Re: [pygame] touch screens

2007-05-15 Thread Guillaume Proux

My X41 laptop (IBM - Lenovo) that has an included stylus-based touch
screen did not work with pygame last year when I tried. Seemingly, SDL
is the place where the support is missing. I don't know if anything
changed since.

Guillaume


Re: [pygame] touch screens

2007-05-14 Thread Jotham

Hi,

My company works with touch screens in a museum / educational context a
lot.  All the touch screens we have ever worked with simulate the mouse.  I
understand these new multi-touch screens may change this but I have yet to
work with one.

For the majority of commercial cases pygame will work as the screens
simulate the mouse.

Regards,
Jotham.


Re: [pygame] touch screens

2007-05-10 Thread Chris Smith

I used to work with touch screens a few years ago and generally they came
with a PS2 connection and the computer saw them as a normal mouse... Do you
know exactly what touch screen you'll be using?

Chris

On 5/9/07, Jason Coggins [EMAIL PROTECTED] wrote:


 Are there functions in PyGame that allow for working with touch screens?

Jason





--
Science is open source religion


Re: [pygame] touch screens

2007-05-10 Thread Jason Coggins
I was hoping for something that would allow the program to function on all 
touch screens.

Jason
  - Original Message - 
  From: Chris Smith 
  To: pygame-users@seul.org 
  Sent: Thursday, May 10, 2007 5:49 AM
  Subject: Re: [pygame] touch screens


  I used to work with touch screens a few years ago and generally they came 
with a PS2 connection and the computer saw them as a normal mouse... Do you 
know exactly what touch screen you'll be using?

  Chris


  On 5/9/07, Jason Coggins [EMAIL PROTECTED] wrote:
Are there functions in PyGame that allow for working with touch screens?

Jason



  -- 
  Science is open source religion 

Re: [pygame] touch screens

2007-05-10 Thread Luke Paireepinart

Most likely the touch screen looks to the OS like a regular mouse (except
probably in absolute movements vs. relative)  do you have  atouch screen you
could confirm that on?

On 5/10/07, Jason Coggins [EMAIL PROTECTED] wrote:


 I was hoping for something that would allow the program to function on
all touch screens.

Jason

- Original Message -
*From:* Chris Smith [EMAIL PROTECTED]
*To:* pygame-users@seul.org
*Sent:* Thursday, May 10, 2007 5:49 AM
*Subject:* Re: [pygame] touch screens

I used to work with touch screens a few years ago and generally they came
with a PS2 connection and the computer saw them as a normal mouse... Do you
know exactly what touch screen you'll be using?

Chris

On 5/9/07, Jason Coggins [EMAIL PROTECTED] wrote:

  Are there functions in PyGame that allow for working with touch
 screens?

 Jason




--
Science is open source religion




Re: [pygame] touch screens

2007-05-10 Thread Jason Coggins
Currently I do not have a touch screen but I am planning on getting one in the 
near future.

Jason
  - Original Message - 
  From: Luke Paireepinart 
  To: pygame-users@seul.org 
  Sent: Thursday, May 10, 2007 8:12 PM
  Subject: Re: [pygame] touch screens


  Most likely the touch screen looks to the OS like a regular mouse (except 
probably in absolute movements vs. relative)  do you have  atouch screen you 
could confirm that on?


  On 5/10/07, Jason Coggins [EMAIL PROTECTED] wrote:
I was hoping for something that would allow the program to function on all 
touch screens.

Jason
  - Original Message - 
  From: Chris Smith 
  To: pygame-users@seul.org 
  Sent: Thursday, May 10, 2007 5:49 AM
  Subject: Re: [pygame] touch screens 


  I used to work with touch screens a few years ago and generally they came 
with a PS2 connection and the computer saw them as a normal mouse... Do you 
know exactly what touch screen you'll be using?

  Chris


  On 5/9/07, Jason Coggins [EMAIL PROTECTED] wrote: 
Are there functions in PyGame that allow for working with touch screens?

Jason



  -- 
  Science is open source religion 



Re: [pygame] touch screens

2007-05-10 Thread Luke Paireepinart

On 5/10/07, Jason Coggins [EMAIL PROTECTED] wrote:


 Currently I do not have a touch screen but I am planning on getting one
in the near future.



Well I have a stylus (aiptek not wacom)  and it behaves just like a mouse
(unless you want pressure sensitivity, which gets more difficult.)  but I
expect touch screens operate in a similar manner, just with a screen beneath
the touch surface instead of a hard board.

Jason




-Luke


Re: [pygame] touch screens

2007-05-10 Thread Luke Paireepinart

On 5/10/07, Luke Paireepinart [EMAIL PROTECTED] wrote:




On 5/10/07, Jason Coggins [EMAIL PROTECTED] wrote:

  Currently I do not have a touch screen but I am planning on getting one
 in the near future.


Well I have a stylus



and of course by 'stylus' I  meant 'tablet.'  sheesh.