Hello!
We would like to announce we have finished working on the PygWeb website
that was originally intended to replace the current site on pygame.org
http://pygame.org. Although this caused some controversy and the
maintainer(s) of pygame.org http://pygame.org did not seem interested,
we kept working. We now have a fully functional website with the same
basic functions provided by the current pygame.org http://pygame.org
website, but also many new features:
- a *real* user system with small profile pages, statistics, privacy
settings and more
- improved project management with intelligent tagging, uploading
multiple screen shots, integrating youtube videos and a project of the
month poll (as replacement for spotlight)
- a snippets section that allows users to post small, useful snippets of
source code that others may learn from or reuse. Its quite the same idea
like the pygame code repository (pcr), but easier to manage and to use.
It also supports tagging and bookmarking.
- comments on nearly every content on the website, except for
documentation and a few other pages
- lots of feeds (Atom RSS), eg. for all new projects, new releases of
either one special project or all projects, news, project of the month, ...
- subscriptions for most content with feeds, ie. you could get a mail on
every new release of your favorite game or on pygame news
- full text search: Search in some subsections or the whole site
- consistent markup support including most common markup languages like
reStructuredText, Markdown, Textile, Creole, bbCode (its very easy to
add one) for all formatted text. All text edit fields have an preview
option.
- timezone localization, even for anonymous users (the latter needs js)
- a shiny, modern style and an option to add more styles and every user
can use the style he likes best (more styles are yet to be written)
- apis to access data programmatically: XML-RPC, for simple read
requests, and REST, for enlarged read and write requests. A small
example of use could be a check for newer version option in your game
or even a possibility to directly download the new version
- enclosed irc bot with some useful commands (some use the website
database) and an optional announcer feature (eg. announce news or even
new releases)
- integrated Trac that provides a wiki, bug tracer, svn browser, plugin
system (with lots of plugins out there) and more
- full admin interface with some nice and useful features to administer
the site easily
- lots of configuration settings to change specific behavior (but with
good default values)
Our site is open source and if someone would like to host it we will
support it and help in getting it setup.
We would, of course, like to see it on pygame.org http://pygame.org,
but that's up to the owner of pygame.org http://pygame.org or the
community.
The demo site sill runs at http://pygameweb.no-ip.org/ . There is
already some data from pygame.org http://pygame.org for seriously
testing content and also to show that we could successfully migrate
data. The irc bot can be tested in #pygame on freenode. Just write b0t
help to get a list of available commands.
Besides looking for a host for the site, we would like to get some more
testers and feedback. There may still be some bugs or details that could
be improved.
If you want a shiny, modern, new website representing your favorite
python game library, get in touch!
It's up to you!
Regards,
Julian and Devon