Re: [Qemu-devel] [PATCH 12/12] Remove temp_buf, rename CPU_TEMP_BUF_NLONGS
Hi, it seems the patched TCG have some problem, I got a segment fault. Running condition: qemu-system-x86_64 -L /home/xiawenc/WorkDir/Source/bios/pc-bios/ when I invoke it with --kvm-enabled, no segment fault. qemu version: commit f44c99607a46484c52f03aed373e3a3a194af721 Author: Blue Swirl blauwir...@gmail.com Date: Sat May 14 17:06:56 2011 + Remove now unused temp_buf from CPUState. Rename CPU_TEMP_BUF_NLONGS to TCG_TEMP_BUF_NLONGS. Signed-off-by: Blue Swirlblauwir...@gmail.com --- cpu-defs.h |3 --- tcg/arm/tcg-target.c |6 +++--- tcg/hppa/tcg-target.c |2 +- tcg/i386/tcg-target.c |4 ++-- tcg/ia64/tcg-target.c |4 ++-- tcg/mips/tcg-target.c |6 +++--- tcg/ppc/tcg-target.c |6 +++--- tcg/ppc64/tcg-target.c |6 +++--- tcg/s390/tcg-target.c |4 ++-- tcg/sparc/tcg-target.c |4 ++-- tcg/tcg.h |3 +++ 11 files changed, 24 insertions(+), 24 deletions(-) diff --git a/cpu-defs.h b/cpu-defs.h index db48a7a..a76fc31 100644 --- a/cpu-defs.h +++ b/cpu-defs.h @@ -153,7 +153,6 @@ typedef struct CPUWatchpoint { QTAILQ_ENTRY(CPUWatchpoint) entry; } CPUWatchpoint; -#define CPU_TEMP_BUF_NLONGS 128 #define CPU_COMMON \ struct TranslationBlock *current_tb; /* currently executing TB */ \ /* soft mmu support */ \ @@ -169,8 +168,6 @@ typedef struct CPUWatchpoint { volatile sig_atomic_t exit_request; \ CPU_COMMON_TLB \ struct TranslationBlock *tb_jmp_cache[TB_JMP_CACHE_SIZE]; \ -/* buffer for temporaries in the code generator */ \ -long temp_buf[CPU_TEMP_BUF_NLONGS]; \ \ int64_t icount_extra; /* Instructions until next timer event. */ \ /* Number of cycles left, with interrupt flag in high bit. \ diff --git a/tcg/arm/tcg-target.c b/tcg/arm/tcg-target.c index eacda6b..c142eec 100644 --- a/tcg/arm/tcg-target.c +++ b/tcg/arm/tcg-target.c @@ -1847,7 +1847,7 @@ static inline void tcg_out_movi(TCGContext *s, TCGType type, static void tcg_target_qemu_prologue(TCGContext *s) { tcg_set_frame(s, TCG_REG_CALL_STACK, TCG_STATIC_CALL_ARGS_SIZE, - CPU_TEMP_BUF_NLONGS * sizeof(long)); + TCG_TEMP_BUF_NLONGS * sizeof(long)); /* Calling convention requires us to save r4-r11 and lr; * save also r12 to maintain stack 8-alignment. @@ -1857,7 +1857,7 @@ static void tcg_target_qemu_prologue(TCGContext *s) tcg_out32(s, (COND_AL 28) | 0x092d5ff0); tcg_out_addi(s, TCG_REG_CALL_STACK, -TCG_STATIC_CALL_ARGS_SIZE - - CPU_TEMP_BUF_NLONGS * sizeof(long))); + TCG_TEMP_BUF_NLONGS * sizeof(long))); tcg_out_mov(s, TCG_TYPE_PTR, TCG_AREG0, tcg_target_call_iarg_regs[0]); @@ -1865,7 +1865,7 @@ static void tcg_target_qemu_prologue(TCGContext *s) tb_ret_addr = s-code_ptr; tcg_out_addi(s, TCG_REG_CALL_STACK, TCG_STATIC_CALL_ARGS_SIZE + - CPU_TEMP_BUF_NLONGS * sizeof(long)); + TCG_TEMP_BUF_NLONGS * sizeof(long)); /* ldmia sp!, { r4 - r12, pc } */ tcg_out32(s, (COND_AL 28) | 0x08bd9ff0); diff --git a/tcg/hppa/tcg-target.c b/tcg/hppa/tcg-target.c index db33e79..95f3316 100644 --- a/tcg/hppa/tcg-target.c +++ b/tcg/hppa/tcg-target.c @@ -1613,7 +1613,7 @@ static void tcg_target_qemu_prologue(TCGContext *s) frame_size += ARRAY_SIZE(tcg_target_callee_save_regs) * 4; /* Allocate space for the TCG temps. */ -frame_size += CPU_TEMP_BUF_NLONGS * sizeof(long); +frame_size += TCG_TEMP_BUF_NLONGS * sizeof(long); /* Align the allocated space. */ frame_size = ((frame_size + TCG_TARGET_STACK_ALIGN - 1) diff --git a/tcg/i386/tcg-target.c b/tcg/i386/tcg-target.c index 7529677..3e723f5 100644 --- a/tcg/i386/tcg-target.c +++ b/tcg/i386/tcg-target.c @@ -1923,12 +1923,12 @@ static void tcg_target_qemu_prologue(TCGContext *s) push_size *= TCG_TARGET_REG_BITS / 8; frame_size = push_size + TCG_STATIC_CALL_ARGS_SIZE + -CPU_TEMP_BUF_NLONGS * sizeof(long); +TCG_TEMP_BUF_NLONGS * sizeof(long); frame_size = (frame_size + TCG_TARGET_STACK_ALIGN - 1) ~(TCG_TARGET_STACK_ALIGN - 1); stack_addend = frame_size - push_size; tcg_set_frame(s, TCG_REG_CALL_STACK, TCG_STATIC_CALL_ARGS_SIZE, - CPU_TEMP_BUF_NLONGS * sizeof(long)); + TCG_TEMP_BUF_NLONGS * sizeof(long)); /* Save all callee saved registers. */ for (i = 0; i ARRAY_SIZE(tcg_target_callee_save_regs); i++) { diff --git a/tcg/ia64/tcg-target.c b/tcg/ia64/tcg-target.c index 528ae64..97aad75 100644 --- a/tcg/ia64/tcg-target.c +++ b/tcg/ia64/tcg-target.c
[Qemu-devel] [PATCH 12/12] Remove temp_buf, rename CPU_TEMP_BUF_NLONGS
Remove now unused temp_buf from CPUState. Rename CPU_TEMP_BUF_NLONGS to TCG_TEMP_BUF_NLONGS. Signed-off-by: Blue Swirl blauwir...@gmail.com --- cpu-defs.h |3 --- tcg/arm/tcg-target.c |6 +++--- tcg/hppa/tcg-target.c |2 +- tcg/i386/tcg-target.c |4 ++-- tcg/ia64/tcg-target.c |4 ++-- tcg/mips/tcg-target.c |6 +++--- tcg/ppc/tcg-target.c |6 +++--- tcg/ppc64/tcg-target.c |6 +++--- tcg/s390/tcg-target.c |4 ++-- tcg/sparc/tcg-target.c |4 ++-- tcg/tcg.h |3 +++ 11 files changed, 24 insertions(+), 24 deletions(-) diff --git a/cpu-defs.h b/cpu-defs.h index db48a7a..a76fc31 100644 --- a/cpu-defs.h +++ b/cpu-defs.h @@ -153,7 +153,6 @@ typedef struct CPUWatchpoint { QTAILQ_ENTRY(CPUWatchpoint) entry; } CPUWatchpoint; -#define CPU_TEMP_BUF_NLONGS 128 #define CPU_COMMON \ struct TranslationBlock *current_tb; /* currently executing TB */ \ /* soft mmu support */ \ @@ -169,8 +168,6 @@ typedef struct CPUWatchpoint { volatile sig_atomic_t exit_request; \ CPU_COMMON_TLB \ struct TranslationBlock *tb_jmp_cache[TB_JMP_CACHE_SIZE]; \ -/* buffer for temporaries in the code generator */ \ -long temp_buf[CPU_TEMP_BUF_NLONGS]; \ \ int64_t icount_extra; /* Instructions until next timer event. */ \ /* Number of cycles left, with interrupt flag in high bit. \ diff --git a/tcg/arm/tcg-target.c b/tcg/arm/tcg-target.c index eacda6b..c142eec 100644 --- a/tcg/arm/tcg-target.c +++ b/tcg/arm/tcg-target.c @@ -1847,7 +1847,7 @@ static inline void tcg_out_movi(TCGContext *s, TCGType type, static void tcg_target_qemu_prologue(TCGContext *s) { tcg_set_frame(s, TCG_REG_CALL_STACK, TCG_STATIC_CALL_ARGS_SIZE, - CPU_TEMP_BUF_NLONGS * sizeof(long)); + TCG_TEMP_BUF_NLONGS * sizeof(long)); /* Calling convention requires us to save r4-r11 and lr; * save also r12 to maintain stack 8-alignment. @@ -1857,7 +1857,7 @@ static void tcg_target_qemu_prologue(TCGContext *s) tcg_out32(s, (COND_AL 28) | 0x092d5ff0); tcg_out_addi(s, TCG_REG_CALL_STACK, -TCG_STATIC_CALL_ARGS_SIZE - - CPU_TEMP_BUF_NLONGS * sizeof(long))); + TCG_TEMP_BUF_NLONGS * sizeof(long))); tcg_out_mov(s, TCG_TYPE_PTR, TCG_AREG0, tcg_target_call_iarg_regs[0]); @@ -1865,7 +1865,7 @@ static void tcg_target_qemu_prologue(TCGContext *s) tb_ret_addr = s-code_ptr; tcg_out_addi(s, TCG_REG_CALL_STACK, TCG_STATIC_CALL_ARGS_SIZE + - CPU_TEMP_BUF_NLONGS * sizeof(long)); + TCG_TEMP_BUF_NLONGS * sizeof(long)); /* ldmia sp!, { r4 - r12, pc } */ tcg_out32(s, (COND_AL 28) | 0x08bd9ff0); diff --git a/tcg/hppa/tcg-target.c b/tcg/hppa/tcg-target.c index db33e79..95f3316 100644 --- a/tcg/hppa/tcg-target.c +++ b/tcg/hppa/tcg-target.c @@ -1613,7 +1613,7 @@ static void tcg_target_qemu_prologue(TCGContext *s) frame_size += ARRAY_SIZE(tcg_target_callee_save_regs) * 4; /* Allocate space for the TCG temps. */ -frame_size += CPU_TEMP_BUF_NLONGS * sizeof(long); +frame_size += TCG_TEMP_BUF_NLONGS * sizeof(long); /* Align the allocated space. */ frame_size = ((frame_size + TCG_TARGET_STACK_ALIGN - 1) diff --git a/tcg/i386/tcg-target.c b/tcg/i386/tcg-target.c index 7529677..3e723f5 100644 --- a/tcg/i386/tcg-target.c +++ b/tcg/i386/tcg-target.c @@ -1923,12 +1923,12 @@ static void tcg_target_qemu_prologue(TCGContext *s) push_size *= TCG_TARGET_REG_BITS / 8; frame_size = push_size + TCG_STATIC_CALL_ARGS_SIZE + -CPU_TEMP_BUF_NLONGS * sizeof(long); +TCG_TEMP_BUF_NLONGS * sizeof(long); frame_size = (frame_size + TCG_TARGET_STACK_ALIGN - 1) ~(TCG_TARGET_STACK_ALIGN - 1); stack_addend = frame_size - push_size; tcg_set_frame(s, TCG_REG_CALL_STACK, TCG_STATIC_CALL_ARGS_SIZE, - CPU_TEMP_BUF_NLONGS * sizeof(long)); + TCG_TEMP_BUF_NLONGS * sizeof(long)); /* Save all callee saved registers. */ for (i = 0; i ARRAY_SIZE(tcg_target_callee_save_regs); i++) { diff --git a/tcg/ia64/tcg-target.c b/tcg/ia64/tcg-target.c index 528ae64..97aad75 100644 --- a/tcg/ia64/tcg-target.c +++ b/tcg/ia64/tcg-target.c @@ -2280,13 +2280,13 @@ static void tcg_target_qemu_prologue(TCGContext *s) /* reserve some stack space */ frame_size = TCG_STATIC_CALL_ARGS_SIZE + -CPU_TEMP_BUF_NLONGS * sizeof(long); +TCG_TEMP_BUF_NLONGS * sizeof(long); frame_size = (frame_size + TCG_TARGET_STACK_ALIGN - 1) ~(TCG_TARGET_STACK_ALIGN - 1); tcg_set_frame(s, TCG_REG_CALL_STACK,