[pygame] Slax Linux + pygame (or any other linux that boot from a usb stick)
Hello, i search for people who are interested or even experienced in making a linux on a usb stick (<250MB) with the current version of python and pygame. So far i managed to build a Slax Linux with python 2.4 and pygame 1.6.3 because both packages were ready to download. However, i want a system with pygame 1.7.1 (or newer). Also need wxpython. Is there any experienced pygamer out there who can help me to understand how to make packages for slax from source ? thanks, -Horst
Re: [pygame] Rotating Images on a specified axis.
Am Mittwoch, den 27.12.2006, 16:38 -0600 schrieb Caleb Mahase: > In order to > do so, I need to be able to specify the axis on which the turret image > will rotate instead of just rotating around the middle. Can't you draw the turret image so that the turret axis is in the middle of the image ? I figure that half the picture is filled up with "nothing", the other half of the picture is used to draw the tank turret, and you make the "nothing" a transparent color. -Horst
[pygame] Re: the cookbook
Simon Wittber schrieb: Anyone want to have a crack at these? :-) not yet, i just want to say that i like the cookbook very much. -Horst
[pygame] Re: SVG?
[EMAIL PROTECTED] schrieb: I was reading about "Scalable Vector Graphics" (SVG), a technique that makes graphics more easily scalable between different hardware configurations. Would this system be useful somehow for Pygame? i am also interested in this thematic -Horst
[pygame] Re: pygame website - request for suggestions
> It's been one year since I launched the new pygame website. It is a very fine website. I would not know what to do without it. > - feature requests In around two months time my pygamebook should be ready so i will ask later for an link.. -- Horst F. JENS email:[EMAIL PROTECTED] , icq:19156661 check out my Tuxfighter game at: http://pygamebook.sf.net , download at: http://sf.net/projects/pygamebook
[pygame] Re: question about svg graphic format
Niki wrote: I have pyrex interface to AGG. It can be used for port agg svg rendering for pygame. Niki Spahiev Hi Niki, that sound interesting. could you post a link ? /Horst ** download my Tuxfighter game at http://sourceforge.net/projects/pygamebook **
[pygame] new version: TuxFighter 0.52
If you are in the mood for a small shooting game (like Asteroids), please check out my new version of TuxFighter at: http://sf.net/projects/pygamebook Sourcecode, Windows Version (.exe) and Debian Package (tested with ubuntu dapper) available on the homepage. python 2.4 and pygame 1.7.1 needed for non-windows-packages. have Fun, /Horst ** download my Tuxfighter game at http://sourceforge.net/projects/pygamebook **
[pygame] question about svg graphic format
Do you know if or how i can use svg graphics for sprites with pygame ? ** download my Tuxfighter game at http://sourceforge.net/projects/pygamebook **