Re: [pygame] I can handle more of a one monitor?
Marius Gedminas wrote: On Mon, Oct 09, 2006 at 05:21:38PM -0700, Jasper wrote: I had a friend try my game on a dual monitor system once, and it wouldn't work. I recall at the time someone here said SDL just didn't support dual monitors, so there was no way to make it work short of extending SDL. My experience was that pygame.display.list_modes() returned the dual-head desktop as the largest mode (2048x768), which then caused an SDL crash if I tried to pass it to pygame.display.set_mode with the FULLSCREEN flag. Single-head modes (1024x768 or lower) work just fine, but you get the same picture on both monitors. Marius Gedminas I guess it depends on how your video card is configured. When using set_mode with FULLSCREEN, it shows fullscreen on the 'primary' screen on mine (and on a friend's). If you set your video card to 'span' across two screens, I think it should be able to use the combined resolution (both screens as one surface) without crashing.
Re: [pygame] I can handle more of a one monitor?
On Mon, Oct 09, 2006 at 05:21:38PM -0700, Jasper wrote: > I had a friend try my game on a dual monitor system once, and it > wouldn't work. I recall at the time someone here said SDL just didn't > support dual monitors, so there was no way to make it work short of > extending SDL. My experience was that pygame.display.list_modes() returned the dual-head desktop as the largest mode (2048x768), which then caused an SDL crash if I tried to pass it to pygame.display.set_mode with the FULLSCREEN flag. Single-head modes (1024x768 or lower) work just fine, but you get the same picture on both monitors. Marius Gedminas -- Anybody who doesn't cut his speed at the sight of a police car is probably parked. signature.asc Description: Digital signature
Re: [pygame] I can handle more of a one monitor?
I had a friend try my game on a dual monitor system once, and it wouldn't work. I recall at the time someone here said SDL just didn't support dual monitors, so there was no way to make it work short of extending SDL. -Jasper Jose Luis DALLAPICCOLA wrote: Hello. Sorry, I don't speak english. I can handle more of a one monitor whit pygame? I have a multihead configuration. Thanks
Re: [pygame] I can handle more of a one monitor?
Now I'm trying with pygtk and mplayer. 2006/10/9, altern <[EMAIL PROTECTED]>: Hi/Hola jose if i remember well it is not possible to do it, but I remember few emails about this. si recuerdo bien creo que no se puede hacer aunque si que recuerdo varios emails hablando de este tema. Jose Luis DALLAPICCOLA escribió: > Hello. > Sorry, I don't speak english. > I can handle more of a one monitor whit pygame? > I have a multihead configuration. > > Thanks > -- --- José Luis DALLAPICCOLA Neuquén Capital Patagonia Argentina
Re: [pygame] I can handle more of a one monitor?
Hi/Hola jose if i remember well it is not possible to do it, but I remember few emails about this. si recuerdo bien creo que no se puede hacer aunque si que recuerdo varios emails hablando de este tema. Jose Luis DALLAPICCOLA escribió: Hello. Sorry, I don't speak english. I can handle more of a one monitor whit pygame? I have a multihead configuration. Thanks
[pygame] I can handle more of a one monitor?
Hello. Sorry, I don't speak english. I can handle more of a one monitor whit pygame? I have a multihead configuration. Thanks -- --- José Luis DALLAPICCOLA Neuquén Capital Patagonia Argentina