Re: [pygame] running downloaded games / auto installer
timmcilv...@talktalk.net wrote: Just one more question. Is it possible to package a game written in python with the python language, pygame and an installer that will install the necessary packages on a users computer - the way you would install a commercial game written in C++? I can assure you that with some minor jiggling py2exe[1] works perfectly with PyGame, and I've used it with my last two Ludum Dare entries[2]. Then you can use any old installer builder like the Nullsoft one[3]. Fiona 1- http://www.py2exe.org/ 2- http://www.ludumdare.com/compo/author/fiona/ 3- http://nsis.sourceforge.net/Main_Page -- *Sputnik Internet **¤ * Web Graphic Design, Marketing Illustration 30 King Street Manchester M2 6AZ Tel 0870 742 5959 E-mail: fi...@sputnikinternet.com mailto:fi...@sputnikinternet.com Web: http://www.sputnikinternet.com http://www.sputnikinternet.com/ **
[pygame] running downloaded games / auto installer
Hi, I know its a basic question, but when I have downloaded some games from the pygame site that contain various files and folders. Where do I need to copy these files and folders to, in order to get the games to run? Just one more question. Is it possible to package a game? written in python with the python language, pygame and an installer that will install the necessary packages on a users computer - the way you would install a commercial game written in C++?? Thanks. tim
Re: [pygame] running downloaded games / auto installer
timmcilv...@talktalk.net wrote: Hi, I know its a basic question, but when I have downloaded some games from the pygame site that contain various files and folders. Where do I need to copy these files and folders to, in order to get the games to run? Just one more question. Is it possible to package a game written in python with the python language, pygame and an installer that will install the necessary packages on a users computer - the way you would install a commercial game written in C++? Thanks. tim PyGame games are incredibly easy to run. For windows, you just need to unzip the folder, enter the folder, and double click on the start script. It might be titled the same as the name of the game or called something different, like run_main.py, Run [The name of the game].bat, main.py, start_game.py, or something else. Just double click on the file that looks important. For Linux, you need to untar the directory, cd into the directory, and start the main script with python [The name of the main script].py. If you can't figure out which script starts the game, just list the filed in the directory for me and I should be able to tell you which is the right one. Evan Kroske
Re: [pygame] running downloaded games / auto installer
I am writing such a thing called hypernucleus :) It is similar in concept to steam! 2009/5/9 Evan Kroske e.kro...@gmail.com: timmcilv...@talktalk.net wrote: Hi, I know its a basic question, but when I have downloaded some games from the pygame site that contain various files and folders. Where do I need to copy these files and folders to, in order to get the games to run? Just one more question. Is it possible to package a game written in python with the python language, pygame and an installer that will install the necessary packages on a users computer - the way you would install a commercial game written in C++? Thanks. tim PyGame games are incredibly easy to run. For windows, you just need to unzip the folder, enter the folder, and double click on the start script. It might be titled the same as the name of the game or called something different, like run_main.py, Run [The name of the game].bat, main.py, start_game.py, or something else. Just double click on the file that looks important. For Linux, you need to untar the directory, cd into the directory, and start the main script with python [The name of the main script].py. If you can't figure out which script starts the game, just list the filed in the directory for me and I should be able to tell you which is the right one. Evan Kroske -- Thanks, Richie Ward