[pygame] Slax Linux + pygame (or any other linux that boot from a usb stick)

2007-01-06 Thread Horst F. JENS
Hello,
i search for people who are interested or even experienced in making a
linux on a usb stick (<250MB) with the current version of python and
pygame.

So far i managed to build a Slax Linux with python 2.4 and pygame 1.6.3
because both packages were ready to download. 

However, i want a system with  pygame 1.7.1 (or newer).
Also need wxpython.

Is there any experienced pygamer out there who can help me to understand
how to make packages for slax from source ?

thanks,
-Horst





Re: [pygame] Rotating Images on a specified axis.

2006-12-27 Thread Horst F. JENS
Am Mittwoch, den 27.12.2006, 16:38 -0600 schrieb Caleb Mahase:

>  In order to 
> do so, I  need to be able to specify the axis on which the turret image 
> will rotate instead of just rotating around the middle. 

Can't you draw the turret image so that the turret axis is in the middle
of the image ? I figure that half the picture is filled up with
"nothing", the other half of the picture is used to draw the tank
turret, and you make the "nothing" a transparent color.

-Horst




[pygame] Re: the cookbook

2006-08-10 Thread Horst F. JENS

Simon Wittber schrieb:



Anyone want to have a crack at these? :-)


not yet, i just want to say that i like the cookbook very much.
-Horst



[pygame] Re: SVG?

2006-07-26 Thread Horst F. JENS

[EMAIL PROTECTED] schrieb:

I was reading about "Scalable Vector Graphics" (SVG), a technique that
makes graphics more easily scalable between different hardware
configurations. Would this system be useful somehow for Pygame?




i am also interested in this thematic
-Horst



[pygame] Re: pygame website - request for suggestions

2006-07-09 Thread Horst F. JENS
> It's been one year since I launched the new pygame website. 

It is a very fine website. I would not know what to do without it.

> - feature requests

In around two months time my pygamebook should be ready so i will ask
later for an link..

-- 
Horst F. JENS
email:[EMAIL PROTECTED] , icq:19156661
check out my Tuxfighter game at:
http://pygamebook.sf.net , download at:
http://sf.net/projects/pygamebook



[pygame] Re: question about svg graphic format

2006-06-09 Thread Horst F. JENS

Niki wrote:
I have pyrex interface to AGG. It can be used for port agg svg rendering 
for pygame.


Niki Spahiev



Hi Niki,
that sound interesting. could you post a link ?

/Horst
**
download my Tuxfighter game at
http://sourceforge.net/projects/pygamebook
**



[pygame] new version: TuxFighter 0.52

2006-06-09 Thread Horst F. JENS
If you are in the mood for a small shooting game (like Asteroids), 
please check out my new version of TuxFighter at:


http://sf.net/projects/pygamebook

Sourcecode, Windows Version (.exe) and Debian Package (tested with 
ubuntu dapper) available on the homepage.


python 2.4 and pygame 1.7.1 needed for non-windows-packages.

have Fun,
/Horst

**
download my Tuxfighter game at
http://sourceforge.net/projects/pygamebook
**



[pygame] question about svg graphic format

2006-06-09 Thread Horst F. JENS

Do you know if or how i can use svg graphics for sprites with pygame ?

**
download my Tuxfighter game at
http://sourceforge.net/projects/pygamebook
**