Hi All, The May PyGameSF meet up will be at the STONG conference room on the first floor of the main San Francisco public library beside civic center BART. The library closes at 8pm so we will reconvene to frjtz on hayes street for dinner/drinks afterwards. This months presentations are:
-Jared Sohn: All About My Flocking Project. This talk will give an overview of flocking and demonstrate a C++/Maya flocking implementation used to animate rats for a college computer animation project. -Brad Busse, Colin Bean, Harry Tormey : CampDivisible, an overview of the PyGameSF teams pyweek 8 entry. This presentation will cover the concept, design and implementation of our entry, which was written with pyglet. This is also an open invitation to any teams who participated in pyweek from around the bay to come on down talk about your game and celebrate the end of another fun pyweek. PyGameSF is an informal group meet up in San Francisco for Software engineers interested in python, OpenGL, audio, pygame, SDL, programming and generally anything to do with multimedia development. The format of our meetings typically involve several people giving presentations on projects they are developing followed by group discussion and feedback. If anyone else would like to give a micro presentation, show demos or just talk about what they are doing or generally give examples of any relevant software they are working on please feel free to head along. To subscribe to the pygamesf mailing list simply email pygame-sf+subscribe at unworkable.org -- Harry Tormey Co Founder P2P Research http://p2presearch.com Founder PyGameSF http://pygamesf.org Software Engineer Digidesign http://digidesign.com