Re: [Pythonmac-SIG] Fwd: MacPython icon mockup

2006-04-21 Thread Arthur Elsenaar

On 21 Apr 2006, at 15:18, Jacob Rus wrote:

>> - The rocket logo looks better to me centered over the widest bit
>
> Yeah, I think so too, now that I compare them.  I'm still not sure I
> like the rocket in general... it's kind of tacky.

just a quick idea, launching on the mac is equivalent to bouncing (in  
the dock). Maybe an icon with a kind of strobe/ line effect will do;  
a bounce or launched from a canon like.. much akin to what is done in  
cartoons.

ae
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[Pythonmac-SIG] PythonCard on OS X 10.4

2005-06-07 Thread Arthur Elsenaar

Hi,

trying to install PythonCard on OS X 10.4, but running into an import  
problem.

I installed python2.4.1, wxPython2.6, TigerPython24Fix and  
TigerPython23Compat from Bob's packages page and added /usr/local/bin  
to my path. Python2.4 runs fine and I can import wx fine, but not  
pythoncard.. anyone know what can be wrong?

Thanks, Arthur.
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Re: [Pythonmac-SIG] On posting long urls

2005-05-19 Thread Arthur Elsenaar

On May 19, 2005, at 11:14 AM, Robert Kern wrote:

>
> Nope. Didn't work.

Probably I should have added that depending on your mail client YMMV.

Arthur
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[Pythonmac-SIG] On posting long urls

2005-05-19 Thread Arthur Elsenaar

Hi list,

to prevent clickable urls to be broken by wrapping, surround the url  
by <>.



Arthur

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Re: [Pythonmac-SIG] Audio I/O

2005-04-11 Thread Arthur Elsenaar
On Apr 10, 2005, at 23:07, Jack Jansen wrote:
On 2-apr-05, at 17:24, J. Devaney wrote:
I'm working on a python project that requires audio I/O (via the
soundcard) - I basically just need a stream that can be analyzed in
real-time and stored to a file.  I've looked into various options -
such as portaudio using a python wrapper - but since portability
isn't really I issue I was wondering if there was a more direct
(and simpler approach).
There's the Carbon.Snd module, which interfaces to the old Sound 
Manager, and there's the Quicktime module.
I don't think the Quicktime module as shipped with Python 2.3 (which 
Apple ships with 10.3) supports capturing, but I think that the 
Quicktime module in 2.4 should support it. But: I don't know of people 
who have tried it, so please report back here whether it works.

You can also download and install the new Quicktime for Python 2.3: if 
you open the experimental database in Package Manager you'll see it 
listed.
I installed the backport to 2.3 of Quicktime from Bob's page. Is there 
any documentation on how to use this? A simple movieplayer example 
perhaps?

Is Apple's Speech manager also being worked on?
Thanks, Arthur.
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Re: [Pythonmac-SIG] Mac User Python Newbies

2005-02-13 Thread Arthur Elsenaar
On Feb 13, 2005, at 17:01, Troy Rollins wrote:
Well, I've transitioned between tools like Director, REALbasic, and
Revolution, and extremely quickly moved into creating non-trivial
applications. With Python, it is far less condusive to "playing" and
therefore seems to hold me somewhere around the print "hello world"
stage.
I didn't follow this thread from the beginning, but did anyone bring up 
PythonCard? I also previously used REALbasic and also have some 
Proce55ing experience. I did struggle to get started with Python, but 
PythonCard that is based on wxPython got me going. The PythonCard folks 
have the intention to make Python as easy to use as REALbasic. They 
aren't there yet, that's for sure, but it is useable.

Another fun project is DrawBot by Just, it's a Proce55ing like program 
to learn about graphics.

One of the drawbacks of using wxPython in my experience, was the 
threading support, something I really had to fight with; message 
queues? My next try will be PyObjC as it builds on a good application 
framework, but unfortunately it's not very cross platform friendly. 
(Does anyone know if Mono will have a Python binding?)

My 2 euro cents.
Arthur
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Re: [Pythonmac-SIG] Python access to RS-232, USB, MIDI?

2005-01-14 Thread Arthur Elsenaar
On Jan 14, 2005, at 02:10, Lance Boyle wrote:
I'm brainstorming on a project that involves communicating with a head 
tracker (I need only azimuth). I haven't decided on an actual head 
tracker, but am looking at a Polhemus. (Comments on head trackers are 
also welcomed--gaming devices or 3D mice?)

It looks like that I might need to communicate via RS-232 or USB (is 
there a MIDI tracker?). I want to keep this simple and clobber the 
problem with minimum fuss, so naturally I think of Python, 
AppleScript, etc. I'm pretty much a neophyte with such things 
(although I wrote a 3D plotting program for a Tektronix pen plotter a 
_long_ time ago).
Have a look at what http://www.makingthings.com has to offer. They 
built really nice IO modules (USB, serial, etc.) for mere mortals (read 
artists) that hook up to almost anything from Flash to Max/MSP, Java, 
C, etc. I haven't checked recently if there's a python binding already, 
but it shouldn't be hard for an experienced programmer to create.

We've had great success with our art students working with these 
modules.

Arthur
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