Re: [Maya-Python] Re: CGCircuit

2012-06-10 Thread cedric bazillou
Hello Chad, 
Your videos seems excellent, my only point would be that after diablo3 ( 
where blizzard put a gun on the head of legit users by forcing online 
gaming through their throat), im quite reluctant on online things. What 
will happen to your user license to watch your video when cgcircuit is out 
of operation? Have you thought of a compromise like 3dbuzz : encoding user 
information+watermark in order for your user to download their video 
several week after your release?

Le mercredi 6 juin 2012 02:35:38 UTC+2, Vladimir a écrit :

 Dear Chad, your course is the best one from any another in the whole world.

 Better than fxphd, 3dbuzz, cmivfx etc etc etc

 Thank you for your knowledge that you can share!

 Yours sincerely,

 Vladimir Yudin

 On 6 Jun 2012, at 01:23, Chad Vernon chadver...@gmail.com wrote:

 Thanks for the feedback!  I'm hoping to eventually create a sequel series 
 on more advanced topics.

 Thanks,
 Chad

 On Tue, Jun 5, 2012 at 11:43 AM, David Alvarez david...@gmail.com wrote:

 Yep, same happened too me but I finally subscribed and I can't be more 
 happier with the material Chad provided, great stuff in my opinion.


 2012/5/31 mattanimation mattanimat...@gmail.com

 The streaming kind of kept me at bay at first, and I completely
 understand the choice to keep it streaming, but it definitely is worth
 it, I'm only an hour in and have learned a butt load of cool stuff.

 On May 29, 8:33 am, Chad Vernon chadver...@gmail.com wrote:
  The videos are streaming only, so you will need to be connected to 
 watch
  them.
 
 
 
 
 
 
 
  On Tue, May 29, 2012 at 8:31 AM, Te Wilson ironjellypa...@gmail.com 
 wrote:
   Awesome.
   On May 29, 2012 6:22 AM, David Alvarez david...@gmail.com wrote:
 
   Looks really nice! I was wondering if you are allow to review the
   tutorials offline or you need a conection to have access to the 
 classes.
 
   David
 
   2012/5/28 Chad Vernon chadver...@gmail.com
 
   Hi folks,
 
   CGCircuit is a new site where industry folks can create and sell
   tutorial videos.  I've released a video series on the Maya API 
 available
   here.
 
  http://www.cgcircuit.com/lessondetailcomplete.php?val=592
 
   It's almost 7 hours of material that will give you a broad 
 spectrum of
   the API.  It focuses mostly on C++ but the API topics transfer to 
 Python.
Check it out if you're interested.
   I've also released an Applied 3d Math series which gives a 
 practical
   introduction to the math that TDs use in computer graphics.
 
  http://www.cgcircuit.com/lessondetailcomplete.php?val=599
 
   Thanks,
   Chad
 
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  http://halfstepforward.blogspot.com
 
   
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[Maya-Python] Re: How to deal with references?

2012-06-10 Thread anim8err
seeks, thanks for your reply, but I was wondering how I should update my 
scripts to handle references.

Let me ask the question another way, lets say I have a script that uses 
cmds.ls(l_loleg) to get the l_lowleg object of the character but the 
character is referenced in twice. Should I use 

nspace = 'char01:'
cmds.ls(nspace+l_loleg) 

or
cmds.ls('*:l_loleg')

or
cmds.ls('l_loleg',recursive=True)

or
cmds.namespace(set='char01')
cmds.namespace(relative=True)
cmds.ls('l_loleg')
cmds.namespace(relative=False)

All of these should work, so I am just wondering what the best way to 
modify all my scripts.

an8r

On Monday, June 4, 2012 11:00:25 PM UTC-7, anim8err wrote:

 I have several existing mel and python scripts that I need to change to 
 deal with references. Is there a way to deal with them like setting a 
 namespace or should I just do string manipulation?

 Thanks.

 an8r


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Re: [Maya-Python] Re: How to deal with references?

2012-06-10 Thread John Patrick
cmds.ls('l_loleg',recursive=True) will work in a variety of scenarios.  Without 
having a grasp on the context or what your scripts are attempting to do, this 
seems the most appropriate.

-JP
Sent from my iPhone

On Jun 10, 2012, at 12:15 PM, anim8err anim8...@gmail.com wrote:

 seeks, thanks for your reply, but I was wondering how I should update my 
 scripts to handle references.
 
 Let me ask the question another way, lets say I have a script that uses 
 cmds.ls(l_loleg) to get the l_lowleg object of the character but the 
 character is referenced in twice. Should I use 
 
 nspace = 'char01:'
 cmds.ls(nspace+l_loleg) 
 
 or
 cmds.ls('*:l_loleg')
 
 or
 cmds.ls('l_loleg',recursive=True)
 
 or
 cmds.namespace(set='char01')
 cmds.namespace(relative=True)
 cmds.ls('l_loleg')
 cmds.namespace(relative=False)
 
 All of these should work, so I am just wondering what the best way to modify 
 all my scripts.
 
 an8r
 
 On Monday, June 4, 2012 11:00:25 PM UTC-7, anim8err wrote:
 I have several existing mel and python scripts that I need to change to deal 
 with references. Is there a way to deal with them like setting a namespace or 
 should I just do string manipulation?
 
 Thanks.
 
 an8r
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Re: [Maya-Python] Re: CGCircuit

2012-06-10 Thread Chad Vernon
That's a feature you would have to suggest to the site creators.  I am just
providing content to the site.  The streaming model no different than the
one used on Digital Tutors.

On Sun, Jun 10, 2012 at 1:23 AM, cedric bazillou
cedricbazil...@gmail.comwrote:

 Hello Chad,
 Your videos seems excellent, my only point would be that after diablo3 (
 where blizzard put a gun on the head of legit users by forcing online
 gaming through their throat), im quite reluctant on online things. What
 will happen to your user license to watch your video when cgcircuit is out
 of operation? Have you thought of a compromise like 3dbuzz : encoding user
 information+watermark in order for your user to download their video
 several week after your release?

 Le mercredi 6 juin 2012 02:35:38 UTC+2, Vladimir a écrit :

 Dear Chad, your course is the best one from any another in the whole
 world.

 Better than fxphd, 3dbuzz, cmivfx etc etc etc

 Thank you for your knowledge that you can share!

 Yours sincerely,

 Vladimir Yudin

 On 6 Jun 2012, at 01:23, Chad Vernon chadver...@gmail.com wrote:

 Thanks for the feedback!  I'm hoping to eventually create a sequel series
 on more advanced topics.

 Thanks,
 Chad

 On Tue, Jun 5, 2012 at 11:43 AM, David Alvarez david...@gmail.comwrote:

 Yep, same happened too me but I finally subscribed and I can't be more
 happier with the material Chad provided, great stuff in my opinion.


 2012/5/31 mattanimation mattanimat...@gmail.com

 The streaming kind of kept me at bay at first, and I completely
 understand the choice to keep it streaming, but it definitely is worth
 it, I'm only an hour in and have learned a butt load of cool stuff.

 On May 29, 8:33 am, Chad Vernon chadver...@gmail.com wrote:
  The videos are streaming only, so you will need to be connected to
 watch
  them.
 
 
 
 
 
 
 
  On Tue, May 29, 2012 at 8:31 AM, Te Wilson ironjellypa...@gmail.com
 wrote:
   Awesome.
   On May 29, 2012 6:22 AM, David Alvarez david...@gmail.com
 wrote:
 
   Looks really nice! I was wondering if you are allow to review the
   tutorials offline or you need a conection to have access to the
 classes.
 
   David
 
   2012/5/28 Chad Vernon chadver...@gmail.com
 
   Hi folks,
 
   CGCircuit is a new site where industry folks can create and sell
   tutorial videos.  I've released a video series on the Maya API
 available
   here.
 
  http://www.cgcircuit.com/**lessondetailcomplete.php?val=**592http://www.cgcircuit.com/lessondetailcomplete.php?val=592
 
   It's almost 7 hours of material that will give you a broad
 spectrum of
   the API.  It focuses mostly on C++ but the API topics transfer to
 Python.
Check it out if you're interested.
   I've also released an Applied 3d Math series which gives a
 practical
   introduction to the math that TDs use in computer graphics.
 
  http://www.cgcircuit.com/**lessondetailcomplete.php?val=**599http://www.cgcircuit.com/lessondetailcomplete.php?val=599
 
   Thanks,
   Chad
 
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   *Character Animator - Character TD*
 
  http://halfstepforward.**blogspot.comhttp://halfstepforward.blogspot.com
 
   __**__**
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