Re: [pygame] Loading files from .tar

2013-02-28 Thread Vinícius Naves Castanheira
I'm just curious before trying it on my own code:

In the first *try*, you opened the file as *"wb"* and then, called f.write(
data*)*. 
What does it mean? Why not *"r"* and *f.read()*?

Thanks!

Em segunda-feira, 25 de fevereiro de 2013 04h33min16s UTC-3, Radomir 
Dopieralski escreveu:
>
> On Mon, Feb 25, 2013 at 3:33 AM, Vinícius Naves Castanheira 
> > wrote: 
> > In order to make the game more presentable to the user, I have this idea 
> on 
> > putting all the resources on a .tar file (and further compiling 
> everything 
> > in a single .exe) 
> [...] 
>
> > Anyone has tried this before? 
>
> Yes, although it's much easier using a zip file. 
> I described my method at 
> http://sheep.art.pl/Your%20Python%20Application%20as%20a%20Single%20File 
>
> -- 
> Radomir Dopieralski, http://sheep.art.pl 
>


Re: [pygame] Loading files from .tar

2013-02-24 Thread Radomir Dopieralski
On Mon, Feb 25, 2013 at 3:33 AM, Vinícius Naves Castanheira
 wrote:
> In order to make the game more presentable to the user, I have this idea on
> putting all the resources on a .tar file (and further compiling everything
> in a single .exe)
[...]

> Anyone has tried this before?

Yes, although it's much easier using a zip file.
I described my method at
http://sheep.art.pl/Your%20Python%20Application%20as%20a%20Single%20File

-- 
Radomir Dopieralski, http://sheep.art.pl