Well, the problem you ran into is more like a problem of Optical
Character Recognition (OCR) than a Pygame problem.
Maybe you should look for better OCR algorithms. Which one are you
currently using, by the way?
-Thiago
On Thu, Jan 22, 2009 at 11:33 AM, wrote:
> Hi,
>
> I am loading an image into pygame.i am trying to get the text from the
> surface. I used pyTesser to read the text from a surface but if the font
> size of the text is less then 16, it doesn't give me back the correct text
> from the surface.
>
> Is there any other way to get the text from the pygame surface.
>
> Thanks,
> Sibtey
>
>
>