Re: Vectors

2011-04-26 Thread Algis Kabaila
On Monday 25 April 2011 20:49:34 Jonathan Hartley wrote:
 On Apr 20, 2:43 pm, Andreas Tawn andreas.t...@ubisoft.com 
wrote:
   Algis Kabaila akaba...@pcug.org.au writes:
Are there any modules for vector algebra (three
dimensional vectors, vector addition, subtraction,
multiplication [scalar and vector]. Could you give me
a reference to such module?
   
   NumPy has array (and matrix) types with support for these
   basic operations you mention. See the tutorial
   athttp://numpy.scipy.org/
  
  You might also want to
  considerhttp://code.google.com/p/pyeuclid/
  
  Cheers,
  
  Drea
 
 Stealing this from Casey Duncan's recent post to the Grease
 users list:
 
 
 - (ab)use complex numbers for 2D vectors (only). Very fast
 arithmetic and built-in to Python. Downside is lack of
 abstraction.
 
 - Use pyeuclid (pure python) if ultimate speed isn't an
 issue, or if compiled extensions are. It supports 3D and has
 a nice api
 
 - vectypes is a more recent project from the same author as
 pyeuclid. It offers a more consistent 'GLSL' like interface,
 including swizzling, and internally seems to have more
 maintainable code because it generates various sizes of
 vector and matrix from a single template. This is done
 without performance penalty because the generation is done
 at design time, not runtime.
 
 - Use pyeigen if you want fast vectors, and don't mind
 compiling some C/C++. I don't know how the Python api looks
 though
 
 - Use numpy if you want fast batch operations
Jonathan,

Thank you for a nice and extensive list of references. To 
clarify my position - surprisingly, speed is not an issue- I've 
programmed a matrix in pure python (3, but mainly iwth python 2 
syntax) and found that inversion was quite fast enough for my 
requirements.  

Good vector algebra is necessary for 3 D frame analysis, so a 
vector package is indicated.  numpy is great, but it is a tool 
like a sledge to drive a nail...

OldAl.
-- 
Algis
http://akabaila.pcug.org.au/StructuralAnalysis.pdf
-- 
http://mail.python.org/mailman/listinfo/python-list


Re: Vectors

2011-04-25 Thread Algis Kabaila
On Monday 25 April 2011 12:59:38 rusi wrote:
 On Apr 25, 4:49 am, Robert Kern robert.k...@gmail.com wrote:
  On 4/22/11 7:32 PM, Algis Kabaila wrote:
   On Saturday 23 April 2011 06:57:23 sturlamolden wrote:
   On Apr 20, 9:47 am, Algis Kabailaakaba...@pcug.org.au
   
   wrote:
   Are there any modules for vector algebra (three
   dimensional vectors, vector addition, subtraction,
   multiplication [scalar and vector]. Could you give me
   a reference to such module?
   
   NumPy
   
   Or one of these libraries (ctypes or Cython):
   
   BLAS (Intel MKL, ACML, ACML-GPU, GotoBLAS2, or ATLAS)
   Intel VML
   ACML-VM
   
   Thanks for that.  Last time I looked at numpy (for
   Python3) it was available in source only.  I know, real
   men do compile, but I am an old man...  I will compile
   if it is unavoidable, but in case of numpy it does not
   seem  a simple matter. Am I badly mistaken?
  
  On UNIX machines with compilers and headers properly
  installed, it's really pretty straightforward.
 
 Mostly (on ubuntu/debian) that means do this [Untested]
 $ aptitude build-dep python-numpy
 Then you should be ready to build/compile numpy from source

Thank you, Robert and Rusi,

I will try it RSN, but first the latest version of ubuntu that 
should become available this week (including today?!).

OldAl.
-- 
Algis
http://akabaila.pcug.org.au/StructuralAnalysis.pdf
-- 
http://mail.python.org/mailman/listinfo/python-list


Re: Vectors

2011-04-25 Thread Jonathan Hartley
On Apr 20, 2:43 pm, Andreas Tawn andreas.t...@ubisoft.com wrote:
  Algis Kabaila akaba...@pcug.org.au writes:

   Are there any modules for vector algebra (three dimensional
   vectors, vector addition, subtraction, multiplication [scalar
   and vector]. Could you give me a reference to such module?

  NumPy has array (and matrix) types with support for these basic
  operations you mention. See the tutorial athttp://numpy.scipy.org/

 You might also want to considerhttp://code.google.com/p/pyeuclid/

 Cheers,

 Drea


Stealing this from Casey Duncan's recent post to the Grease users
list:


- (ab)use complex numbers for 2D vectors (only). Very fast arithmetic
and built-in to Python. Downside is lack of abstraction.

- Use pyeuclid (pure python) if ultimate speed isn't an issue, or if
compiled extensions are. It supports 3D and has a nice api

- vectypes is a more recent project from the same author as pyeuclid.
It offers a more consistent 'GLSL' like interface, including
swizzling, and internally seems to have more maintainable code because
it generates various sizes of vector and matrix from a single
template. This is done without performance penalty because the
generation is done at design time, not runtime.

- Use pyeigen if you want fast vectors, and don't mind compiling some
C/C++. I don't know how the Python api looks though

- Use numpy if you want fast batch operations

-- 
http://mail.python.org/mailman/listinfo/python-list


Re: Vectors

2011-04-24 Thread Robert Kern

On 4/22/11 7:32 PM, Algis Kabaila wrote:

On Saturday 23 April 2011 06:57:23 sturlamolden wrote:

On Apr 20, 9:47 am, Algis Kabailaakaba...@pcug.org.au

wrote:

Are there any modules for vector algebra (three dimensional
vectors, vector addition, subtraction, multiplication
[scalar and vector]. Could you give me a reference to such
module?


NumPy

Or one of these libraries (ctypes or Cython):

BLAS (Intel MKL, ACML, ACML-GPU, GotoBLAS2, or ATLAS)
Intel VML
ACML-VM


Thanks for that.  Last time I looked at numpy (for Python3) it
was available in source only.  I know, real men do compile, but
I am an old man...  I will compile if it is unavoidable, but in
case of numpy it does not seem  a simple matter. Am I badly
mistaken?


On UNIX machines with compilers and headers properly installed, it's really 
pretty straightforward.


--
Robert Kern

I have come to believe that the whole world is an enigma, a harmless enigma
 that is made terrible by our own mad attempt to interpret it as though it had
 an underlying truth.
  -- Umberto Eco

--
http://mail.python.org/mailman/listinfo/python-list


Re: Vectors

2011-04-24 Thread rusi
On Apr 25, 4:49 am, Robert Kern robert.k...@gmail.com wrote:
 On 4/22/11 7:32 PM, Algis Kabaila wrote:



  On Saturday 23 April 2011 06:57:23 sturlamolden wrote:
  On Apr 20, 9:47 am, Algis Kabailaakaba...@pcug.org.au
  wrote:
  Are there any modules for vector algebra (three dimensional
  vectors, vector addition, subtraction, multiplication
  [scalar and vector]. Could you give me a reference to such
  module?

  NumPy

  Or one of these libraries (ctypes or Cython):

  BLAS (Intel MKL, ACML, ACML-GPU, GotoBLAS2, or ATLAS)
  Intel VML
  ACML-VM

  Thanks for that.  Last time I looked at numpy (for Python3) it
  was available in source only.  I know, real men do compile, but
  I am an old man...  I will compile if it is unavoidable, but in
  case of numpy it does not seem  a simple matter. Am I badly
  mistaken?

 On UNIX machines with compilers and headers properly installed, it's really
 pretty straightforward.

Mostly (on ubuntu/debian) that means do this [Untested]
$ aptitude build-dep python-numpy
Then you should be ready to build/compile numpy from source
-- 
http://mail.python.org/mailman/listinfo/python-list


Re: Vectors

2011-04-23 Thread Algis Kabaila
On Saturday 23 April 2011 14:13:31 sturlamolden wrote:
 On Apr 23, 2:32 am, Algis Kabaila akaba...@pcug.org.au 
wrote:
  Thanks for that.  Last time I looked at numpy (for Python3)
  it was available in source only.  I know, real men do
  compile, but I am an old man...  I will compile if it is
  unavoidable, but in case of numpy it does not seem  a
  simple matter. Am I badly mistaken?
 
 There is a Win32 binary for Python 3.1:
 
 http://sourceforge.net/projects/numpy/files/NumPy/1.5.1/
 
 I have not tried to compile NumPy as I use Enthought to
 avoid such headaches. I value my own time enough to pay
 for a subscription ;-)
 
 http://enthought.com/
 
 
 
 Sturla

Whilst I have Win32 officially paid for OS, never fire it up.  
I find nix systems much more interesting and convenient for 
programming and  consequently I use ubuntu for computing 
activities.  I do understand that many people prefer Win32 and 
appreciate their right to use what they want.  I just am at a 
loss to understand *why* ...

I guess each to own taste,

OldAl.
-- 
Algis
http://akabaila.pcug.org.au/StructuralAnalysis.pdf
-- 
http://mail.python.org/mailman/listinfo/python-list


Re: Vectors

2011-04-23 Thread sturlamolden
On Apr 23, 2:26 pm, Algis Kabaila akaba...@pcug.org.au wrote:

 I do understand that many people prefer Win32 and
 appreciate their right to use what they want.  I just am at a
 loss to understand *why* ...

For the same reason some people prefered OS/2 or
DEC to SunOS or BSD.

For the same reason some people prefer Perl or Java
to Python.

Sturla


-- 
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Re: Vectors

2011-04-22 Thread Algis Kabaila
On Friday 22 April 2011 11:43:26 Gregory Ewing wrote:
 Algis Kabaila wrote:
  the Vector3 class
  is available without any prefix euclid:
  
  import euclid
  v = Vector3(111.., 222.2, 333.3)
 
 Doesn't work that way for me:
 
 Python 2.7 (r27:82500, Oct 15 2010, 21:14:33)
 [GCC 4.2.1 (Apple Inc. build 5664)] on darwin
 Type help, copyright, credits or license for more
 information.
 
   import euclid
   Vector3
 
 Traceback (most recent call last):
File stdin, line 1, in module
 NameError: name 'Vector3' is not defined
 
 Are you sure you hadn't previously done 'from euclid import
 Vector3' or 'from euclid import *' in that session?

I've tested it again and it does behave in a standard manner.  
I must have imported all as you suspected. Makes me much 
happier, though I do feel sheepish.  As they say, sh... happens.

BTW, I did modify the euclid very slightly to work with Python 3 
- just change the syntax of messages with exception in line with 
syntax changes.

Thanks for sharing your experience with that cute package!

OldAl.
-- 
Algis
http://akabaila.pcug.org.au/StructuralAnalysis.pdf
-- 
http://mail.python.org/mailman/listinfo/python-list


Re: Vectors

2011-04-22 Thread sturlamolden
On Apr 20, 9:47 am, Algis Kabaila akaba...@pcug.org.au wrote:

 Are there any modules for vector algebra (three dimensional
 vectors, vector addition, subtraction, multiplication [scalar
 and vector]. Could you give me a reference to such module?

NumPy

Or one of these libraries (ctypes or Cython):

BLAS (Intel MKL, ACML, ACML-GPU, GotoBLAS2, or ATLAS)
Intel VML
ACML-VM








-- 
http://mail.python.org/mailman/listinfo/python-list


Re: Vectors

2011-04-22 Thread Algis Kabaila
On Saturday 23 April 2011 06:57:23 sturlamolden wrote:
 On Apr 20, 9:47 am, Algis Kabaila akaba...@pcug.org.au 
wrote:
  Are there any modules for vector algebra (three dimensional
  vectors, vector addition, subtraction, multiplication
  [scalar and vector]. Could you give me a reference to such
  module?
 
 NumPy
 
 Or one of these libraries (ctypes or Cython):
 
 BLAS (Intel MKL, ACML, ACML-GPU, GotoBLAS2, or ATLAS)
 Intel VML
 ACML-VM

Thanks for that.  Last time I looked at numpy (for Python3) it 
was available in source only.  I know, real men do compile, but 
I am an old man...  I will compile if it is unavoidable, but in 
case of numpy it does not seem  a simple matter. Am I badly 
mistaken?

euclid has another attraction - the source is readily available, 
not too burdened by backward compatibility issues and relatively 
easy to follow, though I managed to get lost in it   :)

OldAl.
-- 
Algis
http://akabaila.pcug.org.au/StructuralAnalysis.pdf
-- 
http://mail.python.org/mailman/listinfo/python-list


Re: Vectors

2011-04-22 Thread sturlamolden
On Apr 23, 2:32 am, Algis Kabaila akaba...@pcug.org.au wrote:

 Thanks for that.  Last time I looked at numpy (for Python3) it
 was available in source only.  I know, real men do compile, but
 I am an old man...  I will compile if it is unavoidable, but in
 case of numpy it does not seem  a simple matter. Am I badly
 mistaken?


There is a Win32 binary for Python 3.1:

http://sourceforge.net/projects/numpy/files/NumPy/1.5.1/

I have not tried to compile NumPy as I use Enthought to
avoid such headaches. I value my own time enough to pay
for a subscription ;-)

http://enthought.com/



Sturla

-- 
http://mail.python.org/mailman/listinfo/python-list


Re: Vectors

2011-04-21 Thread Algis Kabaila
On Thursday 21 April 2011 01:49:57 Andreas Tawn wrote:
  On Apr 20, 6:43 am, Andreas Tawn andreas.t...@ubisoft.com 
wrote:
Algis Kabaila akaba...@pcug.org.au writes:
 Are there any modules for vector algebra (three
 dimensional vectors, vector addition, subtraction,
 multiplication [scalar and vector]. Could you give
 me a reference to such module?

NumPy has array (and matrix) types with support for
these basic operations you mention. See the tutorial
athttp://numpy.scipy.org/
   
   You might also want to
   considerhttp://code.google.com/p/pyeuclid/
   
   Cheers,
   
   Drea
  
  Pyeuclid docs don't mention dot or cross products.
  RJB
 
 http://partiallydisassembled.net/euclid/vector-classes.html#S
 ECTION00222
 
 Bottom of the page.
 
 Cheers,
 
 Drea

Yes, pyeuclid had cross and dot product of vectors. I am 
impressed with it and curious how it works:  the Vector3 class 
is available without any prefix euclid:

import euclid 
v = Vector3(111.., 222.2, 333.3)

works without  requiring as in:
v = euclid.Vector3( etc...)

I am really intrigued by that. OTOH, I also am somewhat 
aprehensive about using something that affects the program 
writing after importing euclid, without any need to explicitly 
refer to euclid.  Looks rather risky to me.  What does that do 
to the namespace?

Thanks for bringing this to my attention.  I confess that I 
would be hapier if euclid was accessible in a standard manner 
with prefix of module name for classes in the module.

OldAl.

-- 
Algis
http://akabaila.pcug.org.au/StructuralAnalysis.pdf
-- 
http://mail.python.org/mailman/listinfo/python-list


Re: Vectors

2011-04-21 Thread Anssi Saari
Andreas Tawn andreas.t...@ubisoft.com writes:

 You might also want to consider http://code.google.com/p/pyeuclid/

Thanks, I was studying quaternions recently and had to use two
packages to get some stuff done. And of course one of them used
ass-backwards declaration for a quaternion and one didn't...
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Re: Vectors

2011-04-21 Thread Gregory Ewing

Algis Kabaila wrote:
the Vector3 class 
is available without any prefix euclid:


import euclid 
v = Vector3(111.., 222.2, 333.3)


Doesn't work that way for me:

Python 2.7 (r27:82500, Oct 15 2010, 21:14:33)
[GCC 4.2.1 (Apple Inc. build 5664)] on darwin
Type help, copyright, credits or license for more information.
 import euclid
 Vector3
Traceback (most recent call last):
  File stdin, line 1, in module
NameError: name 'Vector3' is not defined

Are you sure you hadn't previously done 'from euclid import
Vector3' or 'from euclid import *' in that session?

--
Greg
--
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Re: Vectors

2011-04-20 Thread Chris Rebert
On Wed, Apr 20, 2011 at 12:47 AM, Algis Kabaila akaba...@pcug.org.au wrote:
 Hi,

 Are there any modules for vector algebra (three dimensional
 vectors, vector addition, subtraction, multiplication [scalar
 and vector]. Could you give me a reference to such module?

Dunno if it has 3D-specific features, but NumPy is the gold standard
for matrix-y stuff in Python:
http://numpy.scipy.org/

And apparently it's even Python 3.1-compatible now; that's quite a feat.

Cheers,
Chris
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Re: Vectors

2011-04-20 Thread Anssi Saari
Algis Kabaila akaba...@pcug.org.au writes:

 Are there any modules for vector algebra (three dimensional 
 vectors, vector addition, subtraction, multiplication [scalar 
 and vector]. Could you give me a reference to such module?

NumPy has array (and matrix) types with support for these basic
operations you mention. See the tutorial at http://numpy.scipy.org/
-- 
http://mail.python.org/mailman/listinfo/python-list


RE: Vectors

2011-04-20 Thread Andreas Tawn
 Algis Kabaila akaba...@pcug.org.au writes:
 
  Are there any modules for vector algebra (three dimensional
  vectors, vector addition, subtraction, multiplication [scalar
  and vector]. Could you give me a reference to such module?
 
 NumPy has array (and matrix) types with support for these basic
 operations you mention. See the tutorial at http://numpy.scipy.org/

You might also want to consider http://code.google.com/p/pyeuclid/

Cheers,

Drea
-- 
http://mail.python.org/mailman/listinfo/python-list


Re: Vectors

2011-04-20 Thread RJB
On Apr 20, 6:43 am, Andreas Tawn andreas.t...@ubisoft.com wrote:
  Algis Kabaila akaba...@pcug.org.au writes:

   Are there any modules for vector algebra (three dimensional
   vectors, vector addition, subtraction, multiplication [scalar
   and vector]. Could you give me a reference to such module?

  NumPy has array (and matrix) types with support for these basic
  operations you mention. See the tutorial athttp://numpy.scipy.org/

 You might also want to considerhttp://code.google.com/p/pyeuclid/

 Cheers,

 Drea

Pyeuclid docs don't mention dot or cross products.
RJB

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RE: Vectors

2011-04-20 Thread Andreas Tawn
 On Apr 20, 6:43 am, Andreas Tawn andreas.t...@ubisoft.com wrote:
   Algis Kabaila akaba...@pcug.org.au writes:
 
Are there any modules for vector algebra (three dimensional
vectors, vector addition, subtraction, multiplication [scalar
and vector]. Could you give me a reference to such module?
 
   NumPy has array (and matrix) types with support for these basic
   operations you mention. See the tutorial athttp://numpy.scipy.org/
 
  You might also want to considerhttp://code.google.com/p/pyeuclid/
 
  Cheers,
 
  Drea
 
 Pyeuclid docs don't mention dot or cross products.
 RJB

http://partiallydisassembled.net/euclid/vector-classes.html#SECTION00222

Bottom of the page.

Cheers,

Drea

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Re: Vectors in Visual Python

2005-02-24 Thread FLChamp
Thanks for all your help everyone, if only it had addressed what I had
asked I may have actually learned something about Python!!

If anything was addressed to my problem then it has completely passed
me by as most points were clearly made by a computer scientist and I am
not one of those in the slightest. My experience of using any type of
programming language is limited to the little we are taught in my
non-computing subject and hence I have no idea what the below is all
about!! In future example code may be more useful to help newbies like
me :)

That ``speciufication'' (sic) is no more ``a declaration'' than any
other parameter you can pass to a constructor (or any other factory
callable).

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Re: Vectors in Visual Python

2005-02-10 Thread Alex Martelli
Arthur [EMAIL PROTECTED] wrote:

 thinking that the visciousness with wihich you were attacking someone
 suggesting a proposal for an optional feature - even if an iill
 adivised proposal for and ill advised optional feature (I frankly
 don't care much about that part of the discussion one way or another)

While in my case it's essentially ALL that I care about in this
discussion: the technical aspects of Python.

 - was unwarranted, and more importantly *unwise* for someone in a

If, like you, I didn't care about the technical aspects of Python, it
sure would be unwise to get upset -- I could let the language go to hell
in a handbasket, as long as I made sure I looked good myself.

Caring deeply and passionately about something greater than oneself,
particularly something which may seem dry and abstract to those who
don't care a whit for it, might no doubt be deemed intrinsically unwise
-- and yet, there is much to be said for such passion.  Without the
ability to get passionate and inflamed, we might perhaps be wiser, but
we'd be Vulcans, not humans.  Moreover, unless some of us felt such
passion for certain technical issues, you guys who don't care would not
get the benefits of the time and energy we freely devote to them -- so
it's unwise, even from a strictly selfish viewpoint, to try to turn us
firebrands into such coolly calculating Vulcans.

 postion of community leadership - considering past, recent, and
 undoubtedly future issues that have and will arise. 
 
 What don't *you* understand about that??

Could you _really_ believe, considering the many years of consistent
history of my posts on this group, that by reviving the issue you could
get *any* other effect but fanning the flames all over again?  THAT is
what I don't understand: whether you're doing that _deliberately_, or
out of almost-unbelievable levels of cluelessness.

 We all have are own kinds of stupidities, it seems to me.

This is no doubt the case.  For example, many of us instinctively brake
and swerve when a small animal jumps into the road in front of the car
they're driving, seriously endangering themselves and the passengers
thereby.  If we were presented the issue in a context giving us time to
reflect and react rationally -- To how much danger to life and limb
would you subject yourself, your wife, and your children, to increase
the likelihood of survival for some stupid cat who can't wait to cross
the road? -- we'd probably react quite differently.  And yet, while it
IS objectively stupid to behave that way, it _is_ one of the stupidities
that make us human.

A _deliberate_ and consistent preference can be disagreed with, but it's
pretty pointless to call it stupid or unwise; there is just no
accounting for tastes.  If you _prefer_ the flame about declarations to
continue for its own sake (or because you believe it makes you look
good, whatever), while not caring about its contents, I may consider
that evil and hateful, but it's neither intelligent nor stupid _per se_.
If your preferences are otherwise, and yet your behavior is easily seen
to be such as to have that effect, then THIS is indeed very stupid.


Alex
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http://mail.python.org/mailman/listinfo/python-list


Re: Vectors in Visual Python

2005-02-09 Thread Alex Martelli
Arthur [EMAIL PROTECTED] wrote:

 is that VPython vectors are in effect flat 3 element Numeric arrays,
 and Numeric ararys can be constructed with Float64 specified as the
 datatype.  (wonder if that speciufication is a declaration, and if
 so whether that would indicate some conflict between Python's ideology
 (Alex's version) and that of its defacto standard numerical processing
 library - but I digress) .

That ``speciufication'' (sic) is no more ``a declaration'' than any
other parameter you can pass to a constructor (or any other factory
callable).  I find it hard to believe that this can be less than
totally, entirely, and utterly obvious to anybody with a 3-digits IQ.


Trying to subdivide the issue into sub-issues that I hope will be pretty
obvious even for most 2-digits IQs...:

I can pass parameters when I call something -- do you think ``that's a
declaration''?!

Some of the calls I perform build and return new objects -- do you
REALLY think ``that's a declaration''?!

Obviously, the parameters I pass will normally affect the results of my
calls -- do you TRULY, SERIOUSLKY think ``that's a declaration''?!

*WHAT ON EARTH* could *POSSIBLY* make you wonder if any of these
aspects make a perfectly ordinary executable statement into what's
instead ``a declaration''?!?!


Please clarify if you were making a lame joke without smilies, are
utterly confused about what declaration *MEANS*, or what other folly
prompted you to this astounding remark, thanks.  Having found out how to
build a lasting killfile, I'd like to see if using it liberally on
people who appear to post here just to provoke flamewars, rather than to
offer and receive help, and participate in interesting discussion, can
make the newsgroup decently usable to me again.  It's a pity that any
newbie reading the group will be confused and damaged by tons of
unchallenged idiocies posted there by large number of fools, but, ah
well, I can't fix that, obviously -- I can just hope and trust that the
fools' karma suffers in proportion to the stupid harm they inflict.


Alex
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Re: Vectors in Visual Python

2005-02-09 Thread Alex Martelli
Terry Reedy [EMAIL PROTECTED] wrote:

 I (and I believe Alex) object to name declaration *statements* and/or the
 strong typing of *names*.

I confirm that my key objection is to declarations in the strict sense:
thingies that aren't executable, but rather billets doux to the
compiler, for example to affect its treatment of barenames.

 I (and I believe Alex) approve of the strong typing of *objects*, which

Absolute and unqualified agreement on this point, yes.

 must somehow be indicated in the object creation *expression*.  This is
 absolutely fundamental to Python.  There are at least three ways to 
 indicate the desired object type: literal type, constuctor (and other
 function) identity, and constructor (and other function) arguments.

And yes to all of this, as well.


Alex
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Re: Vectors in Visual Python

2005-02-09 Thread Arthur
On Thu, 10 Feb 2005 00:16:05 +0100, [EMAIL PROTECTED] (Alex Martelli)
wrote:

Arthur [EMAIL PROTECTED] wrote:


Please clarify if you were making a lame joke without smilies, are
utterly confused about what declaration *MEANS*, or what other folly
prompted you to this astounding remark, thanks.  

Interesting pedagogical technique all-in-all  Mr. Martelli.

What point is there in trying to help you understand the basis of my
confusion, if my confusion is nothing more than a point of ridicule.

I know exactly what declaration is - a fucking word, nothing more
nothing less.

Art

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Re: Vectors in Visual Python

2005-02-09 Thread Arthur
On Thu, 10 Feb 2005 00:16:05 +0100, [EMAIL PROTECTED] (Alex Martelli)
wrote:
  Having found out how to
build a lasting killfile, I'd like to see if using it liberally on
people who appear to post here just to provoke flamewars, rather than to
offer and receive help, and participate in interesting discussion, can

You are an accomplished provocateur. 

It is true that I joined the variable declaration discussion without
the intent of offering or receiving help.  I joined it actually to try
to make a point that I thought was community spirited - 
thinking that the visciousness with wihich you were attacking someone
suggesting a proposal for an optional feature - even if an iill
adivised proposal for and ill advised optional feature (I frankly
don't care much about that part of the discussion one way or another)
- was unwarranted, and more importantly *unwise* for someone in a
postion of community leadership - considering past, recent, and
undoubtedly future issues that have and will arise. 

What don't *you* understand about that??

We all have are own kinds of stupidities, it seems to me.

Art
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