RE: most efficient way of populating a combobox (in maya)
I'm making a GUI in maya using python only and I'm trying to see which is more efficient. I'm trying to populate an optionMenuGrp / combo box whose contents come from os.listdir(folder). Now this is fine if the folder isn't that full but the folder has a few hundred items (almost in the thousands), it is also on the (work) network and people are constantly reading from it as well. Now I'm trying to write the GUI so that it makes the interface, and using threading - Thread, populate the box. Is this a good idea? Has anyone done this before and have experience with any limitations on it? Is the performance not significant? Thanks for any advice Why don't you try it and see? It's not like populating a combobox in Tkinter with the contents of os.listdir requires a large amount of effort. Just try it and see whether it performs well enough. In my experience, a generic combobox with hundreds or thousands of elements is difficult and annoying to use. Not sure if the Tkinter version has scroll bars or auto-completion, but if not you may want to subclass and add those features. Ramit Ramit Prasad | JPMorgan Chase Investment Bank | Currencies Technology 712 Main Street | Houston, TX 77002 work phone: 713 - 216 - 5423 -- This email is confidential and subject to important disclaimers and conditions including on offers for the purchase or sale of securities, accuracy and completeness of information, viruses, confidentiality, legal privilege, and legal entity disclaimers, available at http://www.jpmorgan.com/pages/disclosures/email. -- http://mail.python.org/mailman/listinfo/python-list
most efficient way of populating a combobox (in maya)
Hi, I'm making a GUI in maya using python only and I'm trying to see which is more efficient. I'm trying to populate an optionMenuGrp / combo box whose contents come from os.listdir(folder). Now this is fine if the folder isn't that full but the folder has a few hundred items (almost in the thousands), it is also on the (work) network and people are constantly reading from it as well. Now I'm trying to write the GUI so that it makes the interface, and using threading - Thread, populate the box. Is this a good idea? Has anyone done this before and have experience with any limitations on it? Is the performance not significant? Thanks for any advice -- http://mail.python.org/mailman/listinfo/python-list
Re: most efficient way of populating a combobox (in maya)
On Thu, 03 May 2012 19:07:51 -0700, astan.chee Astan wrote: Hi, I'm making a GUI in maya using python only and I'm trying to see which is more efficient. I'm trying to populate an optionMenuGrp / combo box whose contents come from os.listdir(folder). Now this is fine if the folder isn't that full but the folder has a few hundred items (almost in the thousands), it is also on the (work) network and people are constantly reading from it as well. Now I'm trying to write the GUI so that it makes the interface, and using threading - Thread, populate the box. Is this a good idea? Has anyone done this before and have experience with any limitations on it? Is the performance not significant? Thanks for any advice Why don't you try it and see? It's not like populating a combobox in Tkinter with the contents of os.listdir requires a large amount of effort. Just try it and see whether it performs well enough. -- Steven -- http://mail.python.org/mailman/listinfo/python-list