Re: [pygame] draw.rect question real simple
Ok kool I sort of thought so. Thanks for the quick reply. More questions coming soon :). On 9/10/07, Kris Schnee <[EMAIL PROTECTED]> wrote: > > Lamonte Harris wrote: > > So basically pygame.draw.rect basically draws on the rect onto the > > surface, so its not actually assigned to anything(such as a variable). > > Right; it just performs the action of drawing a rectangle on the > specified surface. Note, though, that according to: > http://pygame.org/docs/ref/draw.html#pygame.draw.rect > the function returns a Rect object (nearly the same thing as a 4-entry > tuple) which you can ignore. If you really wanted to know where the rect > was drawn, you could capture that return value like so: > spam = pygame.draw.rect(...) > print spam > > In terms of it being "assigned to" something, it's a function of the > pygame.draw module. >
Re: [pygame] draw.rect question real simple
Lamonte Harris wrote: So basically pygame.draw.rect basically draws on the rect onto the surface, so its not actually assigned to anything(such as a variable). Right; it just performs the action of drawing a rectangle on the specified surface. Note, though, that according to: http://pygame.org/docs/ref/draw.html#pygame.draw.rect the function returns a Rect object (nearly the same thing as a 4-entry tuple) which you can ignore. If you really wanted to know where the rect was drawn, you could capture that return value like so: spam = pygame.draw.rect(...) print spam In terms of it being "assigned to" something, it's a function of the pygame.draw module.
[pygame] draw.rect question real simple
So basically pygame.draw.rect basically draws on the rect onto the surface, so its not actually assigned to anything(such as a variable).