CoreGraphics wrapped by Apple using the built-in Python (Python 2.3
in Tiger). The binding itself is binary and proprietary, so it can
only be used with the built-in Python.
NodeBox, which appears to be a clone of DrawBot (which was inspired
by Processing, etc.) has a library for CoreImage.
Robert Kern wrote a wrapper for CoreGraphics which is part of Kiva
(http://code.enthought.com/kiva/). He split it off as a standalone
package, but the URL I have for that no longer works (problems at
Starship Python). I have a copy of an early version (version 0.0.0)
which I can send you if you like. I believe it uses Pyrex to build
the extension.
HTH
--Dethe
On 7-Jan-07, at 10:39 AM, Robert Love wrote:
Back in 2005 I had a python script that did some simple image
manipulation with CoreGraphics. Since then I have upgraded to python
2.5 and the script no longer works. I think you all tried to
explain this to me when I upgraded but didn't follow what was being
said.
I'm running a PPC machine with 10.4.
which python
/Library/Frameworks/Python.framework/Versions/Current/bin/python
and
ls -l /Library/Frameworks/Python.framework/Versions/Current/bin/
python
lrwxr-xr-x 1 root admin 9 Sep 22 23:58 /Library/Frameworks/
Python.framework/Versions/Current/bin/python - python2.5
running the script
python mine.py arguments
Traceback (most recent call last):
File mine.py, line 8, in module
from CoreGraphics import *
ImportError: No module named CoreGraphics
If I use
python2.3 mine.py arguments
it works as expected.
which python2.3
/usr/bin/python2.3
Is there a way to use CoreGraphics with python 2.5? Do I need to
install more? Link libraries?
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