Re: [pygame] Pygame 1.9.2 release candidate
On Sat, Dec 10, 2016 at 12:00 AM, Thomas Kluyver wrote: > - Is this a regression relative to a version of pygame you were using > before? If something has been broken recently, it's more important to fix > that before a release than something that's a longstanding annoyance. As far as I remember, sdl has had various deficiencies regarding fullscreen for ever. I think I once resigned over the fact that sdl seemingly has no way whatsoever to handle differently sized/oriented monitors in conjunction with FULLSCREEN. Reading up on the topic online, it is suggested that the behavior will even vary across operating systems and window managers. Basically, I doubt the problem is a regression. Furthermore, I strongly believe that no cause for the problem can be found anywhere in pygame's source code. At most, we might consider reflecting FULLSCREEN_DESKTOP in the Surface module. cheers! mar77i
Re: [pygame] Pygame 1.9.2 release candidate
On 9 December 2016 at 18:16, Wout B wrote: > >it really bugs me that pygame.display.set_mode() with pygame.FULLSCREEN > blanks both of my monitors. > Is there an issue about this on https://bitbucket.org/pygame/pygame/issues ? If not, would you like to file one with relevant details. In particular: - What behaviour do you expect? The docs say it creates a display surface, and I'd expect that to start off blank. - Is this a regression relative to a version of pygame you were using before? If something has been broken recently, it's more important to fix that before a release than something that's a longstanding annoyance. Thomas
Re: [pygame] Pygame 1.9.2 release candidate
>it really bugs me that pygame.display.set_mode() with pygame.FULLSCREEN blanks both of my monitors.
Re: [pygame] Pygame 1.9.2 release candidate
So far, no-one's reported any issues with the release candidate. If we don't hear of any problems, we'll make a final release in a couple more days. On 6 December 2016 at 06:40, DiliupG wrote: > no problems so far. Thanks all. > :) > > On Tue, Dec 6, 2016 at 4:17 AM, Thomas Kluyver wrote: > >> On 5 December 2016 at 20:00, Jorge wrote: >> >>> And then tested a couple of games. pygame seems to work fine. >> >> >> Thanks Jorge :-) >> > > > > -- > Kalasuri Diliup Gabadamudalige > > https://dahamgatalu.wordpress.com/ > http://soft.diliupg.com/ > http://www.diliupg.com > > > ** > This e-mail is confidential. It may also be legally privileged. If you are > not the intended recipient or have received it in error, please delete it > and all copies from your system and notify the sender immediately by return > e-mail. Any unauthorized reading, reproducing, printing or further > dissemination of this e-mail or its contents is strictly prohibited and may > be unlawful. Internet communications cannot be guaranteed to be timely, > secure, error or virus-free. The sender does not accept liability for any > errors or omissions. > > ** > >
Re: [pygame] Pygame 1.9.2 release candidate
no problems so far. Thanks all. :) On Tue, Dec 6, 2016 at 4:17 AM, Thomas Kluyver wrote: > On 5 December 2016 at 20:00, Jorge wrote: > >> And then tested a couple of games. pygame seems to work fine. > > > Thanks Jorge :-) > -- Kalasuri Diliup Gabadamudalige https://dahamgatalu.wordpress.com/ http://soft.diliupg.com/ http://www.diliupg.com ** This e-mail is confidential. It may also be legally privileged. If you are not the intended recipient or have received it in error, please delete it and all copies from your system and notify the sender immediately by return e-mail. Any unauthorized reading, reproducing, printing or further dissemination of this e-mail or its contents is strictly prohibited and may be unlawful. Internet communications cannot be guaranteed to be timely, secure, error or virus-free. The sender does not accept liability for any errors or omissions. **
Re: [pygame] Pygame 1.9.2 release candidate
On 5 December 2016 at 20:00, Jorge wrote: > And then tested a couple of games. pygame seems to work fine. Thanks Jorge :-)
Re: [pygame] Pygame 1.9.2 release candidate
El 05/12/16 a las 19:07, Thomas Kluyver escribió: > Pygame is inching closer to a new release, and we've just put a > release candidate on PyPI: > > https://pypi.python.org/pypi/Pygame/1.9.2rc1 > > We now have pre-built wheels for Linux, Mac (>=10.9) and Windows. > Please give it a go and let us know of any problems you run into. You > can install it by running: > > pip install --pre pygame > > (the --pre flag, to install a pre-release, may not be necessary in > this case, but it won't hurt). > > We're already aware of some issues on Mac with Pygame inside > virtualenvs (and other non-framework Python builds): > https://bitbucket.org/pygame/pygame/issues/203/window-does-not-get-focus-on-os-x-with > > > Thanks, > Thomas Hi, Thomas I updated my version using sudo pip3 install -U pygame And then tested a couple of games. pygame seems to work fine. >>> import pygame >>> pygame.__version__ '1.9.2rc1'