Re: [pygame] I can handle more of a one monitor?

2006-10-16 Thread Fred Burton

Marius Gedminas wrote:

On Mon, Oct 09, 2006 at 05:21:38PM -0700, Jasper wrote:
  
I had a friend try my game on a dual monitor system once, and it 
wouldn't work.  I recall at the time someone here said SDL just didn't 
support dual monitors, so there was no way to make it work short of 
extending SDL.



My experience was that pygame.display.list_modes() returned the
dual-head desktop as the largest mode (2048x768), which then caused an
SDL crash if I tried to pass it to pygame.display.set_mode with the
FULLSCREEN flag.

Single-head modes (1024x768 or lower) work just fine, but you get the
same picture on both monitors.

Marius Gedminas
  

I guess it depends on how your video card is configured.
When using set_mode with FULLSCREEN, it shows fullscreen on the 
'primary' screen on mine (and on a friend's).


If you set your video card to 'span' across two screens, I think it 
should be able to use the combined resolution (both screens as one 
surface) without crashing.






Re: [pygame] I can handle more of a one monitor?

2006-10-10 Thread Marius Gedminas
On Mon, Oct 09, 2006 at 05:21:38PM -0700, Jasper wrote:
> I had a friend try my game on a dual monitor system once, and it 
> wouldn't work.  I recall at the time someone here said SDL just didn't 
> support dual monitors, so there was no way to make it work short of 
> extending SDL.

My experience was that pygame.display.list_modes() returned the
dual-head desktop as the largest mode (2048x768), which then caused an
SDL crash if I tried to pass it to pygame.display.set_mode with the
FULLSCREEN flag.

Single-head modes (1024x768 or lower) work just fine, but you get the
same picture on both monitors.

Marius Gedminas
-- 
Anybody who doesn't cut his speed at the sight of a police car is
probably parked.


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Re: [pygame] I can handle more of a one monitor?

2006-10-09 Thread Jasper
I had a friend try my game on a dual monitor system once, and it 
wouldn't work.  I recall at the time someone here said SDL just didn't 
support dual monitors, so there was no way to make it work short of 
extending SDL.


-Jasper

Jose Luis DALLAPICCOLA wrote:


Hello.
Sorry, I don't speak english.
I can handle more of a one monitor whit pygame?
I have a multihead configuration.

Thanks





Re: [pygame] I can handle more of a one monitor?

2006-10-09 Thread Jose Luis DALLAPICCOLA

Now I'm trying with pygtk and mplayer.

2006/10/9, altern <[EMAIL PROTECTED]>:

Hi/Hola jose

if i remember well it is not possible to do it, but I remember few
emails about this.
si recuerdo bien creo que no se puede hacer aunque si que recuerdo
varios emails hablando de este tema.


Jose Luis DALLAPICCOLA escribió:
> Hello.
> Sorry, I don't speak english.
> I can handle more of a one monitor whit pygame?
> I have a multihead configuration.
>
> Thanks
>





--
---
José Luis DALLAPICCOLA
Neuquén Capital
Patagonia Argentina


Re: [pygame] I can handle more of a one monitor?

2006-10-09 Thread altern

Hi/Hola jose

if i remember well it is not possible to do it, but I remember few 
emails about this.
si recuerdo bien creo que no se puede hacer aunque si que recuerdo 
varios emails hablando de este tema.



Jose Luis DALLAPICCOLA escribió:

Hello.
Sorry, I don't speak english.
I can handle more of a one monitor whit pygame?
I have a multihead configuration.

Thanks





[pygame] I can handle more of a one monitor?

2006-10-09 Thread Jose Luis DALLAPICCOLA

Hello.
Sorry, I don't speak english.
I can handle more of a one monitor whit pygame?
I have a multihead configuration.

Thanks

--
---
José Luis DALLAPICCOLA
Neuquén Capital
Patagonia Argentina