Re: [PATCH] ui/gtk: set the area of the scanout texture correctly

2023-07-05 Thread Kim, Dongwon

On 7/4/2023 9:07 AM, Marc-André Lureau wrote:

Hi

On Mon, Jun 26, 2023 at 9:49 PM Kim, Dongwon  
wrote:


Hi Marc-André Lureau,

On 6/26/2023 4:56 AM, Marc-André Lureau wrote:
> Hi
>
> On Wed, Jun 21, 2023 at 11:53 PM Dongwon Kim

> wrote:
>
>     x and y offsets and width and height of the scanout texture
>     is not correctly configured in case guest scanout frame is
>     dmabuf.
>
>     Cc: Gerd Hoffmann 
>     Cc: Marc-André Lureau 
>     Cc: Vivek Kasireddy 
>     Signed-off-by: Dongwon Kim 
>
>
> I find this a bit confusing, and I don't know how to actually
test it.
>
> The only place where scanout_{width, height} are set is
> virtio_gpu_create_dmabuf() and there, they have the same values as
> width and height. it's too easy to get confused with the values
imho.

Yes, scanout_width/height are same as width/height as far as there is
only one guest display exist. But they will be different in case
there
multiple displays on the guest side, configured in extended mode
(when
the guest is running Xorg).

In this case, blob for the guest display is same for scanout 1 and
2 but
each scanout will have different offset and
scanout_width/scanout_height
to reference a sub region in the same blob(dmabuf).

I added x/y/scanout_width/scanout_height with a previous commit:

commit e86a93f55463c088aa0b5260e915ffbf9f86c62b
Author: Dongwon Kim 
Date:   Wed Nov 3 23:51:52 2021 -0700

 virtio-gpu: splitting one extended mode guest fb into n-scanouts

> I find the terminology we use for ScanoutTexture much clearer.
It uses
> backing_{width, height} instead, which indicates quite clearly that
> the usual x/y/w/h are for the sub-region to be shown.
yeah agreed. Then dmabuf->width/height should be changed to
dmabuf->backing_width/height and dmabuf->width/height will be
replacing
dmabuf->scanout_width/scanout_height. I guess this is what you
meant, right?


right, can you send a new patch?
thanks


https://lists.gnu.org/archive/html/qemu-devel/2023-07/msg01081.html

Thanks!



> I think we should have a preliminary commit that renames
> scanout_{width, height}.
>
> Please give some help/hints on how to actually test this code too.

So this patch is just to make things look consistent in the code
level.
Having offset (0,0) in this function call for all different scanouts
didn't look right to me. This code change won't make anything done
differently though. So no test is applicable.

>
> Thanks!
>
>
>     ---
>      ui/gtk-egl.c     | 3 ++-
>      ui/gtk-gl-area.c | 3 ++-
>      2 files changed, 4 insertions(+), 2 deletions(-)
>
>     diff --git a/ui/gtk-egl.c b/ui/gtk-egl.c
>     index 19130041bc..e99e3b0d8c 100644
>     --- a/ui/gtk-egl.c
>     +++ b/ui/gtk-egl.c
>     @@ -257,7 +257,8 @@ void
>     gd_egl_scanout_dmabuf(DisplayChangeListener *dcl,
>
>          gd_egl_scanout_texture(dcl, dmabuf->texture,
>                                 dmabuf->y0_top, dmabuf->width,
>     dmabuf->height,
>     -                           0, 0, dmabuf->width,
dmabuf->height);
>     +                           dmabuf->x, dmabuf->y,
>     dmabuf->scanout_width,
>     +  dmabuf->scanout_height);
>
>          if (dmabuf->allow_fences) {
>              vc->gfx.guest_fb.dmabuf = dmabuf;
>     diff --git a/ui/gtk-gl-area.c b/ui/gtk-gl-area.c
>     index c384a1516b..1605818bd1 100644
>     --- a/ui/gtk-gl-area.c
>     +++ b/ui/gtk-gl-area.c
>     @@ -299,7 +299,8 @@ void
>     gd_gl_area_scanout_dmabuf(DisplayChangeListener *dcl,
>
>          gd_gl_area_scanout_texture(dcl, dmabuf->texture,
>                                     dmabuf->y0_top, dmabuf->width,
>     dmabuf->height,
>     -                               0, 0, dmabuf->width,
dmabuf->height);
>     +                               dmabuf->x, dmabuf->y,
>     dmabuf->scanout_width,
>     +  dmabuf->scanout_height);
>
>          if (dmabuf->allow_fences) {
>              vc->gfx.guest_fb.dmabuf = dmabuf;
>     --
>     2.34.1
>
>
>
>
> --
> Marc-André Lureau



--
Marc-André Lureau




Re: [PATCH] ui/gtk: set the area of the scanout texture correctly

2023-07-04 Thread Marc-André Lureau
Hi

On Mon, Jun 26, 2023 at 9:49 PM Kim, Dongwon  wrote:

> Hi Marc-André Lureau,
>
> On 6/26/2023 4:56 AM, Marc-André Lureau wrote:
> > Hi
> >
> > On Wed, Jun 21, 2023 at 11:53 PM Dongwon Kim 
> > wrote:
> >
> > x and y offsets and width and height of the scanout texture
> > is not correctly configured in case guest scanout frame is
> > dmabuf.
> >
> > Cc: Gerd Hoffmann 
> > Cc: Marc-André Lureau 
> > Cc: Vivek Kasireddy 
> > Signed-off-by: Dongwon Kim 
> >
> >
> > I find this a bit confusing, and I don't know how to actually test it.
> >
> > The only place where scanout_{width, height} are set is
> > virtio_gpu_create_dmabuf() and there, they have the same values as
> > width and height. it's too easy to get confused with the values imho.
>
> Yes, scanout_width/height are same as width/height as far as there is
> only one guest display exist. But they will be different in case there
> multiple displays on the guest side, configured in extended mode (when
> the guest is running Xorg).
>
> In this case, blob for the guest display is same for scanout 1 and 2 but
> each scanout will have different offset and scanout_width/scanout_height
> to reference a sub region in the same blob(dmabuf).
>
> I added x/y/scanout_width/scanout_height with a previous commit:
>
> commit e86a93f55463c088aa0b5260e915ffbf9f86c62b
> Author: Dongwon Kim 
> Date:   Wed Nov 3 23:51:52 2021 -0700
>
>  virtio-gpu: splitting one extended mode guest fb into n-scanouts
>
> > I find the terminology we use for ScanoutTexture much clearer. It uses
> > backing_{width, height} instead, which indicates quite clearly that
> > the usual x/y/w/h are for the sub-region to be shown.
> yeah agreed. Then dmabuf->width/height should be changed to
> dmabuf->backing_width/height and dmabuf->width/height will be replacing
> dmabuf->scanout_width/scanout_height. I guess this is what you meant,
> right?
>

right, can you send a new patch?
thanks


> > I think we should have a preliminary commit that renames
> > scanout_{width, height}.
> >
> > Please give some help/hints on how to actually test this code too.
>
> So this patch is just to make things look consistent in the code level.
> Having offset (0,0) in this function call for all different scanouts
> didn't look right to me. This code change won't make anything done
> differently though. So no test is applicable.
>
> >
> > Thanks!
> >
> >
> > ---
> >  ui/gtk-egl.c | 3 ++-
> >  ui/gtk-gl-area.c | 3 ++-
> >  2 files changed, 4 insertions(+), 2 deletions(-)
> >
> > diff --git a/ui/gtk-egl.c b/ui/gtk-egl.c
> > index 19130041bc..e99e3b0d8c 100644
> > --- a/ui/gtk-egl.c
> > +++ b/ui/gtk-egl.c
> > @@ -257,7 +257,8 @@ void
> > gd_egl_scanout_dmabuf(DisplayChangeListener *dcl,
> >
> >  gd_egl_scanout_texture(dcl, dmabuf->texture,
> > dmabuf->y0_top, dmabuf->width,
> > dmabuf->height,
> > -   0, 0, dmabuf->width, dmabuf->height);
> > +   dmabuf->x, dmabuf->y,
> > dmabuf->scanout_width,
> > +   dmabuf->scanout_height);
> >
> >  if (dmabuf->allow_fences) {
> >  vc->gfx.guest_fb.dmabuf = dmabuf;
> > diff --git a/ui/gtk-gl-area.c b/ui/gtk-gl-area.c
> > index c384a1516b..1605818bd1 100644
> > --- a/ui/gtk-gl-area.c
> > +++ b/ui/gtk-gl-area.c
> > @@ -299,7 +299,8 @@ void
> > gd_gl_area_scanout_dmabuf(DisplayChangeListener *dcl,
> >
> >  gd_gl_area_scanout_texture(dcl, dmabuf->texture,
> > dmabuf->y0_top, dmabuf->width,
> > dmabuf->height,
> > -   0, 0, dmabuf->width, dmabuf->height);
> > +   dmabuf->x, dmabuf->y,
> > dmabuf->scanout_width,
> > +   dmabuf->scanout_height);
> >
> >  if (dmabuf->allow_fences) {
> >  vc->gfx.guest_fb.dmabuf = dmabuf;
> > --
> > 2.34.1
> >
> >
> >
> >
> > --
> > Marc-André Lureau
>


-- 
Marc-André Lureau


Re: [PATCH] ui/gtk: set the area of the scanout texture correctly

2023-06-26 Thread Kim, Dongwon

Hi Marc-André Lureau,

On 6/26/2023 4:56 AM, Marc-André Lureau wrote:

Hi

On Wed, Jun 21, 2023 at 11:53 PM Dongwon Kim  
wrote:


x and y offsets and width and height of the scanout texture
is not correctly configured in case guest scanout frame is
dmabuf.

Cc: Gerd Hoffmann 
Cc: Marc-André Lureau 
Cc: Vivek Kasireddy 
Signed-off-by: Dongwon Kim 


I find this a bit confusing, and I don't know how to actually test it.

The only place where scanout_{width, height} are set is 
virtio_gpu_create_dmabuf() and there, they have the same values as 
width and height. it's too easy to get confused with the values imho.


Yes, scanout_width/height are same as width/height as far as there is 
only one guest display exist. But they will be different in case there 
multiple displays on the guest side, configured in extended mode (when 
the guest is running Xorg).


In this case, blob for the guest display is same for scanout 1 and 2 but 
each scanout will have different offset and scanout_width/scanout_height 
to reference a sub region in the same blob(dmabuf).


I added x/y/scanout_width/scanout_height with a previous commit:

commit e86a93f55463c088aa0b5260e915ffbf9f86c62b
Author: Dongwon Kim 
Date:   Wed Nov 3 23:51:52 2021 -0700

    virtio-gpu: splitting one extended mode guest fb into n-scanouts

I find the terminology we use for ScanoutTexture much clearer. It uses 
backing_{width, height} instead, which indicates quite clearly that 
the usual x/y/w/h are for the sub-region to be shown.
yeah agreed. Then dmabuf->width/height should be changed to 
dmabuf->backing_width/height and dmabuf->width/height will be replacing 
dmabuf->scanout_width/scanout_height. I guess this is what you meant, right?
I think we should have a preliminary commit that renames 
scanout_{width, height}.


Please give some help/hints on how to actually test this code too.


So this patch is just to make things look consistent in the code level. 
Having offset (0,0) in this function call for all different scanouts 
didn't look right to me. This code change won't make anything done 
differently though. So no test is applicable.




Thanks!


---
 ui/gtk-egl.c     | 3 ++-
 ui/gtk-gl-area.c | 3 ++-
 2 files changed, 4 insertions(+), 2 deletions(-)

diff --git a/ui/gtk-egl.c b/ui/gtk-egl.c
index 19130041bc..e99e3b0d8c 100644
--- a/ui/gtk-egl.c
+++ b/ui/gtk-egl.c
@@ -257,7 +257,8 @@ void
gd_egl_scanout_dmabuf(DisplayChangeListener *dcl,

     gd_egl_scanout_texture(dcl, dmabuf->texture,
                            dmabuf->y0_top, dmabuf->width,
dmabuf->height,
-                           0, 0, dmabuf->width, dmabuf->height);
+                           dmabuf->x, dmabuf->y,
dmabuf->scanout_width,
+                           dmabuf->scanout_height);

     if (dmabuf->allow_fences) {
         vc->gfx.guest_fb.dmabuf = dmabuf;
diff --git a/ui/gtk-gl-area.c b/ui/gtk-gl-area.c
index c384a1516b..1605818bd1 100644
--- a/ui/gtk-gl-area.c
+++ b/ui/gtk-gl-area.c
@@ -299,7 +299,8 @@ void
gd_gl_area_scanout_dmabuf(DisplayChangeListener *dcl,

     gd_gl_area_scanout_texture(dcl, dmabuf->texture,
                                dmabuf->y0_top, dmabuf->width,
dmabuf->height,
-                               0, 0, dmabuf->width, dmabuf->height);
+                               dmabuf->x, dmabuf->y,
dmabuf->scanout_width,
+                               dmabuf->scanout_height);

     if (dmabuf->allow_fences) {
         vc->gfx.guest_fb.dmabuf = dmabuf;
-- 
2.34.1





--
Marc-André Lureau




Re: [PATCH] ui/gtk: set the area of the scanout texture correctly

2023-06-26 Thread Marc-André Lureau
Hi

On Wed, Jun 21, 2023 at 11:53 PM Dongwon Kim  wrote:

> x and y offsets and width and height of the scanout texture
> is not correctly configured in case guest scanout frame is
> dmabuf.
>
> Cc: Gerd Hoffmann 
> Cc: Marc-André Lureau 
> Cc: Vivek Kasireddy 
> Signed-off-by: Dongwon Kim 
>

I find this a bit confusing, and I don't know how to actually test it.

The only place where scanout_{width, height} are set is
virtio_gpu_create_dmabuf() and there, they have the same values as width
and height. it's too easy to get confused with the values imho.

I find the terminology we use for ScanoutTexture much clearer. It uses
backing_{width, height} instead, which indicates quite clearly that the
usual x/y/w/h are for the sub-region to be shown.

I think we should have a preliminary commit that renames scanout_{width,
height}.

Please give some help/hints on how to actually test this code too.

Thanks!


---
>  ui/gtk-egl.c | 3 ++-
>  ui/gtk-gl-area.c | 3 ++-
>  2 files changed, 4 insertions(+), 2 deletions(-)
>
> diff --git a/ui/gtk-egl.c b/ui/gtk-egl.c
> index 19130041bc..e99e3b0d8c 100644
> --- a/ui/gtk-egl.c
> +++ b/ui/gtk-egl.c
> @@ -257,7 +257,8 @@ void gd_egl_scanout_dmabuf(DisplayChangeListener *dcl,
>
>  gd_egl_scanout_texture(dcl, dmabuf->texture,
> dmabuf->y0_top, dmabuf->width, dmabuf->height,
> -   0, 0, dmabuf->width, dmabuf->height);
> +   dmabuf->x, dmabuf->y, dmabuf->scanout_width,
> +   dmabuf->scanout_height);
>
>  if (dmabuf->allow_fences) {
>  vc->gfx.guest_fb.dmabuf = dmabuf;
> diff --git a/ui/gtk-gl-area.c b/ui/gtk-gl-area.c
> index c384a1516b..1605818bd1 100644
> --- a/ui/gtk-gl-area.c
> +++ b/ui/gtk-gl-area.c
> @@ -299,7 +299,8 @@ void gd_gl_area_scanout_dmabuf(DisplayChangeListener
> *dcl,
>
>  gd_gl_area_scanout_texture(dcl, dmabuf->texture,
> dmabuf->y0_top, dmabuf->width,
> dmabuf->height,
> -   0, 0, dmabuf->width, dmabuf->height);
> +   dmabuf->x, dmabuf->y,
> dmabuf->scanout_width,
> +   dmabuf->scanout_height);
>
>  if (dmabuf->allow_fences) {
>  vc->gfx.guest_fb.dmabuf = dmabuf;
> --
> 2.34.1
>
>
>

-- 
Marc-André Lureau


[PATCH] ui/gtk: set the area of the scanout texture correctly

2023-06-21 Thread Dongwon Kim
x and y offsets and width and height of the scanout texture
is not correctly configured in case guest scanout frame is
dmabuf.

Cc: Gerd Hoffmann 
Cc: Marc-André Lureau 
Cc: Vivek Kasireddy 
Signed-off-by: Dongwon Kim 
---
 ui/gtk-egl.c | 3 ++-
 ui/gtk-gl-area.c | 3 ++-
 2 files changed, 4 insertions(+), 2 deletions(-)

diff --git a/ui/gtk-egl.c b/ui/gtk-egl.c
index 19130041bc..e99e3b0d8c 100644
--- a/ui/gtk-egl.c
+++ b/ui/gtk-egl.c
@@ -257,7 +257,8 @@ void gd_egl_scanout_dmabuf(DisplayChangeListener *dcl,
 
 gd_egl_scanout_texture(dcl, dmabuf->texture,
dmabuf->y0_top, dmabuf->width, dmabuf->height,
-   0, 0, dmabuf->width, dmabuf->height);
+   dmabuf->x, dmabuf->y, dmabuf->scanout_width,
+   dmabuf->scanout_height);
 
 if (dmabuf->allow_fences) {
 vc->gfx.guest_fb.dmabuf = dmabuf;
diff --git a/ui/gtk-gl-area.c b/ui/gtk-gl-area.c
index c384a1516b..1605818bd1 100644
--- a/ui/gtk-gl-area.c
+++ b/ui/gtk-gl-area.c
@@ -299,7 +299,8 @@ void gd_gl_area_scanout_dmabuf(DisplayChangeListener *dcl,
 
 gd_gl_area_scanout_texture(dcl, dmabuf->texture,
dmabuf->y0_top, dmabuf->width, dmabuf->height,
-   0, 0, dmabuf->width, dmabuf->height);
+   dmabuf->x, dmabuf->y, dmabuf->scanout_width,
+   dmabuf->scanout_height);
 
 if (dmabuf->allow_fences) {
 vc->gfx.guest_fb.dmabuf = dmabuf;
-- 
2.34.1