Re: [Python-modules-team] pygame and python 3

2015-04-29 Thread Vincent Cheng
Hi,

pygame maintainer here, sorry for the delayed reply!

On Thu, Apr 16, 2015 at 6:47 PM, peter green plugw...@p10link.net wrote:
 One python package used heavilly in the raspberry pi community is pygame.
 Unfortunately the package hasn't had an upstream stable release since 2009
 and the upstream stable release doesn't support python3.

 Currently sid has the latest upstream stable release and no python3-pygame
 package. Experimental does have a python3-pygame package but I have not
 tested it (i'm not really a python guy myself).

 Thoughts? has anyone tried the pythong3-pygame package in experimental?
 should it be pushed to unstable (after jessie release)? are there better
 alternatives to pygame?

Yes, I've tested the python3-pygame package (briefly) prior to
uploading it to experimental, and it is indeed functional. The reason
it's in experimental and not unstable is because I'd rather not upload
a snapshot of upstream svn/hg to sid (I have no idea when upstream is
planning to release 1.9.2). When 1.9.2 is released, I'll push the
current packaging in experimental to sid.

There's also an upstream bug report about python3 support in the
Debian package [1], although there's really nothing new there.

Regards,
Vincent

[1] 
https://bitbucket.org/pygame/pygame/issue/221/debian-python-3-package-for-192

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[Python-modules-team] Bug#781355: Bug#781355: python-docker: New upstream version

2015-04-29 Thread Vincent Cheng
On Tue, Mar 31, 2015 at 11:41 AM, Tianon Gravi admwig...@gmail.com wrote:

 The first is that I don't know the proper branch format for
 experimental in debian-python's SVN tree (it looks like it's just keep
 going forward in trunk and create a branch when/if a new sid/jessie
 upload is required, but I can't find any documentation to confirm or
 deny that).

I'm unsure myself if there's supposed to be some kind of convention
for branching for different releases; I usually track sid in trunk and
have a separate directory in branches for experimental or backports
branches, etc. Whatever works for you, I suppose.

Of course, this will all be moot once (if?) we migrate from svn to git, right?

Regards,
Vincent

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Re: [Python-modules-team] pygame and python 3

2015-04-29 Thread Vincent Cheng
Hi Lenard,

First off, thanks for all your work on pygame!

On Thu, Apr 16, 2015 at 9:26 PM, Lenard Lindstrom le...@telus.net wrote:
 Hi,

 Pygame supported python3 since before version 1.9.0 in 2009. All Pygame code
 is written to work with either Python 2.x or 3.x. So building Pygame for
 python3 is the same as for python2. Just use python3 setup.py build
 instead of python setup.py build. Installation is also the same. For
 Pygame 1.9.2, which I
 test against Python 2.7 and 3.4 on i386 Linux Mint, python3 support is
 complete.

 So if a stable Pygame package already exists for python2, adapting it for
 python3 should be straight forward. Let me know if some Pygame bug causes
 problems and I will deal with it promptly.

 Thanks for the effort in keeping Pygame in Linux.

Just to confirm, does the latest stable pygame release (1.9.1)
actually support python3? Because back when I initially prepared
python3 pygame 1.9.1 packages for Debian a few years back, I recall
that I was able to build it, but just importing pygame with a python3
interpreter resulted in an error. 1.9.2pre works great though.

Is there a rough estimate of when 1.9.2 is expected to be released, by
the way, or is it more along the lines of it'll be done when it's
done? ;)

Regards,
Vincent

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[Python-modules-team] Bug#780264: Bug #780264 : Improved fix for M2Crypto incompatibility

2015-04-29 Thread Sam Hartman
Hi.
I'll be on vacation the rest of this week and will review on my return
monday.

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[Python-modules-team] python-softlayer 3.3.1-1 MIGRATED to testing

2015-04-29 Thread Debian testing watch
FYI: The status of the python-softlayer source package
in Debian's testing distribution has changed.

  Previous version: 3.2.0-2
  Current version:  3.3.1-1

-- 
This email is automatically generated once a day.  As the installation of
new packages into testing happens multiple times a day you will receive
later changes on the next day.
See https://release.debian.org/testing-watch/ for more information.

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[Python-modules-team] Bug#780264: Bug #780264 : Improved fix for M2Crypto incompatibility

2015-04-29 Thread Louis Bouchard
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA256

Dear Maintainer,

Following an email discussion with Sam Hartman (hartm...@debian.org), I
improved the fix for this issue.

It will now work with or without the availability of SSL.SSLTimeoutError.

Please consider this patch for inclusion in the python-pywbem package.

Kind Regards,

...Louis

- -- 
Louis Bouchard
Software engineer, Cloud  Sustaining eng.
Canonical Ltd
Ubuntu developer   Debian Maintainer
GPG : 429D 7A3B DD05 B6F8 AF63  B9C4 8B3D 867C 823E 7A61
-BEGIN PGP SIGNATURE-
Version: GnuPG v1

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08a3FpIwAv7ouNNNwaoh
=fx2S
-END PGP SIGNATURE-
Description: Fix incompatibility with M2Crypto, missing SSLTimeoutError
Author: Louis Bouchard louis.bouch...@ubuntu.com
Bug: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=780264
---
--- cim_http.py.orig	2015-04-29 15:56:44.928475095 +0200
+++ cim_http.py	2015-04-29 15:56:16.320979327 +0200
@@ -168,8 +168,8 @@
 if not check(self.sock.get_peer_cert(), self.host):
 raise Error('SSL error: post connection check failed')
 return ret
-except ( Err.SSLError, SSL.SSLError, SSL.SSLTimeoutError
-   , SSL.Checker.WrongHost), arg:
+except ( Err.SSLError, SSL.SSLError, SSL.Checker.WrongHost, 
+getattr(SSL,'SSL.SSLTimeoutError',())), arg:
 raise Error(SSL error: %s % arg)
 
 class FileHTTPConnection(HTTPBaseConnection, httplib.HTTPConnection):
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