@Alok Thank you for the elaborate answer and clean code example. And thank 
you for your time.
 

> May we know what was the challenge in implementing the behavior in 
> __init__ ?


 It was more of a personal challenge to try __new__ as I was learning about 
metaclasses and other intermediate topics. This code is from a personal 
project where everything was accumulated in init. So, while writing the 
alternate constructors, I wanted to try that.

I would encourage you to read the docs  
> <https://docs.python.org/2/reference/datamodel.html#object.__new__>for 
> __new__, generally speaking you can achieve all you want from the __init__, 
> __new__ is usually required for subclassing immutables like str, tuple, 
> etc. 

 
+1 for the doc reference

Actually the object is passed to __init__, not the class. As I mentioned 
> above, if you are returning the object from __new__, this would cause 
> __init__ to be called on the object that is returned, which in your case 
> would be done from one of the alternative constructors.

 
This makes sense.
 
I will continue using init for now but am more familiar with __new__ now 
than before.

Thanks
- H

On Thursday, April 16, 2020 at 11:28:06 PM UTC+9, Alok Gandhi wrote:
>
> Harshad, I missed your original question, you already had all the 
> information in there, I should have given more attention, apologies
>
> Currently trying to implement this with __new__. Previously, all the 
>> "isinstance" checks were done in init which I wanted to simplify.
>> I couldn't get it to work exactly how I wanted to, but I did get it to 
>> work with all four arg input types (selection, str, mObjectHandle, mObject).
>
> May we know what was the challenge in implementing the behavior in 
> __init__ ?
>
> I would encourage you to read the docs 
> <https://docs.python.org/2/reference/datamodel.html#object.__new__>for 
> __new__, generally speaking you can achieve all you want from the __init__, 
> __new__ is usually required for subclassing immutables like str, tuple, 
> etc. I have personally used __new__ in the past for some meta programming 
> involving ORM/ Db stuff, implementing singleton pattern (though it can be 
> done in quite a few different ways) etc.
>
> Further, as the doc says, to avoid calling the __init__ you can simply 
> choose to not return the instance from __new__, but I guess that is not 
> what you are looking for, or maybe?
>
>
>> *Problem is when the argument is checked in __new__:*- A class is 
>> returned from the respective classmethod and passed to init.  
>
> Actually the object is passed to __init__, not the class. As I mentioned 
> above, if you are returning the object from __new__, this would cause 
> __init__ to be called on the object that is returned, which in your case 
> would be done from one of the alternative constructors.
>
> Finally, I feel that we can still get away in this case without using 
> __new__ still retaining the required behavior. Please find my code here 
> <https://pastebin.com/VWYVnys0>. This covers almost everything you need. 
> Let me know if this does not work.
>
> Cheers!
>
> On Thu, Apr 16, 2020 at 1:41 AM Justin Israel <justin...@gmail.com 
> <javascript:>> wrote:
>
>>
>>
>> On Wed, Apr 15, 2020, 11:01 PM HarshadB <bari....@gmail.com <javascript:>> 
>> wrote:
>>
>>> @alok
>>> Thank you for your reply.
>>>
>>> I already have working class constructors(classmethods) that do what I 
>>> want. That part is done.
>>> Sorry, I should have asked the question clearly in the first line.
>>>
>>> What I am actually doing is to further automate the instance creation of 
>>> the class based on the argument provided, or with no argument.
>>> For e.g with no argument, it should call cls.from_selection(cls)
>>> This part is also done but in a hackish sort of way. I have isinstance 
>>> checks in my class __new__ method. *I want to write this code in a 
>>> better, efficient way.*
>>>
>>>
>>> *Problem is when the argument is checked in __new__:*- A class is 
>>> returned from the respective classmethod and passed to init.
>>> - The original argument is still passed to init after already passing it 
>>> to the classmethod above.
>>> - So the init gets called twice.
>>>
>>
>> Since you are combining classmethod and __new__, you would have to 
>> implement your classmethod to also use super().__new__ so that it doesn't 
>> call the constructor. But that is a bit unintuitive if it is a public 
>> classmethod. So maybe you should define private class methods that can be 
>> called by your __new__. 
>>
>>
>> - I have worked around this for now by having a *isinstance(arg, 
>>> om.mObject)* check in the __init__.
>>>
>>> - H
>>>
>>> On Wednesday, April 15, 2020 at 3:35:30 PM UTC+9, Alok Gandhi wrote:
>>>>
>>>> Python @classmethod were added for this exact reason - Alternative 
>>>> Contructors.
>>>>
>>>> class Foo(object):
>>>>     def __init__(self, bar=None, baz=None):
>>>>         self._bar = bar
>>>>         self._baz = baz
>>>>         print 'bar: {}, baz: {}'.format(self._bar, self._baz)
>>>>
>>>>     @classmethod
>>>>     def from_bar(cls, bar):
>>>>         return cls(bar=bar)
>>>>
>>>>     @classmethod
>>>>     def from_baz(cls, baz):
>>>>         return cls(baz=baz)
>>>>
>>>> # Default
>>>> foo = Foo('default bar', 'default baz')
>>>> # bar: default bar, baz: default baz
>>>>
>>>> # From bar
>>>> foo_bar = Foo.from_bar('from bar')
>>>> # bar: from bar, baz: None
>>>>
>>>> # From baz
>>>> foo_baz = Foo.from_baz('from baz')
>>>> # bar: None, baz: from baz
>>>>
>>>>
>>>> - Alok
>>>>
>>>> On Wed, Apr 15, 2020, 10:44 HarshadB <bari....@gmail.com> wrote:
>>>>
>>>>> Hoping for some help with this, I am trying to understand Class 
>>>>> construction(instantiation before init).
>>>>>
>>>>> I have a component class which encapsulates a hierarchy of nodes in 
>>>>> Maya. Instantiated using a mObject as input.
>>>>> BaseComponent(mObject)
>>>>>
>>>>> I want to automate the instance construction of this class based on 
>>>>> selection, mObjectHandle, string and have created classmethods (as 
>>>>> alternative constructors) for the same. I wanted to allow initiation just 
>>>>> by BaseComponent() that will take the selection and avoid 
>>>>> BaseComponent.some_method as default.
>>>>>
>>>>> Goal:
>>>>> BaseComponent()  # Takes selection
>>>>> BaseComponent.fromString()  # Takes string name of an object in scene
>>>>> BaseComponent.fromMObjectHandle()  # Takes an mObjectHandle for an 
>>>>> object in scene
>>>>> BaseComponent(mObject)  # Takes mObject as default
>>>>>
>>>>> Currently trying to implement this with __new__. Previously, all the 
>>>>> "isinstance" checks were done in init which I wanted to simplify.
>>>>> I couldn't get it to work exactly how I wanted to, but I did get it to 
>>>>> work with all four arg input types (selection, str, mObjectHandle, 
>>>>> mObject).
>>>>>
>>>>> Problems:
>>>>> - The problem is there's no clear error/warning if the end-user makes 
>>>>> a mistake.
>>>>> - All alternative constructors also pass to the init where I had to 
>>>>> put a mObject isinstance check for it to work. If possible, I want to 
>>>>> remove mObject check in init as mObject should be the only one passed to 
>>>>> init.
>>>>>
>>>>> I have attached my extracted current working code in Pastebin. It has 
>>>>> print statements and can be run in a new Maya session:
>>>>> https://pastebin.com/tN5bs6g0
>>>>>
>>>>> Any suggestions/recommendations are really appreciated. Please let me 
>>>>> know if I wasn't clear enough.
>>>>> (I have a basic idea about metaclasses and class decorators, so any 
>>>>> advice that includes those is welcome.)
>>>>>
>>>>> Thank you!
>>>>>
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>>>>>
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