [pygame] Update PyGame website?
If you look in the mailing list archives this just game up and was talked about at length. Someone had already created a site to replace this one and it was very good but it was not adopted. Everyone agreed that we thought it could use a change. On Mon, Nov 5, 2012 at 1:26 AM, Owen Rexian outrex...@gmail.com wrote: If we do build a new Pygame site, I vote for it to be written in python. On 4 November 2012 23:11, Paul Vincent Craven p...@cravenfamily.comwrote: Hi, the PyGame website looks like it could use a little TLC. The platform it runs on seems susceptible to spam, but it would be really great if we could still collaborate and keep the website up to date. I'm not sure who controls the pygame.org website or how they feel about an update. I played around creating an updated website using WordPress: http://pygame.info/ Of course, it needs a lot of styling and more content needs to be put into it. But before I did that I thought I'd ask how people would feel about an updated web site. 1.) Am I a bad person for trying, and I should leave it alone, 2.) Don't care, 3.) You'd like a log-in and help? Paul Vincent Craven -- Chris Noffsinger
Re: [pygame] have i got right programs or am i missing something
If I could, this is a really great ebook that has a chapter on getting started. It is free and the author is a member of this users list: http://inventwithpython.com/IYOCGwP_book1.pdf http://inventwithpython.com/index.html On Mon, Oct 8, 2012 at 3:44 PM, SHANE VAN STRAATEN shanevansh...@yahoo.comwrote: Hi thanks for the advice as i have said these are the programs i loaded, so to me they are the correct ones unless im so far off the mark but hey im a newbie in every sense of the word, i got them off the Pygame home page under downloads --- python-3.2.3 and --- pygame-1.9.2a0.win32-py3.2 and somehow i think i got it wrong and i gone and downloaded quite a few so think im now lost now im somehow thinking i actually have not got the Pygame programme - so please help me from beginning to set up now i can work out a couple of things that i have probaly done wrong and identify the mistakes but im still chasing and biting my tail and its starting to become painfull - so i would like with assistance to start from scratch (only when it comes to the programmes needed to install) and then to move on from there I tried to do samples of bouncing ball eg i did this one from tutorial im using python 3.2 and it brings up the menu i go into IDLE (Python GUI) import sys, pygame pygame.init() size = width, height = 320, 240 speed = [2, 2] black = 0, 0, 0 screen = pygame.display.set_mode(size) ball = pygame.image.load(ball.bmp) ballrect = ball.get_rect() while 1: for event in pygame.event.get(): if event.type == pygame.QUIT: sys.exit() ballrect = ballrect.move(speed) if ballrect.left 0 or ballrect.right width: speed[0] = -speed[0] if ballrect.top 0 or ballrect.bottom height: speed[1] = -speed[1] screen.fill(black) screen.blit(ball, ballrect) pygame.display.flip() RESULT?? import sys, pygame pygame.init() size = width, height = 320, 240 speed = [2, 2] black = 0, 0, 0 screen = pygame.display.set_mode(size) ball = pygame.image.load(ball.bmp) ballrect = ball.get_rect() while 1: for event in pygame.event.get(): if event.type == pygame.QUIT: sys.exit() ballrect = ballrect.move(speed) if ballrect.left 0 or ballrect.right width: speed[0] = -speed[0] if ballrect.top 0 or ballrect.bottom height: speed[1] = -speed[1] screen.fill(black) screen.blit(ball, ballrect) pygame.display.flip() Traceback (most recent call last): File pyshell#1, line 1, in module import sys, pygame ImportError: No module named pygame *From:* Jake b ninmonk...@gmail.com *To:* pygame-users@seul.org *Sent:* Monday, October 8, 2012 9:20 PM *Subject:* Re: [pygame] have i got right programs or am i missing something You need to use the same python version and bit. so make sure you have for example python 2.7 32bit pygame-py2.7 32bit -- Jake -- Chris Noffsinger
Re: [pygame] Redesigning the pygame.org website
In all seriousness, I would be at least willing to be a moderator of some sort to get the spam off the current site. I don't know who controls that but I hereby volunteer. And the efforts from before sound really great with the wiki and python based technologies they used. Forgive me for asking but I believe the key question is who decided not to implement the previous efforts and why? Or was it just unclear who had control of the change? On Tue, Sep 18, 2012 at 9:06 AM, Antony Cox ant...@totallycommunications.com wrote: Presumably this would have to run from a Django/Python installation as far as the website is concerned? Or could other technologies be used? On 17 September 2012 19:50, Al Sweigart a...@inventwithpython.com wrote: Hi everyone. Does anyone know of people who want to redesign the Pygame.org website? It seems like getting a facelift could help it out a lot. -Al -- Chris Noffsinger
Re: [pygame] Redesigning the pygame.org website
I agree and don't get me wrong, its one of my favorite sites. I would also be willing to volunteer to be a moderator to get rid of the spam posts on there. On Sep 17, 2012 2:51 PM, Al Sweigart a...@inventwithpython.com wrote: Hi everyone. Does anyone know of people who want to redesign the Pygame.org website? It seems like getting a facelift could help it out a lot. -Al