On Thu, Apr 04, 2002 at 06:45:25PM -0100, Boudewijn Rempt wrote:
On Thursday 04 April 2002 15:12, you wrote:
I think QWidget.setMask is what you are looking for. I was interested in
what it would take to do something with OpenGL and then using a mask,
and this is it apparently. I haven't actually used it yet, but like all
things Qt, I doubt there will be a problem.
The same question was answered on Usenet, where I answered with
a working translation of that very example. However, since my
computer got fried, I lost that code. But it was very simple, and
a query on Google might even show the code.
It seems Google decided to throw away your attachment in the archives...
I'm curious. The TuXeyes code uses some calls to X to figure out where
the mouse is on the screen. Why did they do that? Can't they just call
QCursor.position()?
Jonathan
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