[pygame] PyGameSF meetup Thursday May 21st 6pm @ Main San Francisco Public Library

2009-05-20 Thread Harry Tormey
Hi All,
The May PyGameSF meet up will be at the STONG conference room on the
first floor of the main San Francisco public library beside civic
center BART. The library closes at 8pm so we will reconvene to frjtz
on hayes street for dinner/drinks afterwards. This months presentations 
are:

 -Jared Sohn: All About My Flocking Project. This talk will give an
overview of flocking and demonstrate a C++/Maya flocking implementation
used to animate rats for a college computer animation project.

-Brad Busse, Colin Bean, Harry Tormey : CampDivisible, an overview
of the PyGameSF teams pyweek 8 entry. This presentation will cover the
concept, design and implementation of our entry, which was written with
pyglet. This is also an open invitation to any teams who participated
in pyweek from around the bay to come on down talk about your game and
celebrate the end of another fun pyweek.

PyGameSF is an informal group meet up in San Francisco for Software
engineers interested in python, OpenGL, audio, pygame, SDL,
programming and generally anything to do with multimedia development.
The format of our meetings typically involve several people giving
presentations on projects they are developing followed by group
discussion and feedback.

If anyone else would like to give a micro presentation, show demos or
just talk about what they are doing or generally give examples of any
relevant software they are working on please feel free to head along.

To subscribe to the pygamesf mailing list simply email
pygame-sf+subscribe at unworkable.org

-- 
Harry Tormey
Co Founder P2P Research
http://p2presearch.com
Founder PyGameSF
http://pygamesf.org
Software Engineer Digidesign
http://digidesign.com


[pygame] PyGameSF meetup Tuesday March 24th 10th 6pm @ Main San Francisco Public Library

2009-03-18 Thread Harry Tormey
Hi All,
This months PyGameSF meet up is at the STONG conference room on the
first floor of the main San Francisco public library beside civic
center BART. The library closes at 8pm so we will be reconviening to
frjtz on hayes street for dinner/drinks afterwords.  This month's
presentations are:
 
- Casey Duncan:  Going Low-level, A peek under the hood at the C
 implementation of the Lepton particle engine as an example of how
to
 develop for Python in C for ultimate performance. We'll take a peek
at
 Lepton itself and take a crack at extending it with C.
 
    - Harry Tormey:  Fast prototyping Word games with python and
  pyglet. An introduction to working with pyglet, the cross-platform
  windowing and multimedia library. This talk will cover how to
  structure a game with pyglet, how it differs from working with
pygame,
  best practices for using the pyglet event loop, working with
OpenGL
  vertex arrays to manipulate text and general tips on how not to go
  insane if you are an OpenGL newbie.
 

PyGame SF is an informal group meet up in San Francisco for Software
engineers interested in python, OpenGL, audio, pygame, SDL,
programming and generally anything to do with multimedia development.
The format of our meetings typically involve several people giving
presentations on projects they are developing followed by
group discussion and feedback.
 
If anyone else would like to give a micro presentation, show demos or
just talk about what they are doing or generally give examples of any
relevant software they are working on please feel free to head along.
 
To subscribe to the pygamesf mailing list simply email
pygame-sf+subscribe at unworkable.org
 
--
Harry Tormey
PyGameSF
http://pygamesf.org/
P2P Research
http://p2presearch.com
Blog
http://harrytormey.com


[pygame] PyGameSF meetup Tuesday February 10th 6pm @ NEW VENUE: Main San Francisco Public Library

2009-02-06 Thread Harry Tormey
Hi All,
just writing to say that this months PyGameSF meet up is in a new
venue, the STONG conference room on the first floor of the main San
Francisco
public library beside civic center BART. The library closes at 8pm so we
will be
finishing up earlier than usual and reconviening to
http://www.frjtzfries.com/ on
hayes street for  dinner/drinks afterwards. If you are interested in
coming
along, shoot me a mail in advance and I will book you a place at the
table.
 
This month's presentations are:
 
- Warren Stringer: Tr3.py media ontology demo and code firehose.
 
Warren Stringer has been performing visual music at clubs, concerts,
installations, and festivals, around the World - not to mention a
couple of extraterrestrial pilgrimages to burning man. Various and
sundry
devices were used: tablets, midi controllers, vuppets, handicams,
fisheyes, and
bubble domes - all deployed to fill dark spaces with light.
 
The backbone of the visual synth is a software patch-bay, called Tr3.
Tr3
was originally a thin layer around C++ objects to marshal events. Tr3
has
since grown and shrunk. "Grown" in that Tr3 was redesigned to be an
executable ontology for real-time events - complete with a
visualization.
"Shrunk" in that one of Tr3's parsers was written in Python. Since
this is a Pygame meetup, Warren will be focusing on the Python bits.
Here's what
might be covered:
 
1) Short demo of visual synth with tablet
a) short history of Tr3 (Windows version)
3) Python port in progress (Mac version)
a) Metaclass hacking the Python Dictionaries
b) A quasi-BNF parser using python statements with
fixable exceptions
c) What Py2x won't  do, but what Py3K might (stack
rewinding)
4) C++ back port from Python generated parse def
a) performances issues with Tr3.Py
b) Cross python c++ Issues (discussion)
6) Code release (suggestions?)
7) Future directions (suggestions?)
8) Belgian alternatives
 
- Robert Ferguson : Audio iPhone Development
 
Rob will go over some of his tips for starting iPhone Development and
using Core Audio. Talk will include how to combine objective C and C++
and basic audio processing.
 

PyGame SF is an informal group meet up in San Francisco for Software
engineers interested in python, OpenGL, audio, pygame, SDL,
programming and generally anything to do with multimedia development.
The format of our meetings typically involve several people giving
presentations on projects they are developing followed by
group discussion and feedback.
 
If anyone else would like to give a micro presentation, show demos or
just talk about what they are doing or generally give examples of any
relevant software they are working on please feel free to head along.
 
To subscribe to the pygamesf mailing list simply email
pygame-sf+subscribe at unworkable.org
 
--
Harry Tormey
http://pygamesf.org


[pygame] PyGameSF meetup Monday December 8th 7pm @ Metreon San Francisco

2008-12-05 Thread Harry Tormey
Hi All,
This months PyGameSF meet up is on Monday December 8th from 7pm on at
the Metreon 
food court in San Francisco. his month's presentations are:
 
-Casey Duncan "Intro to Blender, Part Deux"
 
About: Using Sculpting and Multi-res, Creating and using materials,
Lighting a scene.

-Andrew Turley  "Using Open Sound Control for Flexible Interfaces"
 
About: Open Sound Control is an address-based communication
protocol. Originally conceived as a replacement for MIDI, OSC is
flexible enough to server be useful for many different types of
applications. And because OSC libraries and implementations exist for
many platforms and programming languages, it is trivial to add OSC
support to a program. This talk will provide an overview of OSC in
general, a survey of several OSC implementations (including at least
on for Python), and a discussion of writing programs that use OSC and
adding OSC support to existing programs. As an example of OSC
programming for game control, there will also be a demo of the latest
version of Unicorn Vs. Dolphin which can now be controlled using
iPhones or iPod Touches running TouchOSC.

--
Harry Tormey
http://www.pygamesf.org <http://www.pygamesf.org> 


[pygame] PyGameSF meetup Monday November 3rd 7pm @ Metreon San

2008-11-03 Thread Harry Tormey
Hi All,
just writing to say that this months PyGameSF meet up is on Monday
November 3rd from 7pm on at the Metreon food court in San Francisco.
This
month's presentations are:
 
-Tim 'mithro' Ansell "Taking over the universe!The story of Thousand
Parsec project."
 
About: Thousand Parsec is both a set of games and a framework for
building 4X space empire building games (such as Master of Orion and
Stars!). Come find out about it's current status, how the project
developed and where it is going.
 
http://www.thousandparsec.net/tp/
 
-Casey Duncan "Getting to know Blender"
 
About: An introduction to the amazing OSS 3D modeling tool, Blender,
and ways to use it to create assets for your Pythongames. This talk
will cover topics like Subdivision modeling, Rendering for 2D games,
exporting models for 3d games.


[pygame] PyGameSF meetup Monday October 13th 7pm @ Metreon San Francisco

2008-10-10 Thread Harry Tormey
Hi All,

just writing to say that this months PyGameSF meet up is on Monday

October 13th from 7pm at the Metreon food court in San Francisco. This

month's presentations are:

 

- Robert Ferguson "The Gamera Framework"

 

About:  This talk will demonstrate Gamera: A framework for image
analysis and recognition with a python-based framework using C++
algorithms and a Matlab like interface to reduce the programming burden
for domain experts.  http://ldp.library.jhu.edu/projects/gamera/

 

 

- Brad Busse "What I Did for My Summer Vacation" 

 

About: In this getting-to-know-you talk Brad will describe a Defend Your
Castle clone he coded over the past summer (using pygame), and enthuse
over Pygame and OO coding in general.  He will also touch on his current
project, and ideas for possible collaborations.

 

PyGame SF is an informal group meet up in San Francisco for Software
engineers interested in python, OpenGL, audio, pygame, SDL,

programming and generally anything to do with multimedia development.
The format of our meetings typically involve several people giving

presentations on projects they are developing followed by group
discussion and feedback.

 

If anyone else would like to give a micro presentation, show demos or
just talk about what they are doing or generally give examples of any

relevant software they are working on please feel free to head along.

 

To subscribe to the pygamesf mailing list simply email

pygame-sf+subscribe at unworkable.org

 

www.pygamesf.org

 

-Harry



[pygame] Reminder: PyGameSF meetup Tuesday September 16th 7pm @ Metreon San Francisco

2008-09-15 Thread Harry Tormey
Hi All, 
Just a reminder that this months PyGameSF meet up is on Tuesday 
September 16th from 7pm at the Metreon food court in San Francisco. This

month's presentations are: 

- Amar Chaudhary "Python, OpenSound Control and Open Sound World."   

About: This talk will demonstrate Open Sound World (OSW), a dynamic, 
scalable environment for audio and music processing, and the ability to
control 
OSW via Python and OpenSound Control.  This system can be used for
building 
musical instruments or effects for use in live performance, as well as
"live 
coding."

-Keith Nemitz (http://www.mousechief.com/  )
'Making PyGames That Make 
Money' 

About: This talk will cover how to organize your production and tools, 
how to exploit market opportunities, and what the near future of small
game 
developer business and tools look like. 

 

-Demo of the PyGameSF team entry into pyweek: 

http://www.pyweek.org/e/CampInvisible/
 

Anyone from the bay who participated in pyweek is encouraged to come on
down, show what they did and head out for a few drinks after!

PyGameSF is an informal group meet up in San Francisco for Software 
engineers interested in python, OpenGL, audio, pygame, SDL, 
programming and generally anything to do with multimedia development. 
The format of our meetings typically involve several people giving 
presentations on projects they are developing followed by 
group discussion and feedback. 

If anyone else would like to give a micro presentation, show demos or 
just talk about what they are doing or generally give examples of  any 
relevant software they are working on please feel free to head along. 

To subscribe to the pygamesf mailing list simply email 
pygame-sf+subscribe at unworkable.org 



RE: [pygame] Additional speaker for PyGameSF September 16th Meet up

2008-09-05 Thread Harry Tormey
I will try to bring down a recording device and make a podcast available.

-Harry 

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of René Dudfield
Sent: Friday, September 05, 2008 3:06 PM
To: pygame-users@seul.org
Subject: Re: [pygame] Additional speaker for PyGameSF September 16th Meet up

sounds like some really good talks :)  Wish I was there.

Any chance of someone making a video of it?



On Sat, Sep 6, 2008 at 7:07 AM, Harry Tormey <[EMAIL PROTECTED]> wrote:
> Hi All,
> A last minute addition to the line up for this months PyGameSF meet up:
>
> -Keith Nemitz (http://www.mousechief.com/) 'Making PyGames That Make Money'
>
> About: This talk will cover how to organize your production and tools, 
> how to exploit market opportunities, and what the near future of small 
> game developer business and tools look like.
>
> -Harry
> 
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] 
> On Behalf Of Harry Tormey
> Sent: Friday, September 05, 2008 10:28 AM
> To: pygame-users@seul.org
> Subject: [pygame] PyGameSF meetup Tuesday September 16th 7pm @ Metreon 
> San Francisco
>
> Hi All,
> Just writing to say that this months PyGameSF meet up is on Tuesday 
> September 16th from 7pm at the Metreon food court in San Francisco. 
> This month's presentations are:
>
> - Amar Chaudhary "Python, OpenSound Control and Open Sound World."
>
> About: This talk will demonstrate Open Sound World (OSW), a dynamic, 
> scalable environment for audio and music processing, and the ability 
> to control OSW via Python and OpenSound Control.  This system can be 
> used for building musical instruments or effects for use in live 
> performance, as well as "live coding."
>
> PyGame SF is an informal group meet up in San Francisco for Software 
> engineers interested in python, OpenGL, audio, pygame, SDL, 
> programming and generally anything to do with multimedia development.
> The format of our meetings typically involve several people giving 
> presentations on projects they are developing followed by group 
> discussion and feedback.
>
> If anyone else would like to give a micro presentation, show demos or 
> just talk about what they are doing or generally give examples of  any 
> relevant software they are working on please feel free to head along.
>
> To subscribe to the pygamesf mailing list simply email
> pygame-sf+subscribe at unworkable.org
> --
> Harry Tormey


[pygame] Additional speaker for PyGameSF September 16th Meet up

2008-09-05 Thread Harry Tormey
Hi All,
A last minute addition to the line up for this months PyGameSF meet up:
 
-Keith Nemitz (http://www.mousechief.com/) 'Making PyGames That Make
Money'
 
About: This talk will cover how to organize your production and tools,
how to 
exploit market opportunities, and what the near future of small game
developer 
business and tools look like.
 
-Harry



From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Harry Tormey
Sent: Friday, September 05, 2008 10:28 AM
To: pygame-users@seul.org
Subject: [pygame] PyGameSF meetup Tuesday September 16th 7pm @ Metreon
San Francisco


Hi All,
Just writing to say that this months PyGameSF meet up is on Tuesday
September 16th from 7pm at the Metreon food court in San Francisco. This
month's presentations are:
 
- Amar Chaudhary "Python, OpenSound Control and Open Sound World."  
 
About: This talk will demonstrate Open Sound World (OSW), a dynamic,
scalable
environment for audio and music processing, and the ability to control
OSW via 
Python and OpenSound Control.  This system can be used for building
musical 
instruments or effects for use in live performance, as well as "live
coding."
 
PyGame SF is an informal group meet up in San Francisco for Software
engineers interested in python, OpenGL, audio, pygame, SDL,
programming and generally anything to do with multimedia development.
The format of our meetings typically involve several people giving
presentations on projects they are developing followed by
group discussion and feedback.
 
If anyone else would like to give a micro presentation, show demos or
just talk about what they are doing or generally give examples of  any
relevant software they are working on please feel free to head along.
 
To subscribe to the pygamesf mailing list simply email
pygame-sf+subscribe at unworkable.org 

--
Harry Tormey


[pygame] PyGameSF meetup Tuesday September 16th 7pm @ Metreon San Francisco

2008-09-05 Thread Harry Tormey
Hi All,
Just writing to say that this months PyGameSF meet up is on Tuesday
September 16th from 7pm at the Metreon food court in San Francisco. This
month's presentations are:
 
- Amar Chaudhary "Python, OpenSound Control and Open Sound World."  
 
About: This talk will demonstrate Open Sound World (OSW), a dynamic,
scalable
environment for audio and music processing, and the ability to control
OSW via 
Python and OpenSound Control.  This system can be used for building
musical 
instruments or effects for use in live performance, as well as "live
coding."
 
PyGame SF is an informal group meet up in San Francisco for Software
engineers interested in python, OpenGL, audio, pygame, SDL,
programming and generally anything to do with multimedia development.
The format of our meetings typically involve several people giving
presentations on projects they are developing followed by
group discussion and feedback.
 
If anyone else would like to give a micro presentation, show demos or
just talk about what they are doing or generally give examples of  any
relevant software they are working on please feel free to head along.
 
To subscribe to the pygamesf mailing list simply email
pygame-sf+subscribe at unworkable.org 

--
Harry Tormey


RE: [pygame] PyGameSF meetup Tuesday August 12th 7pm @ Metreon San Francisco

2008-08-08 Thread Harry Tormey
Usually the speakers post slides after each talk. I will try to at least
post podcast if we can not get a camera for the event.

-H 

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Paulo Silva
Sent: Friday, August 08, 2008 1:11 PM
To: pygame-users@seul.org
Subject: Re: [pygame] PyGameSF meetup Tuesday August 12th 7pm @ Metreon
San Francisco

for all the people can't get there, would be a good idea someone(s)
recording it on video and sharing to us from youtube or alike? if it's
possible, please share to us later where from can we see them!
thanks!
---



On Fri, Aug 8, 2008 at 5:39 PM, Harry Tormey
<[EMAIL PROTECTED]> wrote:
> Hi All,
> just writing to say that this months PyGameSF meet up is on Tuesday 
> August 12th from 7pm at the Metreon food court in San Francisco. This 
> month's presentations are:
>
> - Casey Duncan/Harry Tormey: Particle engines for fun and profit
>
> About:py-lepton (http://code.google.com/p/py-lepton/) is a 
> high-performance, pluggable particle engine and API for Python. The 
> talk will be an overview of the engine which is written in python/c 
> followed by a demo of an example game which uses it.
>
> The main focus of this months meet up will be to discuss preparations 
> for the pyweek competition.
>
> PyGame SF is an informal group meet up in San Francisco for Software 
> engineers interested in python, OpenGL, audio, pygame, SDL, 
> programming and generally anything to do with multimedia development.
> The format of our meetings typically involve several people giving 
> presentations on projects they are developing followed by group 
> discussion and feedback.
>
> f anyone else would like to give a micro presentation, show demos or 
> just talk about what they are doing or generally give examples of  any

> relevant software they are working on please feel free to head along.
>
> To subscribe to the pygamesf mailing list simply email
> pygame-sf+subscribe at unworkable.org
>
> -Harry


[pygame] PyGameSF meetup Tuesday August 12th 7pm @ Metreon San Francisco

2008-08-08 Thread Harry Tormey
Hi All,
just writing to say that this months PyGameSF meet up is on Tuesday
August 12th from 7pm at the Metreon food court in San Francisco. This
month's presentations are:
 
- Casey Duncan/Harry Tormey: Particle engines for fun and profit
 
About:py-lepton (http://code.google.com/p/py-lepton/) is a
high-performance,
pluggable particle engine and API for Python. The talk will be an
overview of
the engine which is written in python/c followed by a demo of an example
game which uses it.
 
The main focus of this months meet up will be to discuss preparations
for the pyweek competition.
 
PyGame SF is an informal group meet up in San Francisco for Software
engineers interested in python, OpenGL, audio, pygame, SDL,
programming and generally anything to do with multimedia development.
The format of our meetings typically involve several people giving
presentations on projects they are developing followed by
group discussion and feedback.
 
f anyone else would like to give a micro presentation, show demos or
just talk about what they are doing or generally give examples of  any
relevant software they are working on please feel free to head along.
 
To subscribe to the pygamesf mailing list simply email
pygame-sf+subscribe at unworkable.org
 
-Harry


[pygame] PyGameSF meetup Monday July 7th 7pm @ Metreon San Francisco

2008-07-01 Thread Harry Tormey
Hi All,

just writing to say that this months PyGameSF meet up is on Monday July
7th from 7pm at the Metreon food court in San Francisco. This month's
presentations are:

 

-Tymm Twillman "fLUX: movement and pretty lights" 

 

About: fLUX was built as an exploration in movement, feedback and
performance, inspired by the San Francisco fire performance community.
the device is a 6 foot long tube filled with LEDs, a motion sensor
(3-axis accelerometer), a Zigbee transceiver and support bits, and
communicates with(and is controlled by) a Zigbee enabled PC running code
written in python.

 

- Colin Bean  "2D graphics from Pygame to Pyglet, with a little bit of
OpenGL"

 

About: "Compare some common techniques for 2D graphics on both Pygame
(SDL) and Pyglet, then review a small application which does an
inversion transformation on a grid of texture-mapped squares, using
OpenGL for geometry and texture mapping in a 2D space."

 

PyGame SF is an informal group meet up in San Francisco for Software
engineers interested in python, OpenGL, audio, pygame, SDL, programming
and generally anything to do with multimedia development. The format of
our meetings typically involve several people giving presentations on
projects they are developing followed by

group discussion and feedback. 

 

If anyone else would like to give a micro presentation, show demos or
just talk about what they are doing or generally give examples of  any
relevant software they are working on please feel free to head along.

 

To subscribe to the pygamesf mailing list simply email 

pygame-sf+subscribe at unworkable.org 

 

-Harry



[pygame] PyGameSF meetup Monday June 16th 7pm @ Metreon San Francisco

2008-06-12 Thread Harry Tormey
Hi All,

just writing to say that this months PyGameSF meet up is on Monday June
16th from 7pm at the Metreon food court in San Francisco. This month's
presentations are:

 

- Tim Thompson (http://nosuch.com/tjt/index.html) "Artistic Mashups with
Python and VST/Freeframe Plugins."   This talk will discuss the use of
Python with audio and video plugin technology in several art
installations.  Radio Free Quasar was an installation that used Python
as a VST host, chaining VST plugins to mangle audio.  Finger Painting
with Planets is an installation that uses Python to simulate gravity and
draw graphics from within a chain of Freeframe plugins that mangle
video.

 

- Andrew Turley "Building Digital Instruments with Pure Data". This talk
will discuss how to use Pure Data to get input via your PC/Mac from
strange input devices like guitar hero controllers.

 

PyGame SF is an informal group meet up in San Francisco for Software
engineers interested in python, OpenGL, audio, pygame, SDL, programming
and generally anything to do with multimedia development. The format of
our meetings typically involve several people giving presentations on
projects they are developing followed by

group discussion and feedback. 

 

If anyone else would like to give a micro presentation, show demos or
just talk about what they are doing or generally give examples of  any
relevant software they are working on please feel free to head along.

 

To subscribe to the pygamesf mailing list simply email 

pygame-sf+subscribe at unworkable.org 

 

-Harry



[pygame] PyGame SF meetup Monday May 5th 7:30pm Metreon food court

2008-05-02 Thread Harry Tormey
Hi All,

 

Just writing to say that this month's PyGAME SF meet up is on Monday

May 5th at 7.30pm at the Metreon food court in San Francisco.  This

month's presentations are:

 

- Casey Duncan "Getting off the ground with Pyglet and OpenGL". This

talk will cover Basic Pyglet setup and event handling, an introduction

to Pyglet's OpenGL wrapper, Creating and using 3D models in Pyglet and

more.

 

- Niall O'Higgins, Harry Tormey "Building an intelligent P2P download

suggestion engine with wxPython". This talk will cover analysis of P2P

networks and early efforts at presenting this data using wxPython and

discussion of plans to visualize this information using OpenGL.

 

If anyone else would like to give a micro presentation, show demos or

just talk about what they are doing or generally give examples on

anything to do with cross platform development, games, widget tool

kits or anything else relating to software development please feel

free to head along.

 

To subscribe to the pygamesf mailing list simply email

[EMAIL PROTECTED]



[pygame] PyGame SF meetup Monday April 7th 7:30pm Metreon food court San Francisco

2008-04-03 Thread Harry Tormey
Hi All,
PyGame SF is an informal group meet up in San Francisco for Software
engineers 
interested in python, OpenGL, pygame, SDL, programming and generally
anything 
to do with video game development. The format of our meetings typically
involve 
several people giving presentations on projects they are developing
followed by 
group discussion and feedback. The meet up's occur once a month on the
first or second
Monday of the month at around 7.30pm
 
This month's PyGAME SF meet up is on Monday April 7th at 7.30pm at the
Metreon 
food court in San Francisco. This month's presentations are:
 
- Andrew Turley "Making Games Quickly for Fun and Scotch". The talk will
  be about his experiences making Unicorn vs. Dolphin
 
- Warren Stringer "Cellular Automata for fun and profit: a look on pixel
  effects with a focus on developing for the iPhone"
 
If anyone else would like to give a micro presentation, show demos or
just talk about what they are doing or generally give examples on
anything to do with games please feel free to head along.
 
To subscribe to the pygamesf mailing list simply email
[EMAIL PROTECTED]
 
-Harry