[issue4832] idle filename extension
Pavel Kosina g...@post.cz added the comment: Trying to patch the latest revision 72608 and it didnt work, here on winxp. C:\prg\Python30\Lib\idlelibsvn update Restored 'IOBinding.py' At revision 72608. C:\prg\Python30\Lib\idlelibpatch IOBinding.py defaultextension.patch --verbose Hmm... Looks like a unified diff to me... The text leading up to this was: -- |Index: Lib/idlelib/IOBinding.py |=== |--- Lib/idlelib/IOBinding.py (revision 72282) |+++ Lib/idlelib/IOBinding.py (working copy) -- Patching file IOBinding.py using Plan A... Hunk #1 succeeded at 480 (offset -45 lines). Hmm... Ignoring the trailing garbage. done If I do the patch by hand, it works. All files are saved with ext. .py. When set 'defaultextension = ', it is save well too, but then IDLE crashed immediately. -- ___ Python tracker rep...@bugs.python.org http://bugs.python.org/issue4832 ___ ___ Python-bugs-list mailing list Unsubscribe: http://mail.python.org/mailman/options/python-bugs-list/archive%40mail-archive.com
patch
sorry, pls forget ... -- geon Pavel Kosina -- http://mail.python.org/mailman/listinfo/python-list
[issue4832] idle filename extension
New submission from Pavel Kosina g...@post.cz: There should not be necessity to write filename *with extension* at the saving dialog. It should be enough, at least on Windows, to put there just hello and get hello.py. It is really complication especially for beginners. If they, as they are used to from another programs, put there just hello, it is saved without extension .py what have 2 result: they cannot see any icons at that file and they are not able to run in, cause python.exe is bind with .py. Hoping its not duplicate I haven't found anything like this here. -- components: IDLE messages: 79062 nosy: geon severity: normal status: open title: idle filename extension type: behavior versions: Python 2.5, Python 2.6, Python 2.7, Python 3.0, Python 3.1 ___ Python tracker rep...@bugs.python.org http://bugs.python.org/issue4832 ___ ___ Python-bugs-list mailing list Unsubscribe: http://mail.python.org/mailman/options/python-bugs-list/archive%40mail-archive.com
[issue4815] idle 3.1a1 utf8
Pavel Kosina g...@post.cz added the comment: With this file - hello.py (attached) - I should be also asked for converting to utf8. When I open it, nothing changes, after making changes and saving then the encodings is my windows standard cp1250 Added file: http://bugs.python.org/file12582/hello.py ___ Python tracker rep...@bugs.python.org http://bugs.python.org/issue4815 ___ ___ Python-bugs-list mailing list Unsubscribe: http://mail.python.org/mailman/options/python-bugs-list/archive%40mail-archive.com
patch
Týká se to Pythonu okrajově, přesto to dávám sem. Myslím, že by se mohlo hodit i ostatním, kdo chtějí zkoušet pod Windows nové věci z development verze: Jak opatchovat (pythonýrský) soubor pod Windows? Co jsem udělal: 1/ stáhl jsem http://gnuwin32.sourceforge.net/packages/patch.htm 2/ nainstaloval pod amin, přidal cestu do ..bin .. do PATH 3/ stáhl http://bugs.python.org/file12561/conv.diff a uložil do Lib/idlelib 4/ cmd: patch conf.diff hází chybu: C:\prg\Python30\Lib\idlelibpatch conv.diff patching file IOBinding.py Assertion failed: hunk, file ../patch-2.5.9-src/patch.c, line 354 This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information. Patchuje někdo tady pod Windows? Díky -- geon Pavel Kosina -- http://mail.python.org/mailman/listinfo/python-list
[issue4815] idle 3.1a1 utf8
Pavel Kosina g...@post.cz added the comment: You can open script made in python 2.x and it stops immediately working after saving, if it is coding-aware. You can have bigger project and use idle for editing config and text files from this project too. It is unfair to change without notification the encodings. Or do you consider IDLE just for beginners for learning? ___ Python tracker rep...@bugs.python.org http://bugs.python.org/issue4815 ___ ___ Python-bugs-list mailing list Unsubscribe: http://mail.python.org/mailman/options/python-bugs-list/archive%40mail-archive.com
[issue4815] idle 3.1a1 utf8
Pavel Kosina g...@post.cz added the comment: I forgot about Perhaps IDLE should offer to convert it on opening. That would be nice, too. ___ Python tracker rep...@bugs.python.org http://bugs.python.org/issue4815 ___ ___ Python-bugs-list mailing list Unsubscribe: http://mail.python.org/mailman/options/python-bugs-list/archive%40mail-archive.com
[issue4815] idle 3.1a1 utf8
Pavel Kosina g...@post.cz added the comment: Sorry, where is the patch? ___ Python tracker rep...@bugs.python.org http://bugs.python.org/issue4815 ___ ___ Python-bugs-list mailing list Unsubscribe: http://mail.python.org/mailman/options/python-bugs-list/archive%40mail-archive.com
[issue4815] idle 3.1a1 utf8
Pavel Kosina g...@post.cz added the comment: OK, I got it. In my opinion it would nice if user can either convert file to utf8 or to do nothing and add new encodings declaration or cancel. Current Cancel gives an Decoding error. If you give an encodings that doesn't exist, it shouldn't destroy IDLE. Hoping its not my mistake, cause I do not have all files from 3.1a - just those from idlelib. ___ Python tracker rep...@bugs.python.org http://bugs.python.org/issue4815 ___ ___ Python-bugs-list mailing list Unsubscribe: http://mail.python.org/mailman/options/python-bugs-list/archive%40mail-archive.com
[issue4815] idle 3.1a1 utf8
Pavel Kosina g...@post.cz added the comment: seems to be working. Seems to me now I get it. The file encoding is ruled by the encoding declaration. When I stated # -*- coding: cp1250 -*- then the file would be saved in cp1250. Now hoping that I would keep this issue, cause it comes with this patches: when I open file *with* say # -*- coding: cp1250 -*-, I am asked to change to utf8. This behaviour was not before and is probably unwanted. ___ Python tracker rep...@bugs.python.org http://bugs.python.org/issue4815 ___ ___ Python-bugs-list mailing list Unsubscribe: http://mail.python.org/mailman/options/python-bugs-list/archive%40mail-archive.com
[issue4815] idle 3.1a1 utf8
Pavel Kosina g...@post.cz added the comment: Well, thanks a lot. (aware this is really off this issue): Now I even get the system of patches - issue 4008 solved the inconvenience in print Unicode signs inside IDLE. Still not sure how works patches for Python versions. I vote for including this a that patch about IDLE even in some 3.0.1, not only in branch 3.1. In non-English speaking countries troubles with encodings are more common, more beginners-frustrating than you can believe. HNY 2009 Pavel Kosina ___ Python tracker rep...@bugs.python.org http://bugs.python.org/issue4815 ___ ___ Python-bugs-list mailing list Unsubscribe: http://mail.python.org/mailman/options/python-bugs-list/archive%40mail-archive.com
[issue4823] idle height and place
New submission from Pavel Kosina g...@post.cz: Nearly always (after opening) is IDLE window outside visible area. Mainly the status bar is hidden under bottom windows menu bar. Same situation happens when choosing Window-Zoom Height from IDLE menu. xpsp3, 1024x768, py2.x-3.x -- components: IDLE messages: 78983 nosy: geon severity: normal status: open title: idle height and place type: behavior versions: Python 2.5, Python 2.6, Python 2.7, Python 3.0, Python 3.1 ___ Python tracker rep...@bugs.python.org http://bugs.python.org/issue4823 ___ ___ Python-bugs-list mailing list Unsubscribe: http://mail.python.org/mailman/options/python-bugs-list/archive%40mail-archive.com
[issue4823] idle height and place
Pavel Kosina g...@post.cz added the comment: sorry it is duplicate to issue 3286 pls close ___ Python tracker rep...@bugs.python.org http://bugs.python.org/issue4823 ___ ___ Python-bugs-list mailing list Unsubscribe: http://mail.python.org/mailman/options/python-bugs-list/archive%40mail-archive.com
[issue3286] IDLE opens window too low on Windows
Pavel Kosina g...@post.cz added the comment: +1 -- nosy: +geon versions: +Python 3.1 ___ Python tracker rep...@bugs.python.org http://bugs.python.org/issue3286 ___ ___ Python-bugs-list mailing list Unsubscribe: http://mail.python.org/mailman/options/python-bugs-list/archive%40mail-archive.com
[issue4815] idle 3.1a1 utf8
Pavel Kosina g...@post.cz added the comment: I might have another problem with this patch and maybe also that one in issue 4008. Having a file with print (ěščřžýáíé) # saved in cp1250 Open - confirm converting to utf8 - F5 - error: see attached file idleunicode1.jpg Added file: http://bugs.python.org/file12576/idleunicode1.jpg ___ Python tracker rep...@bugs.python.org http://bugs.python.org/issue4815 ___ ___ Python-bugs-list mailing list Unsubscribe: http://mail.python.org/mailman/options/python-bugs-list/archive%40mail-archive.com
[issue4815] idle 3.1a1 utf8
Pavel Kosina g...@post.cz added the comment: Martin v. Löwis napsal(a), dne 3.1.2009 22:24: I can't reproduce the problem. Can you please attach the exact file that failed to work? You can use that one that is already here: cp1250.py. It is the same error with me. ___ Python tracker rep...@bugs.python.org http://bugs.python.org/issue4815 ___ ___ Python-bugs-list mailing list Unsubscribe: http://mail.python.org/mailman/options/python-bugs-list/archive%40mail-archive.com
[issue4815] idle 3.1a1 utf8
Pavel Kosina g...@post.cz added the comment: Microsoft Windows XP [Verze 5.1.2600] (C) Copyright 1985-2001 Microsoft Corp. C:\prg\Python30\Lib\idlelibsvn update# from http://svn.python.org/projects/python/branches/py3k/Lib/idlelib Restored 'AutoCompleteWindow.py' Restored 'ToolTip.py' Restored 'UndoDelegator.py' Restored 'Bindings.py' Restored '__init__.py' Restored 'AutoComplete.py' Restored 'configHandler.py' Restored 'HyperParser.py' Restored 'ColorDelegator.py' Restored 'Delegator.py' Restored 'ObjectBrowser.py' Restored 'testcode.py' Restored 'configSectionNameDialog.py' Restored 'ZoomHeight.py' Restored 'PyShell.py' Restored 'ParenMatch.py' Restored 'config-keys.def' Restored 'Debugger.py' Restored 'CREDITS.txt' Restored 'configDialog.py' Restored 'StackViewer.py' Restored 'HISTORY.txt' Restored 'SearchEngine.py' Restored 'ReplaceDialog.py' Restored 'ScriptBinding.py' Restored 'ChangeLog' Restored 'tabbedpages.py' Restored 'keybindingDialog.py' Restored 'configHelpSourceEdit.py' Restored 'WidgetRedirector.py' Restored 'GrepDialog.py' Restored 'FormatParagraph.py' Restored 'EditorWindow.py' Restored 'help.txt' Restored 'config-highlight.def' Restored 'PyParse.py' Restored 'README.txt' Restored 'rpc.py' Restored 'OutputWindow.py' Restored 'aboutDialog.py' Restored 'idle.bat' Restored 'TODO.txt' Restored 'config-main.def' Restored 'IdleHistory.py' Restored 'PathBrowser.py' Restored 'IOBinding.py' Restored 'WindowList.py' Restored 'ScrolledList.py' Restored 'ClassBrowser.py' Restored 'FileList.py' Restored 'CallTips.py' Restored 'idle.py' Restored 'CodeContext.py' Restored 'textView.py' Restored 'SearchDialogBase.py' Restored 'CallTipWindow.py' Restored 'SearchDialog.py' Restored 'RemoteObjectBrowser.py' Restored 'idlever.py' Restored 'RemoteDebugger.py' Restored 'TreeWidget.py' Restored 'NEWS.txt' Restored 'idle.pyw' Restored 'run.py' Restored 'config-extensions.def' Restored 'AutoExpand.py' Restored 'Percolator.py' Restored 'dynOptionMenuWidget.py' Restored 'extend.txt' Restored 'MultiStatusBar.py' Restored 'MultiCall.py' Restored 'macosxSupport.py' At revision 68230. C:\prg\Python30\Lib\idlelibpatch conv.diff patching file IOBinding.py C:\prg\Python30\Lib\idlelibpatch idle_encoding_4.patch patching file ScriptBinding.py patching file IOBinding.py - Run IDLE - Open cp1250.py - confirm converting to utf8 - F5 (immediately, no change in code!) - error: see attached file idleunicode1.jpg All the other python code base is clean 3.0. xpsp3 ___ Python tracker rep...@bugs.python.org http://bugs.python.org/issue4815 ___ ___ Python-bugs-list mailing list Unsubscribe: http://mail.python.org/mailman/options/python-bugs-list/archive%40mail-archive.com
[issue4815] idle 3.1a1 utf8
Pavel Kosina g...@post.cz added the comment: Yes. God job. ;-) ___ Python tracker rep...@bugs.python.org http://bugs.python.org/issue4815 ___ ___ Python-bugs-list mailing list Unsubscribe: http://mail.python.org/mailman/options/python-bugs-list/archive%40mail-archive.com
[issue2827] IDLE 3.0a5 cannot handle UTF-8
Pavel Kosina g...@post.cz added the comment: Thank you. Not sure, what to do now, cause the putting down of IDLE is fixed, but still within IDLE I get wrong output: x=ěščřžýáíé print (x) ěščřžýáĂĂ© when running this script under python command line form another editor, I get the output readable as expected. Shall I open another issue? Added file: http://bugs.python.org/file12547/q.py ___ Python tracker rep...@bugs.python.org http://bugs.python.org/issue2827 ___ ___ Python-bugs-list mailing list Unsubscribe: http://mail.python.org/mailman/options/python-bugs-list/archive%40mail-archive.com
[issue2827] IDLE 3.0a5 cannot handle UTF-8
Pavel Kosina g...@post.cz added the comment: Moreover: do you think its good idea to change the file encoding at opened and then saved file without any question when there is no encoding declaration? :-( Users do not edit just python programs, they can edit also config files, text files, etc It could be that at first saving we are asked to use *utf8 *used one. ___ Python tracker rep...@bugs.python.org http://bugs.python.org/issue2827 ___ ___ Python-bugs-list mailing list Unsubscribe: http://mail.python.org/mailman/options/python-bugs-list/archive%40mail-archive.com
[issue4815] idle 3.1a1 utf8
New submission from Pavel Kosina g...@post.cz: When you open file without encoding declaration, make changes and save, then IDLE changes without any question encodings to utf8. You can try it on attached file that is cp1250 now. It could be that at first saving we are asked to use *utf8 *current one. -- components: IDLE files: cp1250.py messages: 78932 nosy: geon severity: normal status: open title: idle 3.1a1 utf8 versions: Python 3.1 Added file: http://bugs.python.org/file12559/cp1250.py ___ Python tracker rep...@bugs.python.org http://bugs.python.org/issue4815 ___ ___ Python-bugs-list mailing list Unsubscribe: http://mail.python.org/mailman/options/python-bugs-list/archive%40mail-archive.com
[issue4008] IDLE: checksyntax() doesn't support Unicode?
Pavel Kosina g...@post.cz added the comment: I vote for fixing this too. This might be simplified/another example of above mentioned issues: # -*- coding: utf-8 -*- print (ěščřžýáíé) in IDLE prints this: ěščřžýáĂĂ© When running this script under python command line from another editor, I get the output readable as expected. -- nosy: +geon ___ Python tracker rep...@bugs.python.org http://bugs.python.org/issue4008 ___ ___ Python-bugs-list mailing list Unsubscribe: http://mail.python.org/mailman/options/python-bugs-list/archive%40mail-archive.com
idle 3.0 unicode
As for unicode in Python 2.5 everything works fine in program running either in IDLE or under Command line: # -*- coding: utf-8 -*- print uěščřžýáíé In 3.0 there is an error. The same program, moved to 3.0 syntax, in IDLE editor : # -*- coding: utf-8 -*- print (ěščřžýáíé) prints: ěščřžýáĂĂ© The same program running in Command line from PSPad editor works fine. Is it mistake of my misunderstanding or of IDLE? - The same program without coding declaration (but saved in utf8) : print (ěščřžýáíé) even immediately destroyed my IDLE window without any error message. -- geon Pavel Kosina -- http://mail.python.org/mailman/listinfo/python-list
Re: idle 3.0 unicode
小楼 napsal(a), dne 1.1.2009 10:32: #coding=utf-8 #中国 print('a') saved in utf8 alt+x,destroyed IDLE... me too,why? Are you sure? Run (F5) with print('a') is OK here. Maybe you have redefined key bindings in IDLE ... -- geon Pavel Kosina -- http://mail.python.org/mailman/listinfo/python-list
[issue2827] IDLE 3.0a5 cannot handle UTF-8
Pavel Kosina g...@post.cz added the comment: the following very simple example might be the the same issue: x=ěščřžýáíé print (x) It reliably puts down IDLE entirely without any error message. It is saved in UTF-8. python +idle 3.0, wxp sp3 -- nosy: +geon ___ Python tracker rep...@bugs.python.org http://bugs.python.org/issue2827 ___ ___ Python-bugs-list mailing list Unsubscribe: http://mail.python.org/mailman/options/python-bugs-list/archive%40mail-archive.com
Re: tkinter 3.0 multiple keyboard events together
janislaw napsal(a): Um, I could be only guessing what are you meant to do, unless you describe your problem in more detailed way. I.e. describe the desired behaviour, show code which you have, and describe the current behaviour. well, I am working on a tutorial for youngster (thats why i need to stay the code as easy as possible). In this game you are hunted by robots. I could use key7 on numeric keypad for left-up moving but seems to me, that 4+8 is much more standard for them. This solution has disadvantage that after you release one key, that the function keyPressHandler stopped to be called by the other pressed keys. I would have not to build moving the player in KeyPresshandler, but on another new function that would have to read periodically keys and to act afterwards Hmmm. Maybe you'd like to hook into Tkinter event loop, i.e. by custom events if you don't like periodical polling. No, that would be even more difficult. I already have a code that use your idea: from Tkinter import * root = Tk() pressedKeys=set() def onKeyPress(event): pressedKeys.add(event.keysym) def onKeyRelease(event): pressedKeys.remove(event.keysym) def move(): print list(pressedKeys) root.after(100,move) root.bind(KeyPress, onKeyPress) root.bind(KeyRelease, onKeyRelease) root.after(100,move) root.mainloop() well, I thought that gui´s have such a problem already built-in - so that i am not pressed to code it. You know, its not exactly about me - if I do it for myself, for my program, that there is no problem, but I need to explained it to begginners . And I do not want, as might be more usual, do my module, that would cover this insanity (look at it with 13-years old boy eyes ;-) ). Do you like to say me, that this is not a standard function neither in tkinter, not say gtk or the others, too? I would expect something like this: def onKeyTouch(event): print (event.keysymAll) root.bind(KeyPress, onKeyTouch) and all the pressed keys are printed all the functions OnKeyPress, OnKeyRelease, move, even set pressedKeys are in onKeyTouch P. -- http://mail.python.org/mailman/listinfo/python-list
Re: tkinter 3.0 multiple keyboard events together
janislaw napsal(a): Use google to find the appropriate site, or browse this site, there are plenty of examples. You may want to examine the code I wrote to you to catch the idea: #-- import Tkinter import pprint tk = Tkinter.Tk() f = Tkinter.Frame(tk, width=100, height=100) msg = Tkinter.StringVar() msg.set('Hello') l = Tkinter.Label(f, textvariable=msg) l.pack() f.pack() keys = set() def keyPressHandler(event): keys.add(event.char) display() def keyReleaseHandler(event): keys.remove(event.char) display() def display(): msg.set(str(keys)) f.bind_all('KeyPress', keyPressHandler) f.bind_all('KeyRelease', keyReleaseHandler) f.mainloop() Is this really the most simple solution how to do this in Tkinter? Is there nothing cleaner build inside? This solution has disadvantage that after you release one key, that the function keyPressHandler stopped to be called by the other pressed keys. I would have not to build moving the player in KeyPresshandler, but on another new function that would have to read periodically keys and to act afterwards I really tried to search for words mentioned in this subject, but nothing, not even this solution, was found by me. PK -- http://mail.python.org/mailman/listinfo/python-list
Re: tkinter 3.0 multiple keyboard events together
janislaw napsal(a): On 26 Gru, 05:52, Pavel Kosina g...@post.cz wrote: Is it possible to catch in an event more that one key from keyboard? In my code, I can handle always the only one, the first I press, the others are omitted. Say, I press both 4 and 8 and only 4 is catched. def movePlayer(event): print (event.keysym) Each keypress triggers another event. Fortunately there are two types of events: reaction to press and release. The logic to write to recognize those as simultaneous clicks is up to you :) Might you give me a little bit more? Just a link to a site where this is explained and showed would be OK. I really did my best but everything is bad. geon -- http://mail.python.org/mailman/listinfo/python-list
tkinter 3.0 multiple keyboard events together
Is it possible to catch in an event more that one key from keyboard? In my code, I can handle always the only one, the first I press, the others are omitted. Say, I press both 4 and 8 and only 4 is catched. def movePlayer(event): print (event.keysym) Thank you. -- geon Pavel Kosina -- http://mail.python.org/mailman/listinfo/python-list
tkinter, livewires: slow moving on Canvas
Hi, I have two similar programs- one in Livewires and one in Tkinter. Just moving the player on a canvas. Why is that one in Tkinter so slow? What did I miss? Livewires is based on Tkinter, so it should be the same. I looked at the code of Livewires, tried something, but no success. Maybe its because of sleeping part in event handler in Tkinter, that is somehow (how?) bypassed in Livewires by magic tkinter.dooneevent(tkinter.DONT_WAIT). Neither this worked with me. Could anyone help? Both programs attached. livewires: http://www.livewires.org.uk/python/lwpackage.html -- geon Pavel Kosina from livewires import * from random import randint def makePlayer(): global player_body, player_x, player_y player_x=randint(0,640) player_y=randint(0,480) player_body=circle(player_x, player_y,5, filled=1) def movePlayer(): global finito, player_body, player_x, player_y keys=keys_pressed() if '2' in keys: player_y=player_y-krok if '4' in keys: player_x=player_x-krok if '6' in keys: player_x=player_x+krok if '8' in keys: player_y=player_y+krok if 'q' in keys: finito=1 move_to(player_body, player_x, player_y) begin_graphics() allow_moveables() makePlayer() finito=0 krok=0.1 while not finito: movePlayer() end_graphics() from Tkinter import * import random def makeCanvas(): global canvas, root root=Tk() canvas=Canvas(root, width=640, height=480, bg=white) canvas.pack() def makePlayer(): global player x1,y1=random.randint(0,640), random.randint(0,480) x2,y2=x1+10, y1+10 player=canvas.create_oval(x1,y1,x2,y2, fill=blue) root.bind(Key, movePlayer) def movePlayer(event): if event.char==8: # nahoru dx,dy= 0,-step elif event.char==6: # vpravo dx,dy= step, 0 elif event.char==2: # dolu dx,dy= 0, step elif event.char==4: # vlevo dx,dy= -step,0 else: return canvas.move(player, dx, dy) # --- root program step=1 makeCanvas() makePlayer() mainloop() -- http://mail.python.org/mailman/listinfo/python-list