better Python IDE? Mimics Maya's script editor?
I've been scripting in Maya, via mel for years now. Recently learning to Python, love it. Thing that's driving me nuts it the IDE. I'm using PythonWin right now and trying to find something better, mainly with this functionality: In Maya's mel script editor window, it's split into two sections. Bottom window you can enter commands (where your script lives), top window gives results. The thing I'm really used to is highlighting X# of lines in the bottom window (little snippits from my script), and executing that selection, with instant feedback of the results on top. This really speeds my workflow. It seems completely missing (so far) in Python's IDE. I have to copy and paste from a script to the ide window to execute and see the results, or I have to make a bunch of "buffer scripts" with just the code snippetsI want to test in. Seems *really* clunky. Does anyone know of a scripting enviroment for Python that mimics what Maya's script editor has? Much appreciated. -- http://mail.python.org/mailman/listinfo/python-list
Re: better Python IDE? Mimics Maya's script editor?
warpcat wrote: > I've been scripting in Maya, via mel for years now. Recently learning > to Python, love it. Thing that's driving me nuts it the IDE. I'm > using PythonWin right now and trying to find something better, mainly > with this functionality: > > In Maya's mel script editor window, it's split into two sections. > Bottom window you can enter commands (where your script lives), top > window gives results. The thing I'm really used to is highlighting X# > of lines in the bottom window (little snippits from my script), and > executing that selection, with instant feedback of the results on top. > This really speeds my workflow. > It seems completely missing (so far) in Python's IDE. I have to copy > and paste from a script to the ide window to execute and see the > results, or I have to make a bunch of "buffer scripts" with just the > code snippetsI want to test in. Seems *really* clunky. > > Does anyone know of a scripting enviroment for Python that mimics what > Maya's script editor has? Much appreciated. > I don't know of anything that exhibits the exact behaviour you describe, but then again you might like to consider that i found your request very odd. I'm sure that way of testing code seems entirely natural to you, but I can honestly say that in almost ten years using Python it's not something I have ever wished for. You might also wish to reconsider your approach to the Python community. "PythonWin sucks" isn't my idea of how to win friends and influence people in a first posting to a usenet newsgroup. By and large we are a friendly bunch here, but you don't want to start off on the wrong foot :-) Take a look at DrPython (http://drpython.sourceforge.net/) - you might be able to script it to do what you want, and anyway it's more of a lightweight interface than PythonWin so you might find it less intrusive. [Irrelevant ramble: Man, SoureceForge really know how to screw a web site up. I'm guessing they think that the changes of the last year are "improvements". Boy are they wrong. What a mess!] regards Steve -- Steve Holden +44 150 684 7255 +1 800 494 3119 Holden Web LLC/Ltd http://www.holdenweb.com Love me, love my blog http://holdenweb.blogspot.com Recent Ramblings http://del.icio.us/steve.holden -- http://mail.python.org/mailman/listinfo/python-list
RE: better Python IDE? Mimics Maya's script editor?
[Steve Holden] | warpcat wrote: | > In Maya's mel script editor window, it's split into two sections. | > Bottom window you can enter commands (where your script lives), top | > window gives results. The thing I'm really used to is | highlighting X# | > of lines in the bottom window (little snippits from my script), and | > executing that selection, with instant feedback of the | results on top. | > This really speeds my workflow. | I don't know of anything that exhibits the exact behaviour | you describe, | but then again you might like to consider that i found your | request very | odd. I'm sure that way of testing code seems entirely natural to you, | but I can honestly say that in almost ten years using Python it's not | something I have ever wished for. I may have misread, but it sounds just like what Lightning does: https://sourceforge.net/project/showfiles.php?group_id=125834 Except that you enter snippets in the top window and the results appear in the bottom window. (Or, I think, even side-by-side according to some preference setting). Try it and see, perhaps. TJG This e-mail has been scanned for all viruses by Star. The service is powered by MessageLabs. For more information on a proactive anti-virus service working around the clock, around the globe, visit: http://www.star.net.uk -- http://mail.python.org/mailman/listinfo/python-list
Re: better Python IDE? Mimics Maya's script editor?
warpcat wrote: > I've been scripting in Maya, via mel for years now. Recently learning > to Python, love it. Thing that's driving me nuts it the IDE. http://wiki.python.org/moin/IntegratedDevelopmentEnvironments -- http://mail.python.org/mailman/listinfo/python-list
Re: better Python IDE? Mimics Maya's script editor?
On Thu, 08 Jun 2006 16:40:48 -0700 warpcat <[EMAIL PROTECTED]> wrote: #> I'm using PythonWin right now and trying to find something better, #> mainly with this functionality: *Assuming* I understood your description correctly, python-mode in Emacs does what you want. Emacs is hardly a substitute for PythonWin, though: the learning curve is quite steep. -- Best wishes, Slawomir Nowaczyk ( [EMAIL PROTECTED] ) If you're constantly looking behind you, you may miss the frontal attack. -- http://mail.python.org/mailman/listinfo/python-list
Re: better Python IDE? Mimics Maya's script editor?
I'm not sure where you got "pythonwin sucks" from my text (none of those words are there). Saying one aspect of a piece of software is clunky to "me" (if that's what you're refering too?) or saying the whole software "sucks" are pretty different IMO. All I stated is that it's very different from how I'm used to working. I didn't mean any disrespect, but I do appreciate your info! Steve Holden wrote: > You might also wish to reconsider your approach to the Python community. > "PythonWin sucks" isn't my idea of how to win friends and influence > people in a first posting to a usenet newsgroup. By and large we are a > friendly bunch here, but you don't want to start off on the wrong foot :-) > > regards > Steve > -- > Steve Holden +44 150 684 7255 +1 800 494 3119 > Holden Web LLC/Ltd http://www.holdenweb.com > Love me, love my blog http://holdenweb.blogspot.com > Recent Ramblings http://del.icio.us/steve.holden -- http://mail.python.org/mailman/listinfo/python-list
Re: better Python IDE? Mimics Maya's script editor?
warpcat wrote: > I'm not sure where you got "pythonwin sucks" from my text (none of > those words are there). Saying one aspect of a piece of software is > clunky to "me" (if that's what you're refering too?) or saying the > whole software "sucks" are pretty different IMO. All I stated is that > it's very different from how I'm used to working. I didn't mean any > disrespect, but I do appreciate your info! > No offence taken - I was clearly reading too much into your words. regards Steve -- Steve Holden +44 150 684 7255 +1 800 494 3119 Holden Web LLC/Ltd http://www.holdenweb.com Love me, love my blog http://holdenweb.blogspot.com Recent Ramblings http://del.icio.us/steve.holden -- http://mail.python.org/mailman/listinfo/python-list
Re: better Python IDE? Mimics Maya's script editor?
warpcat wrote: > I've been scripting in Maya, via mel for years now. Recently learning > to Python, love it. Thing that's driving me nuts it the IDE. I'm > using PythonWin right now and trying to find something better, mainly > with this functionality: I'm not certain, but you could take a look at Komodo from ActiveState. I do have an interactive window, edit window(s), and an output window. You can get a free trial from them, as I remember. --Scott David Daniels [EMAIL PROTECTED] -- http://mail.python.org/mailman/listinfo/python-list
Re: better Python IDE? Mimics Maya's script editor?
On Friday 09 June 2006 00:40, warpcat wrote: > I've been scripting in Maya, via mel for years now. Recently learning > to Python, love it. Thing that's driving me nuts it the IDE. I'm > using PythonWin right now and trying to find something better, mainly > with this functionality: > > In Maya's mel script editor window, it's split into two sections. > Bottom window you can enter commands (where your script lives), top > window gives results. The thing I'm really used to is highlighting X# > of lines in the bottom window (little snippits from my script), and > executing that selection, with instant feedback of the results on top. > This really speeds my workflow. > It seems completely missing (so far) in Python's IDE. I have to copy > and paste from a script to the ide window to execute and see the > results, or I have to make a bunch of "buffer scripts" with just the > code snippetsI want to test in. Seems *really* clunky. > > Does anyone know of a scripting enviroment for Python that mimics what > Maya's script editor has? Much appreciated. It may not be much of an answer as many people don't want to learn emacs (or vi for that matter), but emacs does this, specifically the separate buffers and the ability to highlight and execute parts of your code to test it. If you get into emacs, it's worth the time invested. The learning curve's alleged to be steep, but it isn't that bad, I use it and I'm as dumb as a stump. It's a very good IDE for everyday use. :-) Good luck, Ten -- There are 10 types of people in this world, those who understand binary, and those who don't. -- http://mail.python.org/mailman/listinfo/python-list
Re: better Python IDE? Mimics Maya's script editor?
Ten wrote: > If you get into emacs, it's worth the time invested. The learning curve's > alleged to be steep, but it isn't that bad, I use it and I'm as dumb as a > stump. It's a very good IDE for everyday use. :-) Not to get into the classic emacs/vi/etc. argument, but from my experience emacs has never been a good learning investment. For an editor (on Linux) I just use Kate or Gedit, which have syntax highlighting. For debugging, I use the print statement, because I haven't found an interactive debugger that I like. I did try Eclipse's "PyDev" module. It was OK, but I found Eclipse to have so much screen clutter and so-so responsiveness, so I decided to not keep on using it. KDevelop now has support for Python coding, but no Python debugger yet. It also doesn't support tab completions for Python (that I'm aware of). So for now, I've found just a plain old text editor, plus print statements, to be the right choice for me. -- Christian Convey Computer Scientist, Naval Undersea Warfare Centers Newport, RI (401) 832-6824 [EMAIL PROTECTED] -- http://mail.python.org/mailman/listinfo/python-list
Re: better Python IDE? Mimics Maya's script editor?
Check out the Wing IDE - www.wingware.com . As part of it's general greatness it has a "debug probe" which lets you execute code snippets on active data in mid-debug execution. It doesn't have precisely what you are after... you can't (yet) highlight code segments and say "run this, please", but I think it might almost have what you want for general workflow improvement. The main drawback is that it is a commercial product, albeit "cheap". The extra drawback is that the debug probe feature requires the professional version which is "less cheap", but still < $200. Well worth it for professional development IMO. They have a great demo policy... you should check it out. I tried several different IDEs (I've become accustomed to using IDEs over supe'd up text editors) and Wing was/is my favorite. -- http://mail.python.org/mailman/listinfo/python-list