Re: [pygame] Movie Module Progress-pending Alpha Release

2009-06-17 Thread Vero E. Arriola
Wow, congratulations, awesom! All of these news sound great :D


[pygame] Movie Module Progress-pending Alpha Release

2009-06-15 Thread Tyler Laing
Some good news to everyone: I got sound working today. There's still some
basic features I need to add, like dealing with surfaces rather than just
overlays as it does right now. I want to have an alpha release by the end of
the week for wider-spread testing. I would like the module tested on as wide
a range of movie files as possible. There is one bug I've noticed, which I'm
quite sure is due to the nature of the video file, but when one uses the
blue.mpg video file in the examples/data directory, trying to access any
members or use a method of the movie object hangs. I think this is due to
the fact its just a one-frame video. As well, there is some small issues
where there is about 0.1 to 0.2 MB of data lost to a memory leak per play
through of a video file. These have been identified as due to ffmpeg, and
the memory leaks have been fixed in the svn version of ffmpeg.

I will be finishing the last few features for the module, adding some basic
interaction stuff, changing the names, and so on. I will also work on the
python interface layer for the movie module this week, such that we can use
a backup video player if the libraries fail.

I also hope to get some documentation written for the module as well this
week.

For the next release, I will be working on adding subtitle support, fixing
up timing issues that I've noticed, and adding more accessibility and
features, like seeking.

At the time of the alpha release, I'll provide a full step-by-step guide for
how to access it.

Any questions or criticism, please feel free to let me know!

-Tyler Laing

-- 
Visit my blog at http://oddco.ca/zeroth/zblog